Green Pikmin (miscellaneous): Difference between revisions

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'''Green Pikmin''' appear in ''[[Back to Pikmin]]'' as one of the five encountered Pikmin types. They are experienced with surviving in the wild and so can survive if left behind after [[sunset]] due to their green skin pigmentating, which allows them to blend in with nature. Green Pikmin are also more effective against plant-based enemies such as the [[Creeping Chrysanthemum]] and are more effective when carrying natural [[treasure]]s such as the Science Project and Arboreal Frippery.
'''Green Pikmin''' appear in ''[[Back to Pikmin]]'' as one of the five encountered Pikmin types. They are experienced with surviving in the wild and so can survive if left behind after [[sunset]] due to their green skin pigmentating, which allows them to blend in with nature. Green Pikmin are also more effective against plant-based enemies such as the [[Creeping Chrysanthemum]] and are more effective when carrying natural [[treasure]]s such as the Science Project and Arboreal Frippery.
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==In ''One Pikmin''==
==In ''One Pikmin''==
{{see|One Pikmin}}
{{see|One Pikmin}}
A '''Green Pikmin''' appears as one of the main characters in ''[[One Pikmin]]''. He has no name so the player gets to name him. His special ability is spewing out [[acid]].
A '''Green Pikmin''' appears as one of the main characters in ''[[One Pikmin]]''. He has no name so the player gets to name him. His special ability is spewing out [[acid]].
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==In ''Pikmin 3: The Dweevil's Revenge''==
==In ''Pikmin 3: The Dweevil's Revenge''==
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'''Green Pikmin''' in ''[[Pikmin 3: The Dweevil's Revenge]]'' as an airborne Pikmin that has orange wings. They can help escort Pikmin over [[pit]]s and [[water]]. Green Pikmin can be thrown higher than [[Yellow Pikmin]] and are required to discover [[Brown Pikmin]] and find the succulent seed. Pikmin can be thrown into a [[Swamp Candypop Bud]] to receive up to five Green Pikmin before it withers away.
'''Green Pikmin''' in ''[[Pikmin 3: The Dweevil's Revenge]]'' as an airborne Pikmin that has orange wings. They can help escort Pikmin over [[pit]]s and [[water]]. Green Pikmin can be thrown higher than [[Yellow Pikmin]] and are required to discover [[Brown Pikmin]] and find the succulent seed. Pikmin can be thrown into a [[Swamp Candypop Bud]] to receive up to five Green Pikmin before it withers away.
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==In ''Pikmin 3: Parasite Epidemic''==
==In ''Pikmin 3: Parasite Epidemic''==
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'''Green Pikmin''', in ''[[Pikmin 3: Parasite Epidemic]]'', are the second Pikmin type to be discovered. They are found near the Radiactive Gorge. Green Pikmin possess a strong resistance to [[radiation]] and have small warts or bumps covering their faces due to radiation exposure. These warts can squirt out [[acid]], making Green Pikmin useful for melting objects.
'''Green Pikmin''', in ''[[Pikmin 3: Parasite Epidemic]]'', are the second Pikmin type to be discovered. They are found near the Radiactive Gorge. Green Pikmin possess a strong resistance to [[radiation]] and have small warts or bumps covering their faces due to radiation exposure. These warts can squirt out [[acid]], making Green Pikmin useful for melting objects.
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==In ''Pikmin 3: Return to the Pikmin Planet''==
==In ''Pikmin 3: Return to the Pikmin Planet''==
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In ''[[Pikmin 3: Return to the Pikmin Planet]]'', '''Green Pikmin''' are the third type of Pikmin that is discovered. They have below-average strength but can be thrown far. They are not blown away by [[wind]] and can get items from long gaps.
In ''[[Pikmin 3: Return to the Pikmin Planet]]'', '''Green Pikmin''' are the third type of Pikmin that is discovered. They have below-average strength but can be thrown far. They are not blown away by [[wind]] and can get items from long gaps.
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==In ''Pikmin 4: Chaos on the Planet''==
==In ''Pikmin 4: Chaos on the Planet''==
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In ''[[Pikmin 4: Chaos on the Planet]]'', '''Green Pikmin''' can be thrown farther than other Pikmin.
In ''[[Pikmin 4: Chaos on the Planet]]'', '''Green Pikmin''' can be thrown farther than other Pikmin.
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==In ''Pikmin 4: Dual Worlds''==
{{Pikmin 4: Dual Worlds}}
{{infobox Pikmin
|name=Green Pikmin
|image=
|size=
|icon=Dummy Pikmin icon.png
|resistance=[[Adhesive]], [[lubricant]]
|strength=Slightly below average
|digging=Average
|mobility=Slightly below average
|throw=Average (normal)<br>High (merged)
|carry=1 (normal)<br>2-150 (merged)
|candypop=[[Salem Candypop Bud]]
}}
 
