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Revision as of 17:28, 7 March 2024
Particularly: the standalone switch. |
- This article relates to the official games. See Pikipedia's "switch" article for more official information.
- This article is about the obstacle. For the game system, see Nintendo Switch.
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Obstacle |
Switches, also known as buttons, are useful obstacles that may deactivate, clear, or change the functions of certain mechanisms when pressed. They can appear as a singular button that will stay down when pressed or a pair of buttons that can be toggled freely. The color of the two-button switch varies depending on the context it is used in.
A conveyor belt switch in Pikmin 3 ().
A switch gate switch in Pikmin 4 ().
In fanon games
Below this point is where users place their version of buttons.
In Pikmin 2... Again?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot. |
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Hazards | None |
Buttons are obstacles in Pikmin 2... Again?. They work exactly like in Pikmin 4, but have a variant, a green button with a white number display and only temporarily activates or deactivates mechanisms, the number display acting as a timer in seconds. Buttons can also be used to clear metal gates. Wires visually connect buttons to their associated mechanisms, more easily seen from the radar.