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Pikmin: Return to the Distant Planet is a game by  [http://www.pikminfanon.com/User:Neocraftz1553 Neocraftz1553] in which Olimars son, Sagittarius, is on a vacation in space flying in his ship: the S.S. Dolphin 2.0. In a strange twist, history repeats itself and his ship is struck by a meteor, shattering his ship into 50 parts and sending them hurtling to the Distant Planet.
'''''Pikmin: Return to the Distant Planet''''' is a ''Pikmin'' fangame created for the {{c|Nintendo Switch}}.


==Gameplay and Mechanics==
Additions new to the series include three new Pikmin types, unique leader abilities, changing seasons, and a weather/temperature mechanic. Chronologically, it takes place sometime after {{p3}}.
 
Pikmin: Return to the Distant Planet introduces and brings back many mechanics from the past 3 games including:
*Using Sprays
*Bomb-Rocks
*Hazards
*Weather Hazards
...and much more!
 
-Days-
Days are much like they were in the other 3 games, but the sun will move realistically along with the timer, casting shadows and such as the day progresses. There will also be a random weather hazard present in a day(see percentage below).The Hazards are as follows:
*Sunny: Normal Day
*Cloudy: Darker Day. Will also increase percentage of rainy the next day in the same area by 20%.
*Heatwave: The area's temperature will be 25°F hotter and most water sources(puddles, lakes, etc.) will evaporate.
*Flash Freeze: The area's temperature will be 20°F colder and all water sources will freeze.
*Rainy: It will rain, making most water sources overflow and one area completely flooded, save for the landing site. It will decrease the next days chance of rainy/Lightning by 30% in the same area.
*Lightning: Rainy, so most water sources will overflow. Lightning will also strike randomly around the area.
*Twister: The area will be unexplorable. Will look like a hurricane in the area selection map.
 
Gameplay stays much the same and is like the other 3 games, but is mostly like the first game in that you collect ship parts to repair your damaged ship. The only difference is that there are 2 maps, with 5 areas in the first and 4 areas in the second.
Controls:
-Controls needed-
 
==Ratings==
Currently, this game has not been rated due to it not being complete...


==Plot==
==Plot==
Olimar's Son, Sagittarius, is seen sailing through space. Suddenly a meteor strikes him out of outer space, sending him and his shattered ship hurtling towards the Distant Planet.
''Coming soon...''


After the intro, a short 'cutscene' plays(Much like in pikmin 1, but with the background tinted green) where Sagittarius states his name and where he is from. He then states that unfortunately for him, his Dolphin 2.0, a gift from his father, has shattered into 50 pieces. What's worse, his computer says the planets oxegen levels are dangerously high, and that his life support systems can only function for 50 days before they cease to function. The player is then allowed to look around.
==Gameplay and Mechanics==


==Areas==
===???===
*First map:
''Coming soon...''


*The Crash Site
===Seasons===
Very much like the Impact Site in Pikmin 1, but it has some new features such as 2 Pearly ClamClamps instead of three on the beach like area.
Seasons in Pikmin: Return to the Distant Planet change after some time. The season each area starts with, meaning the season each area has on day 1, is listed on its page. After 30 days, each area's season rotates, in order, from Winter, to Spring, to Summer, to Fall, and back again to Winter. Different seasons attract different weather conditions and enemies, giving each area 4 unique looks. Area geometry is affected by seasons, blocking and opening new shortcuts and areas with each passing season.


*The Bush Forest
===Temperature===
A remake of the Forest of Hope in Pikmin 1, and has a variety of plant life as well as enemies to fight.
Temperature in areas fluctuates depending on the time of day, the current weather condition, the season and the area. For example, a sunny day in the Abandoned Oasis will have a temperature high enough to kill Pikmin after a while, however, a sunny day in the Glacial Bay will have a temperature low enough to freeze Pikmin.


*The Forested Cave
===Camera===
Another remake, this time of the Forest navel in Pikmin 1
''Coming soon...''


*Abandoned Oasis
=Contents=
A desert area with an Oasis near the landing site. It has a Large cave with acid puddles and fire geysers.
==Characters==
*[[Captain Olimar]]
*[[Olimar's son|Sagittarius]]
*[[Alph]]


*The Distant Mountain
==Areas==
This area is like the final trail in which it has all the hazards of the first map.
*'''[[Serene Terrace]]''': A calm meadow with plenty of open spaces, a cave, and a beach. The starting season in this area is Spring.
*'''[[Thicketed Cove]]''': A large cave-like area with a lot of unique vegetation, a small lake, and plenty of [[fire]] elements scattered around. The starting season in this area is Spring.
*'''[[Abandoned Oasis]]''': A big open-ended desert area that introduces the player to [[temperature]] hazards. The starting season in this area is Summer.
*'''[[Stagnant Sea]]''': An ocean-like area with a large open water section and a more maze-like ground section. The starting season in this area is Summer.
*'''[[Glacial Bay]]''': A cold area with open snow areas, [[cave]]s with fire and [[electricity|electrical]] elements and landmasses split apart by rivers and ice flows. The starting season in this area is Winter.
*'''[[Verdant Woods]]''': A lush green jungle area with tight corridors separating both large and small areas. The starting season in this area is Summer.
*'''[[Giant's Workshop]]''': A mechanical factory area with a focus on verticality and puzzles. Many electrical and [[poison]] hazards are located here. This area does not have seasons.


