Pikmin: The Arachnorbs Strike Back: Difference between revisions

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'''''Pikmin: The Arachnorbs Strike Back''''' is a fanon ''Pikmin'' game made by [[User:SwordsmachineGaming352|SwordsmachineGaming352]]. It has a [[Pikmin: The Arachnorbs Strike Back/Soundtrack|soundtrack]]. [[Glow Pikmin]] can't be taken underground, and [[Bulbmin]] return. And theres no Purple and White onions due to a Beady punching the onions into a pulp.
'''''Pikmin: The Arachnorbs Strike Back''''' is a fanon ''Pikmin'' game made by [[User:SwordsmachineGaming352|SwordsmachineGaming352]]. It has a [[Pikmin: The Arachnorbs Strike Back/Soundtrack|soundtrack]]. [[Glow Pikmin]] can't be taken underground, and [[Bulbmin]] return. There are no [[Onion|Purple and White Onion]]s due to a [[Beady Long Legs]] destroying them.


==Plot==
==Plot==
[[Olimar]] watches a [[Stamping Long Legs]] crush his [[S.S. Dolphin]], and dies afterward. [[Louie]] wishes to avenge his death, and with the [[Rescue Corps]], tries to fend off the endless armies of [[Arachnorb family|arachnorb]]s that usually stay in arachnorb safeplaces, which are caves infested by the creatures. At the end of each sublevel is a [[Beady Long Legs]] that is now a cyborg version of itself.
[[Olimar]] watches a [[Stamping Long Legs]] crush his [[S.S. Dolphin]], and dies afterward. [[Louie]] wishes to avenge his death, and with the [[Rescue Corps]], tries to fend off the endless armies of [[Arachnorb family|arachnorb]]s that usually stay in arachnorb safeplaces, which are caves infested by the creatures. At the end of each sublevel is a [[Beady Long Legs]] that is now a cyborg version of itself.


=Content=
;Prologue;
On Hocotate...


== intro ==
Chacho: "Louie!! I need you to go to that planet and try to find Olimar! Our business is losing money like a sinking ship!"
'Back on Hocatate'(dialogue time!!)


Chacho:Louie!! I need you to go to that planet and try to find Olimar! Our business is losing money like a sinking ship!
Louie: "..."


Louie:..
Back on the Pikmin Planet...


'Back on the Pikmin Planet'
Beady: "Okay, men... We better get the weapons and defenses ready... Because I think another person is going to crash land on the planet..."


Beady:Okay men... We better get the defenses ready and get the weapons... Because i think another person is going to crash land into the planet...
Louie crashlands.


'insert Louie crash landing here'
Hocotate ship: "LOUIE! Are you OK? I can't believe that you survived that crash landing!"


the Pikmin 2 Ship:LOUIE! are you OK? i cant believe that you survived that crash landing!
=Content=
 
==Pikmin==
'end of the dialogue moment'
*[[Rock Pikmin]] {{-}} first of two Pikmin found in the Forest Navel. Can stab enemies with their leaf, but not bud or flower, to attach themselves to enemies and hit them with their bodies. Can clump together and form a ball if they are charged and there are at least 5 Rock Pikmin in the squad.
 
*[[Blue Pikmin]] {{-}} second Pikmin found in the Forest Navel. Can use [[water]] as a ranged attack and for defense.
==Nerfs and Buffs to the Pikmin==
*[[Yellow Pikmin]] {{-}} found in Perplexing Pool. Fastest at digging.
Purples:they are the same like they are in Pikmin 2 and able to throw boulders at enemies
*[[Purple Pikmin]] {{-}} found in Tropical Wilds. Have the power they did in {{p2}} and can throw [[boulder]]s at enemies.
 
*[[Ice Pikmin]] {{-}} found in Giant's Hearth. Unable to freeze enemies while the Ice Pikmin population is under 100.
Yellows:same in Pikmin 4(fastest digger)
*[[Red Pikmin]] {{-}} first of two Pikmin found in the Final Trial. Can set enemies on [[fire]].
 
*[[White Pikmin]] {{-}} second Pikmin found in the Final Trial. Are faster than ever.
Ice Pikmin:Unable to freeze enemies until theres 100 Ice Pikmin
*[[Winged Pikmin]] {{-}} found in a cave. Unable to pick up even partially submerged objects, and can not be swarmed or charged at enemies that are off the ground.
 
*[[Glow Pikmin]] {{-}} found at [[Night expedition|night]]. Can not be taken underground.
Blue Pikmin:able to use Water as an ranged attack, defense
*[[Bulbmin]] {{-}} found in [[cave]]s. Can bite enemies' ankles to prevent them from moving around.
 
