Pikmin: Wide World/Den list: Difference between revisions
From Pikmin Fanon
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{{PWW}} | {{PWW|y}} | ||
{{construction}} | {{construction}} | ||
{{split|Split sections into their respective articles.}} | {{split|Split sections into their respective articles.}} | ||
==Temperate Den== | ==Temperate Den== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Temperate Den | |customname=Temperate Den | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Balmy Highlands]] | |cavelocation=[[Balmy Highlands]] | ||
|cavetheme=Nature | |cavetheme=Nature | ||
Line 24: | Line 24: | ||
*'''Threat level''': | *'''Threat level''': | ||
*Enemies: | *Enemies: | ||
** | **{{icon|Dwarf Red Bulborb|y|v=P3}} × 3 | ||
** | **{{icon|Dwarf Yellow Bulborb|y|v=P2}} × 1 | ||
*Obstacles: | *Obstacles: | ||
** | ** × 1 | ||
*Vegetation: | *Vegetation: | ||
** | ** × 1 | ||
===Sublevel 2=== | ===Sublevel 2=== | ||
Line 36: | Line 36: | ||
*'''Threat level''': | *'''Threat level''': | ||
*Enemies: | *Enemies: | ||
** | **{{icon|Dwarf Red Bulborb|y|v=P3}} × 2 | ||
** | **{{icon|Red Bulborb|y|v=P3}} × 1 | ||
*Obstacles: | *Obstacles: | ||
** | ** × 1 | ||
*Vegetation: | *Vegetation: | ||
** | ** × 1 | ||
{{Clear}} | {{Clear}} | ||
==Desolate Dugout== | ==Desolate Dugout== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Desolate Dugout | |customname=Desolate Dugout | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Balmy Highlands]] | |cavelocation=[[Balmy Highlands]] | ||
|cavetheme=Dirt | |cavetheme=Dirt | ||
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==Scornet Hive== | ==Scornet Hive== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Scornet Hive | |customname=Scornet Hive | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Balmy Highlands]] | |cavelocation=[[Balmy Highlands]] | ||
|cavetheme=Wood | |cavetheme=Wood | ||
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*'''Threat level''': | *'''Threat level''': | ||
*'''Enemies''': | *'''Enemies''': | ||
** × 1 | ** {{icon|Scornet Maestro|y|v=P3}}× 1 | ||
*'''Obstacles''': | *'''Obstacles''': | ||
** × 1 | ** × 1 | ||
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==Dune Den== | ==Dune Den== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Dune Den | |customname=Dune Den | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Arid Oasis]] | |cavelocation=[[Arid Oasis]] | ||
|cavetheme=Sand | |cavetheme=Sand | ||
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==Castaway Cove== | ==Castaway Cove== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Castaway Cove | |customname=Castaway Cove | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Arid Oasis]] | |cavelocation=[[Arid Oasis]] | ||
|cavetheme=Wood | |cavetheme=Wood | ||
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==Sunbaked Sauna== | ==Sunbaked Sauna== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Sunbaked Sauna | |customname=Sunbaked Sauna | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Arid Oasis]] | |cavelocation=[[Arid Oasis]] | ||
|cavetheme=Wood | |cavetheme=Wood | ||
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==Snowy Cove== | ==Snowy Cove== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Snowy Cove | |customname=Snowy Cove | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Frigid Tundra]] | |cavelocation=[[Frigid Tundra]] | ||
|cavetheme=Snow | |cavetheme=Snow | ||
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==Hot Hole== | ==Hot Hole== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Hot Hole | |customname=Hot Hole | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Frigid Tundra]] | |cavelocation=[[Frigid Tundra]] | ||
|cavetheme=Dirt | |cavetheme=Dirt | ||
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*'''Threat level''': | *'''Threat level''': | ||
*Enemies: | *Enemies: | ||
** | **{{icon|Dwarf Fiery Bulblax|y|v=HP}} × 6 | ||
** | **{{icon|Fiery Bulblax|y|v=P2}} × 1 | ||
*Obstacles: | *Obstacles: | ||
** × 1 | ** × 1 | ||
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==Stone Dugout== | ==Stone Dugout== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Stone Dugout | |customname=Stone Dugout | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Frigid Tundra]] | |cavelocation=[[Frigid Tundra]] | ||
|cavetheme=Stone | |cavetheme=Stone | ||
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==Hidden Scrapyard== | ==Hidden Scrapyard== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Hidden Scrapyard | |customname=Hidden Scrapyard | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Ancient Metalworks]] | |cavelocation=[[Ancient Metalworks]] | ||
