Bulbmin: Difference between revisions

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{{Real}}
{{real}}
{{infobox enemy
{{infobox info
|pikmin2=y
|pikmin2=y
|enemyname=Bulbmin (adult)
|parasite=y
|image=P2 Bulbmin adult art.jpg
|customname=Bulbmin (adult)
|size=300px
|image=P2 Bulbmin adult.png
|size=60px
|icon=P2 Bulbmin adult icon.png
|icon=P2 Bulbmin adult icon.png
|name=Parasiticus pikminicus
|name=Parasiticus pikminicus
|family=Grub-dog
|family=Grub-dog
|areas=
|fanfam=y
|underground=Frontier Cavern, Submerged Castle, Hole of Heroes
}}
|challenge=Green Hole, Hidden Garden
{{infobox info
|parasite=y
|customname=Bulbmin (juvenile)
|image=P2 Bulbmin juvenile.png
|size=60px
|icon=P2 Bulbmin juvenile icon.png
|noname=y
|nofamily=y
}}
 
'''Bulbmin''' are a parasitic species of [[Pikmin family|Pikmin]] that resemble [[Grub-dog family|bulborb]]s, hence the name. An adult Bulbmin, resembling a [[Red Bulborb]], is followed by up to ten juvenile Bulbmin, which resemble [[Dwarf Red Bulborb]]s, both with a stem atop their back. They wander about, patrolling an established path. The adult Bulbmin is quite aggressive, and when the adult Bulbmin is defeated, the juvenile Bulbmin will [[panic]] until whistled, at which point they will join the [[leader]]'s squad. At this point, they can be used like normal Pikmin. They are resistant to all [[fire]], [[electricity]], [[water]], and [[poison]]. As beneficial as their abilities may seem, they cannot leave the caves with the group, for an unknown reason.
 
<gallery>
P2 Bulbmin adult art.jpg|Official artwork of the creature's adult form.
</gallery>
 
__TOC__
{{clear}}
 
=In fanon games=
{{in fanon games}}
 
<gallery>
Mr.turtle Bulbmin adult.png|As envisioned by [[User:Mr.turtle|Mr.turtle]].
</gallery>
 
==In ''Pikimon''==
{{pikimon}}
;Move list
*Start - Headbutt
*Start - Bite
*Lv. 10 - Dash
*Lv. 13 - Creepy Fleet
*Lv. 15 - Tickle
*Lv. 17 - Sugar Rush
*Lv. 20 - Trip
*Lv. 24 - Attract
*Lv. 25 - Crunch
*HM01 - Strength
;Evolutions
*None
{{clear}}
 
==In ''Pikmin 2... Again?''==
{{P2A|subcat=Pikmin|subcat2=enemies}}
{{infobox P2A
|image=P2 Bulbmin adult.png
|size=60px
|icon=P2 Bulbmin adult icon.png
|family=Pikmin (parasitic)<br>Grub-dog (bulborb)
|name=Pikminidae parasiticus
|weight=7
|weight=7
|max_pikmin=14
|seeds=10
|seeds=10
|value2=3
|maxpikmin=17
|attacks=Eats Pikmin
|attacks=Eats Pikmin
|misc=y
|health=500
|internal=Ugliminadult
}}
}}
{{infobox Pikmin
{{infobox P2A
|name=Bulbmin (juvenile)
|image=P2 Bulbmin juvenile.png
|image=P2 Bulbmin juvenile.png
|size=300px
|size=50px
|icon=P2 Bulbmin juvenile icon.png
|icon=P2 Bulbmin juvenile icon.png
|resistance=[[Fire]], [[electricity]], [[water]], and [[poison]]
|family=Pikmin (parasitic)<br>Grub-dog (bulborb)
|strength=Average
|name=Pikminidae parasiticus
|resistance=Being eaten, [[sunset]]
|strength=Above average (in caves)<br>Average (surface)
|digging=Average
|digging=Average
|mobility=Average
|mobility=Below average
|throw=Average
|throw=Average
|hit=Slow
|carry=1
|carry=1
|candypop=None
|candypop=None
|tcolor=000
|cname=Tan
|rgb=FFCDA2
|misc=y
|health=250
|internal=Bulborb_Pikmin
|reskin=Boloroborp, Bulbearmin, Mini Oatchi, Mini Moss
}}
}}


'''Bulbmin''' are [[Red Bulborb]]s that are host to a parasitic species of [[Pikmin family|Pikmin]]; it is hinted by [[Olimar]] that these parasitic Pikmin can take on other hosts as well. They can be found wandering an area, patrolling an established path in search of food. Mature Bulbmin, acting as a [[leader]], are usually followed by up to ten juvenile Bulbmin. These wild juveniles can be used like normal Pikmin by leaders. The mature Bulbmin acts like a Bulborb, in that it will pursue and eat Pikmin. After defeating it, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the leader's command, and they become part of the Pikmin swarm.
'''Bulbmin''' are a returning "[[Pikmin family|Pikmin]]" type appearing in ''[[Pikmin 2... Again?]]'', after over two decades of absence, and this time completely reworked due to the [[Glow Pikmin]]'s appearance. They are first found in one of the [[Giant's Playground]]'s [[cave]]s, the [[Fortress of Bricks]], where both the adults and their young are found. The Bulbmin is a [[Red Bulborb]], but with a more yellowish skin, especially for the juvenile Bulbmin, and the start of the legs lack the red tinge from their back, and sprouting from its back is the [[Parasitic Pikmin|Pikmite]]'s vermillion, potentially pink-petaled stem. The stem also glows tan rather than green while the Bulbmin is idle, due to the appearance of the [[Green Pikmin (miscellaneous)|Green Pikmin]]. For adult Bulbmin, which are roughly half the size of a Red Bulborb, the stem is shorter due to their larger size compared to their young, and for juvenile Bulbmin which are roughly the size of a Pikmin of average size and build, have longer stems. Bulbmin have a unique voice, being the same as the Red Bulborb's but higher-pitched, and the juveniles have unique animations due to their unique body shape. Examples of those animations include it carrying using its snout, and spinning horizontally rather than vertically during a throw. Upon death, Bulbmin release a vermillion-colored [[soul]] that looks to be a mix between those of Pikmin and enemies, presumably from both the host and the Pikmite, as the Pikmite dies upon the expiration of its host. Due to the Pikmite and its host being separate entities, Bulbmin lack an [[Onion]], akin to their {{p2}} incarnation. As well, Bulbmin are only found in caves, but can be brought out of them, to the surface, where they can be stored in the [[Hocotate ship|Hocotate Ship]]. Judging by the dialogues and how ''Pikmin 2... Again?'' takes place in an alternate universe, Bulbmin, alongside the [[Waterwraith]], were never discovered before its events; for the Bulbmin, this is due to its drastic changes.