*[[300-PIK]] {{-}} found in War Without Reason.
Red Pikmin:able to set enemies on fire
*[[Mushroom Pikmin|Puffmin]] {{-}} Pikmin that are exposed to a [[Groovy Long Legs]]' gas. They are immune to all [[hazard]]s, and can not be returned to normal until the enemy responsible for its state dies.
 
Rock Pikmin:able to stab enemies with their leaf(no Buds or Flowers) to attach to enemies and hit enemies with their bodies and able to form a boulder of Rock Pikmin if you hold charge and theres 5-100 Rock Pikmin
 
White Pikmin:even more speed
 
Winged:unable to pick stuff up from the water and unable to be used to swarm or charge at enemies that have their body off the ground
 
Glow Pikmin:unable to be taken underground
 
Bulbmin:bites enemies ankles to make em enemies unable to move
 
Puffmin:immune to all hazards and able to fall off ledges and cant be returned back to normal till the enemy that affected the Pikmin dies
 
== Pikmin in the game.==
Rock Pikmin(1st Pikmin/starter Pikmin found in Forest Navel)
 
Blue Pikmin(2nd Pikmin found in the Forest Navel)
 
Yellow Pikmin(1st Pikmin found in Perplexing Pool)
 
Purple Pikmin(1st Pikmin found in Tropical Wilds)
 
Red Pikmin(1st Pikmin found in Distant Tundra)
 
Ice Pikmin(1st Pikmin found in Giants Hearth)
 
Red Pikmin(1st Pikmin found in Final Trial)
 
White Pikmin(2nd Pikmin found in Final Trial)
 
Winged Pikmin(1st Pikmin found in caves)
 
Glow Pikmin(found in night)
 
Bulbmin(found in caves)
 
300-PIK(found in War Without Reason)
 
Puffmin(when a Pikmin gets affected by Tripping/gas that Groovy has)


==Locations==
==Locations==
;Areas
;Areas
*Forest Navel(starting area/the Impact Site of the game)
*Forest Navel {{-}} first area.
*Perplexing Pool
*Perplexing Pool
*Tropical Wilds
*Tropical Wilds
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*Giant's Hearth
*Giant's Hearth
*Primordial Thicket
*Primordial Thicket
* Final Trial
*Final Trial
*Blossoming Arcadia
*Blossoming Arcadia
*Hero's Hideaway
*Hero's Hideaway
*Arachnorb's Hideaway(main base)
*Arachnorb's Hideaway {{-}} main base of the arachnorbs.
*War Without Reason {{-}} the [[500-WEB]] is this location.
*War Without Reason {{-}} the [[500-WEB]] is this location.
;Caves
;Caves
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*Ultimate Testing Range
*Ultimate Testing Range
*Cavern for a King
*Cavern for a King
*Man-at-Legs' Enclosure(all arachnorbs that appear here cant be harmed and most of its 10 floors are rest floors and the 10th floor is just a large rest floor with no enemies nor Beady/Fruity.)
*Man-at-Legs' Enclosure {{-}} arachnorbs that appear here can't be harmed, and most of its 10 sublevels are rest sublevels. The 10th sublevel is a large rest floor with no enemies or anything else.


==Enemies==
==Enemies==
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*Running Long Legs
*Running Long Legs
*Many more arachnorbs
*Many more arachnorbs
*[[Firesnout Beetle Prime]]


<!-- Didn't want to delete this in case you wanted to refer back to it, but this would be much better to put just on their respective pages than here as well:
<!-- Didn't want to delete this in case you wanted to refer back to it, but this would be much better to put just on their respective pages than here as well:
Line 137: Line 99:
*returning Arachnorbs + Modifications:[[Beady Long Legs|Beady]] will be able to punch Pikmin away from it and [[Raging Long Legs|Raging]] will do a simple Head Slam like Groovy Long Legs.
*returning Arachnorbs + Modifications:[[Beady Long Legs|Beady]] will be able to punch Pikmin away from it and [[Raging Long Legs|Raging]] will do a simple Head Slam like Groovy Long Legs.
*new Arachnorbs:Running Arachnorbs (always located in arachnorb safeplaces) these Arachnorbs will have the same designs of Beady and Raging and Baldy and any normal Arachnorbs that isnt Groovy but these Arachnorbs will run away from your captains and Pikmin. -->
*new Arachnorbs:Running Arachnorbs (always located in arachnorb safeplaces) these Arachnorbs will have the same designs of Beady and Raging and Baldy and any normal Arachnorbs that isnt Groovy but these Arachnorbs will run away from your captains and Pikmin. -->
==Gallery==
<gallery>
PtASB logo.png|Logo.
</gallery>
{{clear}}
{{clear}}



