Pikmin: Olimar's Return: Difference between revisions

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==Plot==
==Plot==
After the [[koppai]]tes return [[Captain Olimar|Olimar]] to [[Hocotate]], Olimar realizes that [[Louie]] is missing, again. [[The President]] tells Olimar to find Louie. But first, he had a gift for Olimar, Olimar's gift was his own ship, the [[S.S. Dolphin]], with some improvementstwo cockpits, a resting area, and a new storage bay. The President tells Olimar that his son, Sagittarius, passed Captain Camp, and that was the reason why there are two cockpits instead of one. But suddenly, out of nowhere a big burst of light appears, and Olimar is shocked to see the [[S.S. Drake]] show up, and outcomes [[Alph]]. Alph tells Olimar about a guy named Deiven who was planning to take over the [[PNF-404|Pikmin Planet]], so Olimar races to his home, grabs his son, and gets on the ship, and the President gets on the Hocotate Freight Smart Ship (that was painted gold in {{p2}}), and the koppaites on the S.S. Drake, And together, the three ships race towards the Pikmin Planet, the fate of the Pikmin lies in the hands of Olimar and his company.
After the [[Koppai]]tes return [[Captain Olimar|Olimar]] to [[Hocotate]], Olimar realizes that [[Louie]] is missing, again. [[The President]] tells Olimar to find Louie, but not before giving Olimar a gift, which is his own ship, the [[S.S. Dolphin]], with some improvements: two cockpits, a resting area, and a new storage bay. The President then tells Olimar that his son, [[Sagittarius]], passed Captain Camp, and that was the reason why there are two cockpits instead of one.


=Contents=
Suddenly, out of nowhere, a flash of light appears, and Olimar is shocked to see the [[S.S. Drake]] appear in its place. Out of it comes [[Alph]], who tells Olimar about a man named Deiven who was planning to take over the [[PNF-404|Pikmin Planet]]. Olimar races to his home, grabs his son, and comes back to get on the ship. When he does, the President boards the gold-painted [[Hocotate ship|Hocotate Freight Smart Ship]], and Alph rejoins [[Brittany]] and [[Captain Charlie|Charlie]] on the [[S.S. Drake]]. Together, the three ships race towards the Pikmin Planet, the fate of the Pikmin resting in the hands of Olimar and company.
==Areas==
 
;Bulborb Beach
=Content=
The first [[area]] in ''Pikmin: Olimar's Return''. The area is infested with [[Sandy Bulborb|Sandy]] and [[Dwarf Sandy Bulborb]]s, and is where [[Red Pikmin]] are discovered. The area consists of three [[cave]]s and contains twenty [[treasure]]s.
==Characters==
;Hocotate
*[[Captain Olimar|Olimar]]
*[[Sagittarius]]
*[[Louie]]
*[[The President]]
;Koppai
*[[Captain Charlie|Charlie]]
*[[Brittany]]
*[[Alph]]


;Impact Site
Everyone except Sagittarius takes no damage from [[electricity]], 12.5% damage from [[fire]], 25% damage from [[blunt force]], and 75% damage from [[explosion]]s. Sagittarius uniquely takes 10% damage from [[electricity]], 20% damage from [[fire]], 50% damage from [[blunt force]], and dies instantly from [[explosion]]s.
The second area in ''Pikmin: Olimar's Return''. [[Yellow Pikmin|Yellow]] and [[Winged Pikmin]] are discovered here. In addition, this notable area is where Olimar crashed-landed the ship on {{p1}}. But instead of Olimar crashing, the President does. All parts are in this area, with only six parts to collect:


#Raidiation Buster #2, {{-}} The second cockpit to the Smart Ship.
==Areas==
#Storage Funnel #2: The second {{w|funnel}} to the storage bay.
===Bulborb Beach===
#Research Pod {{-}} Allows accessibility to caves.
The first [[area]] in ''Pikmin: Olimar's Return''. The area is infested with [[Sandy Bulborb]]s and [[Dwarf Sandy Bulborb]]s, and is where [[Red Pikmin]] are discovered. The area consists of three [[cave]]s and contains twenty [[treasure]]s.  
#Solar Radar {{-}} An important radar that helps the Smart Ship navigate.
#Leg Cap {{-}} The Smart Ships fin.
#Combustant Propeller {{-}} The engine, required for the Smart Ship to fly.