==As Pikmin==
The adult Bulbmin retain their habit of wandering an area with the juveniles following it, similar to the [[Spotty Bulbear]]. While the juvenile Bulbmin accompanying it won't attack leaders or their Pikmin, the adult Bulbmin will, and can eat Pikmin at an alarming rate despite its size and health. The juveniles, on the other hand, have many changes regarding their behaviors as compared to their parents. While they still run around in [[panic]] upon their parent's death, they are no longer resistant to [[fire]], [[water]], [[electricity]], and [[poison]], and [[explosion]]s, [[acid]], [[Blunt force|crushing]], and [[Gloom|fog]] are instantly fatal to them as with other Pikmin types. However, they can not be eaten, and are ignored by enemies unless they attack; the only exception is with the [[Pesky Grabbit]], which always targets juvenile Bulbmin. Juvenile Bulbmin have below-average speed and, because of their lack of arms, are incapable of latching onto enemies, bouncing off them instead. Upon landing from bouncing off a target, a juvenile Bulbmin will proceed to bite at it from the ground, dealing above-average damage but at a slow attack rate comparable to the Green Pikmin's. Thus, they are essentially useless against airborne enemies and enemies with elevated weakpoints unless they are somehow forced within reach. On the surface, however, they inflict only average damage, making them, like Glow Pikmin, optional to use. Perhaps the biggest change the juvenile Bulbmin has undergone is the health system it now has. A juvenile Bulbmin's health will go down every time an enemy attacks it or it is knocked to the ground, and hazards will steadily drain its health until it is whistled. Any that are hurt will steadily recover health over time, or instantly fully heal upon drinking [[nectar]]. When buried in the ground, which can only be accomplished by enemies capable of doing so to Pikmin, juvenile Bulbmin will not automatically advance in maturity over time as other Pikmin types do; this is due to the Pikmite being within the host, rather than pulling nutrients from the ground the host is buried in. As such, the rarest maturity for a Bulbmin is the bud stage, which can only be seen by reverting its maturity from the flower stage. Like Glow Pikmin, Bulbmin are rejected from [[Candypop family|candypop buds]], looking around confused after being spat out; this is for the same reasons as to why a Bulbmin Onion does not exist. Lastly, Bulbmin can survive [[sunset]] if left behind, and can be found in the area's landing side the following day. Upon death, a juvenile Bulbmin will usually collapse and disappear into a puff of harmless blue and purple gas, akin to when an enemy dies, but will disappear shortly after without collapsing if killed by knockback from eating, explosions, and acid.
As Pikmin that leaders can use, Bulbmin are identical to other Pikmin types but look like Bulborbs and sound different. They have average capabilities in terms of mobility and strength, but are immune to four elemental hazards: [[fire]], [[electricity]], [[water]], and [[poison]]. As beneficial as their abilities may seem, some cannot leave the caves in which they are found; this makes them ideal for use in [[Candypop Bud]]s. Instead, they stay behind and watch the leaders and fellow Pikmin leave.


==Notes==
A [[Decor Pikmin|reskin]] for the Bulbmin, the Boloroborp, can be bought from the [[Pikmin 2... Again?/Customization|customization]] shop for 666 [[Raw material|minus blue sparklium]], which are earned from a [[Blower Pot|secret]]. The Boloroborp skin resembles a [[Red Bulborb]], but its body is rounder, its eyes are placed on its red, spotted rump instead of the front, and its legs have three toes. Notably, the Boloroborp lacks a stem, which isn't needed due to the Bulbmin never using their stem, so when idle, a red glow appears around the Boloroborp's eyes.
===Olimar's notes===
:''"This loathsome creature is in fact a parasitic form of Pikmin that has infected a bulborb. Unlike Pikmin that nest in Pikmin Onions, this parasitic relative spends its life inside the body of a host, usually a bulborb. Juveniles fall in line and mimic the actions of their parent until maturing to full independence. By burying its rootlike limbs into the nervous system of the host bulborb and infusing it with natural hormonal excretions, the bulbmin is able to control virtually all of the host's bodily functions. However, the host's voracious appetite seems impossible to suppress."''
===Louie's notes===
:''"Grind the meat and season with allspice, salt, and ground white pepper. Press the seasoned meat into meat satchels, then panfry them with onions. Prior to serving, smother the brats with dijon mustard and sauerkraut. Buns are optional."''
{{Clear}}


==In fanon-games==
===Notes===
{{In fanon-games}}
{{notes|Olimar's notes|Bulbmin / Pikmin family / Pikminidae parasiticus. "Bulbmin" is the name for Red Bulborbs hosts of a parasitic Pikmin species known as Pikmite, not to be confused with the Hermikmin, another parasitic species that inhabits objects like a shell. The Pikmite starts as seeds, though they can not bury themselves like the other Pikmin species; this is because... their goal is to be eaten. When a Bulborb Larva eats a Pikmite, it will grow inside the host. While its stem is not visible at first, after the Bulborb Larva develops its legs, it develops its signature spots prematurely, a step in the developmental cycle that only occurs when transitioning into adulthood. I don't know what causes that. Anyway, the Pikmite attaches to the host's ganglia and injects endocrine disruptors. The juveline Bulbmin are friendly, and will never attack other Pikmin, or us. However, the adult Bulbmin is as aggressive as any grub-dog species and will attack anything that comes near. The young Bulbmin are never attacked by other Bulborbs unless provoked, since they are still grub-dogs, so other Bulborbs will still recognize them as of their kind. I never expected to see this kind of creature.}}
==In ''Pikmin 4 (Wii U)''==
{{notes|Louie's notes|What do I do now??}}
{{P4PA}}
{{notes|President's notes|This thing reminds me of a weird dream I had of many Bulborbs with a Pikmin-like stem. I thought it never existed and... Apparently, my dream became true as we can see by the discovery of the Bulbmin.}}
In ''Pikmin 4 (Wii U)'', Bulbmin seem to have adapted to living outside of caves. They are first found after defeating the [[Giga Bulborb]] on the first day.
{{notes|Hocotate Ship's notes|What kind of odd Pikmin is this? Well, not a Pikmin, but still, I have never seen a bulborb with a stem. I would think this is a new hybrid, but according to the so-known Olimar, it's at least a relief, they are actually Red Bulborbs, but hosts of a parasitic Pikmin species named "Pikmite"... Then... it controls their mind or something. Strange, now the Pikmin are controlling bulborbs now?}}
{{Clear}}
{{notes|Cosmicaptain's thoughts|I would say the creatures not attacking the smaller Bulbmin "charmed" by their cute appearance, because, well, just look at them. Who wouldn't find them cute enough to not attack them? The adults, however, scare me because they aren't friendly, unlike their young.}}
{{notes|Unknown commenter's comments|If I ever saw one, I would be horrified, not because I find them scary, but cause I just didn't expect to see a Bulborb with a stem. Well, not only that, but the most basic foe is now your ally, for the juvenile Bulbmin}}
{{clear}}


==In ''Pikmin 3 (Flish Edition)''==
==In ''Pikmin 3'' (Flish version)==
In ''[[Pikmin 3 (Flish Edition)]]'', Bulbmin are seen outside of the bulborbs and serve as annoying enemies that attack leaders. Pikmin do not attack them and they do not attack Pikmin.
{{media|Pikmin 3 (Flish version)|Flish|subcat=enemies}}
{{Clear}}
In ''[[Pikmin 3 (Flish version)|Pikmin 3]]'', '''Bulbmin''' are seen outside of the bulborbs and serve as enemies that attack [[leader]]s. Other [[Pikmin family|Pikmin]] do not attack them and they do not attack Pikmin.
{{clear}}