Latest revision as of 01:52, 28 April 2024

PtASB Beady Long Legs icon.png
"Wait, there are more arachnorbs?!"
This article or section presents information pertaining to Pikmin: The Arachnorbs Strike Back, a fanon game created by SwordsmachineGaming352.
PtASB logo.png
Pikmin: The Arachnorbs Strike Back
PtASB box art.png
Pikmin 4's box art, vandalized by arachnorbs.
Rating Unknown
Genre Real-time strategy
Platforms PC, Nintendo Switch
Media Digital download, cartridge
Prequel Pikmin: Wide World 2
Sequel Pikmin: A Dweevil's Chance
Creator SwordsmachineGaming352

Pikmin: The Arachnorbs Strike Back is a fanon Pikmin game made by SwordsmachineGaming352. It has a soundtrack. Glow Pikmin can't be taken underground, and Bulbmin return. There are no Purple and White Onions due to a Beady Long Legs destroying them.

Plot

Olimar watches a Stamping Long Legs crush his S.S. Dolphin, and dies afterward. Louie wishes to avenge his death, and with the Rescue Corps, tries to fend off the endless armies of arachnorbs that usually stay in arachnorb safeplaces, which are caves infested by the creatures. At the end of each sublevel is a Beady Long Legs that is now a cyborg version of itself.

Prologue;

On Hocotate...

Chacho: "Louie!! I need you to go to that planet and try to find Olimar! Our business is losing money like a sinking ship!"

Louie: "..."

Back on the Pikmin Planet...

Beady: "Okay, men... We better get the weapons and defenses ready... Because I think another person is going to crash land on the planet..."

Louie crashlands.

Hocotate ship: "LOUIE! Are you OK? I can't believe that you survived that crash landing!"

Content

Pikmin

  • Rock Pikmin – first of two Pikmin found in the Forest Navel. Can stab enemies with their leaf, but not bud or flower, to attach themselves to enemies and hit them with their bodies. Can clump together and form a ball if they are charged and there are at least 5 Rock Pikmin in the squad.
  • Blue Pikmin – second Pikmin found in the Forest Navel. Can use water as a ranged attack and for defense.
  • Yellow Pikmin – found in Perplexing Pool. Fastest at digging.
  • Purple Pikmin – found in Tropical Wilds. Have the power they did in Pikmin 2 and can throw boulders at enemies.
  • Ice Pikmin – found in Giant's Hearth. Unable to freeze enemies while the Ice Pikmin population is under 100.
  • Red Pikmin – first of two Pikmin found in the Final Trial. Can set enemies on fire.
  • White Pikmin – second Pikmin found in the Final Trial. Are faster than ever.
  • Winged Pikmin – found in a cave. Unable to pick up even partially submerged objects, and can not be swarmed or charged at enemies that are off the ground.
  • Glow Pikmin – found at night. Can not be taken underground.
  • Bulbmin – found in caves. Can bite enemies' ankles to prevent them from moving around.
  • 300-PIK – found in War Without Reason.
  • Puffmin – Pikmin that are exposed to a Groovy Long Legs' gas. They are immune to all hazards, and can not be returned to normal until the enemy responsible for its state dies.

Locations

Areas
  • Forest Navel – first area.
  • Perplexing Pool
  • Tropical Wilds
  • Distant Tundra
  • Giant's Hearth
  • Primordial Thicket
  • Final Trial
  • Blossoming Arcadia
  • Hero's Hideaway
  • Arachnorb's Hideaway – main base of the arachnorbs.
  • War Without Reason – the 500-WEB is this location.
Caves
  • Citadel of Spiders
  • Subterranean Complex
  • Hole of Heroes
  • Below-Grade Discotheque
  • Ultimate Testing Range
  • Cavern for a King
  • Man-at-Legs' Enclosure – arachnorbs that appear here can't be harmed, and most of its 10 sublevels are rest sublevels. The 10th sublevel is a large rest floor with no enemies or anything else.

Enemies

Arachnorbs have become apex predators after the Emperor Bulblax of Pikmin 1 was defeated, and the Pikmin can't fend them off since they attack in groups. Each arachnorb has notes regarding non-arachnorb enemies.


Gallery