Vehemoth Phosbat: Difference between revisions

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{{Real}}
{{real}}
{{infobox enemy
{{infobox info
|pikmin3=y
|pikmin3=y
|enemy=y
|image=P3 Vehemoth Phosbat.png
|image=P3 Vehemoth Phosbat.png
|size=300px
|size=80px
|caption=Appearance in {{p3}}.
|icon=P3 Vehemoth Phosbat icon.png
|icon=P3 Vehemoth Phosbat icon.png
|name=
|name=Tectupervus pteromys
|family=Aerodentia
|family=Aerodentia
|fanfam=
|areas=Distant Tundra
|underground=
|challenge=
|weight=15
|max_pikmin=30
|seeds=50
|value3=
|attacks=Eats Pikmin, causes panic
}}
}}


The '''Vehemoth Phosbat''' is a large, bioluminescent moth-like creature with massive orange wings, yellow eyes, small stumpy limbs, and a large gaping whale-like mouth. Vehemoth Phosbats reside in expansive and dark caves that are populated by countless [[Phosbat]]s and contain several [[Common Glowcap]]s, the latter of which acting as the area's only sources of light. In this darkness, the Phosbat is invisible and it will quietly move throughout the area to stalk its prey, only revealing itself when it tries to inhale [[Pikmin family|Pikmin]] and [[leader]]s. To stun the Phosbat, a bright light must be activated close by the creature. This is usually done by having [[Yellow Pikmin]] or a similar Pikming type complete the circuit of an [[electrode]] wired to an initially inactive light source, which will force the creature to reveal itself and fall to the ground, blinded and helpless. However, the Phosbat will retaliate by summoning its young, the Phosbats, to defend it from its attackers. Its young can eat one Pikmin at a time but are slow and easy to kill.
The '''Vehemoth Phosbat''' is a large, bioluminescent moth-like creature that resides in dark caves, where it renders itself completely invisible to stalk prey undetected. With it are countless [[Phosbat]]s, and several [[Common Glowcap]]s to provide [[light]] and therefore shelter from the phosbats. When near a [[Pikmin family|Pikmin]] or [[leader]], the Vehemoth Phosbat will reveal itself, open its mouth, and inhale furiously, creating a powerful vortex to trap them in and eat up to five Pikmin if not whistled to safety. When distressed, it frantically flaps its wings, releasing a cloud of [[panic]]-inducing particles from its hairs that chokes nearby Pikmin and causes them to scatter. When a light is activated near it, such as by having [[Yellow Pikmin]] complete an [[electrode]] circuit wired to an inactive light source, it will reveal itself and fall to the ground, blinded and helpless for a short time. When it rises off the ground again, it will not instantly go into its invisible state, so it is vulnerable for a few seconds more. When enough light sources are activated, the Vehemoth Phosbat will retaliate by roaring to activate the [[phosbat pod]]s scattered about the chamber. After its entire arena is illuminated, it will be unable to turn invisible, and will occasionally retreat to a wall to rest, recovering a fraction of its health the first time it does this. Pikmin that are latched onto the resting creature will be thrown off when it prepares to take off, and throwing enough Pikmin onto its back as it flies will force it to the ground.  


The Vehemoth Phosbat will remain unseen as it flies around the area. When a light source is activated near it, it will fall to the ground, blinded and helpless for a short time. When it rises off the ground again, it will not instantly go into its invisible state, so it is vulnerable for a few seconds more. When its entire arena is lit up, it will occasionally retreat to a wall to rest and gradually regenerate its life.
__TOC__
 
{{clear}}
The Vehemoth Phosbat has two attacks at its disposal:
*It can become visible and create a vortex in which Pikmin and leaders will be trapped. From there, it will suck a few of the Pikmin into its mouth and they will be eaten. Pikmin trapped in the vortex can be whistled at repeatedly and saved.
*After being attacked, it will rise back into the air and scatter a cloud of [[poison]]-like dust around it. This will choke Pikmin for a brief period, but will not kill them.
 