==In ''Pikmin 3: The Dweevil's Revenge''==
==In ''Pikmin 3: The Dweevil's Revenge''==
{{PTDR}}
{{P3TDR}}
Bulbmin are just about the same as in ''Pikmin 2' except that there is a new type of bulbmin, the [[Orange Bulbmin]]. Also, Bulbmin are resistant to the new element, [[ice]], but not [[quicksand]].
'''Bulbmin''' in ''[[Pikmin 3: The Dweevil's Revenge]]'' are the same as in {{p2}} except that there is a new type of Bulbmin, the [[Orange Bulbmin]]. Also, Bulbmin are resistant to [[ice]], but not [[quicksand]].
{{Clear}}
{{clear}}
 
==In ''Pikmin 4'' (BallsAngus version)==
{{P4BAV|subcat=enemies}}
In ''[[Pikmin 4 (BallsAngus version)|Pikmin 4]]'', '''Bulbmin''' seem to have adapted to living outside of [[cave]]s. They are first found after defeating the [[Jumbo Bulborb|Giga Bulborb]] on the first day.
{{clear}}
 
==In ''Pikmin 5'' (Microsoftpaintadventures version)==
{{media|Pikmin 5 (Microsoftpaintadventures version)|Microsoftpaintadventures}}
{{infobox P5MV
|icon=Pikmin icon.png
|name=Pikminidae parasiticus
|family=Pikmin?
|resistance=[[Fire]], [[electricity]], [[water]], [[poison]], [[blunt force]], [[ice]], [[mold]], [[spore]]s, [[acid]], [[adhesive]]
|strength=1
|mobility=Average (1x)
|throw=Average (1x)
|digging=Average (1x)
|hit=Average (1x)
|carry=1
|candypop=N/A
|tcolor=000
|cname=Tan
|rbg=fade98
}}
 
The '''Bulbmin''' ('''{{j|コッパチャッピー}}''') is a species of [[Pikmin family|Pikmin]] found exclusively in side modes in ''[[Pikmin 5 (Microsoftpaintadventures version)|Pikmin 5]]'' other than [[Pikmin 5 (Microsoftpaintadventures version)/Onion Defender|Onion Defender]], and only the juvenile Bulbmin can be found. They share all resistances with [[Glow Pikmin]], but have base stats and lack the ability to respawn, as they are mortal. When a Bulbmin dies, they release the [[soul]]s of both a Pikmin and a small enemy.
{{clear}}
 
==In ''Pikmin Kart''==
{{Kart}}
In ''[[Pikmin Kart]]'', '''Bulbmin''' are items that are rarely found from item boxes. After being thrown, they grab onto a random kart in their range. They'll slightly slow the kart they bit onto, but it is possible to shake them off. They won't fall off if the driver drives into a [[fire geyser]], a body of [[water]], [[electrical wire]]s, or [[gas pipe]]s. As with all Pikmin items, the Whistle item can protect a player from Pikmin attacks and steal them for themself.
{{clear}}
 
==In ''Pikmin SP''==
{{media|Pikmin SP|SilvaPik}}
[[File:PSP Bulbmin.png|right]]
In ''[[Pikmin SP]]'', '''Bulbmin''' are the same as the ones from {{p2}}, but there is a larger variety of them. They can also be seen [[Area|aboveground]] and every type shares a single [[Onion]]. The Onion is found in the [[Leafy Grotto]], the second [[cave]] in [[Dim Jungle]]. Once their Onion is obtained, they may be taken aboveground.
 
Below is an explanation of what each type does:
*Bulbmin &ndash; standard Bulbmin.
*[[Snow Bulbmin]] &ndash; takes five seconds longer for an enemy to eat, due to being covered in short, scratchy hair.
*[[Orange Bulbmin]] &ndash; a more alert Bulbmin that dodges out of the way if it is going to be attacked.
*[[Bulbearmin]] &ndash; stays closer to leaders and protects them if any enemies attempt to attack them.
*[[Purple Bulbmin]] &ndash; has the abilities of [[Purple Pikmin]], but walks with half the speed of flowered Purple Pikmin when at leaf-stage maturity.
*[[Fiery Bulblaxmin]] &ndash; deals as much damage as a [[Red Pikmin]].
*[[Watery Bulblaxmin]] &ndash; has a fifty percent chance to get away if it is grabbed by an enemy, seventy percent if it is a [[fire]] enemy, and forty percent for [[Electricity|electrical]] enemies.
*[[Electrical Bulblaxmin]] &ndash; has a thirty-five percent chance to stun an enemy when it is thrown onto one. Does not apply to bosses or electrical enemies.
*[[Toxic Bulblaxmin]] &ndash; slowly deals [[poison]] damage to enemies that it is attacking. Does not apply to [[obstacle]]s, [[hazard]]s, or poison enemies.
{{clear}}
 
==In ''Pikmin: Attack of the Breadbugs''==
{{PAotB}}
'''Bulbmin''', in ''[[Pikmin: Attack of the Breadbugs]]'', have the same role as they did in {{p2}}, but they and their respective [[Onion]] can be found in the Hidden Territory of the [[Land of Wonders]]. Only juvenile Bulbmin are present. As before, Bulbmin are immune to all elemental [[hazard]]s. However, Bulbmin cannot be accessed until [[Purple Pikmin]] are found, as only Purple Pikmin have to ability to demolish [[reinforced gate]]s. Bulbmin can be extremely useful for destroying the [[Galactic Breadbug]] if chosen to be used. However, Purple Pikmin are still mandatory, as only they are able to deplete the Galactic Breadbug's health while it is in its stone form.
{{clear}}


==In ''Pikmin: Colonies''==
==In ''Pikmin: Colonies''==
{{Colonies}}
{{colonies}}
Bulbmin have been given a major redesign for ''Pikmin: Colonies'': they can be found almost anywhere and travel anywhere, come in eight colors, and are much more numerous. Read more [[Pikmin: Colonies/Gameplay/Pikmin#Bulbmin|here]].
'''Bulbmin''' have been given a major redesign for ''[[Pikmin: Colonies]]''; they can be found almost anywhere and travel anywhere, come in eight colors, and are much more numerous. Read more [[Pikmin: Colonies/Gameplay/Pikmin#Bulbmin|here]].
{{Clear}}
{{clear}}