|cavetheme=Metal | |cavetheme=Metal | ||
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==Polluted Pond== | ==Polluted Pond== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Polluted Pond | |customname=Polluted Pond | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Ancient Metalworks]] | |cavelocation=[[Ancient Metalworks]] | ||
|cavetheme=Dirt | |cavetheme=Dirt | ||
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==Wasted Waterworks== | ==Wasted Waterworks== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Wasted Waterworks | |customname=Wasted Waterworks | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Ancient Metalworks]] | |cavelocation=[[Ancient Metalworks]] | ||
|cavetheme=Concrete | |cavetheme=Concrete | ||
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==Subterranean Spring== | ==Subterranean Spring== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Subterranean Spring | |customname=Subterranean Spring | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Mycelial Sepulcher]] | |cavelocation=[[Mycelial Sepulcher]] | ||
|cavetheme=Stone | |cavetheme=Stone | ||
Line 514: | Line 514: | ||
==Gray Court== | ==Gray Court== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Gray Court | |customname=Gray Court | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Mycelial Sepulcher]] | |cavelocation=[[Mycelial Sepulcher]] | ||
|cavetheme=Stone | |cavetheme=Stone | ||
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==Phosbat Hideout== | ==Phosbat Hideout== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Phosbat Hideout | |customname=Phosbat Hideout | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Mycelial Sepulcher]] | |cavelocation=[[Mycelial Sepulcher]] | ||
|cavetheme=Dirt | |cavetheme=Dirt | ||
Line 590: | Line 590: | ||
*'''Threat level''': | *'''Threat level''': | ||
*'''Enemies''': | *'''Enemies''': | ||
** × 1 | ** {{icon|Vehemoth Phosbat|y|v=P3}}× 1 | ||
*'''Obstacles''': | *'''Obstacles''': | ||
** × 1 | ** × 1 | ||
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==Dark Den== | ==Dark Den== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Dark Den | |customname=Dark Den | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Endless Sea]] | |cavelocation=[[Endless Sea]] | ||
|cavetheme=Nature | |cavetheme=Nature | ||
Line 643: | Line 643: | ||
==Watery Grave== | ==Watery Grave== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Watery Grave | |customname=Watery Grave | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Endless Sea]] | |cavelocation=[[Endless Sea]] | ||
|cavetheme=Nature | |cavetheme=Nature | ||
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==Scarpanid Nest== | ==Scarpanid Nest== | ||
{{infobox | {{infobox PWW | ||
|cave=y | |cave=y | ||
|customname=Scarpanid Nest | |customname=Scarpanid Nest | ||
|icon= | |icon=P2 Cave entrance icon.png | ||
|cavelocation=[[Endless Sea]] | |cavelocation=[[Endless Sea]] | ||
|cavetheme=Nature | |cavetheme=Nature | ||
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|hazards=[[Fire]], [[water]], [[electricity]], [[poison]], [[acid]] | |hazards=[[Fire]], [[water]], [[electricity]], [[poison]], [[acid]] | ||
|obstacles= | |obstacles= | ||
|locboss=[[ | |locboss=[[Bullhop|Bullwog]] | ||
|hidefam=y | |hidefam=y | ||
}} | }} | ||
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{{Clear}} | {{Clear}} | ||
{{ | {{PWWnav}} | ||
Latest revision as of 02:42, 2 March 2024
This article or section presents information pertaining to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy. |
|
Reason: Split sections into their respective articles. |
Temperate Den
| |||
---|---|---|---|
Location | Balmy Highlands | ||
Overall theme | Nature | ||
Modifiers | None | ||
Threat level | Tranquil | ||
Sublevels | 2 | ||
Hazards | Electricity | ||
Major boss | Red Bulborb |
Dolphin Lander's observations
- "A hole in the ground! But... this cave--err, den, as I will refer to little caves like this one--doesn't seem as long as most others in Olimar's logs. My sensors detect little movement beneath the surface of the ground, but there appear to be some things to collect. Much like the company ship detailed in Olimar's logs, I am capable of dispatching a pod to join you when you begin exploring a cave. I shall name this as the entrance to Temperate Den, as the temperature within this den is a bit cooler than on the surface."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- Obstacles:
- × 1
- Vegetation:
- × 1
Sublevel 2
- Theme:
- Modifier:
- Threat level:
- Enemies:
- Dwarf Red Bulborb × 2
- Red Bulborb × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
Desolate Dugout
| |||
---|---|---|---|