'''Green Pikmin''' are made almost exclusively of sludgy algae that is [[Adhesive|sticky]] and somewhat amorphous. They have a brown leaf on their stem, but it can grow to become a wilted flower. They have yellowish eyes. Green Pikmin do minor damage and slow enemies down. When they exclusively are carrying something, they fuse together and their carrying capacity increases. By holding a single Green Pikmin, up to ten of them can be thrown at once due to them fusing. They are found first in the [[Onion|Green Onion]], which, like the Pikmin it houses, fuses with other Onions.
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==In ''Pikmin 4: The Search for Louie''==
==In ''Pikmin 4: The Search for Louie''==
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'''Green Pikmin''' in ''[[Pikmin 4: The Search for Louie]]'' have no resistances to any particular [[hazard]], but are exceptionally useful because of their tails, with which they can multitask or perform special tasks. With its tail, a Green Pikmin can carry a [[bomb rock]] while it uses its stem to dig. It can also use its tail to pull out certain objects from walls. Green Pikmin will attack enemies using their tails but will attack them with their stems if they are latched on.
'''Green Pikmin''' in ''[[Pikmin 4: The Search for Louie]]'' have no resistances to any particular [[hazard]], but are exceptionally useful because of their tails, with which they can multitask or perform special tasks. With its tail, a Green Pikmin can carry a [[bomb rock]] while it uses its stem to dig. It can also use its tail to pull out certain objects from walls. Green Pikmin will attack enemies using their tails but will attack them with their stems if they are latched on.
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==In ''Pikmin 4: The World to Free''==
==In ''Pikmin 4: The World to Free''==
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}}
}}


'''Green Pikmin''' in ''[[Pikmin 4: The World to Free]]'' are completely optional and have no impact on the game's story, but their discovery is a requirement in earning the best possible rank, which is S plus, after the game is beaten. Discovering them is recommended because they can destroy gates and build bridges at three times the pace of other Pikmin.


