Pikmin: Colorful Journey: Difference between revisions

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Max finds a type of creature he calls Metallons, which have hundreds of subspecies and shed their shells to grow stronger ones, and these weak shells can be used for the project. Olimar finds a good area to fly to after using the radar and names it the Project Lands. He lands in the area Max calls the Open Woods, a large, open area in the trees. Olimar finds a [[Onion|Yellow Onion]], and [[Yellow Pikmin]] that spot Max and run to him. Max was surprised seeing the Pikmin in person, the Pikmin being curious about him. Olimar then walks up to Max and the Pikmin see him, jumping with happiness, and go behind Olimar, following the leader they trust and love. Olimar starts showing Max how to lead the Pikmin, and Max learns how to throw, whistle, and charge the Pikmin. Max then finds a shell of a Metallon, trying to pick it up but finding it is too heavy. Seeing this, the Pikmin pick it up and take it back to the ship. Olimar then sees how dark it got and he and Max get in the ship and go up to the atmosphere, the Onion following. Max studies the shell for hours before going to sleep.  
Max finds a type of creature he calls Metallons, which have hundreds of subspecies and shed their shells to grow stronger ones, and these weak shells can be used for the project. Olimar finds a good area to fly to after using the radar and names it the Project Lands. He lands in the area Max calls the Open Woods, a large, open area in the trees. Olimar finds a [[Onion|Yellow Onion]], and [[Yellow Pikmin]] that spot Max and run to him. Max was surprised seeing the Pikmin in person, the Pikmin being curious about him. Olimar then walks up to Max and the Pikmin see him, jumping with happiness, and go behind Olimar, following the leader they trust and love. Olimar starts showing Max how to lead the Pikmin, and Max learns how to throw, whistle, and charge the Pikmin. Max then finds a shell of a Metallon, trying to pick it up but finding it is too heavy. Seeing this, the Pikmin pick it up and take it back to the ship. Olimar then sees how dark it got and he and Max get in the ship and go up to the atmosphere, the Onion following. Max studies the shell for hours before going to sleep.  


The next day, Olimar and Max go back to the Open Woods and explore further, Max finding a [[cave]].
The next day, Olimar and Max go back to the Open Woods and explore further. Max finds a [[cave]] that Olimar calls the Forest Den, and they find that it's filled with shells and dangerous creatures.
 
On the third day, Olimar and Max go to a new area. Max calls it the Pond Meadow, and they find the [[Onion|Bomb Onion]], and [[Boom Pikmin|Bomb Pikmin]], which can hold [[bomb rock]]s and destroy [[reinforced gate]]s. Olimar then finds a new cave he calls the Puddle Pit.  


=Content=
=Content=
==Game modes==
*'''Story Mode'''
*'''Challenge Mode'''
==Pikmin==
==Pikmin==
;Main types
;Main types
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==Areas==
==Areas==
*[[Open Woods]]
*[[Open Woods]]
*[[Pond Meadow]]
*Mossy Forest
*Forest Nest
*Frosty Peaks
*Giant's Path
==Piklopedia==
{{see|Pikmin: Colorful Journey/Piklopedia}}


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Latest revision as of 22:49, 20 April 2024

Pikmin: Colorful Journey
This article or section presents information pertaining to Pikmin: Colorful Journey, a fanon game created by EpicBreadbug.
Pikmin: Colorful Journey
Rating E10+
Genre Real-time strategy, puzzle
Platforms Unknown
Media N/A
Publisher Breadbug Games
Prequel Pikmin 3
Creator EpicBreadbug

Pikmin: Colorful Journey is a fanon game made by EpicBreadbug.

Story

Prologue

Captain Olimar's son, Maxwell, wants to go to PNF-404 for his 8th-grade school project. He tells his father that he wants to study creatures on the planet to surprise the teacher and get the gold award in his creature study class, which Max signed up for. Olimar does not want him to go alone to the planet, as it is very dangerous, so he goes with him to study the creatures.

Plot

Max finds a type of creature he calls Metallons, which have hundreds of subspecies and shed their shells to grow stronger ones, and these weak shells can be used for the project. Olimar finds a good area to fly to after using the radar and names it the Project Lands. He lands in the area Max calls the Open Woods, a large, open area in the trees. Olimar finds a Yellow Onion, and Yellow Pikmin that spot Max and run to him. Max was surprised seeing the Pikmin in person, the Pikmin being curious about him. Olimar then walks up to Max and the Pikmin see him, jumping with happiness, and go behind Olimar, following the leader they trust and love. Olimar starts showing Max how to lead the Pikmin, and Max learns how to throw, whistle, and charge the Pikmin. Max then finds a shell of a Metallon, trying to pick it up but finding it is too heavy. Seeing this, the Pikmin pick it up and take it back to the ship. Olimar then sees how dark it got and he and Max get in the ship and go up to the atmosphere, the Onion following. Max studies the shell for hours before going to sleep.

The next day, Olimar and Max go back to the Open Woods and explore further. Max finds a cave that Olimar calls the Forest Den, and they find that it's filled with shells and dangerous creatures.

On the third day, Olimar and Max go to a new area. Max calls it the Pond Meadow, and they find the Bomb Onion, and Bomb Pikmin, which can hold bomb rocks and destroy reinforced gates. Olimar then finds a new cave he calls the Puddle Pit.

Content

Game modes

  • Story Mode
  • Challenge Mode

Pikmin

Main types
Other types

Areas

Piklopedia

See: Pikmin: Colorful Journey/Piklopedia