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''Pikmin: Return'' is a game by [[User:Neocraftz1553|Neocraftz1553]], but not much is known about it currently besides the fact that it is being worked on and a few other facts:
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{{media|Pikmin: Return|Neocraftz1553}}
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'''''Pikmin: Return''''' is a game by [[User:Neocraftz1553|Neocraftz1553]], but not much is known about it currently besides the fact that it is being worked on and a few other facts:
*Graphics are improved
*Graphics are improved
*100+ new enemies are added along with most of the past enemies
*100+ new enemies are added along with most of the past enemies
*more mechanics are introduced
*more mechanics are introduced
So far we have this:


==Pikmin: Return==
==Pikmin: Return==
 
Pikmin: Return is a game by [[User:Neocraftz1553|Neocraftz1553]] in which the player has the choice to do a multitude of tasks to repay a debt. The areas are bigger than the areas in Pikmin 3, and you are able to choose between 3 landing sites in each area. The game is expected to release sometime around {{date|26|December|2016}}, or later.
Pikmin: Return is a game by [[User:Neocraftz1553|Neocraftz1553]] in which the player has the choice to due a multitude of tasks to repay a debt. The areas are bigger than the areas in Pikmin 3, and you are able to choose between 3 landing sites on each area. The game is expected to release sometime around December 26, 2016 or later.


==Gameplay and Mechanics==
==Gameplay and Mechanics==
 
The gameplay stays mostly the same as all Pikmin games, with the captain controlling a squad of Pikmin to do many tasks. Graphics are better, improving from those of Pikmin 3. Players are able to choose from 3 landing sites in each area. Players will be able to gain advantages against enemies in many ways such as:
The gameplay stays mostly the same as all pikmin games, with the captain controlling a squad of pikmin to do many tasks. Graphics are better, improving from those of Pikmin 3. Players are able to choose from 3 landing sites in each area. Players will be able to gain advantages against enemies in many ways such as:


*'''Toppling'''
*'''Toppling'''
 
In Pikmin: Return, Enemies can be toppled by having enough Pikmin on them and/or by colliding with [[Rock Pikmin]]. [[Purple Pikmin]] can be used to topple most large enemies, and can be used to force Sheargrubs out of the ground. An advantage to toppling is that the enemy is defenseless for a few seconds.
In Pikmin: Return, Enemies can be toppled by having enough Pikmin on them and/or by colliding with Rock Pikmin. [[Purple Pikmin]] can be used to topple most large enemies, and can be used to force Sheargrubs out of the ground. An advantage to toppling is that the enemy is defenseless for a few seconds.
 


===Enemies===
===Enemies===
Enemies in Pikmin: Return have better graphics than those from previous titles. They react to changes in the environment, retreating into caves when it rains and going near water sources during heat waves. They will also respond to different flora. You will be able to see different enemies in the Piklopedia and will be able to decorate their Piklopedia areas in the following ways: changing the terrain by altering its shape/material, adding flora, and even adding more enemies, although you will need to capture them.


Enemies in Pikmin: Return have better graphics than those from previous titles. They react to changes in the enviroment, retreating into caves when it rains and going near water sources during heatwaves. They will also respond to different flora. You will be able to see different enemies in the Piklopedia, and will be able to decorate their Piklopedia areas in the following ways: changing the terrain by altering its shape/material, adding flora, and even adding more enemies, although you will need to capture them.
==Gallery==
 
<gallery>
For more info, check Pikmin: Return's [[Pikmin: Returns/Piklopedia|Piklopedia]].
Tropical Forest.png|The Tropical Forest.
Twilight Forest.png|The Twilight Forest.
PR Neocraftz1553 Carrying at sunset.png|[[Pikmin family|Pikmin]] carrying various items during [[sunset]].
</gallery>


===Areas===
{{navboxes|
*None yet
{{games}}
}}


[[Category:Pikmin: Return]]
[[Category:Games]]
[[Category:Fanon games]]

Latest revision as of 17:27, 22 December 2023

Pikmin: Return
This article or section presents information pertaining to Pikmin: Return, a fanon game created by Neocraftz1553.
This article or section needs to be cleaned up, either its format or general style.

Pikmin: Return is a game by Neocraftz1553, but not much is known about it currently besides the fact that it is being worked on and a few other facts:

  • Graphics are improved
  • 100+ new enemies are added along with most of the past enemies
  • more mechanics are introduced

Pikmin: Return

Pikmin: Return is a game by Neocraftz1553 in which the player has the choice to do a multitude of tasks to repay a debt. The areas are bigger than the areas in Pikmin 3, and you are able to choose between 3 landing sites in each area. The game is expected to release sometime around December 26th, 2016, or later.

Gameplay and Mechanics

The gameplay stays mostly the same as all Pikmin games, with the captain controlling a squad of Pikmin to do many tasks. Graphics are better, improving from those of Pikmin 3. Players are able to choose from 3 landing sites in each area. Players will be able to gain advantages against enemies in many ways such as:

  • Toppling

In Pikmin: Return, Enemies can be toppled by having enough Pikmin on them and/or by colliding with Rock Pikmin. Purple Pikmin can be used to topple most large enemies, and can be used to force Sheargrubs out of the ground. An advantage to toppling is that the enemy is defenseless for a few seconds.

Enemies

Enemies in Pikmin: Return have better graphics than those from previous titles. They react to changes in the environment, retreating into caves when it rains and going near water sources during heat waves. They will also respond to different flora. You will be able to see different enemies in the Piklopedia and will be able to decorate their Piklopedia areas in the following ways: changing the terrain by altering its shape/material, adding flora, and even adding more enemies, although you will need to capture them.

Gallery