===Notes===
===Notes===
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====Captain Pikmin's notes====
====Captain Pikmin's notes====
:''"I wish my wife was by my side whenever these Pikmin give me such a death stare. She would easily slap them, but without her by my side maybe I should not dare. They are quite strong indeed. In fact, some are even stronger than me."''
:''"I wish my wife was by my side whenever these Pikmin give me such a death stare. She would easily slap them, but without her by my side maybe I should not dare. They are quite strong indeed. In fact, some are even stronger than me."''
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==In ''Pikmin 15: Thousands of Years Later''==
==In ''Pikmin 15: Thousands of Years Later''==
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In ''[[Pikmin 15: Thousands of Years Later]]'', '''Green Pikmin''' can fly using the leaf-like wings on their backs. They are found in Sunray Fields and are the seventh of ten discoverable Pikmin types. Although they have their own [[Onion]], up to five Green Pikmin can be made by throwing Pikmin into a [[Fern Candypop Bud]], the plant withering and dying after it spits out the fifth seed.
In ''[[Pikmin 15: Thousands of Years Later]]'', '''Green Pikmin''' can fly using the leaf-like wings on their backs. They are found in Sunray Fields and are the seventh of ten discoverable Pikmin types. Although they have their own [[Onion]], up to five Green Pikmin can be made by throwing Pikmin into a [[Fern Candypop Bud]], the plant withering and dying after it spits out the fifth seed.
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==In ''Pikmin Galaxy Adventure''==
==In ''Pikmin Galaxy Adventure''==
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In ''[[Pikmin Galaxy Adventure]]'', '''Green Pikmin''' are resistant to [[water]] and [[electricity]]. They each have a tail, with which they attack. Green Pikmin also have noses, much like [[Red Pikmin]].
In ''[[Pikmin Galaxy Adventure]]'', '''Green Pikmin''' are resistant to [[water]] and [[electricity]]. They each have a tail, with which they attack. Green Pikmin also have noses, much like [[Red Pikmin]].
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==In ''Pikmin: Dimensional Breach''==
==In ''Pikmin: Dimensional Breach''==
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In ''[[Pikmin: Dimensional Breach]]'', '''Green Pikmin''' are immune to [[radiation]]. If a Green Pikmin is eaten by [[Dwarf Red Bulborb|juvenile bulborb]], a green-colored fraction will appear above the creature, similar to the fraction displayed when an object is being carried. If the two numbers match, the juvenile bulborb will become a friendly [[Bulbmin]] of its corresponding type. Green Pikmin are discovered in the Tundra of Repose, in an arena to the north, guarded by an [[Armored Cannon Beetle]]. The creature must be defeated before the [[Onion|Green Onion]] can be freed and used.
In ''[[Pikmin: Dimensional Breach]]'', '''Green Pikmin''' are immune to [[radiation]]. If a Green Pikmin is eaten by [[Dwarf Red Bulborb|juvenile bulborb]], a green-colored fraction will appear above the creature, similar to the fraction displayed when an object is being carried. If the two numbers match, the juvenile bulborb will become a friendly [[Bulbmin]] of its corresponding type. Green Pikmin are discovered in the Tundra of Repose, in an arena to the north, guarded by an [[Armored Cannon Beetle]]. The creature must be defeated before the [[Onion|Green Onion]] can be freed and used.
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==In ''Pikmin: The Pollution''==
==In ''Pikmin: The Pollution''==
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In ''[[Pikmin: The Pollution]]'', '''Green Pikmin''' are one of three optional Pikmin types and can be the sixth discovered type if they are discovered as soon as possible. They are covered in small spikes, allowing them to deal more damage to enemies they hit. Green Pikmin are immune to mind control and control an enemy that killed them for the rest of the day. However, this does not affect bosses. Like other new Pikmin that [[Captain Olimar]] discovers, Green Pikmin have red buds and flowers.
In ''[[Pikmin: The Pollution]]'', '''Green Pikmin''' are one of three optional Pikmin types and can be the sixth discovered type if they are discovered as soon as possible. They are covered in small spikes, allowing them to deal more damage to enemies they hit. Green Pikmin are immune to mind control and control an enemy that killed them for the rest of the day. However, this does not affect bosses. Like other new Pikmin that [[Captain Olimar]] discovers, Green Pikmin have red buds and flowers.
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==In ''Pikmin: Rise of the Plantae''==
==In ''Pikmin: Rise of the Plantae''==
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In ''[[Pikmin: Rise of the Plantae]]'', '''Green Pikmin''' look like [[Purple Pikmin]] but are green and have a massive flower. They possess no immunities but their flower does give an advantage: their flower never wilts and if some Pikmin are mind-controlled, its pollen can counteract it and save affected Pikmin. Green Pikmin have their own [[Onion]]. Pikmin can be thrown into a [[Jade Candypop Bud]] to gain up to five Green Pikmin before it wilts and disappears.
In ''[[Pikmin: Rise of the Plantae]]'', '''Green Pikmin''' look like [[Purple Pikmin]] but are green and have a massive flower. They possess no immunities but their flower does give an advantage: their flower never wilts and if some Pikmin are mind-controlled, its pollen can counteract it and save affected Pikmin. Green Pikmin have their own [[Onion]]. Pikmin can be thrown into a [[Jade Candypop Bud]] to gain up to five Green Pikmin before it wilts and disappears.
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==In ''Pikmin: Treasure Trove''==
==In ''Pikmin: Treasure Trove''==
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'''Green Pikmin''' in ''[[Pikmin: Treasure Trove]]'' are resistant to toxins. Green Pikmin have an average attack strength, average speed, and average throwing height, and when eaten, a Green Pikmin will release toxins to harm the creature that ate it. They have a substance in their lungs that is similar to the substance in the lungs of a [[White Pikmin]]. This substance allows the Green Pikmin to inhale fumes without getting poisoned by them. White Pikmin have a strong resistance to [[poison]]ous gasses, and Green Pikmin have a strong resistance to toxins. Green Pikmin can go in poison gas but are very inefficient, but thrive in toxins. Likewise, White Pikmin can enter shallow toxins but are highly ineffective. Green Pikmin do possess gills, but they are made to filter toxins and not [[water]]. As a result, they will drown when exposed to water. Green Pikmin are stored inside the ship.
'''Green Pikmin''' in ''[[Pikmin: Treasure Trove]]'' are resistant to toxins. Green Pikmin have an average attack strength, average speed, and average throwing height, and when eaten, a Green Pikmin will release toxins to harm the creature that ate it. They have a substance in their lungs that is similar to the substance in the lungs of a [[White Pikmin]]. This substance allows the Green Pikmin to inhale fumes without getting poisoned by them. White Pikmin have a strong resistance to [[poison]]ous gasses, and Green Pikmin have a strong resistance to toxins. Green Pikmin can go in poison gas but are very inefficient, but thrive in toxins. Likewise, White Pikmin can enter shallow toxins but are highly ineffective. Green Pikmin do possess gills, but they are made to filter toxins and not [[water]]. As a result, they will drown when exposed to water. Green Pikmin are stored inside the ship.
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{{Pikmin: Dual Worlds}}
==In ''Pikmin: Dual Worlds''==
{{see|Pikmin: Dual Worlds}}
{{infobox Pikmin
|name=Green Pikmin
|image=
|size=
|icon=Dummy Pikmin icon.png
|resistance=Slippery surfaces, Sticky surfaces
|strength=slightly below average
|digging=Average
|mobility=skightly below average
|throw=Average normally, horizontally decent and like a track hammer when fused
|carry=1 normally, 2-150 when fused
|candypop=Salem Candypop Bud
}}
The Green Pikmin are made almost exclusively of sludgy algae that is sticky and somewhat amorphous. They have a brown leaf on their head and grow into a wilted flower, with yellowish eyes. They do minor damage and slow enemies down. When they exclusively are carrying something,they fuse together and their carrying capacity increases. By holding down the throwing button, you can throw ten at once due to them fusing. They are found first in the Green [[Onion]], which, like the Pikmin it houses, fuses with another similar thing.
 


