Gildemander: Difference between revisions
(My personal favorite Pikmin 4 enemy design.) |
No edit summary |
||
Line 20: | Line 20: | ||
{{in fanon games|the=y}} | {{in fanon games|the=y}} | ||
==In ''Pikmin: Decayed Leaf''== | |||
{{ | {{DLeaf}}{{infobox enemy | ||
|icon=Dummy enemy icon.png | |||
|name=Salamandra falsaurum | |||
|family=Amphibiland | |||
|weight=25 | |||
|max_pikmin=50 | |||
|seeds=40 | |||
|value=20 | |||
|attacks=Eats and crushes Pikmin | |||
}}The '''Gildemander''' is a returning species of [[Amphibiland family|amphibiland]] in ''[[Pikmin: Decayed Leaf]]''. The creature resembles its original variant in {{p4}}. The boss can be found in its arena, sleeping. If provoked to wake up, the Gildemander will awake and attempt to slurp at the group. After dodging the attack, the boss fight will begin. | |||
{{navboxes| | The Gildemander is simple in attack; but its attacks are highly lethal. One of its attacks is slurping up [[Pikmin family|Pikmin]] with its giant tongue. The attack has no Pikmin cap; meaning all 100 Pikmin can be eaten at once if not careful. Another attack of the Gildemander is slowly rolling to its side and dumping all of its gold onto a group of Pikmin; crushing them all. The Gildemander will then slurp up all of its gold to put on its back. The best way to attack the Gildemander is charging the beast at its side. If the Gildemander cannot perform its rolling attack in time; all the Pikmin will do enough damage to the side to scatter the gold all over the arena. The Pikmin can then break each chunk so the Gildemander cannot regain its armor. If done correctly, three [[Crystal|glassy]], red orbs will be revealed on its back if all gold is gone. This is where actual damage can be done to the boss. For each third of health removed, one glass orb breaks. Once all orbs are broken, the creature will be defeated. | ||
===Notes=== | |||
{{notes|Olimar's notes|This strange creature seems to possess coagulated body fluids on its back. This condensed material seems to confuse the treasure gauge into thinking it is some sort of treasure. Along with this, the Gildemander possesses the ability to emit electromagnetic waves from its antenna which confuses Pikmin into thinking it is a leader; similar to an Antenna Beetle. However, the beast is not as smart as an Antenna Beetle, so they cannot command the Pikmin; preferring to eat them instead.}} | |||
{{notes|Louie's notes|This beast's meat is very nutritional and tasty; cook this salamander until golden brown and cover in a honey garlic glazing. }} | |||
{{notes|President’s notes|This giant beast can produce false gold! I bet people would be willing to buy this stuff it they actually didn't know what it is..}}{{clear}}{{navboxes| | |||
{{enemies}} | {{enemies}} | ||
}} | }} |
Revision as of 21:01, 31 July 2023
- This article relates to the official games. See Pikipedia's "Gildemander" article for more official information.
|
| |||
---|---|---|---|
Enemy | |||
Appearance in Pikmin 4. | |||
Scientific name | Salamandra falsaurum | ||
Family | Amphibiland |
The Gildemander is the more dangerous adult form of the Gildemandwee.
In fanon games
Below this point is where users place their version of the Gildemander.
In Pikmin: Decayed Leaf
| |||
---|---|---|---|
Scientific name | Salamandra falsaurum | ||
Family | Amphibiland | ||
Carry weight | 25 | ||
Max. carriers | 50 | ||
Seed worth | 40 | ||
Poko value | × 20 | ||
Attacks | Eats and crushes Pikmin |
The Gildemander is a returning species of amphibiland in Pikmin: Decayed Leaf. The creature resembles its original variant in Pikmin 4. The boss can be found in its arena, sleeping. If provoked to wake up, the Gildemander will awake and attempt to slurp at the group. After dodging the attack, the boss fight will begin.
The Gildemander is simple in attack; but its attacks are highly lethal. One of its attacks is slurping up Pikmin with its giant tongue. The attack has no Pikmin cap; meaning all 100 Pikmin can be eaten at once if not careful. Another attack of the Gildemander is slowly rolling to its side and dumping all of its gold onto a group of Pikmin; crushing them all. The Gildemander will then slurp up all of its gold to put on its back. The best way to attack the Gildemander is charging the beast at its side. If the Gildemander cannot perform its rolling attack in time; all the Pikmin will do enough damage to the side to scatter the gold all over the arena. The Pikmin can then break each chunk so the Gildemander cannot regain its armor. If done correctly, three glassy, red orbs will be revealed on its back if all gold is gone. This is where actual damage can be done to the boss. For each third of health removed, one glass orb breaks. Once all orbs are broken, the creature will be defeated.
Notes
Olimar's notes
- “This strange creature seems to possess coagulated body fluids on its back. This condensed material seems to confuse the treasure gauge into thinking it is some sort of treasure. Along with this, the Gildemander possesses the ability to emit electromagnetic waves from its antenna which confuses Pikmin into thinking it is a leader; similar to an Antenna Beetle. However, the beast is not as smart as an Antenna Beetle, so they cannot command the Pikmin; preferring to eat them instead.”
Louie's notes
- “This beast's meat is very nutritional and tasty; cook this salamander until golden brown and cover in a honey garlic glazing.”
President’s notes
- “This giant beast can produce false gold! I bet people would be willing to buy this stuff it they actually didn't know what it is..”