Artisan Aqueduct: Difference between revisions
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|hazards={{icon|acid}} {{icon|adhesive}} {{icon|blunt force}} {{icon|bubble}} {{icon|electricity}} {{icon|explosion}} {{icon|panic}} {{icon|water}} {{icon|wind}} | |hazards={{icon|acid}} {{icon|adhesive}} {{icon|blunt force}} {{icon|bubble}} {{icon|confusion}} {{icon|electricity}} {{icon|explosion}} {{icon|panic}} {{icon|water}} {{icon|wind}} | ||
|obstacles= | |obstacles={{icon|Jar}} {{icon|water|v2=body}} | ||
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The '''Artisan Aqueduct''' is the third [[area]] in ''[[Pikmin: Interstellar Cryptid]]''. It is situated in and around a partially dried-out canal in {{w|Venice}}, {{w|Italy}}, and the buildings surrounding it. [[Blue Pikmin]] are important for most exploration in this region because of the [[water]], but they're not found until [[Sweltering Field]] is revisited with [[White Pikmin]]. One of the area's [[cave]]s, the [[Lost Food Court]], is where [[Louie]] is found. Two of the other caves in this region are completely submerged, requiring both Blue Pikmin and a special [[ship part]] in the form of the [[Bathyspherical Skeleton]]. This can be found in the stomach of a [[Gatorgull]] roosting on a dock. [[Yellow Pikmin]] are discovered in this region, dangling from a metal wire over a [[Blue Bulborb]] that must be defeated. | The '''Artisan Aqueduct''' is the third [[area]] in ''[[Pikmin: Interstellar Cryptid]]''. It is situated in and around a partially dried-out canal in {{w|Venice}}, {{w|Italy}}, and the buildings surrounding it. [[Blue Pikmin]] are important for most exploration in this region because of the [[water]], but they're not found until [[Sweltering Field]] is revisited with [[White Pikmin]]. One of the area's [[cave]]s, the [[Lost Food Court]], is where [[Louie]] is found. Two of the other caves in this region are completely submerged, requiring both Blue Pikmin and a special [[Vehicle part|ship part]] in the form of the [[Bathyspherical Skeleton]]. This can be found in the stomach of a [[Gatorgull]] roosting on a dock. [[Yellow Pikmin]] are discovered in this region, dangling from a metal wire over a [[Blue Bulborb]] that must be defeated. | ||
Its associated [[night expedition]] is called "The Dangerous Sea", and its boss is the [[Donjon Cheragor]]. It and its associated [[Lumiknoll]] are located entirely in the water canal, and as such, it can only be accessed after the Bathyspherical Skeleton is obtained, even if the [[All-Purpose Medicinal Press]] has been obtained. | Its associated [[night expedition]] is called "The Dangerous Sea", and its boss is the [[Donjon Cheragor]]. It and its associated [[Lumiknoll]] are located entirely in the water canal, and as such, it can only be accessed after the Bathyspherical Skeleton is obtained, even if the [[All-Purpose Medicinal Press]] has been obtained. | ||
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===Fruits=== | ===Fruits=== | ||
*{{icon|Dawn Pustule|v= | *{{icon|Dawn Pustule|v=P4|y}} | ||
*{{icon|Dusk Pustule|v= | *{{icon|Dusk Pustule|v=P4|y}} | ||
===Enemies=== | ===Enemies=== | ||
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*[[Blue Bulborb]] | *[[Blue Bulborb]] | ||
*{{icon|Bowling Whirlywhelk|v=PIC|y}} | *{{icon|Bowling Whirlywhelk|v=PIC|y}} | ||
* | *{{icon|Breachshrieker|v=PIC|y}} | ||
*[[Dwarf Blue Bulborb]] | *[[Dwarf Blue Bulborb]] | ||
*{{icon|Peckish Aristocrab|v=P4|y}} | *{{icon|Peckish Aristocrab|v=P4|y}} | ||
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;Morning only | ;Morning only | ||
{{columns|2| | {{columns|2| | ||
* | *{{icon|Acrobat Flipgrouper|v=PIC|y}} | ||
* | *{{icon|Air Buoy|v=PIC|y}} | ||
*{{icon|Anode Beetle|v=P4|y}} | *{{icon|Anode Beetle|v=P4|y}} | ||
*{{icon|Antenna Beetle|v=P2|y}} | *{{icon|Antenna Beetle|v=P2|y}} | ||
*{{icon|Aristocrab Offspring|v=P4|y}} | *{{icon|Aristocrab Offspring|v=P4|y}} | ||
*{{icon|Bearded Amprat|v=P4|y}} | *{{icon|Bearded Amprat|v=P4|y}} | ||
* | *{{icon|Brinepole|v=PIC|y}} | ||
*{{icon|Bloomcap Bloyster|v=P4|y}} | *{{icon|Bloomcap Bloyster|v=P4|y}} | ||
*{{icon|Coppeller|v=HP|y}} | *{{icon|Coppeller|v=HP|y}} | ||
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*{{icon|Gatling Groink|v=P2|y}} | *{{icon|Gatling Groink|v=P2|y}} | ||
*'''{{icon|Donjon Cheragor|v=PSS|y}}''' {{-}} '''boss''' | *'''{{icon|Donjon Cheragor|v=PSS|y}}''' {{-}} '''boss''' | ||
}} | |||
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Latest revision as of 04:17, 8 March 2024
This article or section presents information pertaining to Pikmin: Interstellar Cryptid, a fanon game created by CarrotStilts1. |
Artisan Aqueduct | |
---|---|
Pikmin discovered | Yellow Pikmin |
Caves | 4 |
Hazards | |
Obstacles |
The Artisan Aqueduct is the third area in Pikmin: Interstellar Cryptid. It is situated in and around a partially dried-out canal in Venice, Italy, and the buildings surrounding it. Blue Pikmin are important for most exploration in this region because of the water, but they're not found until Sweltering Field is revisited with White Pikmin. One of the area's caves, the Lost Food Court, is where Louie is found. Two of the other caves in this region are completely submerged, requiring both Blue Pikmin and a special ship part in the form of the Bathyspherical Skeleton. This can be found in the stomach of a Gatorgull roosting on a dock. Yellow Pikmin are discovered in this region, dangling from a metal wire over a Blue Bulborb that must be defeated.
Its associated night expedition is called "The Dangerous Sea", and its boss is the Donjon Cheragor. It and its associated Lumiknoll are located entirely in the water canal, and as such, it can only be accessed after the Bathyspherical Skeleton is obtained, even if the All-Purpose Medicinal Press has been obtained.
Caves
Contents
Ship parts
Fruits
Enemies
- Day and night
- Morning only
- Acrobat Flipgrouper
- Air Buoy
- Anode Beetle
- Antenna Beetle
- Aristocrab Offspring
- Bearded Amprat
- Brinepole
- Bloomcap Bloyster
- Coppeller
- Floataswine
- Grubchucker
- Hermit Crawmad
- Large Splurchin
- Loafing Flipgrouper
- Pearly Clamclamp
- Pricklepuff
- Spiny Coppeller
- Waddlepus
- Gatorgull – miniboss
- Ranging Bloyster – miniboss
- Night only
- Gatling Groink
- Donjon Cheragor – boss