==In ''Pikmin: Attack of the Breadbugs''==
==In ''Pikmin: Decayed Leaf''==
{{PAOTB}}
{{PDL|subcat=enemies}}
'''Bulbmin''' have the same role as they did in ''Pikmin 2'', but they and their respective Onion can be found in the [[Land of Wonders#Pikmin: Attack of the Breadbugs|Hidden Territory]] of the [[Land of Wonders]]. Only juvenile Bulbmin are present. As before, Bulbmin are immune to all elemental hazards. However, Bulbmin cannot be accessed until [[Purple Pikmin#Pikmin: Attack of the Breadbugs|Purple Pikmin]] are found, as only Purple Pikmin have to ability to demolish [[Gate#Pikmin: Attack of the Breadbugs|stone gates]]. Bulbmin can be extremely useful for demolishing the [[Galactic Breadbug]] if chosen to be used. However, Purple Pikmin are still mandatory, as only they are able to deplete the Galactic Breadbug's health while it is in its stone form.
{{infobox enemy
{{Clear}}
|icon=Enemy icon.png
|name=Parasiticus pikminicus
|family=Grub-dog
|weight=7
|max_pikmin=14
|seeds=10
|value=3
|attacks=Eats Pikmin
}}
 
The '''Bulbmin''' is a returning enemy appearing in ''[[Pikmin: Decayed Leaf]]''. The creature retains its appearance from {{p2}}. The Bulbmin can only be found wandering about [[Cave|underground]], leading smaller Bulbmin. These smaller Bulbmin do not help the adult when fighting, and up to ten can follow an adult. The adult Bulbmin is vicious, being fast and able to eat up to five Pikmin in a single bite. If killed, the smaller Bulbmin will go into a frenzy until they are whistled.
 
The smaller Bulbmin serve as Pikmin allies, being able to be commanded like normal Pikmin. Bulbmin are immune to every elemental [[hazard]], including the new hazard, [[Lubricant|oil]]. Bulbmin do not have any damage multipliers, however. These Bulbmin can be converted into other Pikmin types if thrown into a candypop bud. Bulbmin cannot be brought out of the cave they were found in, making it beneficial to turn them into other Pikmin types before leaving.
{{clear}}
 
==In ''Pikmin: The Pollution''==
{{media|Pikmin: The Pollution|Pikminwraith}}
In ''[[Pikmin: The Pollution]]'', '''Bulbmin''' is a term for enemies that have killed a [[Green Pikmin (miscellaneous)|Green Pikmin]] and are transformed into a Pikmin similar to their species.
{{clear}}
 
==In ''Pikmin: Revenge of the Darkfreeze''==
{{PRotD}}
'''Bulbmin''' in ''[[Pikmin: Revenge of the Darkfreeze]]'' are the same as in most games, but have a more orange stem and a yellow flower.
{{clear}}
 
==In ''Pikmin: Together Forever''==
{{media|Pikmin: Together Forever|CJ-Does-Pikmin}}
{{infobox Pikmin
|icon=Pikmin icon.png
|name=Pikminidae kagayamii
|resistance=Most hazards
|strength=3 (below average)
|digging=2 (below average)
|mobility=5 (above average)
|throw=5 (above average)
|carry=1
|candypop=Bulbmin Candypop Bud
}}
 
'''Bulbmin''' appear in ''[[Pikmin: Together Forever]]''. They can be brought to the surface, where their complete [[hazard]] immunity shines the most, but comes at a cost: the detection range from enemies is larger for Bulbmin than for other Pikmin, making it inconvenient to get around places populated by enemies. Bulbmin can be challenging to reach in the first place, as they can climb walls, and keep, as they will begin to roam when left idle for more than 2-and-a-half minutes. Bulbmin often take paths other Pikmin are unfamiliar with, making travel slower, and take arbitrary paths while carrying objects, preferring to take the scenic route instead of heading directly to their destination. The only enemy that can shake off a Bulbmin is a [[Human|Giant of Destruction]].
{{clear}}


==In ''Pikmin: Ultimate Doom''==
==In ''Pikmin: Ultimate Doom''==
{{PUD}}
{{PUD}}
===Locations===
In ''[[Pikmin: Ultimate Doom]]'', '''Bulbmin''' act the same as they did in {{p2}}. They can be found in sublevel two of [[Treacherous Complex]], and sublevels five and seven of [[Perilous Cavern]].
*[[Treacherous Complex]] - Sublevel 2
{{clear}}
*[[Perilous Cavern]] - Sublevel 5 and 7
===Behavior===
It acts the same as in ''Pikmin 2''.
{{Clear}}


==In ''Pikmin SP''==
==In ''Pikmin: Wide World''==
In ''[[Pikmin SP]]'', Bulbmin are the same as the ones from ''Pikmin 2'', but there is a larger variety of them. They can also be seen aboveground and the different types all share an onion. The Onion is found in the [[Leafy Grotto]], the second cave in [[Dim Jungle]]. Once their Onion is obtained, they may be taken aboveground.
{{PWW}}
{{infobox PWW
|parasite=y
|customname=Red Bulbmin
|image=PWW Bulbmin.png
|size=200px
|caption=A mature Red Bulbmin.
|icon=PWW Bulbmin icon.png
|name=
|family=Grub-dog
|areas=None
|dens=
|caves=
|battle=
|challenge=
|weight=7
|max=14
|seeds=7
|value=4
|spark=5
|points=20
|attacks=Eats Pikmin, pacifies juvenile hosts
|pikminresistance=None
|pikminstrength=Average (hit, bite)<br>Low (thrown)<br>Above average (gnawing)
|pikmindig=Average
|pikminmobility=Average
|pikminthrow=Average
|pikmincarry=0.5
|pikmincandypop=None
}}


[[File:SP_Bulbmin_Family.png]]
The '''Red Bulbmin''' is a [[parasitic Pikmin]] host appearing in ''[[Pikmin: Wide World]]'' as a [[Red Bulborb]]. As an adult Red Bulbmin roams, it will periodically stop to rest with any juveniles accompanying it. The sleeping adult will awaken upon being harmed or touched, or hearing a sound loud enough to rouse it from its slumber, but the juveniles wake up much easier and often inadvertently awaken the adult. When an adult Red Bulbmin finds a [[leader]] or non-parasitic [[Pikmin family|Pikmin]], it will walk to and attempt to bite those leaders and eat those Pikmin. As with all parasitic Pikmin hosts, Red Bulbmin lack [[data file]]s as all data files regarding hosts are instead listed in the parasitic Pikmin's [[Pikmin: Wide World/Piklopedia|Piklopedia]] entry.


