Pikmin: Invasion of the Giants: Difference between revisions

From Pikmin Fanon
 
(26 intermediate revisions by 5 users not shown)
Line 1: Line 1:
== Pikmin: Invasion of the Giants ==
{{italic title}}
This is a game that would be released for the Gamecube, along with an edition for Nintendo DS. It is supposed to happen after the events in [[Pikmin 2]].
{{PIotG}}
{{clean}}
{{infobox game
|image=
|size=200px
|genre=Strategic combat
|platforms=[[Wii]], [[3DS]], [[PikWii]]
|media=Unknown
|rating=E10+ with comic mischief, and mild violence
|publisher=Pikmin Fanon
|release dates=
|prequel=
|sequel=
|creator=[[User:Peach Bulborb|Peach Bulborb]]
|collaborators=
}}


== Plot ==
This is a game that would be released for the Wii, along with an edition for Nintendo DS (graphics complications caused a later move to the 3DS platform) and the [[PikWii]].
{{Spoiler}}
Shortly after the events in [[Pikmin 2]], [[Olimar]], [[Louie]], and the [[president]] of [[Hocotate Freight]] are in a meeting concerning how rich they are, and where the company would need to touch up, and use the money in that area. Louie suggests that they make it a mega-sized kitchen, complete with the flamethrower that the [[Titan Dweevil]] had. Suddenly, the president's phone begins to ring. He picks it up, says hello, and listens to whomever is on the line. He listens for about five seconds before he pales and faints. Olimar looks at Louie, who shrugs back, and then they pick up the phone. A voice on the other end announces, "it appears we have miscalculated your pay. You actually owed us closer to 100,000,000 pokos. Get it soon or we will shut down your little freight company for good." Upon hearing this news, Olimar faints too, leaving Louie holding the phone. Louie looks at it for a few moments, and then sticks his tongue out. He then hangs up, and walks off. Louie comes back with a glass of ice water. He then slips an ice cube down Olimar's suit, and then does the same to the president. Olimar wakes up, but the president remains un-conscious. Louie tries again. Nothing. He gets rather angry, and stalks off. A few moments later he comes back toting a giant hose. He then sprays it full power in the President's face. The President then finally wakes up.
A few moments later Louie and Olimar blast off in The Ship, ready to collect all the remaining treasure  on the planet.


To see the next part of the plot, visit the [[Site of Redemption]].
==Plot==
{{spoiler}}
Shortly after the events in {{p2}}, [[Captain Olimar|Olimar]], [[Louie]], and [[the President]] of [[Hocotate Freight]] are in a meeting concerning how rich they are, and where the company would need to touch up, and use the money in that area. Louie suggests that they make it a mega-sized kitchen, complete with the flamethrower that the [[Titan Dweevil]] had. Suddenly, the president's phone begins to ring. He picks it up, says hello, and listens to whoever is on the line. He listens for about five seconds before he pales and faints. Olimar looks at Louie, who shrugs back, and then they pick up the phone. A voice on the other end announces, "it appears we have miscalculated your pay. You actually owed us closer to {{pokos|100,000,000}}. Get it soon or we will shut down your little freight company for good." Upon hearing this news, Olimar faints too, leaving Louie holding the phone. Louie looks at it for a few moments and then sticks his tongue out. He then hangs up and walks off.  


{{Endspoiler}}
Louie comes back with a glass of ice water. He then slips an ice cube down Olimar's suit and then does the same to the President. Olimar wakes up, but the president remains unconscious. Louie tries again. Nothing. He gets rather angry and stalks off. A few moments later he comes back toting a giant hose. He then sprays it full power in the President's face. The President then finally wakes up.


== Gameplay ==
A few moments later Louie and Olimar blast off in The Ship, ready to collect all the remaining treasure on the planet.
This is played the same way one would play [[Pikmin 2]], only now there is one new thing. After collecting an upgrade, the character will now have the ability to jump with the Z button. Besides this, all of the controls are the same as in [[Pikmin 2]]


You collect treasure, and the amount the treasure is worth will be chipped off your debt. It is worth noting that the [[Poko]]s collected in Pikmin 2 will not count, you start at the debt of 100,000,000 Pokos.
To see the next part of the plot, visit the [[Site of Redemption]].
 