The [[Phosbat]]s are spawned from large egg sac-like objects that are placed throughout the area called [[Phosbat#Phosbat Pod|Phosbat Pod]]s, which can be destroyed to prevent further spawning of Phosbats. The Vehemoth Phosbat will relentlessly follow anything that has attacked its young. The Common Glowcaps can be hidden under, which will deter it from approaching closer to its prey.
 
Activating a light source large enough to illuminate the entire cave will stun the Vehemoth Phosbat and render it incapable of becoming invisible. Throwing Pikmin onto its back will weigh it down and force it to the ground. After it gets back up, it will release a cloud of toxic powder that chokes all nearby Pikmin. During this time, it will make use of its distraction and retreat onto a wall in the cave to rest and regenerate health. Pikmin that are latched onto the resting creature will be thrown off when it prepares to take off.
 
Upon its defeat, the boss will fall to the ground and writhe in pain, coughing up any valuables it had swallowed just before its life finally ends.
{{Clear}}


=In fanon games=
=In fanon games=
{{In fanon games|the=y}}
{{in fanon games|the=y}}
==''Pikmin: Infection in Progress''==
==In ''Pikmin: Infection in Progress''==
{{PIiP}}
{{PIiP}}
{{Infobox enemy
{{infobox enemy
|image=
|image=
|size=
|size=200px
|name=Unknown
|icon=Dummy enemy icon.png
|name=
|family=Aerodentia
|family=Aerodentia
|areas=None
|areas=[[Fungal Grotto]]
|underground=[[Fungal Grotto]]
|weight=20
|weight=20
|max_pikmin=30
|max_pikmin=30
|seeds=50
|seeds=50
|attacks=Eats Pikmin, crushes Pikmin
|attacks=Eats and crushes Pikmin
}}
}}
The '''Vehemoth Phosbat''' returns in ''[[Pikmin: Infection in Progress]]'' as a boss appearing in the back-left clearing of [[Fungal Grotto]]. To fight it, the [[The President#Pikmin: Infection in Progress|President]] must defeat all thirty-five [[Phosbat#Pikmin: Infection in Progress|Phosbats]] in the back-left clearing. After this is done, the boss swoops down from the ceiling of the clearing and the boss fight commences. The [[The President#Pikmin: Infection in Progress|President]] can assist in carrying the corpse of the Vehemoth Phosbat.
===Appearance===
The Vehemoth Phosbat's appearance is almost identical to its appearance in ''[[Pikmin 3]]''. Minor differences exist, however: small, bright, multicolored spores litter its hair, and its yellow eyes now glow in the dark.
===Combat===
The Vehemoth Phosbat has more attacks than it possessed in ''[[Pikmin 3]]''. Not only can it inhale both Pikmin and [[The President#Pikmin: Infection in Progress|leaders]], but it can now crush Pikmin, as well as deal substantial damage to the President. Now and again, the Vehemoth Phosbat will become visible and swoop down to grab up to four Pikmin with its talons and possibly eat any Pikmin at it mouth. As it could in ''Pikmin 3'', the Vehemoth Phosbat can spread toxic dust when in distress. When its health gets low enough, the Vehemoth Phosbat will crash-land, crushing any Pikmin underneath of it and knocking back any Pikmin in front of or beside it, potentially deflowering them. The Vehemoth Phosbat typically crash-lands once or twice during the fight.
{{Clear}}


{{Enemies}}
The '''Vehemoth Phosbat''' appears in ''[[Pikmin: Infection in Progress]]'' as the boss of [[Fungal Grotto]]. To encounter it, the [[the President]] must defeat all thirty-five [[Phosbat]]s in the back-left clearing of the area. After this is done, the boss swoops down from the ceiling of the clearing and the fight commences.
{{Bosses}}