Here is an explanation of what each type does:
Red Bulbmin greatly resemble Red Bulborbs, but smaller and with a red stem sprouting from their back. They possess the typical bulborb characteristics, having a tapered snout, light skin, and a red rump with white spots. Their stem is near where their face color transitions to the crimson hue of their backside. Although their eyes appear normal at a glance, they have gray pupils.
*[[Bulbmin]] - Regular Bulbmin.
*[[Orange Bulbmin]] - This is a more alert version of Bulbmin that will dodge out of the way if it is going to be attacked.
*[[Bulbearmin]] - These Bulbmin will stay closer to the captains and will protect them if any enemies attempt to attack the captains.
*[[Snow Bulbmin]] - This Bulbmin takes 5 seconds longer for an enemy to eat, due to it being covered in short, scratchy hair.
*[[Fiery Bulblaxmin]] - This Bulbmin deals as much damage as a [[Red Pikmin]].
*[[Purple Bulbmin]] - This Bulbmin has the abilities of [[Purple Pikmin]], but, it walks with half the speed of flowered purples at its leaf stage.
*[[Watery Bulblaxmin]] - This Bulbmin has a 50% chance to get away if it is grabbed by an enemy. (70% if it is a fire enemy. 40% for electrical enemies.)
*[[Electrical Bulblaxmin]] - This Bulbmin has a 35% chance to stun an enemy when it is thrown onto one. (Does not apply to bosses or electrical enemies.)
*[[Toxic Bulblaxmin]] - This Bulbmin will slowly deal poison damage to enemies that it is attacking. (Does not apply to structures, hazards, or poison enemies.)
{{Clear}}


==In ''Pikmin: Revenge of the Darkfreeze''==
Juvenile Red Bulbmin have average mobility, throw range, and dig speed, and lack any [[hazard]] resistances. They can hit with their stems and bite for average damage but can't latch onto anything with their feet alone. When thrown at an enemy, a juvenile Red Bulbmin may either simply bounce off of it for low damage, or bite onto it and begin gnawing to inflict above-average damage until shaken off with sufficient effort. Under the proper conditions, a thrown juvenile Red Bulbmin will appear ferocious and emit a sharp sound as it prepares to latch on. However, this special gnawing attack can only be used on parts of enemies that other Pikmin can latch onto normally to pummel. Juvenile Red Bulbmin lift objects with their snout but can not carry them without the help of another Pikmin, a capable juvenile host, or a leader.
{{RotD}}
Same as most games, but has a more orange stem and a yellow flower.
{{Clear}}


==In ''Pikmin: The Pollution''==
Despite their diminished size, adult Red Bulbmin can still pose a threat, especially if their wandering allows them to catch a leader or their non-parasitic Pikmin off-guard. Charging Pikmin at an adult Red Bulbmin is only a good idea if it is asleep, and even then the commotion caused by the juveniles sensing danger would wake it up quickly. While it is awake and active, Pikmin can be thrown at the adult's eyes to inflict damage to the creature, make it flinch, and cause it to spit out any Pikmin it may have in its mouth. Upon death, an adult Red Bulbmin will groan in agony and then drop to the ground, dead.
"Bulbmin" is a term for enemies that have killed a Green Pikmin and are transformed into a Pikmin similar to their species.
{{Clear}}


==In ''Pikimon''==
In ultra-spicy difficulty, an adult Red Bulbmin can use its stem to scoop up to 3 juveniles following it and sling them at leaders and non-parasitic Pikmin, triggering any special behaviors those juveniles may have when thrown.
{{Pikimon}}
===Move list===
*Start - Headbutt
*Start - Bite
*Lv. 10 - Dash
*Lv. 13 - Creepy Fleet
*Lv. 15 - Tickle
*Lv. 17 - Sugar Rush
*Lv. 20 - Trip
*Lv. 24 - Attract
*Lv. 25 - Crunch
*HM01 - Strength
===Evolutions===
None.
===Pre-evolutions===
None.
{{Clear}}


==In ''Pikmin Kart''==
===Notes===
{{Pikmin Kart}}
{{notes|image=PWW Captain Olimar icon.png|Olimar's comments|The red bulbmin is the most well-known example of Pikmin taking advanced measures to survive, by assuming control of a host's immune system and using its body for their benefit. The red bulborbs they control are diminished in size, seemingly a common side-effect seen in many parasitic Pikmin hosts.}}
In ''[[Pikmin Kart]]'', Bulbmin are items that are found in item boxes Rarely. They can be thrown and they'll grab on to a random kart in their range. They'll slightly slow the kart they bit onto, but it is possible to shake them off. They won't fall off if the driver drives into a fire geyser, body of water, electrical nodules, or poison vents. As with all Pikmin items, the Whistle item can protect a player from Pikmin attacks and steal them for themself.
{{notes|image=PWW President icon.png|Shacho's comments|Pikmin seem to be very creative in surviving on this planet. I'm glad I have employees as resourceful as the Pikmin! At least, I'd hope they are...}}
{{Clear}}
{{notes|image=PWW Marie icon.png|Marie's comments|While the adult red bulbmin deliberately resist the call of a whistle and can be hard to befriend because of this rebellious habit, the juveniles listen incredibly well. I would imagine so, assuming they follow their parents around as protection. The juveniles are quiet and peaceful, but just like their parents, they grow up to be rebellious.}}
{{notes|image=PWW Louie icon.png|Louie's comments|Remove the stem, and grind the meat together with salt and any spices of choice. Stuff the ground meat into sausage satchels, and pan-fry them in oil, with diced onions. Smother them with mustard and horseradish before serving.}}
{{notes|image=PWW Dolphin Lander icon.png|Dolphin Lander's comments|I wonder, what does it feel like to be trapped inside of your own body, which is being controlled by something you can't even fight off? It must be a dreadfully miserable experience... yet it seems somehow familiar...}}
{{clear}}


{{Enemies}}
{{navboxes|
{{Pikmin}}
{{enemies}}
{{PUDE}}
{{pikmin}}
{{P2Anav}}
{{PAotBnav}}
{{PUDnav}}
{{PWWnav}}
}}


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[[Category:Pikmin 3 (Flish Edition) Pikmin]]
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[[Category:Pikmin: Doomed Time Pikmin]]
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[[Category:Pikmin: Dusk and Dawn Pikmin]]

Latest revision as of 18:33, 9 April 2024

This article relates to the official games. See Pikipedia's "Bulbmin" article for more official information.
Pikmin 2 icon.png
Bulbmin (adult) The icon used to represent this parasitic Pikmin host.
Parasitic Pikmin host
P2 Bulbmin adult.png
Scientific name Parasiticus pikminicus
Family Grub-dog (unofficial)
Bulbmin (juvenile) The icon used to represent this parasitic Pikmin host.
Parasitic Pikmin host
P2 Bulbmin juvenile.png

Bulbmin are a parasitic species of Pikmin that resemble bulborbs, hence the name. An adult Bulbmin, resembling a Red Bulborb, is followed by up to ten juvenile Bulbmin, which resemble Dwarf Red Bulborbs, both with a stem atop their back. They wander about, patrolling an established path. The adult Bulbmin is quite aggressive, and when the adult Bulbmin is defeated, the juvenile Bulbmin will panic until whistled, at which point they will join the leader's squad. At this point, they can be used like normal Pikmin. They are resistant to all fire, electricity, water, and poison. As beneficial as their abilities may seem, they cannot leave the caves with the group, for an unknown reason.

In fanon games

Below this point is where users place their version of Bulbmin.