{{endspoiler}}
==Similarities to [[Pikmin]] and [[Pikmin 2]]==
 
=== Pikmin 1 ===
 
- [[Bomb-rock]]s can be carried by [[Pikmin]] (however, [[Orange Pikmin]] are the ones to carry the bomb rocks, not yellow pikmin]])
 
- [[Emperor Bulblax]]es are the same size in this game as they are in the first Pikmin game
 
 
=== Pikmin 2 ===
 
- There are also [[Bomb-rock]]s in the size of the kind that appears in [[Pikmin 2]] (these kinds can't be picked up
 
- All recurring [[Pikmin]] have the same stats, strength, etc. that they have in [[Pikmin 2]]
 
- There is no limit to how many days you spend exploring
 
- Controls are the same as in Pikmin 2
 
=== New Hazards ==
 
- [[Acid]]


- [[Crystal]]/glass
==Gameplay==
This is played the same way one would play ''Pikmin 2'', only now there is one new thing. After collecting an upgrade, the character will now have the ability to jump.


== Pikmin ==
The player collects [[treasure]], and the amount the treasure is worth will be chipped off your debt. It is worth noting that the [[Poko]]s collected in ''Pikmin 2'' will not count, you start at the debt of {{pokos|100,000,000}}.
[[Blue Pikmin]]= immune to water, can throw other pikmin out of water


[[Red Pikmin]]= immune to fire, slightly higher attack
===Gamecube Controls===
*A button: Throw pikmin
*B button: Whistle
*Y button: Switch captain
*X button: Dismiss Pikmin
*Z button: Captain jumps (requires upgrade)
*R and L buttons: Zoom
*Start Button: Pause game
*Control stick: Steer character
*C stick: Direct [[Pikmin]]


[[Yellow Pikmin]]= immune to electricity, can fly higher when thrown
===Nintendo 3DS Controls===
*A button: Throw Pikmin
*B button: Whistle
*Y button: Switch Captain
*X button: Dismiss pikmin
*R button: Zoom
*L button: Jump
*Start button: Pause Game
*Control stick: Steer character
*D pad: Direct pikmin


[[White Pikmin]]= immune to poison, can see objects underground, poisonous
===[[PikWii]] Controls===
to enemies
*A button: Throw Pikmin
*B button: Whistle
*1 button: Switch captain
*Z button: Jump (requires upgrade)
*C button: Dismiss Pikmin
*D pad: Direct pikmin
*Wii remote movement: Aim target


[[Purple Pikmin]]= Weigh ten times more than normal pikmin, ten times stronger
==Similarities to ''Pikmin'' and ''Pikmin 2''==
===''Pikmin''===
*[[Bomb rock]]s can be carried by [[Pikmin family|Pikmin]] (however, [[Orange Pikmin (explosion-resistant)|Orange Pikmin]] are the ones to carry the bomb rocks, not [[Yellow Pikmin]]).
*[[Emperor Bulblax]]es are the same size in this game as they are in the first Pikmin game.


[[Green pikmin]]= immune to acid, slightly painful to enemies if stepped on, or rolled over
===''Pikmin 2''===
*There are also [[bomb rock]]s in the size of the kind that appears in ''Pikmin 2'' (these kinds can not be picked up)
*All recurring [[Pikmin family|Pikmin]] have the same stats, strength, etc. that they have in ''Pikmin 2''.
*There is no limit to how many days you spend exploring.
*Controls are the same as in ''Pikmin 2''.


[[Orange Pikmin]]= immune to explosions due to shell, will pull one non-orange pikmin to save it from explosion, can carry mini bomb rocks.
==New Hazards==
*[[Acid]]
*[[Crystal]]/glass


[[Rock Pikmin]] = Unable to grip onto enemies, but instead rams them repeatedly. No known immunities, but is the only one that can break crystal.
==Pikmin==
*[[Blue Pikmin]]: immune to water, can throw other Pikmin out of water
*[[Red Pikmin]]: immune to fire, slightly higher attack
*[[Yellow Pikmin]]: immune to electricity, can fly higher when thrown
*[[White Pikmin]]: immune to poison, can see objects underground, poisonous to enemies
*[[Purple Pikmin]]: Weigh ten times more than normal Pikmin, ten times stronger
*[[Green Pikmin]]: immune to acid, slightly painful to enemies if stepped on, or rolled over
*[[Orange Pikmin]]: immune to explosions due to shell, will pull one non-Orange Pikmin to save it from an explosion, can carry mini bomb rocks.


