Pearly Clamclamp: Difference between revisions

From Pikmin Fanon
mNo edit summary
(Added PF and cleanup.)
Line 1: Line 1:
{{Real}}
{{Real}}


{{Infobox enemy
The '''Pearly Clamclamp''' is an oyster-like enemy in the [[Pikmin 1]] game.
|image=Pearly_Clamclamp.jpg
|size=306
|name=Lapis regrettabilis
|family=Clamclamp
|areas=[[The Impact Site]]
|underground=
|attacks=Eats Pikmin
|weight=3
|weight1=
|weight2=
|max_pikmin=6
|max_pikmin1=
|max_pikmin2=
|seeds=50 seeds
|value=}}


The '''Pearly Clamclamp''' is an enemy in the [[Pikmin 1]] game. This large [[Wikipedia:bivalve|bivalve]] has a pinkish shell and a small pearl surrounded by a clear blue membrane. When Pikmin are thrown on it, which is a grueling task, they will attack the membrane to reveal the pearl, but meanwhile the Clamclamp will stretch its mouth wide open, creaking like a poorly-oiled hinge, and chomp. When it does this, you need to have excellent timing and call the Pikmin so they won't be eaten. This is obviously a very simple predatory tactic for the creature. You will have to sum up the remaining skill in you to destroy the membrane and get the 50 Pikmin prize without losing any Pikmin. If the Clamclamp is on land, two [[bomb rock]]s can also be used for a quick and easy kill. This creature is one of the two second leading creatures in Pikmin production, succeeded by the [[Smoky Progg]] (100 Pikmin) and tied by the [[Armored Cannon Beetle]].
==Games==
This creature appears in the following [[:Category:Non-Canon Games|fanon games]]:
*[[Pikmin:Redemption]]
*[[Pikmin: Ultimate Doom]]
*[[Pikmin Forever]]


There are only certain places where these creatures can be found:
==Locations==
The locations of the Pearly Clamclamp in most of the games that it appears in. Sublevels are listed for the caves.
*'''''Pikmin Forever'''''
**[[Scalding Thicket]]
**[[Luxuriant Lakeside]]
**[[Saturated Temple]] - Sublevel ?
**[[Ceramic Rift]] - Sublevel ?
 
==Appearance==
<dl>
<dt>Most Games<dd>An oyster-like creature with a round pink tongue, upon which rests a pearl encased a translucent barrier.
</dl>
 
<gallery>
Pearly Clamclamp.jpg|The Pearly Clamclamp in most games.
PF Pearly Clamclamp.png|The Pearly Clamclamp in ''[[Pikmin Forever]]''.
</gallery>


Three of them are in the Impact Site. One is submerged in water. One of them has the [[Positron Generator]].
==Notes==
===Pikmin: The Huge Debt===
These are more common and produce only twenty-five pikmin instead of fifty.


Some are in [[Challenge Mode (Pikmin 1)]] in specific hard to reach places.
===Pikmin Forever===
<dl>
<dt>Olimar's Notes<dd>
'''Pearly Clamclamp'''


==Locations==
''Lapis regrettabilis''
These are the locations of the Pearly Clamclamp in Challenge Mode.
 
*[[The Forest of Hope]]: one where the Radiation Canopy is in the main game, and another where the [[Burrowing Snagret]]s are in the main game.
Mollusking family
*The Forest Navel: where the Libra is found.
 
*The Distant Spring: where the Massage Machine is, where the Gluon Drive is, and where the Chronos Reactor is.
''Brackish water flowing in from estuaries or other naturally occurring filters will most likely contain one or a group of these elusive bivalves. The Clamclamp's mantle only ever forms the top half of its shell; the bottom half shelters a tongue that, when the shell is shut, dissolves nutrients and absorbs them into an inner digestive system. Thus, the lustrous pearl can only ever form when an irritant is covered in the nacreous layers of the top shell, making this Clamclamp half as likely to produce a pearl as its deep-sea counterpart. Once a pearl is a sufficient burden on the top shell's hinging action, the Pearly Clamclamp will dislodge the pearl with acids from its stomach. The pearl rests safely on the creature's tongue, acting as both an prey motion detector and an aid to breaking down food. No other member of the Mollusking family appears to make use of its natural by-products so efficiently.''
</dl>