In Pikimon

Nuvola warning.png
Pikimon
This article or section presents information pertaining to Pikimon, a fanon game created by Lazer.
Nuvola warning.png
Move list
  • Start - Headbutt
  • Start - Bite
  • Lv. 10 - Dash
  • Lv. 13 - Creepy Fleet
  • Lv. 15 - Tickle
  • Lv. 17 - Sugar Rush
  • Lv. 20 - Trip
  • Lv. 24 - Attract
  • Lv. 25 - Crunch
  • HM01 - Strength
Evolutions
  • None

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot.
Bulbmin P2 Bulbmin adult icon.png
P2 Bulbmin adult.png
Scientific name Pikminidae parasiticus
Family Pikmin (parasitic)
Grub-dog (bulborb)
Weight 7
Seeds 10
Max. carriers 17
Attacks Eats Pikmin
Miscellaneous information
Specific health 500
Internal name Ugliminadult
Bulbmin P2 Bulbmin juvenile icon.png
Tan #FFCDA2
P2 Bulbmin juvenile.png
Scientific name Pikminidae parasiticus
Family Pikmin (parasitic)
Grub-dog (bulborb)
Resistances Being eaten, sunset
Attack Above average (in caves)
Average (surface)
Mobility Below average
Throw Average
Digging speed Average
Hitting rate Slow
Carrying capacity 1
Candypop None
Miscellaneous information
Specific health 250
Internal name Bulborb_Pikmin
Compatible reskins Boloroborp, Bulbearmin, Mini Oatchi, Mini Moss

Bulbmin are a returning "Pikmin" type appearing in Pikmin 2... Again?, after over two decades of absence, and this time completely reworked due to the Glow Pikmin's appearance. They are first found in one of the Giant's Playground's caves, the Fortress of Bricks, where both the adults and their young are found. The Bulbmin is a Red Bulborb, but with a more yellowish skin, especially for the juvenile Bulbmin, and the start of the legs lack the red tinge from their back, and sprouting from its back is the Pikmite's vermillion, potentially pink-petaled stem. The stem also glows tan rather than green while the Bulbmin is idle, due to the appearance of the Green Pikmin. For adult Bulbmin, which are roughly half the size of a Red Bulborb, the stem is shorter due to their larger size compared to their young, and for juvenile Bulbmin which are roughly the size of a Pikmin of average size and build, have longer stems. Bulbmin have a unique voice, being the same as the Red Bulborb's but higher-pitched, and the juveniles have unique animations due to their unique body shape. Examples of those animations include it carrying using its snout, and spinning horizontally rather than vertically during a throw. Upon death, Bulbmin release a vermillion-colored soul that looks to be a mix between those of Pikmin and enemies, presumably from both the host and the Pikmite, as the Pikmite dies upon the expiration of its host. Due to the Pikmite and its host being separate entities, Bulbmin lack an Onion, akin to their Pikmin 2 incarnation. As well, Bulbmin are only found in caves, but can be brought out of them, to the surface, where they can be stored in the Hocotate Ship. Judging by the dialogues and how Pikmin 2... Again? takes place in an alternate universe, Bulbmin, alongside the Waterwraith, were never discovered before its events; for the Bulbmin, this is due to its drastic changes.

The adult Bulbmin retain their habit of wandering an area with the juveniles following it, similar to the Spotty Bulbear. While the juvenile Bulbmin accompanying it won't attack leaders or their Pikmin, the adult Bulbmin will, and can eat Pikmin at an alarming rate despite its size and health. The juveniles, on the other hand, have many changes regarding their behaviors as compared to their parents. While they still run around in panic upon their parent's death, they are no longer resistant to fire, water, electricity, and poison, and explosions, acid, crushing, and fog are instantly fatal to them as with other Pikmin types. However, they can not be eaten, and are ignored by enemies unless they attack; the only exception is with the Pesky Grabbit, which always targets juvenile Bulbmin. Juvenile Bulbmin have below-average speed and, because of their lack of arms, are incapable of latching onto enemies, bouncing off them instead. Upon landing from bouncing off a target, a juvenile Bulbmin will proceed to bite at it from the ground, dealing above-average damage but at a slow attack rate comparable to the Green Pikmin's. Thus, they are essentially useless against airborne enemies and enemies with elevated weakpoints unless they are somehow forced within reach. On the surface, however, they inflict only average damage, making them, like Glow Pikmin, optional to use. Perhaps the biggest change the juvenile Bulbmin has undergone is the health system it now has. A juvenile Bulbmin's health will go down every time an enemy attacks it or it is knocked to the ground, and hazards will steadily drain its health until it is whistled. Any that are hurt will steadily recover health over time, or instantly fully heal upon drinking nectar. When buried in the ground, which can only be accomplished by enemies capable of doing so to Pikmin, juvenile Bulbmin will not automatically advance in maturity over time as other Pikmin types do; this is due to the Pikmite being within the host, rather than pulling nutrients from the ground the host is buried in. As such, the rarest maturity for a Bulbmin is the bud stage, which can only be seen by reverting its maturity from the flower stage. Like Glow Pikmin, Bulbmin are rejected from candypop buds, looking around confused after being spat out; this is for the same reasons as to why a Bulbmin Onion does not exist. Lastly, Bulbmin can survive sunset if left behind, and can be found in the area's landing side the following day. Upon death, a juvenile Bulbmin will usually collapse and disappear into a puff of harmless blue and purple gas, akin to when an enemy dies, but will disappear shortly after without collapsing if killed by knockback from eating, explosions, and acid.

A reskin for the Bulbmin, the Boloroborp, can be bought from the customization shop for 666 minus blue sparklium, which are earned from a secret. The Boloroborp skin resembles a Red Bulborb, but its body is rounder, its eyes are placed on its red, spotted rump instead of the front, and its legs have three toes. Notably, the Boloroborp lacks a stem, which isn't needed due to the Bulbmin never using their stem, so when idle, a red glow appears around the Boloroborp's eyes.

Notes

Olimar's notes

Bulbmin / Pikmin family / Pikminidae parasiticus. "Bulbmin" is the name for Red Bulborbs hosts of a parasitic Pikmin species known as Pikmite, not to be confused with the Hermikmin, another parasitic species that inhabits objects like a shell. The Pikmite starts as seeds, though they can not bury themselves like the other Pikmin species; this is because... their goal is to be eaten. When a Bulborb Larva eats a Pikmite, it will grow inside the host. While its stem is not visible at first, after the Bulborb Larva develops its legs, it develops its signature spots prematurely, a step in the developmental cycle that only occurs when transitioning into adulthood. I don't know what causes that. Anyway, the Pikmite attaches to the host's ganglia and injects endocrine disruptors. The juveline Bulbmin are friendly, and will never attack other Pikmin, or us. However, the adult Bulbmin is as aggressive as any grub-dog species and will attack anything that comes near. The young Bulbmin are never attacked by other Bulborbs unless provoked, since they are still grub-dogs, so other Bulborbs will still recognize them as of their kind. I never expected to see this kind of creature.

Louie's notes

What do I do now??

President's notes

This thing reminds me of a weird dream I had of many Bulborbs with a Pikmin-like stem. I thought it never existed and... Apparently, my dream became true as we can see by the discovery of the Bulbmin.

Hocotate Ship's notes

What kind of odd Pikmin is this? Well, not a Pikmin, but still, I have never seen a bulborb with a stem. I would think this is a new hybrid, but according to the so-known Olimar, it's at least a relief, they are actually Red Bulborbs, but hosts of a parasitic Pikmin species named "Pikmite"... Then... it controls their mind or something. Strange, now the Pikmin are controlling bulborbs now?

