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Pikmin DS is a Strategy/Adventure game.  It is rated E for everyone. There is only the three origonal pikmin colors due to programming limits. There is caves and three main areas. There is three smaller boss areas. Also, day is exactly 9 minutes. When you destroy a wall or an enemy, 10 seconds are taken away from the day. Also there is only 40 days until the Robber gets off the planet-based on Hocotate Ship's calculation.  
{{media|Pikmin DS|Zoadra|nocat=y}}
{{infobox game
|image=
|size=250px
|rating=Everyone 6+
|genre=Strategy, adventure
|platforms={{w|Nintendo DS}}
|media=Cartridge
|publisher=
|release dates=2005
|prequel={{p2}}
|sequel=
|creator=[[User:Zoadra|Zoadra]]
|collaborators=
}}
 
'''''Pikmin DS''''' is a fanon strategy/adventure ''Pikmin'' game made by [[User:Zoadra|Zoadra]] and rated everyone six years old and over and PG for parental guidance. It features three [[area]]s, each with small sections for bosses, and a few [[cave]]s. Each day lasts exactly 9 minutes, and killing a wall or clearing an obstacle will reduce 10 seconds from the day timer. This game was planned to be made for the [[Nintendo GameCube|GameCube]] in 2002 with the title of ''Pikmin GCN'' but was delayed in favor of {{p2}} and brought over to the {{w|Nintendo DS}}.
 
==Story==
==Story==
When Olimar and President get back home to Hocatate they just find out that they were robbed and the culprit fell down to the pikmin planet. While at Hocatate President orders Olimar and Louie to go back to the pikmin planet to find the robber. While Olimar was walking towards the ship, he saw the S.S. Dolphin in a merchant's garage.  Olimar bought his ship back and noticed that it had two cockpits then they blasted off in the S.S. Dolphin.
When [[Olimar]] and [[the President]] return to [[Hocotate]] from their [[treasure]] hunting on [[PNF-404]], they discover they were robbed of all 50 of their hard-earned valuables and that the culprit was on the Pikmin Planet. The President orders Olimar and [[Louie]] to return to PNF-404 and find the robber. The [[Hocotate ship]] estimates that the pair has approximately 40 days to recover their lost gains before the robber can make off with them elsewhere in the galaxy. While walking toward the ship, Olimar saw the [[S.S. Dolphin]] in a merchant's stall, and so he bought back his long-lost ship, which now had two cockpits. Afterward, Olimar relocated his ship to a safer location and blasted off with Louie.
==Levels==
 
To complete a level, find the robber and take all of his treasure. He has purple and white pikmin to defend them. If you dont find himbefore the first day you get to the level-don't panic you have all of the time to find the robber's loot. The levels are a little bigger than pikmin 2's levels. Also, you have to find the robber's ship parts before he does-you have 40 days to do so. The robber has 100 ship parts and he stole 50 treasures. You only have to find 50 ship parts but you have to get all of his treasures. When the robber gets some ship parts that you need to not let him get away you can just attack his ship and one by one his ship parts will fall off.
After arriving back on PNF-404, Olimar and Louie begin the arduous process of not only getting their treasures back but also tracking down the robber and delaying his plans, all while also dealing with the planet's native wildlife. The pair must recover every bit of treasure the robber stole from them in every [[area]] they visit, with the help of [[Red Pikmin]], [[Yellow Pikmin]], and [[Blue Pikmin]]. Finding as many of the [[Vehicle part|100 parts of the robber's ship]] before the robber can is imperative, as it will delay his escape from the planet, and Olimar and Louie must collect at least half of the parts to keep him on the planet for good. However, the robber will have Pikmin of his own, specifically [[Purple Pikmin]] and [[White Pikmin]], to attack and defend with, and also collect parts for his ship and defend treasures he still has. Attacking the robber's ship will cause pieces of it to fall off, upon which they can be taken.
 
=Content=
==Pikmin==
*[[Red Pikmin]]
*[[Yellow Pikmin]]
*[[Blue Pikmin]]
*[[Purple Pikmin]]
*[[White Pikmin]]
 
Due to programming limits, only Red Pikmin, Yellow Pikmin, and Blue Pikmin are usable by Olimar and Louie; the robber uses the other two Pikmin types.
 
==Stages==
*[[Icicle Mountain]]
**[[Icicle Summit]] (boss stage)


*[[Icecicle Moutain]]
{{navboxes|
*Boss Level-[[Icecicle Summit]]
{{games}}
{{stub}}
}}

Latest revision as of 13:26, 15 March 2024

Pikmin DS
This article or section presents information pertaining to Pikmin DS, a fanon game created by Zoadra.
Pikmin DS
Rating Everyone 6+
Genre Strategy, adventure
Platforms Nintendo DS
Media Cartridge
Release dates 2005
Prequel Pikmin 2
Creator Zoadra

Pikmin DS is a fanon strategy/adventure Pikmin game made by Zoadra and rated everyone six years old and over and PG for parental guidance. It features three areas, each with small sections for bosses, and a few caves. Each day lasts exactly 9 minutes, and killing a wall or clearing an obstacle will reduce 10 seconds from the day timer. This game was planned to be made for the GameCube in 2002 with the title of Pikmin GCN but was delayed in favor of Pikmin 2 and brought over to the Nintendo DS.

Story

When Olimar and the President return to Hocotate from their treasure hunting on PNF-404, they discover they were robbed of all 50 of their hard-earned valuables and that the culprit was on the Pikmin Planet. The President orders Olimar and Louie to return to PNF-404 and find the robber. The Hocotate ship estimates that the pair has approximately 40 days to recover their lost gains before the robber can make off with them elsewhere in the galaxy. While walking toward the ship, Olimar saw the S.S. Dolphin in a merchant's stall, and so he bought back his long-lost ship, which now had two cockpits. Afterward, Olimar relocated his ship to a safer location and blasted off with Louie.

After arriving back on PNF-404, Olimar and Louie begin the arduous process of not only getting their treasures back but also tracking down the robber and delaying his plans, all while also dealing with the planet's native wildlife. The pair must recover every bit of treasure the robber stole from them in every area they visit, with the help of Red Pikmin, Yellow Pikmin, and Blue Pikmin. Finding as many of the 100 parts of the robber's ship before the robber can is imperative, as it will delay his escape from the planet, and Olimar and Louie must collect at least half of the parts to keep him on the planet for good. However, the robber will have Pikmin of his own, specifically Purple Pikmin and White Pikmin, to attack and defend with, and also collect parts for his ship and defend treasures he still has. Attacking the robber's ship will cause pieces of it to fall off, upon which they can be taken.

Content

Pikmin

Due to programming limits, only Red Pikmin, Yellow Pikmin, and Blue Pikmin are usable by Olimar and Louie; the robber uses the other two Pikmin types.

Stages