Swarming Sheargrub: Difference between revisions

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|caption=Appearance in {{p3}}.
|icon=P3 Swarming Sheargrub icon.png
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|name=Himeagea turba
|family=Mandiblard
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The '''Swarming Sheargrub''' is a green sheargrub with red eyes, that in every way excluding size and color resembles a [[Female Sheargrub]]. Swarming Sheargrubs are known to follow [[Pikmin family|Pikmin]] from a distance and can distract an entire squad as a result. They move around in swarms at high speed, one of the fastest of any known [[Mandiblard family|mandiblard]]. They have no form of offense but can move quickly, taking any attacking Pikmin with them. Once they come across any [[nectar]], they will consume it and grow in size. They can also hide under plants, like Pikmin. Most swarms average seven individuals per group. Swarming Sheargrubs are only active during the day, emerging from under the ground at daybreak and returning to the point they initially emerged to burrow back underground at nightfall.
The '''Swarming Sheargrub''' is a red-eyed green [[Mandiblard family|mandiblard]] that travels about in small swarms at a high speed. They have no form of offense but can move quickly, often leading pursuing [[Pikmin family|Pikmin]] astray after dispersing. Upon coming across a salvageable object such as a [[fruit]], [[pellet]], or carcass, they will jump and sit on top of it, weighing it down and thus making it require more Pikmin to carry. They will consume any [[nectar]] they happen upon, growing in size and weighing objects down more.
 
When they spot a salvageable object, such as a [[fruit]], [[pellet]], [[treasure]], or carcass, they will jump and sit on top of it, weighing it down and thus making it require more Pikmin to carry. The larger a Swarming Sheargrub is, the more it will weigh.
 
While they can be an annoying hindrance, they are easily defeated like any other type of mandiblard. However, once a single member of a swarm is harmed, the rest will disperse and flee at very high speeds. It's advised to call all Pikmin back at this point, as they will attempt to chase the fleeing Sheargrubs, only to end up getting themselves lost.


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===Notes===
===Notes===
{{notes|Sagittarius' notes|Unlike their base counterparts, Swarming Sheargrubs are best kept in a pen instead of an ant farm; their underground dens are simply pockets for them to take shelter from the night. Any type of food will suffice for feeding them, as long as it is moist enough for the sheargrub's mouthparts to absorb nutrients and fluid from.}}
{{notes|Sagittarius' notes|Unlike their base counterparts, Swarming Sheargrubs are best kept in a pen instead of an ant farm; their underground dens are simply pockets for them to take shelter from the night. Any type of food will suffice for feeding them, as long as it is moist enough for the sheargrub's mouthparts to absorb nutrients from.}}
{{notes|Libra's notes|The creatures' iconic emerald shade makes it perfect for wear inspired by the majesty of a grassy spring meadow. Since they usually travel in swarms, harvesting enough material for multiple gowns is an easy enough task. The bigger problem is capturing a swarm of these little guys.}}
{{notes|Libra's notes|The creatures' iconic emerald shade makes it perfect for wear inspired by the majesty of a grassy spring meadow. Since they usually travel in swarms, harvesting enough material for multiple gowns is an easy enough task. The bigger problem is capturing a swarm of these little guys.}}
{{notes|Derrick's notes|One would think that because Swarming Sheargrubs are harmless and come in swarms, they'd be just as good for testing as Female Sheargrubs, but in reality, the swarming variety is far too fickle for experimentation. They may not have sharp, piercing mandibles or wings, but they'd much rather lounge on important equipment than participate in an experiment, and their skittish nature makes capturing or testing hostile creatures on them one of the most infuriating things about this planet. Thankfully, their eyeballs serve as a decent good-luck charm, for protection against considerably less predictable misfortunes.}}
{{notes|Derrick's notes|One would think that because Swarming Sheargrubs are harmless and come in swarms, they'd be just as good for testing as Female Sheargrubs, but in reality, the swarming variety is far too fickle for experimentation. They may not have sharp, piercing mandibles or wings, but they'd much rather lounge on important equipment than participate in an experiment, and their skittish nature makes capturing or testing hostile creatures on them one of the most infuriating things about this planet. Thankfully, their eyeballs serve as a decent good-luck charm, for protection against considerably less predictable misfortunes.}}

Revision as of 22:06, 2 December 2022

This article relates to the official games. See Pikipedia's "Swarming Sheargrub" article for more official information.
Pikmin 3 icon.png
Swarming Sheargrub The icon used to represent this enemy.
Enemy
P3 Swarming Sheargrub.png
Appearance in Pikmin 3.
Scientific name Himeagea turba
Family Mandiblard

The Swarming Sheargrub is a red-eyed green mandiblard that travels about in small swarms at a high speed. They have no form of offense but can move quickly, often leading pursuing Pikmin astray after dispersing. Upon coming across a salvageable object such as a fruit, pellet, or carcass, they will jump and sit on top of it, weighing it down and thus making it require more Pikmin to carry. They will consume any nectar they happen upon, growing in size and weighing objects down more.

In fanon games

Below this point is where users place their version of the Swarming Sheargrub.

In Pikmin: Dimensional Breach

Pikmin Dimensional Breach icon.png
A Rift in Reality.
This article or section presents information pertaining to Pikmin: Dimensional Breach, a fanon game created by WorldBornDead.
Pikmin Dimensional Breach icon.png
Swarming Sheargrub The icon used to represent this enemy.
Scientific name Unknown
Family Mandiblard
Attacks Weighs down objects

Swarming Sheargrubs return in Pikmin: Dimensional Breach, in the Perplexing Tropics. They retain their characteristics from Pikmin 3, distracting Pikmin and fleeing at high speeds when threatened. They sit atop salvageable objects, and can even do so to piles of fragments, making the next fragment require more than one Pikmin to carry. They can not dismantle bridges or climbing sticks.

Notes

Sagittarius' notes

Unlike their base counterparts, Swarming Sheargrubs are best kept in a pen instead of an ant farm; their underground dens are simply pockets for them to take shelter from the night. Any type of food will suffice for feeding them, as long as it is moist enough for the sheargrub's mouthparts to absorb nutrients from.

Libra's notes

The creatures' iconic emerald shade makes it perfect for wear inspired by the majesty of a grassy spring meadow. Since they usually travel in swarms, harvesting enough material for multiple gowns is an easy enough task. The bigger problem is capturing a swarm of these little guys.

Derrick's notes

One would think that because Swarming Sheargrubs are harmless and come in swarms, they'd be just as good for testing as Female Sheargrubs, but in reality, the swarming variety is far too fickle for experimentation. They may not have sharp, piercing mandibles or wings, but they'd much rather lounge on important equipment than participate in an experiment, and their skittish nature makes capturing or testing hostile creatures on them one of the most infuriating things about this planet. Thankfully, their eyeballs serve as a decent good-luck charm, for protection against considerably less predictable misfortunes.

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