Template:PDWnav: Difference between revisions

From Pikmin Fanon
m (Unsure whether Mold should be Primary or Secondary)
(I've got plans, that I cannot reveal right now, because it's gonna be cool and I want it to be a surprise, but I)
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!align="center" style="background:#60b" width="100%" | [[:Category:Pikmin: Dual Worlds hazards and obstacles|{{color|Hazards|#0e7}}]]
!align="center" style="background:#60b" width="100%" | [[:Category:Pikmin: Dual Worlds hazards and obstacles|{{color|Hazards|#0e7}}]]
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|align="center" style="text-align:center"| '''Primary:''' {{ni|[[Acid]]}} {{ni|[[Blunt force|Crushing]]}} {{ni|[[Electricity]]}} {{ni|[[Explosion]]}} {{ni|[[Fire]]}} {{ni|[[Gloom]]}} {{ni|[[Ice]]}} {{ni|[[Pit]]}} {{ni|[[Poison]]}} {{ni|[[Quicksand]]}} {{ni|[[Spore]]}} {{ni|[[Sunset]]}} {{ni|[[Water]]|y}} <br> '''Secondary:''' {{ni|[[Adhesive]]}} {{ni|[[Bubble]]}} {{ni|[[Confusion]]}} {{ni|[[Distraction]]}} {{ni|[[Light]]}} {{ni|[[Lubricant]]}} {{ni|[[Mold]]}} {{ni||[[Panic]]}} {{ni|[[Temperature]]}} {{ni|[[Weather]]}} {{ni|[[Wind]]|y}}
|align="center" style="text-align:center"| '''Primary:''' {{ni|[[Acid]]}} {{ni|[[Blunt force|Crushing]]}} {{ni|[[Electricity]]}} {{ni|[[Explosion]]}} {{ni|[[Fire]]}} {{ni|[[Gloom]]}} {{ni|[[Ice]]}} {{ni|[[Pit]]}} {{ni|[[Poison]]}} {{ni|[[Quicksand]]}} {{ni|[[Spore]]}} {{ni|[[Sunset]]}} {{ni|[[Water]]|y}} <br> '''Secondary:''' {{ni|[[Adhesive]]}} {{ni|[[Bubble]]}} {{ni|[[Confusion]]}} {{ni|[[Distraction]]}} {{ni|[[Irritant]]}} {{ni|[[Light]]}} {{ni|[[Lubricant]]}} {{ni|[[Mold]]}} {{ni||[[Panic]]}} {{ni|[[Temperature]]}} {{ni|[[Weather]]}} {{ni|[[Wind]]|y}}
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!align="center" style="background:#60b" width="100%" | [[:Category:Pikmin: Dual Worlds hazards and obstacles|{{color|Obstacles|#0e7}}]]
!align="center" style="background:#60b" width="100%" | [[:Category:Pikmin: Dual Worlds hazards and obstacles|{{color|Obstacles|#0e7}}]]

Revision as of 20:21, 18 August 2023

Info

This template should be placed at the bottom of articles relating to Pikmin: Dual Worlds. It places a navigation box that links to other pages related to the game.

Bosses in bold are area bosses, bosses in italics are secret bosses, and bosses with an *asterisk next to them are required to beat the game, despite not being area bosses. The same logic applies to caves: italicized caves are secret, caves with asterisks are required.