;Crystal Cavern
===Impact Site===
The third area in ''Pikmin: Olimar's Return''. The area consists of one cave and contains five treasures. A new enemy, the [[Crystal Wraith]], resides, along with [[Rock Pikmin|Rock]] and [[Crystal Pikmin]].
The second area, notable for having been Olimar's crash site in {{p1}}. Funnily enough, the President crashlands here, although, fortunately, all six of the Hocotate Freight Smart Ship's lost [[Vehicle part|part]]s landed here. [[Yellow Pikmin]] and [[Winged Pikmin]] are discovered here.


;Forbidden Forest
The six ship pieces are:
The fourth area in ''Pikmin: Olimar's Return''. This is the area where Louie is found. As players approach Louie, however, he gets pulled underground, not to be seen in that area again. The area consists of seven caves and contains sixteen treasures. The Plasm-Borb and Dwarf Plasm-Borb reside here, and [[Blue Pikmin|Blue]], [[Purple Pikmin|Purple]], [[White Pikmin|White]], and [[Bulbmin]] are discovered here.
*'''Radiation Buster #2''' {{-}} the dome that covers the second cockpit.
*'''Storage Funnel #2''' {{-}} the secondary funnel to the storage bay.
*'''Research Pod''' {{-}} allows caves to be entered.
*'''Solar Radar''' {{-}} an important radar that helps the Smart Ship navigate.
*'''Leg Cap''' {{-}} one of the Smart Ship's fins, necessary to steady the ship while in flight.
*'''Combustant Propeller''' {{-}} the engine, required for the Smart Ship to fly.


;Hidden Lake:
===Crystal Cavern===
The fifth and final area in ''Pikmin: Olimar's Return''. Players meet a familiar foe, the [[Plasm Wraith]], rescues Louie from it, and track Deiven's location. Where they realized, there is one cave here, which is in the end, to Deiven, controlling a mechanical [[Emperor Snagret]]. After that, players say their farewells to the Pikmin and depart once more.
The third area. It consists of one cave and contains five treasures. A new enemy, the [[Crystalwraith]], resides here, along with [[Rock Pikmin|Rock]] and [[Crystal Pikmin]].


=Gameplay=
===Forbidden Forest===
{{clean|In progress.}}
The fourth area and where Louie is found, although when he is approached, he gets pulled underground, not to be seen in the area again. The area consists of seven caves and contains sixteen treasures. [[Blukorb|Plasm-Borb]]s and [[Dwarf Blukorb|Dwarf Plasm-Borb]]s reside here, and [[Blue Pikmin]], [[Purple Pikmin]], [[White Pikmin]], and [[Bulbmin]] are discovered here.
==Nighttime==
In Bulborb Beach and Forbidden Forest, players can play during the night, and any [[leader]] can also stay out for the night, too. The [[Onion]]s, however, are inactive during this time, necessitating the use of [[Bulbmin]]. Leaders can last more than three days and two nights without rest, and can even be called out during this time.


==Health==
===Hidden Lake===
Olimar/Alph/Brittany/Charlie/Louie/The President
The fifth and final area, and is where a familiar foe, the [[Plasm Wraith]], resides. The leaders rescue Louie from it, and then track Deiven's whereabouts only to realize that he is in the area's sole cave, controlling a mechanical [[Emperor Snagret]]. After that, leaders express their farewells to the Pikmin and depart once more.
Fire: 12.5 % damage
Electricity: 0 % damage
Crushed: 25% Damage
explosions: 75% Damage


Sagatarius:
==Collectibles==
Fire: 20% Damage
[[Treasure]]s, [[Vehicle part|ship part]]s, and [[spray]]s return. Treasures are not always found in the same location.
Electricity: 10% Damage
;Sprays
Crushed 50% Damage
*Insta-freeze spray
explosions: 100% Damage/Death
*[[Ultra-spicy spray|Super-spicy spray]]
*[[Ultra-bitter spray]]
*[[Ultra-sour spray]]


Sprays:
==Aspects==
Super Spicy Spray
===Nighttime===
Ultra Bitter Spray
In Bulborb Beach and Forbidden Forest, [[leader]]s can explore during the night. The [[Onion]]s, however, are inactive during this time, necessitating the use of [[Bulbmin]]. Leaders can last more than three days and two nights without rest, and can even be called out during this time. Nighttime exploration can be ended early, much like daytime exploration.
Insta-Frezeze Spray
Ultra Sour Spray


Weather
===Weather types===
Rainy: Rainy, Most enemies arent out, Good day for Building up Numbers in Blues!
{{see|Weather}}
Sunny: Hot,Hot,Hot, Enemies still wont be out, Reds are the only ones who can survive the heat.
*Cloudy {{-}} any Pikmin can come out and every native enemy can appear.
Cloudy: any Pikmin Can Come Out, But the Enemies Are out as well, Be Careful!
*Rainy {{-}} most enemies won't be out, advantageous for propagating [[Blue Pikmin]].
*Sunny {{-}} enemies won't be out due to the [[Temperature|heat]], which only [[Red Pikmin]] can withstand.