Cosmicaptain's thoughts

I would say the creatures not attacking the smaller Bulbmin "charmed" by their cute appearance, because, well, just look at them. Who wouldn't find them cute enough to not attack them? The adults, however, scare me because they aren't friendly, unlike their young.

Unknown commenter's comments

If I ever saw one, I would be horrified, not because I find them scary, but cause I just didn't expect to see a Bulborb with a stem. Well, not only that, but the most basic foe is now your ally, for the juvenile Bulbmin

In Pikmin 3 (Flish version)

Pikmin 3 (Flish version)
This article or section presents information pertaining to Pikmin 3 (Flish version), a fanon game created by Flish.

In Pikmin 3, Bulbmin are seen outside of the bulborbs and serve as enemies that attack leaders. Other Pikmin do not attack them and they do not attack Pikmin.

In Pikmin 3: The Dweevil's Revenge

Dweevils are gaining revenge!
This article or section presents information pertaining to Pikmin 3: The Dweevil's Revenge, created by WooferWoof1.

Bulbmin in Pikmin 3: The Dweevil's Revenge are the same as in Pikmin 2 except that there is a new type of Bulbmin, the Orange Bulbmin. Also, Bulbmin are resistant to ice, but not quicksand.

In Pikmin 4 (BallsAngus version)

Pikmin-peanut.gif
Pikmin 4 (BallsAngus version)
This article or section presents information pertaining to Pikmin 4, a fanon game created by BallsAngus.
Pikmin-peanut.gif

In Pikmin 4, Bulbmin seem to have adapted to living outside of caves. They are first found after defeating the Giga Bulborb on the first day.

In Pikmin 5 (Microsoftpaintadventures version)

Pikmin 5 (Microsoftpaintadventures version)
This article or section presents information pertaining to Pikmin 5 (Microsoftpaintadventures version), a fanon game created by Microsoftpaintadventures.
Bulbmin Pikmin icon.png
Tan
Scientific name Pikminidae parasiticus
Family Pikmin?
Resistances Fire, electricity, water, poison, blunt force, ice, mold, spores, acid, adhesive
Attack 1
Mobility Average (1x)
Throw Average (1x)
Digging speed Average (1x)
Hitting rate Average (1x)
Carrying capacity 1
Candypop N/A

The Bulbmin (コッパチャッピー?) is a species of Pikmin found exclusively in side modes in Pikmin 5 other than Onion Defender, and only the juvenile Bulbmin can be found. They share all resistances with Glow Pikmin, but have base stats and lack the ability to respawn, as they are mortal. When a Bulbmin dies, they release the souls of both a Pikmin and a small enemy.

In Pikmin Kart

Beta.png
Pikmin Kart
This article or section presents information pertaining to Pikmin Kart, a fanon game created by Blueflower999.
Beta.png

In Pikmin Kart, Bulbmin are items that are rarely found from item boxes. After being thrown, they grab onto a random kart in their range. They'll slightly slow the kart they bit onto, but it is possible to shake them off. They won't fall off if the driver drives into a fire geyser, a body of water, electrical wires, or gas pipes. As with all Pikmin items, the Whistle item can protect a player from Pikmin attacks and steal them for themself.

In Pikmin SP

Pikmin SP
This article or section presents information pertaining to Pikmin SP, a fanon game created by SilvaPik.
PSP Bulbmin.png

In Pikmin SP, Bulbmin are the same as the ones from Pikmin 2, but there is a larger variety of them. They can also be seen aboveground and every type shares a single Onion. The Onion is found in the Leafy Grotto, the second cave in Dim Jungle. Once their Onion is obtained, they may be taken aboveground.

Below is an explanation of what each type does:

  • Bulbmin – standard Bulbmin.
  • Snow Bulbmin – takes five seconds longer for an enemy to eat, due to being covered in short, scratchy hair.
  • Orange Bulbmin – a more alert Bulbmin that dodges out of the way if it is going to be attacked.
  • Bulbearmin – stays closer to leaders and protects them if any enemies attempt to attack them.
  • Purple Bulbmin – has the abilities of Purple Pikmin, but walks with half the speed of flowered Purple Pikmin when at leaf-stage maturity.
  • Fiery Bulblaxmin – deals as much damage as a Red Pikmin.
  • Watery Bulblaxmin – has a fifty percent chance to get away if it is grabbed by an enemy, seventy percent if it is a fire enemy, and forty percent for electrical enemies.
  • Electrical Bulblaxmin – has a thirty-five percent chance to stun an enemy when it is thrown onto one. Does not apply to bosses or electrical enemies.
  • Toxic Bulblaxmin – slowly deals poison damage to enemies that it is attacking. Does not apply to obstacles, hazards, or poison enemies.

In Pikmin: Attack of the Breadbugs

Adorable Breadbug.png
Breadbugs are invading!
This article or section presents information pertaining to Pikmin: Attack of the Breadbugs, a fanon game created by Cheepy-Cheepy.
Adorable Breadbug.png

Bulbmin, in Pikmin: Attack of the Breadbugs, have the same role as they did in Pikmin 2, but they and their respective Onion can be found in the Hidden Territory of the Land of Wonders. Only juvenile Bulbmin are present. As before, Bulbmin are immune to all elemental hazards. However, Bulbmin cannot be accessed until Purple Pikmin are found, as only Purple Pikmin have to ability to demolish reinforced gates. Bulbmin can be extremely useful for destroying the Galactic Breadbug if chosen to be used. However, Purple Pikmin are still mandatory, as only they are able to deplete the Galactic Breadbug's health while it is in its stone form.

In Pikmin: Colonies

Nuvola warning.png
Colonists' Guidebook
This article or section presents information pertaining to Pikmin: Colonies, created by Michaelb958.
Nuvola warning.png

Bulbmin have been given a major redesign for Pikmin: Colonies; they can be found almost anywhere and travel anywhere, come in eight colors, and are much more numerous. Read more here.

In Pikmin: Decayed Leaf

P2 Olimar icon.png
"You… your evil subordinate, your greedy boss, and this invasive Pikmin infestation will all die here TODAY!!"
This article or section presents information pertaining to Pikmin: Decayed Leaf, a fanon game created by Soundwave.
PDL Overlord banner icon.png
Bulbmin The icon used to represent this enemy.
Scientific name Parasiticus pikminicus
Family Grub-dog
Carry weight 7
Max. carriers 14
Seed worth 10
Poko value P2 Poko icon.png × 3
Attacks Eats Pikmin

The Bulbmin is a returning enemy appearing in Pikmin: Decayed Leaf. The creature retains its appearance from Pikmin 2. The Bulbmin can only be found wandering about underground, leading smaller Bulbmin. These smaller Bulbmin do not help the adult when fighting, and up to ten can follow an adult. The adult Bulbmin is vicious, being fast and able to eat up to five Pikmin in a single bite. If killed, the smaller Bulbmin will go into a frenzy until they are whistled.