=User versions=
=User versions=
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'''Green Pikmin''' are medium-sized Pikmin that have three leaves instead of one. They can spin their leaves or flowers like a propeller to fly. Green Pikmin can also carry objects while flying, although it takes twice as many Green Pikmin to carry an object while their are flying as opposed to being on the ground. Green Pikmin prefer to walk but will scatter into the air when attacked. They live in treetops, on giant leaves.
'''Green Pikmin''' are medium-sized Pikmin that have three leaves instead of one. They can spin their leaves or flowers like a propeller to fly. Green Pikmin can also carry objects while flying, although it takes twice as many Green Pikmin to carry an object while their are flying as opposed to being on the ground. Green Pikmin prefer to walk but will scatter into the air when attacked. They live in treetops, on giant leaves.
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==Eduardog's version==
==Eduardog's version==
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'''Green Pikmin''' are the parasitic Pikmin responsible for the existence of [[Bulbmin]]. They can enter the body of any dead enemy, no matter the size. Inside the enemy body, Green Pikmin are immune to anything the enemy would be immune to. To get them to exit the body, either send them back to their [[Onion]] or dismiss them. If the first option is chosen, which Green Pikmin are sent to their Onion can be chosen by enemy type.
'''Green Pikmin''' are the parasitic Pikmin responsible for the existence of [[Bulbmin]]. They can enter the body of any dead enemy, no matter the size. Inside the enemy body, Green Pikmin are immune to anything the enemy would be immune to. To get them to exit the body, either send them back to their [[Onion]] or dismiss them. If the first option is chosen, which Green Pikmin are sent to their Onion can be chosen by enemy type.
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==Sunny1506's version==
==Sunny1506's version==
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'''Green Pikmin''' are covered in spikes that deter enemies from eating them. They resemble a [[Purple Pikmin]] in shape and size but resemble a cactus in coloration. Green Pikmin have no particular resistances, but they harm enemies that swallow them. Because they are covered in spikes, they also inflict more damage to enemies than most other Pikmin do. They cannot be thrown without harming the leader that threw them.
'''Green Pikmin''' are covered in spikes that deter enemies from eating them. They resemble a [[Purple Pikmin]] in shape and size but resemble a cactus in coloration. Green Pikmin have no particular resistances, but they harm enemies that swallow them. Because they are covered in spikes, they also inflict more damage to enemies than most other Pikmin do. They cannot be thrown without harming the leader that threw them.
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Revision as of 05:07, 24 February 2021