Location | Balmy Highlands | ||
Overall theme | Dirt | ||
Modifiers | None | ||
Threat level | Tranquil | ||
Sublevels | 1 | ||
Hazards | None | ||
Major boss | None |
Dolphin Lander's observations
- "Another den! My sensors detect no movement underground, but I can tell that this den is the shortest we've seen yet. I shall name this den Desolate Dugout because of its vacancy."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Scornet Hive
| |||
---|---|---|---|
Location | Balmy Highlands | ||
Overall theme | Wood | ||
Modifiers | None | ||
Threat level | Infested | ||
Sublevels | 3 | ||
Hazards | Water, electricity, poison | ||
Major boss | Scornet Maestro |
Dolphin Lander's observations
- "Loud buzzing and a sweet scent emanates from this den's entrance, and my sensors detect almost too much movement for me to handle. I can sense there is an invaluable object here guarded by a powerful creature. Considering how many scornets are in the nearby area, I'll name this den Scornet Hive."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 2
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 3
- Theme:
- Modifier:
- Threat level:
- Enemies:
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Dune Den
| |||
---|---|---|---|
Location | Arid Oasis | ||
Overall theme | Sand | ||
Modifiers | Heat | ||
Threat level | Tranquil | ||
Sublevels | 1 | ||
Hazards | None | ||
Major boss | None |
Dolphin Lander's observations
- "It appears that you have stumbled upon another den! It appears to be very small, but perhaps there will be at least something to collect. Because of its location, I shall name it Dune Den."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Castaway Cove
| |||
---|---|---|---|
Location | Arid Oasis | ||
Overall theme | Wood | ||
Modifiers | Flooded | ||
Threat level | Tranquil | ||
Sublevels | 2 | ||
Hazards | Water | ||
Major boss | None |
Dolphin Lander's observations
- "A hidden den entrance! Excellent find! My sensors detect little movement, but there is plenty of water in this den, so I suggest not entering here without the Blue Pikmin we found. I shall name this den Castaway Cove."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 2
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sunbaked Sauna
| |||
---|---|---|---|
Location | Arid Oasis | ||
Overall theme | Wood | ||
Modifiers | Heat | ||
Threat level | Perilous | ||
Sublevels | 2 | ||
Hazards | None | ||
Major boss | None |
Dolphin Lander's observations
- "A strong heat emanates from this den's entrance. My sensors indicate that this is not heat produced by fire, but rather from the light in the sky. I shall appropriately name this den Sunbaked Sauna."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 2
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Snowy Cove
| |||
---|---|---|---|
Location | Frigid Tundra | ||
Overall theme | Snow | ||
Modifiers | Cold | ||
Threat level | Tranquil | ||
Sublevels | 1 | ||
Hazards | Ice | ||
Major boss | None |
Dolphin Lander's observations
- "Our first den in Frigid Tundra. Much like other small dens, there does not to be much movement within, but there are some things to collect. I shall name this den Snowy Cove."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Hot Hole
| |||
---|---|---|---|
Location | Frigid Tundra | ||
Overall theme | Dirt | ||
Modifiers | Heat | ||
Threat level | Perilous | ||
Sublevels | 2 | ||
Hazards | Fire | ||
Major boss | Fiery Bulblax |
Dolphin Lander's observations
- "And I thought the dreadful heat in Sunbaked Sauna was bad! But... the heat is from fire this time. My sensors indicate a fair amount of movement but also a fair amount of collectibles in this den. I shall appropriately name it Hot Hole."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 2
- Theme:
- Modifier:
- Threat level:
- Enemies:
- Dwarf Fiery Bulblax × 6
- Fiery Bulblax × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Stone Dugout
| |||
---|---|---|---|
Location | Frigid Tundra | ||
Overall theme | Stone | ||
Modifiers | None | ||
Threat level | Tranquil | ||
Sublevels | 1 | ||
Hazards | Fire, water, electricity, poison | ||
Major boss | None |
Dolphin Lander's observations
- "Hmm... a den comprised of stone! I don't believe this will be the last. I think I shall name this den Stone Dugout."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Hidden Scrapyard
| |||
---|---|---|---|
Location | Ancient Metalworks | ||
Overall theme | Metal | ||
Modifiers | None | ||
Threat level | Perilous | ||
Sublevels | 3 | ||
Hazards | Fire, water, electricity, poison, acid | ||
Major boss | None |
Dolphin Lander's observations
