Pikmin Odyssey (Ipoptart23 version): Difference between revisions

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At the start of the game, Captain Olimar crash lands once again on PNF-404, trying to find Louie after he went missing after his last adventure in {{p3}}. While in search of his {{c|Main Engine|engine}}, he comes across a horrible sight... a [[Dwarf Red Bulborb|Dwarf Bulborb]] has made it to the [[Onion|Red Onion]] before he could, and is feasting on it. After finding some [[Red Pikmin]] in a cave, he manages to take his engine back to the S.S. Dolphin. He lands at a large clearing, where he meets [[Dean]].
At the start of the game, Captain Olimar crash lands once again on PNF-404, trying to find Louie after he went missing after his last adventure in {{p3}}. While in search of his {{c|Main Engine|engine}}, he comes across a horrible sight... a [[Dwarf Red Bulborb|Dwarf Bulborb]] has made it to the [[Onion|Red Onion]] before he could, and is feasting on it. After finding some [[Red Pikmin]] in a cave, he manages to take his engine back to the S.S. Dolphin. He lands at a large clearing, where he meets [[Dean]].


[[Dean]] greets Olimar,  
 
[[Dean]] introduces himself, and says that he has been sent to this planet to reactivate the SPERO probes in order to supply Koppai with a constant supply of fruit for juicing. However, he states that he needs help and orders you to get the [[Interstellar Radio]], so you can call the S.S Drake over and have [[Alph]] help him reactivate them.
 
 
With the SPERO probes reactivated, the game opens up to the player. They can discover Pikmin in any order they want, rescue as many Castaways as they need to and tackle as many caves as they want. After Olimar gathers all of his ship parts, [[Dean]] states that he has found a signal coming from the [[Formidable Oak (Pikmin Odyssey)|Formidable Oak]] and states that they should investigate it. In the Formidable Oak, [[Dean]] manages to tell Olimar that he saw the [[Plasm Wraith]] with Louie before he is captured by the Plasm Wraith. After making it out of the Formidable Oak, Olimar fights the Plasm Wraith, who slinks away underground after being defeated. With [[Dean]] still being held captive by the Plasm Wraith, Olimar and Louie head down into a nearby cave to rescue him.
 
 
At the bottom of the cave, Olimar and Louie discover the Umibozu, a mysterious lifeform that was created by humans to try and create the perfect specimen. Unhappy with their decision to try and play god, the Umibozu turned on them and released radiation into the air, killing them all. It tells Olimar that it has been trying to capture him ever since he first landed on Earth, and once it has managed to capture Olimar, it will morph into him and fly back to Hocotate, where it will then wipe out the Hocotatians.
 
 
Olimar fights the Umibozu, but to no avail. Luckily, the Koppaites manage to make it down to them just in time, and Alph gives Olimar the [[Mega Whistle]], a giant stone whistle that, when blown, will summon every Pikmin on Earth to fight with him. He blows the whistle and defeats the Umibozu. After it melts away into nothing, Olimar and everyone else decide that even though the Umibozu has been defeated once and for all, they can't be certain that Earth is still safe, and they take a vow to not return. Everyone goes home and the game ends.


==Gameplay==
==Gameplay==
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===Caves===
===Caves===
*[[Re-emergence Cave]]
*[[Re-emergence Cave]]
*[[Iceblown Arena]]
*[[Submerged Kingdom]]
*[[Submerged Kingdom]]
*[[Final Stretch (Pikmin Odyssey (Ipoptart23 version))|Final Stretch]]
*[[Final Stretch (Pikmin Odyssey (Ipoptart23 version))|Final Stretch]]
*[[Hole of a Hundred Horrors]]
*[[Hole of a Hundred Horrors]]


==Encyclopedias==
== Difficulty Modifiers ==
Pikmin Odyssey does not have ordinary difficulty options. Instead, the player can make their own difficulty when they start a new save, choosing from several different modifiers to apply.
 
=== Full-Metal ===
In this modifier, all [[Crystal]] takes even more hits to destroy, and it also gains an opaque silver colour.
 
=== Repossesion ===
In this modifier, enemies will come back to life at night, being possessed by their vengeful ghosts.
 
=== Hazard a Guess ===
In this modifier, all hazards are twice as potent, making them kill Pikmin faster.
 