For other types of Green Pikmin, see Green Pikmin.

Green Pikmin are Pikmin that are usually resistant to acid and its effects, but can also have a variety of other abilities. Their characteristics, appearance, and other traits vary from game to game.

In fanon games

Below this point is where users place their version of Green Pikmin.

In Back to Pikmin

See: Back to Pikmin
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance Sunset
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop None

Green Pikmin appear in Back to Pikmin as one of the five encountered Pikmin types. They are experienced with surviving in the wild and so can survive if left behind after sunset due to their green skin pigmentating, which allows them to blend in with nature. Green Pikmin are also more effective against plant-based enemies such as the Creeping Chrysanthemum and are more effective when carrying natural treasures such as the Science Project and Arboreal Frippery.

In One Pikmin

See: One Pikmin

A Green Pikmin appears as one of the main characters in One Pikmin. He has no name so the player gets to name him. His special ability is spewing out acid.

In Pikmin 3: The Dweevil's Revenge

Template:PTDR

Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance None
Attack Average
Mobility High (average while carrying)
Throw Above average
Digging speed Average
Carrying capacity 1
Candypop Swamp Candypop Bud

Green Pikmin in Pikmin 3: The Dweevil's Revenge as an airborne Pikmin that has orange wings. They can help escort Pikmin over pits and water. Green Pikmin can be thrown higher than Yellow Pikmin and are required to discover Brown Pikmin and find the succulent seed. Pikmin can be thrown into a Swamp Candypop Bud to receive up to five Green Pikmin before it withers away.

In Pikmin 3: Parasite Epidemic

See: Pikmin 3: Parasite Epidemic
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance Radiation
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop None

Green Pikmin, in Pikmin 3: Parasite Epidemic, are the second Pikmin type to be discovered. They are found near the Radiactive Gorge. Green Pikmin possess a strong resistance to radiation and have small warts or bumps covering their faces due to radiation exposure. These warts can squirt out acid, making Green Pikmin useful for melting objects.

In Pikmin 3: Return to the Pikmin Planet

See: Pikmin 3: Return to the Pikmin Planet
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance Wind
Attack Below-average
Mobility Average
Throw High
Digging speed Average
Carrying capacity 1
Candypop None

In Pikmin 3: Return to the Pikmin Planet, Green Pikmin are the third type of Pikmin that is discovered. They have below-average strength but can be thrown far. They are not blown away by wind and can get items from long gaps.

In Pikmin 4: Chaos on the Planet

See: Pikmin 4: Chaos on the Planet
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance None
Attack Average
Mobility Average
Throw High
Digging speed Average
Carrying capacity 1
Candypop None

In Pikmin 4: Chaos on the Planet, Green Pikmin can be thrown farther than other Pikmin.