The smaller Bulbmin serve as Pikmin allies, being able to be commanded like normal Pikmin. Bulbmin are immune to every elemental hazard, including the new hazard, oil. Bulbmin do not have any damage multipliers, however. These Bulbmin can be converted into other Pikmin types if thrown into a candypop bud. Bulbmin cannot be brought out of the cave they were found in, making it beneficial to turn them into other Pikmin types before leaving.

In Pikmin: The Pollution

Pikmin: The Pollution
This article or section presents information pertaining to Pikmin: The Pollution, a fanon game created by Pikminwraith.

In Pikmin: The Pollution, Bulbmin is a term for enemies that have killed a Green Pikmin and are transformed into a Pikmin similar to their species.

In Pikmin: Revenge of the Darkfreeze

PRotD Darkfreeze.png The Darkfreeze is back...
This article or section presents information pertaining to Pikmin: Revenge of the Darkfreeze, created by SilverPikmin.
PRotD Darkfreeze.png

Bulbmin in Pikmin: Revenge of the Darkfreeze are the same as in most games, but have a more orange stem and a yellow flower.

In Pikmin: Together Forever

Pikmin: Together Forever
This article or section presents information pertaining to Pikmin: Together Forever, a fanon game created by CJ-Does-Pikmin.
Bulbmin The icon used to represent this Pikmin.
Scientific name Pikminidae kagayamii
Resistance Most hazards
Attack 3 (below average)
Mobility 5 (above average)
Throw 5 (above average)
Digging speed 2 (below average)
Carrying capacity 1
Candypop Bulbmin Candypop Bud

Bulbmin appear in Pikmin: Together Forever. They can be brought to the surface, where their complete hazard immunity shines the most, but comes at a cost: the detection range from enemies is larger for Bulbmin than for other Pikmin, making it inconvenient to get around places populated by enemies. Bulbmin can be challenging to reach in the first place, as they can climb walls, and keep, as they will begin to roam when left idle for more than 2-and-a-half minutes. Bulbmin often take paths other Pikmin are unfamiliar with, making travel slower, and take arbitrary paths while carrying objects, preferring to take the scenic route instead of heading directly to their destination. The only enemy that can shake off a Bulbmin is a Giant of Destruction.

In Pikmin: Ultimate Doom

WraithOmniverseLogo.pngUltimate Doom
This article or section presents information pertaining to Pikmin: Ultimate Doom, a fanon game created by Zoadra.

In Pikmin: Ultimate Doom, Bulbmin act the same as they did in Pikmin 2. They can be found in sublevel two of Treacherous Complex, and sublevels five and seven of Perilous Cavern.

In Pikmin: Wide World

Pikmin Wide World icon.png
"It's a jungle out there!"
This article or section presents information pertaining to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy.
Pikmin Wide World icon.png
Red Bulbmin The icon used to represent this parasitic Pikmin host.
PWW Bulbmin.png
A mature Red Bulbmin.
Family Grub-dog
Areas None
Weight 7
Max. carriers 14
Seed worth 7
Poko value P3 Poko icon.png × 4
Sparklium worth P4 Sparklium icon.png × 5
Battle point value P3 Soul icon.png × 20
Attacks Eats Pikmin, pacifies juvenile hosts
Resistance None
Attack Average (hit, bite)
Low (thrown)
Above average (gnawing)
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 0.5
Candypop None

The Red Bulbmin is a parasitic Pikmin host appearing in Pikmin: Wide World as a Red Bulborb. As an adult Red Bulbmin roams, it will periodically stop to rest with any juveniles accompanying it. The sleeping adult will awaken upon being harmed or touched, or hearing a sound loud enough to rouse it from its slumber, but the juveniles wake up much easier and often inadvertently awaken the adult. When an adult Red Bulbmin finds a leader or non-parasitic Pikmin, it will walk to and attempt to bite those leaders and eat those Pikmin. As with all parasitic Pikmin hosts, Red Bulbmin lack data files as all data files regarding hosts are instead listed in the parasitic Pikmin's Piklopedia entry.

Red Bulbmin greatly resemble Red Bulborbs, but smaller and with a red stem sprouting from their back. They possess the typical bulborb characteristics, having a tapered snout, light skin, and a red rump with white spots. Their stem is near where their face color transitions to the crimson hue of their backside. Although their eyes appear normal at a glance, they have gray pupils.

Juvenile Red Bulbmin have average mobility, throw range, and dig speed, and lack any hazard resistances. They can hit with their stems and bite for average damage but can't latch onto anything with their feet alone. When thrown at an enemy, a juvenile Red Bulbmin may either simply bounce off of it for low damage, or bite onto it and begin gnawing to inflict above-average damage until shaken off with sufficient effort. Under the proper conditions, a thrown juvenile Red Bulbmin will appear ferocious and emit a sharp sound as it prepares to latch on. However, this special gnawing attack can only be used on parts of enemies that other Pikmin can latch onto normally to pummel. Juvenile Red Bulbmin lift objects with their snout but can not carry them without the help of another Pikmin, a capable juvenile host, or a leader.

Despite their diminished size, adult Red Bulbmin can still pose a threat, especially if their wandering allows them to catch a leader or their non-parasitic Pikmin off-guard. Charging Pikmin at an adult Red Bulbmin is only a good idea if it is asleep, and even then the commotion caused by the juveniles sensing danger would wake it up quickly. While it is awake and active, Pikmin can be thrown at the adult's eyes to inflict damage to the creature, make it flinch, and cause it to spit out any Pikmin it may have in its mouth. Upon death, an adult Red Bulbmin will groan in agony and then drop to the ground, dead.

In ultra-spicy difficulty, an adult Red Bulbmin can use its stem to scoop up to 3 juveniles following it and sling them at leaders and non-parasitic Pikmin, triggering any special behaviors those juveniles may have when thrown.

Notes

Olimar's comments

PWW Captain Olimar icon.png The red bulbmin is the most well-known example of Pikmin taking advanced measures to survive, by assuming control of a host's immune system and using its body for their benefit. The red bulborbs they control are diminished in size, seemingly a common side-effect seen in many parasitic Pikmin hosts.

Shacho's comments

PWW President icon.png Pikmin seem to be very creative in surviving on this planet. I'm glad I have employees as resourceful as the Pikmin! At least, I'd hope they are...

Marie's comments

PWW Marie icon.png While the adult red bulbmin deliberately resist the call of a whistle and can be hard to befriend because of this rebellious habit, the juveniles listen incredibly well. I would imagine so, assuming they follow their parents around as protection. The juveniles are quiet and peaceful, but just like their parents, they grow up to be rebellious.

Louie's comments

PWW Louie icon.png Remove the stem, and grind the meat together with salt and any spices of choice. Stuff the ground meat into sausage satchels, and pan-fry them in oil, with diced onions. Smother them with mustard and horseradish before serving.

Dolphin Lander's comments

PWW Dolphin Lander icon.png I wonder, what does it feel like to be trapped inside of your own body, which is being controlled by something you can't even fight off? It must be a dreadfully miserable experience... yet it seems somehow familiar...