==Encyclopaedias==
;Piklopedia
;Piklopedia
{{see|Pikmin Odyssey (Ipoptart23 version)/Piklopedia}}
{{see|Pikmin Odyssey (Ipoptart23 version)/Piklopedia}}

Revision as of 11:54, 10 December 2023

Pikmin Odyssey (Ipoptart23 version)
This article or section presents information pertaining to Pikmin Odyssey (Ipoptart23 version), a fanon game created by Ipoptart23.
For other games of the same name, see Pikmin Odyssey.
Pikmin Odyssey
Rating 7
Genre Open World
Platforms Nintendo Switch
Media Game
Publisher Nintendo
Prequel Pikmin 3
Creator Ipoptart23

Pikmin Odyssey is an open-world Pikmin game that takes place in Pikmin 3's timeline. In this game, Captain Olimar crashes on PNF-404 once again in search of Louie. Olimar also had bought back his ship, the S.S. Dolphin, but had to put everything on the line financially to do so.

Plot

At the start of the game, Captain Olimar crash lands once again on PNF-404, trying to find Louie after he went missing after his last adventure in Pikmin 3. While in search of his engine, he comes across a horrible sight... a Dwarf Bulborb has made it to the Red Onion before he could, and is feasting on it. After finding some Red Pikmin in a cave, he manages to take his engine back to the S.S. Dolphin. He lands at a large clearing, where he meets Dean.


Dean introduces himself, and says that he has been sent to this planet to reactivate the SPERO probes in order to supply Koppai with a constant supply of fruit for juicing. However, he states that he needs help and orders you to get the Interstellar Radio, so you can call the S.S Drake over and have Alph help him reactivate them.


With the SPERO probes reactivated, the game opens up to the player. They can discover Pikmin in any order they want, rescue as many Castaways as they need to and tackle as many caves as they want. After Olimar gathers all of his ship parts, Dean states that he has found a signal coming from the Formidable Oak and states that they should investigate it. In the Formidable Oak, Dean manages to tell Olimar that he saw the Plasm Wraith with Louie before he is captured by the Plasm Wraith. After making it out of the Formidable Oak, Olimar fights the Plasm Wraith, who slinks away underground after being defeated. With Dean still being held captive by the Plasm Wraith, Olimar and Louie head down into a nearby cave to rescue him.


At the bottom of the cave, Olimar and Louie discover the Umibozu, a mysterious lifeform that was created by humans to try and create the perfect specimen. Unhappy with their decision to try and play god, the Umibozu turned on them and released radiation into the air, killing them all. It tells Olimar that it has been trying to capture him ever since he first landed on Earth, and once it has managed to capture Olimar, it will morph into him and fly back to Hocotate, where it will then wipe out the Hocotatians.


Olimar fights the Umibozu, but to no avail. Luckily, the Koppaites manage to make it down to them just in time, and Alph gives Olimar the Mega Whistle, a giant stone whistle that, when blown, will summon every Pikmin on Earth to fight with him. He blows the whistle and defeats the Umibozu. After it melts away into nothing, Olimar and everyone else decide that even though the Umibozu has been defeated once and for all, they can't be certain that Earth is still safe, and they take a vow to not return. Everyone goes home and the game ends.

Gameplay

Because of the grand scope of the game's world, Olimar can now ride in the S.S. Dolphin to get around quickly. With other ship parts, Olimar can also access new functions of the Dolphin, such as an Ejector Seat or using the Nova Blaster while flying to fight airborne enemies.

Content

Locations

Areas

Caves

Difficulty Modifiers

Pikmin Odyssey does not have ordinary difficulty options. Instead, the player can make their own difficulty when they start a new save, choosing from several different modifiers to apply.

Full-Metal

In this modifier, all Crystal takes even more hits to destroy, and it also gains an opaque silver colour.

Repossesion

In this modifier, enemies will come back to life at night, being possessed by their vengeful ghosts.

Hazard a Guess

In this modifier, all hazards are twice as potent, making them kill Pikmin faster.

Encyclopaedias

Piklopedia
See: Pikmin Odyssey (Ipoptart23 version)/Piklopedia
Treasure Log
See: Pikmin Odyssey (Ipoptart23 version)/Treasure Log