Flatterchuck: Difference between revisions

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{{Real}}
{{real}}
{{infobox enemy
{{infobox info
|heypik=y
|heypik=y
|enemy=y
|image=HP Flatterchuck.png
|image=HP Flatterchuck.png
|size=300px
|size=180px
|caption=Appearance in {{hp}}.
|icon=HP Flatterchuck icon.png
|icon=HP Flatterchuck icon.png
|name=Platylepas ascendii
|name=Platylepas ascendii
|family=Heavil
|family=Heavil
|areas=The Lonely Tower, Below the Ice
}}
|sparklium=
 
The '''Flatterchuck''' is a [[Heavil family|heavil]] that, at first glance, looks like a mossy stone platform. It lies flat on the ground with its eyes closed until [[Pikmin family|Pikmin]] or [[leader]]s walk onto it, startling it into springing upwards, sending anything on it into the air or to otherwise unreachable locations shortly before returning to its idle state.
 
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=In fanon games=
{{in fanon games|the=y}}
==In ''Pikmin 2... Again?''==
{{P2A|subcat=enemies}}
{{infobox P2A
|image=HP Flatterchuck.png
|size=100px
|icon=HP Flatterchuck icon.png
|family=Heavil
|name=Hierodeciderit ascendii
|weight=N/A
|attacks=None
|attacks=None
}}
}}


The '''Flatterchuck''' is an enemy that, at first glance, looks like a stone platform with eyes, roughly four times wider than a [[leader]] and appearing to have moss growing on it. The Flatterchuck lies flat on the ground with its eyes closed until Pikmin or [[leader]]s walk onto it. It will blink briefly and then jump upwards, sending anything standing on it up into the air. It will return to its original state and will repeat the process if something steps on it again. It takes roughly two seconds from the moment something steps on it to the moment it springs up. Flatterchucks act as platforms that can be used to reach new areas. They do not act as traditional enemies and cannot be attacked or killed.
The '''Flatterchuck''' is a returning species of harmless [[Heavil family|heavil]] appearing in ''[[Pikmin 2... Again?]]''. It resembles its {{hp}} incarnation, resembling a flat, gray heavil with two eyes that will open when something steps on its body, green markings resembling moss, and under it, a dark gray underbelly, and two long legs it uses to jump. At first, it'll be sleeping, appearing as nothing more than a flat, mossy rectangular stone. When [[Pikmin family|Pikmin]] and [[leader]]s get on top of it, the Flatterchuck will wake up, startled, spring into the air, and stay in the air for a few seconds before falling. This behavior makes them useful for reaching higher places. After landing return to its slumber. Even if it lands on Pikmin and leaders, it will not [[Blunt force|crush]] them, only simply knock them back. Due to being helpful and not a threat, it cannot be defeated.
{{Clear}}
 
The Flatterchuck is one of the only enemies originating from ''Hey! Pikmin'' to not be unused to be added to ''Pikmin 2... Again?'', another one is the [[Long Water Dumple|King Water Dumple]].
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{{Enemies}}
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{{enemies}}
{{P2Anav}}
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[[Category:Disguising enemies]]
[[Category:Disguising enemies]]

Latest revision as of 20:10, 5 March 2024

This article relates to the official games. See Pikipedia's "Flatterchuck" article for more official information.
Hey Pikmin icon.png
Flatterchuck The icon used to represent this enemy.
Enemy
HP Flatterchuck.png
Appearance in Hey! Pikmin.
Scientific name Platylepas ascendii
Family Heavil

The Flatterchuck is a heavil that, at first glance, looks like a mossy stone platform. It lies flat on the ground with its eyes closed until Pikmin or leaders walk onto it, startling it into springing upwards, sending anything on it into the air or to otherwise unreachable locations shortly before returning to its idle state.

In fanon games

Below this point is where users place their version of the Flatterchuck.

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot.
Flatterchuck HP Flatterchuck icon.png
HP Flatterchuck.png
Scientific name Hierodeciderit ascendii
Family Heavil
Weight N/A
Attacks None

The Flatterchuck is a returning species of harmless heavil appearing in Pikmin 2... Again?. It resembles its Hey! Pikmin incarnation, resembling a flat, gray heavil with two eyes that will open when something steps on its body, green markings resembling moss, and under it, a dark gray underbelly, and two long legs it uses to jump. At first, it'll be sleeping, appearing as nothing more than a flat, mossy rectangular stone. When Pikmin and leaders get on top of it, the Flatterchuck will wake up, startled, spring into the air, and stay in the air for a few seconds before falling. This behavior makes them useful for reaching higher places. After landing return to its slumber. Even if it lands on Pikmin and leaders, it will not crush them, only simply knock them back. Due to being helpful and not a threat, it cannot be defeated.

The Flatterchuck is one of the only enemies originating from Hey! Pikmin to not be unused to be added to Pikmin 2... Again?, another one is the King Water Dumple.