- "This is a dark and dingy den. It appears to be filled with metal pieces... perhaps we could collect some! My sensors detect movement within this den, of which I shall name Hidden Scrapyard."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 2
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 3
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Polluted Pond
| |||
---|---|---|---|
Location | Ancient Metalworks | ||
Overall theme | Dirt | ||
Modifiers | Flooded | ||
Threat level | Perilous | ||
Sublevels | 1 | ||
Hazards | Acid, mud | ||
Major boss | None |
Dolphin Lander's observations
- "My sensors tell me there will be a bit of acid in this den, so it's best to go in here only with the Green Pikmin we discovered. I shall name this den Polluted Pond."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Wasted Waterworks
| |||
---|---|---|---|
Location | Ancient Metalworks | ||
Overall theme | Concrete | ||
Modifiers | Flooded | ||
Threat level | Tranquil | ||
Sublevels | 2 | ||
Hazards | Water, electricity, poison, mud | ||
Major boss | None |
Dolphin Lander's observations
- "There's plenty of water in this den, and a portion of it appears to be collapsed. Unfortunately, this cuts off access from what may be more of the den, but this will have to do. Wasted Waterworks will be the name of this den."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 2
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Subterranean Spring
| |||
---|---|---|---|
Location | Mycelial Sepulcher | ||
Overall theme | Stone | ||
Modifiers | Flooded | ||
Threat level | Tranquil | ||
Sublevels | 1 | ||
Hazards | Water, mud | ||
Major boss | None |
Dolphin Lander's observations
- "Who would have thought that a place like Mycelial Sepulcher would contain dens, let alone caves? My sensors detect plenty of water in this den, as well as some movement. Subterranean Spring will be a fitting name of this den."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Gray Court
| |||
---|---|---|---|
Location | Mycelial Sepulcher | ||
Overall theme | Stone | ||
Modifiers | None | ||
Threat level | Perilous | ||
Sublevels | 2 | ||
Hazards | Fire, water, poison | ||
Major boss | None |
Dolphin Lander's observations
- "This den seems somber in some way. A few creatures lurk within it, but they should not be too much trouble. I shall name this den Gray Court."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 2
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Phosbat Hideout
| |||
---|---|---|---|
Location | Mycelial Sepulcher | ||
Overall theme | Dirt | ||
Modifiers | None | ||
Threat level | Infested | ||
Sublevels | 2 | ||
Hazards | Water, mud | ||
Major boss | Vehemoth Phosbat |
Dolphin Lander's observations
- "Yet another den that is infested with wildlife! I detect a powerful presence in this hole, but it may guard a valuable asset. Shall we delve into Phosbat Hideout?"
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 2
- Theme:
- Modifier:
- Threat level:
- Enemies:
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Dark Den
| |||
---|---|---|---|
Location | Endless Sea | ||
Overall theme | Nature | ||
Modifiers | Cold | ||
Threat level | Tranquil | ||
Sublevels | 2 | ||
Hazards | Fire, water, electricity, poison, acid | ||
Major boss | None |
Dolphin Lander's observations
- "Strange... my sensors seem to be malfunctioning. This den could be affected by the very same extraordinary darkness we encountered in some of Mycelial Burrow's caves. I shall name this one Dark Den."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 2
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Watery Grave
| |||
---|---|---|---|
Location | Endless Sea | ||
Overall theme | Nature | ||
Modifiers | Flooded | ||
Threat level | Tranquil | ||
Sublevels | 1 | ||
Hazards | Water, acid | ||
Major boss | None |
Dolphin Lander's observations
- "My sensors detect plenty of water, but also a number of collectibles and little movement. I shall fittingly name this den Watery Grave."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Scarpanid Nest
| |||
---|---|---|---|
Location | Endless Sea | ||
Overall theme | Nature | ||
Modifiers | None | ||
Threat level | Infested | ||
Sublevels | 3 | ||
Hazards | Fire, water, electricity, poison, acid | ||
Major boss | Bullwog |
Dolphin Lander's observations
- "Yikes, another nest filled with insects. A powerful creature that does not belong in this cave dwells deep within it... I will name this den Scarpanid Nest."
Sublevel 1
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 2
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1
Sublevel 3
- Theme:
- Modifier:
- Threat level:
- Enemies:
- × 1
- Obstacles:
- × 1
- Vegetation:
- × 1
- Other:
- × 1