== Areas ==
==Areas==
*[[Site of Redemption]]
*[[Site of Redemption]]
*[[Forgotten Sandland]]
*[[Forgotten Sandland]]
*[[Green Fields]]
*[[Green Fields]]
*[[Paved Plain]]
*[[Paved Plain]]
*[[Winded Canyon]]
*[[Treasure Land]]
*[[Treasure Land]]
*Final level: [[Queen's Statue]]
*Final level: [[Queen's Statue]]


== Captains ==
==Captains==
*[[Olimar]]
*[[Olimar]]
*[[Louie]]
*[[Louie]]
*[[President of Hocotate Freight]]


see also:
==See also==
[[list of Pikmin: Invasion of the Giants enemies]]
*[[Pikmin: Invasion of the Giants/Piklopedia]]
*[[Pikmin: Invasion of the Giants/Treasure Hoard]]
*[[Pikmin: Invasion of the Giants/Unused content]]


[[Pikmin: Invasion of the Giants treasure hoard]]
{{navboxes|
{{games}}
}}

Latest revision as of 13:26, 29 March 2023

Nuvola warning.png
Giants are invading!
This article or section presents information pertaining to Pikmin: Invasion of the Giants, a fanon game created by Peach Bulborb.
Nuvola warning.png
This article or section needs to be cleaned up, either its format or general style.
Pikmin: Invasion of the Giants
Rating E10+ with comic mischief, and mild violence
Genre Strategic combat
Platforms Wii, 3DS, PikWii
Media Unknown
Publisher Pikmin Fanon
Creator Peach Bulborb

This is a game that would be released for the Wii, along with an edition for Nintendo DS (graphics complications caused a later move to the 3DS platform) and the PikWii.

Plot

Shortly after the events in Pikmin 2, Olimar, Louie, and the President of Hocotate Freight are in a meeting concerning how rich they are, and where the company would need to touch up, and use the money in that area. Louie suggests that they make it a mega-sized kitchen, complete with the flamethrower that the Titan Dweevil had. Suddenly, the president's phone begins to ring. He picks it up, says hello, and listens to whoever is on the line. He listens for about five seconds before he pales and faints. Olimar looks at Louie, who shrugs back, and then they pick up the phone. A voice on the other end announces, "it appears we have miscalculated your pay. You actually owed us closer to P2 Poko icon.png × 100,000,000. Get it soon or we will shut down your little freight company for good." Upon hearing this news, Olimar faints too, leaving Louie holding the phone. Louie looks at it for a few moments and then sticks his tongue out. He then hangs up and walks off.

Louie comes back with a glass of ice water. He then slips an ice cube down Olimar's suit and then does the same to the President. Olimar wakes up, but the president remains unconscious. Louie tries again. Nothing. He gets rather angry and stalks off. A few moments later he comes back toting a giant hose. He then sprays it full power in the President's face. The President then finally wakes up.

A few moments later Louie and Olimar blast off in The Ship, ready to collect all the remaining treasure on the planet.

To see the next part of the plot, visit the Site of Redemption.

Gameplay

This is played the same way one would play Pikmin 2, only now there is one new thing. After collecting an upgrade, the character will now have the ability to jump.

The player collects treasure, and the amount the treasure is worth will be chipped off your debt. It is worth noting that the Pokos collected in Pikmin 2 will not count, you start at the debt of P2 Poko icon.png × 100,000,000.

Gamecube Controls

  • A button: Throw pikmin
  • B button: Whistle
  • Y button: Switch captain
  • X button: Dismiss Pikmin
  • Z button: Captain jumps (requires upgrade)
  • R and L buttons: Zoom
  • Start Button: Pause game
  • Control stick: Steer character
  • C stick: Direct Pikmin

Nintendo 3DS Controls

  • A button: Throw Pikmin
  • B button: Whistle
  • Y button: Switch Captain
  • X button: Dismiss pikmin
  • R button: Zoom
  • L button: Jump
  • Start button: Pause Game
  • Control stick: Steer character
  • D pad: Direct pikmin

PikWii Controls

  • A button: Throw Pikmin
  • B button: Whistle
  • 1 button: Switch captain
  • Z button: Jump (requires upgrade)
  • C button: Dismiss Pikmin
  • D pad: Direct pikmin
  • Wii remote movement: Aim target

Similarities to Pikmin and Pikmin 2

Pikmin

Pikmin 2

  • There are also bomb rocks in the size of the kind that appears in Pikmin 2 (these kinds can not be picked up)
  • All recurring Pikmin have the same stats, strength, etc. that they have in Pikmin 2.
  • There is no limit to how many days you spend exploring.
  • Controls are the same as in Pikmin 2.

New Hazards

Pikmin

  • Blue Pikmin: immune to water, can throw other Pikmin out of water
  • Red Pikmin: immune to fire, slightly higher attack
  • Yellow Pikmin: immune to electricity, can fly higher when thrown
  • White Pikmin: immune to poison, can see objects underground, poisonous to enemies
  • Purple Pikmin: Weigh ten times more than normal Pikmin, ten times stronger
  • Green Pikmin: immune to acid, slightly painful to enemies if stepped on, or rolled over
  • Orange Pikmin: immune to explosions due to shell, will pull one non-Orange Pikmin to save it from an explosion, can carry mini bomb rocks.

Areas

Captains

See also