*Second map:
==Pikmin==
 
*'''{{linkcolor|#b70000|Red Pikmin}}''': Resistant to fire and intense heat, slightly higher attack damage than average.
*Stagnant Sea
*'''{{linkcolor|#e2d000|Yellow Pikmin}}''': Resistant and conductive to electricity and can be thrown higher than other Pikmin.
This area is a huge water area with an Island in the middle(Landing site) and a beach towards the north of the map.
*'''{{linkcolor|#0023a3|Blue Pikmin}}''': Amphibious and can save drowning Pikmin.
 
*'''{{linkcolor|#aaa|White Pikmin}}''': Small and fast, resistant to toxins. Weaker than most other Pikmin. Can see buried things underground.
*Glacier Bay
*'''{{linkcolor|#9b00ef|Purple Pikmin}}''': Big and slow, high attack damage, slow attack speed, resistant to intimidation. Has a carrying strength of 10.
An Area with lots of ice. It has many varients of enemies that use ic-based attacks. Has a medium pool of water towards the south of the map.
*'''{{linkcolor|#00addd|Cyan Pikmin}}''':  A bit smaller than your average Pikmin, these Pikmin are resistant to frost and extreme cold. They are the only type of Pikmin to be able to wield endothermic bomb rocks.
*'''{{linkcolor|#219100|Green Pikmin (acid-resistant)|Green Pikmin}}''': Resistant to acids, oils, and tar. Slightly higher attack damage than average, more likely to make enemies shake them off due to their irritating stem.
*'''{{linkcolor|#00ffa1|Mushroom Pikmin}}''': Lights up a small area around them and are resistant to spores.


*Magma Sea
==Enemies==
An area that has lava everywhere, and you land on rock in the middle of the map.
{{see|Pikmin: Return to the Distant Planet/Piklopedia}}


*Mount Fire
{{navboxes|
A Volcanoe area that has all the hazards of the game and has a the final boss fight in a huge arena that is surrounded by lava.
{{games}}
 
}}
==Pikmin==
*Red Pikmin
*Yellow Pikmin
*Blue Pikmin
*[http://www.pikminfanon.com/Cyan_Pikmin Cyan Pikmin]
*Green Pikmin
*[http://www.pikminfanon.com/Rock_Pikmin Rock Pikmin]
*[http://www.pikminfanon.com/Mushroom_Pikmin Mushroom Pikmin]


==Piklopedia==
[[Category:Games]]
[http://www.pikminfanon.com/PRDP_Piklopedia PRDP Piklopedia]
[[Category:Non-Canon_Games]]

Latest revision as of 17:30, 22 December 2023

Pikmin: Return to the Distant Planet
This article or section presents information pertaining to Pikmin: Return to the Distant Planet, a fanon game created by Neocraftz1553.
This article or section needs to be cleaned up, either its format or general style.

Pikmin: Return to the Distant Planet is a Pikmin fangame created for the Nintendo Switch.

Additions new to the series include three new Pikmin types, unique leader abilities, changing seasons, and a weather/temperature mechanic. Chronologically, it takes place sometime after Pikmin 3.

Plot

Coming soon...

Gameplay and Mechanics

???

Coming soon...

Seasons

Seasons in Pikmin: Return to the Distant Planet change after some time. The season each area starts with, meaning the season each area has on day 1, is listed on its page. After 30 days, each area's season rotates, in order, from Winter, to Spring, to Summer, to Fall, and back again to Winter. Different seasons attract different weather conditions and enemies, giving each area 4 unique looks. Area geometry is affected by seasons, blocking and opening new shortcuts and areas with each passing season.

Temperature

Temperature in areas fluctuates depending on the time of day, the current weather condition, the season and the area. For example, a sunny day in the Abandoned Oasis will have a temperature high enough to kill Pikmin after a while, however, a sunny day in the Glacial Bay will have a temperature low enough to freeze Pikmin.

Camera

Coming soon...

Contents

Characters

Areas

  • Serene Terrace: A calm meadow with plenty of open spaces, a cave, and a beach. The starting season in this area is Spring.
  • Thicketed Cove: A large cave-like area with a lot of unique vegetation, a small lake, and plenty of fire elements scattered around. The starting season in this area is Spring.
  • Abandoned Oasis: A big open-ended desert area that introduces the player to temperature hazards. The starting season in this area is Summer.
  • Stagnant Sea: An ocean-like area with a large open water section and a more maze-like ground section. The starting season in this area is Summer.
  • Glacial Bay: A cold area with open snow areas, caves with fire and electrical elements and landmasses split apart by rivers and ice flows. The starting season in this area is Winter.
  • Verdant Woods: A lush green jungle area with tight corridors separating both large and small areas. The starting season in this area is Summer.
  • Giant's Workshop: A mechanical factory area with a focus on verticality and puzzles. Many electrical and poison hazards are located here. This area does not have seasons.

Pikmin

  • Red Pikmin: Resistant to fire and intense heat, slightly higher attack damage than average.
  • Yellow Pikmin: Resistant and conductive to electricity and can be thrown higher than other Pikmin.
  • Blue Pikmin: Amphibious and can save drowning Pikmin.
  • White Pikmin: Small and fast, resistant to toxins. Weaker than most other Pikmin. Can see buried things underground.
  • Purple Pikmin: Big and slow, high attack damage, slow attack speed, resistant to intimidation. Has a carrying strength of 10.
  • Cyan Pikmin: A bit smaller than your average Pikmin, these Pikmin are resistant to frost and extreme cold. They are the only type of Pikmin to be able to wield endothermic bomb rocks.
  • Green Pikmin: Resistant to acids, oils, and tar. Slightly higher attack damage than average, more likely to make enemies shake them off due to their irritating stem.
  • Mushroom Pikmin: Lights up a small area around them and are resistant to spores.

Enemies

See: Pikmin: Return to the Distant Planet/Piklopedia