The Vehemoth Phosbat's appearance is almost identical to that of its {{p3}} incarnation, but small, bright, multicolored spores litter its hair, and its yellow eyes glow in the dark.
In combat, the creature can not only inhale both Pikmin and the President but it can now [[Blunt force|crush]] them. Periodically, the Vehemoth Phosbat will become visible and swoop down to grab up to four Pikmin with its front paws and possibly eat any Pikmin thrown at its mouth. While distressed, it can spread toxic dust. When its health gets low enough, the Vehemoth Phosbat will periodically crashland, crushing any Pikmin underneath it and knocking back any Pikmin in front of or beside it, potentially depetaling them.
{{clear}}
{{navboxes|
{{enemies}}
{{PIiPnav}}
{{pwwnav}}
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[[Category:Bosses]]
[[Category:Airborne enemies]]
[[Category:Crushing enemies]]
[[Category:Eating enemies]]
[[Category:Eating enemies]]
[[Category:Airborne enemies]]
[[Category:Hiding enemies]]
[[Category:Hiding enemies]]
[[Category:Crushing enemies]]

Revision as of 16:09, 5 December 2022

This article relates to the official games. See Pikipedia's "Vehemoth Phosbat" article for more official information.
Pikmin 3 icon.png
Vehemoth Phosbat The icon used to represent this enemy.
Enemy
P3 Vehemoth Phosbat.png
Appearance in Pikmin 3.
Scientific name Tectupervus pteromys
Family Aerodentia

The Vehemoth Phosbat is a large, bioluminescent moth-like creature that resides in dark caves, where it renders itself completely invisible to stalk prey undetected. With it are countless Phosbats, and several Common Glowcaps to provide light and therefore shelter from the phosbats. When near a Pikmin or leader, the Vehemoth Phosbat will reveal itself, open its mouth, and inhale furiously, creating a powerful vortex to trap them in and eat up to five Pikmin if not whistled to safety. When distressed, it frantically flaps its wings, releasing a cloud of panic-inducing particles from its hairs that chokes nearby Pikmin and causes them to scatter. When a light is activated near it, such as by having Yellow Pikmin complete an electrode circuit wired to an inactive light source, it will reveal itself and fall to the ground, blinded and helpless for a short time. When it rises off the ground again, it will not instantly go into its invisible state, so it is vulnerable for a few seconds more. When enough light sources are activated, the Vehemoth Phosbat will retaliate by roaring to activate the phosbat pods scattered about the chamber. After its entire arena is illuminated, it will be unable to turn invisible, and will occasionally retreat to a wall to rest, recovering a fraction of its health the first time it does this. Pikmin that are latched onto the resting creature will be thrown off when it prepares to take off, and throwing enough Pikmin onto its back as it flies will force it to the ground.

In fanon games

Below this point is where users place their version of the Vehemoth Phosbat.

In Pikmin: Infection in Progress

P3 Vehemoth Phosbat.png
Pikmin: Infection in Progress
This article or section presents information pertaining to Pikmin: Infection in Progress, a fanon game created by Cheepy-Cheepy.
P3 Vehemoth Phosbat.png
Vehemoth Phosbat The icon used to represent this enemy.
Scientific name Unknown
Family Aerodentia
Areas Fungal Grotto
Carry weight 20
Max. carriers 30
Seed worth 50
Attacks Eats and crushes Pikmin

The Vehemoth Phosbat appears in Pikmin: Infection in Progress as the boss of Fungal Grotto. To encounter it, the the President must defeat all thirty-five Phosbats in the back-left clearing of the area. After this is done, the boss swoops down from the ceiling of the clearing and the fight commences.

The Vehemoth Phosbat's appearance is almost identical to that of its Pikmin 3 incarnation, but small, bright, multicolored spores litter its hair, and its yellow eyes glow in the dark.

In combat, the creature can not only inhale both Pikmin and the President but it can now crush them. Periodically, the Vehemoth Phosbat will become visible and swoop down to grab up to four Pikmin with its front paws and possibly eat any Pikmin thrown at its mouth. While distressed, it can spread toxic dust. When its health gets low enough, the Vehemoth Phosbat will periodically crashland, crushing any Pikmin underneath it and knocking back any Pikmin in front of or beside it, potentially depetaling them.


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