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Titan Dweevil

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This article relates to the canonical games. See Pikipedia's "Titan Dweevil" article for more canonical information.
Warning: content contained in this template is all fanon information.
Kingdom [[PikminFanon:Taxonomy Project/Animalia|Animalia]]
Phylum [[PikminFanon:Taxonomy Project/Insettocrustia|Insettocrustia]]
Class [[PikminFanon:Taxonomy Project/Quatracruris|Quatracruris]]
Family [[PikminFanon:Taxonomy Project/Dweevil|Dweevil]]
Genus [[PikminFanon:Taxonomy Project/Mandarachnia|Mandarachnia]]
Pikmin 2
Titan Dweevil The icon used to represent this enemy.
Scientific name Mandarachnia gargantium
Family Dweevil
Caves Dream Den
Attacks Blows fire, sprays water, discharges electricity, emits poison

The Titan Dweevil is one of the largest members of the dweevil family. Unlike other dweevils, its only natural attack is to lash out with its pincers, which does no damage and is only an attempt to get Pikmin off it; the creature is only really dangerous it weaponizes treasures and other objects.

Titans Dweevils are usually found burrowed into the ground in such a way that only the treasures they are carrying are visible. When approached, they rapidly rise from the ground and attack.


Titan Dweevils are notorious for weaponizing objects such as treasures. Right before using the attack, the creature will turn into the color that symbolizes the hazard of the chosen weapon, if any. Pikmin must be thrown at a weapon, either while it is mounted on the dweevil's hide or in its hands, and after being attacked enough times, it will detach, and will not be picked up by the boss again. After a weapon has been damaged enough, it will use a slightly different and more potent attack.


After every weapon has been broken off, it will lose its armor and turn pale yellow. All that must be done now is throwing Pikmin at its body. It does not have any counterattacks at this stage other than shaking off Pikmin and making them lose their flowers.

When defeated, the Titan Dweevil will seemingly melt into a bubbly, bluish goop. The weapons can be picked up as treasures. As a bonus, if the Titan Dweevil is defeated when it is petrified, it will drop 10 random sprays.


Olimar's notes

"The largest member of the dweevil family, this fearsome predator carries protective components that frequently exhibit offensive capabilities, an evolution that may be attributed to mere chance. Another evolutionary theory is that the chemical contents of the containers carried by titan dweevils contribute to possible gene splicing. While other dweevils do not seem to choose the objects they carry, the titan dweevil appears to prefer shiny objects above all others."

Louie's notes

"Eaten raw, this predator's luxurious legs are bold and full flavored. What a satisfying crunch!"

In fanon-games

Template:In fanon-games

Pikmin: Global Breakdown

Nuvola warning.png Pikmin: Global Breakdown
This article contains information that relates to the non-canon game Pikmin: Global Breakdown, which was created by Peanut64, a user on this wiki.
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In Pikmin: Global Breakdown, The Titan Dweevil is the first enemy met! It doesn't have its weapons though. To kill the ones without armor or weapons, attack its legs or body.


Nuvola warning.png Pikimon
This article and/or image relates to the non-canon game, Pikimon, created by Lazer, assisted by Cheepy-Cheepy and Alpo499.
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Move list

  • Start - Bug Bite
  • Lv. 10 - Flame Burst
  • Lv. 10 - Water Blast
  • Lv. 10 - Zap Orb
  • Lv. 10 - Toxic
  • Lv. 20 - Flash Fire
  • Lv. 20 - Hydro Pump
  • Lv. 20 - Discharge
  • Lv. 20 - Poison Puddle
  • Lv. 30 - Red Terror
  • Lv. 30 - Blue Tsunami
  • Lv. 30 - Yellow Night
  • Lv. 30 - Purple Gas
  • HM01 - Strength
  • HM03 - Surf
  • HM04 - Waterfall

Pikmin: Theme Park

Although the boss itself does not appear, a clone of it appears as a rare boss in Golden Rift. Also, the game mode Last Stand takes place in its arena from Pikmin 2.