Plasm Wraith: Difference between revisions

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Revision as of 07:53, 7 January 2015

This article relates to the official games. See Pikipedia's "Plasm Wraith" article for more official information.
Plasm Wraith
File:Plasm wraith.png
Scientific name Unknown
Family Unknown
Areas Formidable Oak
Carry weight N/A
Max. carriers N/A
Seed worth N/A
Attacks Crushes Pikmin, electrocutes Pikmin, drowns Pikmin, burns Pikmin, eats Pikmin

The Plasm Wraith is the final boss in Pikmin 3, and is responsible for capturing Captain Olimar. It is a virtually-featureless, vaguely-humanoid Waterwraith-like being made entirely out of a cellular protoplasmic mass, which allows it to split different parts of its body off to create other semi-independent entities.

The Plasm Wraith is encountered at the Formidable Oak, having taken Olimar captive with what appears to be curiosity rather than maliciousness. Efforts to rescue Olimar cause the being to become the Mysterious Life Form and slowly ooze towards Olimar, attempting to retake him, until he reaches the outside of the oak. Once this occurs the Plasm Wraith takes its golden humanoid form, locks Olimar in its core, and begins to attack.

As with all final bosses, the path leading up to it, and/or the boss fight itself, requires the knowledge and utilization of every single Pikmin type.

Template:Bosses