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Latest revision as of 18:35, 24 December 2023

Pikmin: Olimar's Return
This article or section presents information pertaining to Pikmin: Olimar's Return, a fanon game created by Pikminleader666.
Pikmin: Olimar's Return
Rating E for Everyone
Genre Real-time strategy
Platforms Unknown
Media Unknown
Publisher Nintendo
Creator Pikminleader666

Pikmin: Olimar's Return is a real-time strategy Pikmin game created by Pikminleader666. The game features Olimar, his son, Sagittarius, his friend, Louie, the President, and the Koppaites, Alph, Brittany, and Charlie.

Plot

After the Koppaites return Olimar to Hocotate, Olimar realizes that Louie is missing, again. The President tells Olimar to find Louie, but not before giving Olimar a gift, which is his own ship, the S.S. Dolphin, with some improvements: two cockpits, a resting area, and a new storage bay. The President then tells Olimar that his son, Sagittarius, passed Captain Camp, and that was the reason why there are two cockpits instead of one.

Suddenly, out of nowhere, a flash of light appears, and Olimar is shocked to see the S.S. Drake appear in its place. Out of it comes Alph, who tells Olimar about a man named Deiven who was planning to take over the Pikmin Planet. Olimar races to his home, grabs his son, and comes back to get on the ship. When he does, the President boards the gold-painted Hocotate Freight Smart Ship, and Alph rejoins Brittany and Charlie on the S.S. Drake. Together, the three ships race towards the Pikmin Planet, the fate of the Pikmin resting in the hands of Olimar and company.

Content

Characters

Hocotate
Koppai

Everyone except Sagittarius takes no damage from electricity, 12.5% damage from fire, 25% damage from blunt force, and 75% damage from explosions. Sagittarius uniquely takes 10% damage from electricity, 20% damage from fire, 50% damage from blunt force, and dies instantly from explosions.

Areas

Bulborb Beach

The first area in Pikmin: Olimar's Return. The area is infested with Sandy Bulborbs and Dwarf Sandy Bulborbs, and is where Red Pikmin are discovered. The area consists of three caves and contains twenty treasures.

Impact Site

The second area, notable for having been Olimar's crash site in Pikmin 1. Funnily enough, the President crashlands here, although, fortunately, all six of the Hocotate Freight Smart Ship's lost parts landed here. Yellow Pikmin and Winged Pikmin are discovered here.

The six ship pieces are:

  • Radiation Buster #2 – the dome that covers the second cockpit.
  • Storage Funnel #2 – the secondary funnel to the storage bay.
  • Research Pod – allows caves to be entered.
  • Solar Radar – an important radar that helps the Smart Ship navigate.
  • Leg Cap – one of the Smart Ship's fins, necessary to steady the ship while in flight.
  • Combustant Propeller – the engine, required for the Smart Ship to fly.

Crystal Cavern

The third area. It consists of one cave and contains five treasures. A new enemy, the Crystalwraith, resides here, along with Rock and Crystal Pikmin.

Forbidden Forest

The fourth area and where Louie is found, although when he is approached, he gets pulled underground, not to be seen in the area again. The area consists of seven caves and contains sixteen treasures. Plasm-Borbs and Dwarf Plasm-Borbs reside here, and Blue Pikmin, Purple Pikmin, White Pikmin, and Bulbmin are discovered here.

Hidden Lake

The fifth and final area, and is where a familiar foe, the Plasm Wraith, resides. The leaders rescue Louie from it, and then track Deiven's whereabouts only to realize that he is in the area's sole cave, controlling a mechanical Emperor Snagret. After that, leaders express their farewells to the Pikmin and depart once more.

Collectibles

Treasures, ship parts, and sprays return. Treasures are not always found in the same location.

Sprays

Aspects

Nighttime

In Bulborb Beach and Forbidden Forest, leaders can explore during the night. The Onions, however, are inactive during this time, necessitating the use of Bulbmin. Leaders can last more than three days and two nights without rest, and can even be called out during this time. Nighttime exploration can be ended early, much like daytime exploration.

Weather types

See: Weather
  • Cloudy – any Pikmin can come out and every native enemy can appear.
  • Rainy – most enemies won't be out, advantageous for propagating Blue Pikmin.
  • Sunny – enemies won't be out due to the heat, which only Red Pikmin can withstand.