==Behavior==
<dl>
<dt>Most Games<dd>This creature idles with its shell open, revealing its encased pearl. When Pikmin attack its pearl it will open even wider, in preparation to close its shell. Any Pikmin caught in its shell will be chewed and eaten. Upon breaking the pearl's barrier, the pearl will break out of the Pearly Clamclamp's mouth, but the creature will still be alive.
<dt>''Pikmin Forever''<dd> While always appearing around or in water bodies, their exact positions are not constant from day to day. After dislodging a pearl, the Clamclamp will not produce another until 5-6 days later; it will remain pearl-less until that time. It cannot be defeated by bomb-rock, when it senses an active bomb-rock near it will close its shell and, if the bomb-rock is inside it, the bomb-rock will deactivate and rest on the Clamclamp's tongue when it opens its mouth again.
</dl>


==In fanon-games==
==Strategy to defeat==
{{In fanon-games}}
<dl>
<dt>Most Games<dd>Throw Pikmin at its pearl so they can break the barrier around it. But be sure to call the Pikmin back before the Clamclamp shuts its shell.
</dl>


===[[Pikmin:Redemption]]===
==[[Pikmin:Redemption]]==
{{PR}}
{{PR}}


Line 44: Line 62:
[[Category:Pikmin 1 Enemies]]
[[Category:Pikmin 1 Enemies]]
[[Category:PUDEnemies]]
[[Category:PUDEnemies]]
[[Category:PF Enemies]]
{{PUDE}}
{{PUDE}}

Revision as of 18:09, 30 September 2015

This article relates to the official games. See Pikipedia's "Pearly Clamclamp" article for more official information.

The Pearly Clamclamp is an oyster-like enemy in the Pikmin 1 game.

Games

This creature appears in the following fanon games:

Locations

The locations of the Pearly Clamclamp in most of the games that it appears in. Sublevels are listed for the caves.

Appearance

Most Games
An oyster-like creature with a round pink tongue, upon which rests a pearl encased a translucent barrier.

Notes

Pikmin: The Huge Debt

These are more common and produce only twenty-five pikmin instead of fifty.

Pikmin Forever

Olimar's Notes
Pearly Clamclamp Lapis regrettabilis Mollusking family Brackish water flowing in from estuaries or other naturally occurring filters will most likely contain one or a group of these elusive bivalves. The Clamclamp's mantle only ever forms the top half of its shell; the bottom half shelters a tongue that, when the shell is shut, dissolves nutrients and absorbs them into an inner digestive system. Thus, the lustrous pearl can only ever form when an irritant is covered in the nacreous layers of the top shell, making this Clamclamp half as likely to produce a pearl as its deep-sea counterpart. Once a pearl is a sufficient burden on the top shell's hinging action, the Pearly Clamclamp will dislodge the pearl with acids from its stomach. The pearl rests safely on the creature's tongue, acting as both an prey motion detector and an aid to breaking down food. No other member of the Mollusking family appears to make use of its natural by-products so efficiently.

Behavior

Most Games
This creature idles with its shell open, revealing its encased pearl. When Pikmin attack its pearl it will open even wider, in preparation to close its shell. Any Pikmin caught in its shell will be chewed and eaten. Upon breaking the pearl's barrier, the pearl will break out of the Pearly Clamclamp's mouth, but the creature will still be alive.
Pikmin Forever
While always appearing around or in water bodies, their exact positions are not constant from day to day. After dislodging a pearl, the Clamclamp will not produce another until 5-6 days later; it will remain pearl-less until that time. It cannot be defeated by bomb-rock, when it senses an active bomb-rock near it will close its shell and, if the bomb-rock is inside it, the bomb-rock will deactivate and rest on the Clamclamp's tongue when it opens its mouth again.

Strategy to defeat

Most Games
Throw Pikmin at its pearl so they can break the barrier around it. But be sure to call the Pikmin back before the Clamclamp shuts its shell.

Pikmin:Redemption

Nuvola warning.png
WraithOmniverseLogo.png PR Logo.png
This article or section presents information pertaining to Pikmin: Redemption, created by Sir Pikmin.
Nuvola warning.png

These are more common and produce only twenty-five pikmin instead of fifty.

Template:PUDE