In Pikmin 4: Dual Worlds

Template:Pikmin 4: Dual Worlds

Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance Adhesive, lubricant
Attack Slightly below average
Mobility Slightly below average
Throw Average (normal)
High (merged)
Digging speed Average
Carrying capacity 1 (normal)
2-150 (merged)
Candypop Salem Candypop Bud

Green Pikmin are made almost exclusively of sludgy algae that is sticky and somewhat amorphous. They have a brown leaf on their stem, but it can grow to become a wilted flower. They have yellowish eyes. Green Pikmin do minor damage and slow enemies down. When they exclusively are carrying something, they fuse together and their carrying capacity increases. By holding a single Green Pikmin, up to ten of them can be thrown at once due to them fusing. They are found first in the Green Onion, which, like the Pikmin it houses, fuses with other Onions.

In Pikmin 4: The Search for Louie

See: Pikmin 4: The Search for Louie
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
P4TSfL Green Pikmin.png
Scientific name Green Pikmin
Resistance None
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop None

Green Pikmin in Pikmin 4: The Search for Louie have no resistances to any particular hazard, but are exceptionally useful because of their tails, with which they can multitask or perform special tasks. With its tail, a Green Pikmin can carry a bomb rock while it uses its stem to dig. It can also use its tail to pull out certain objects from walls. Green Pikmin will attack enemies using their tails but will attack them with their stems if they are latched on.

In Pikmin 4: The World to Free

See: Pikmin 4: The World to Free
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
P4TWtF Green Pikmin.jpg
Scientific name Green Pikmin
Resistance None
Attack High
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop None

Green Pikmin in Pikmin 4: The World to Free are completely optional and have no impact on the game's story, but their discovery is a requirement in earning the best possible rank, which is S plus, after the game is beaten. Discovering them is recommended because they can destroy gates and build bridges at three times the pace of other Pikmin.

Notes

Tike's notes

Upon discovery:

"The spikes on their heads could mean they are deadly."

After use:

"What a strong Pikmin! They can really pack a punch. Plus, they make construction much easier and faster. I could use them for physical work but they don't seem to have any resistances or any other strengths."

Alice's notes

"They are much more aggressive than most Pikmin and are buff as well. I better make sure I don't make them angry. Captain Pikmin seems to look a bit frightened by them... Maybe we found the wrong kind at the wrong time?"

Captain Pikmin's notes

"I wish my wife was by my side whenever these Pikmin give me such a death stare. She would easily slap them, but without her by my side maybe I should not dare. They are quite strong indeed. In fact, some are even stronger than me."

In Pikmin 15: Thousands of Years Later

See: Pikmin 15: Thousands of Years Later
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance None
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop Fern Candypop Bud

In Pikmin 15: Thousands of Years Later, Green Pikmin can fly using the leaf-like wings on their backs. They are found in Sunray Fields and are the seventh of ten discoverable Pikmin types. Although they have their own Onion, up to five Green Pikmin can be made by throwing Pikmin into a Fern Candypop Bud, the plant withering and dying after it spits out the fifth seed.

In Pikmin Galaxy Adventure

Template:P4PA

Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance Water, electricity
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop None

In Pikmin Galaxy Adventure, Green Pikmin are resistant to water and electricity. They each have a tail, with which they attack. Green Pikmin also have noses, much like Red Pikmin.

In Pikmin: Dimensional Breach

Template:PikminDB

Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance Radiation
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop None

In Pikmin: Dimensional Breach, Green Pikmin are immune to radiation. If a Green Pikmin is eaten by juvenile bulborb, a green-colored fraction will appear above the creature, similar to the fraction displayed when an object is being carried. If the two numbers match, the juvenile bulborb will become a friendly Bulbmin of its corresponding type. Green Pikmin are discovered in the Tundra of Repose, in an arena to the north, guarded by an Armored Cannon Beetle. The creature must be defeated before the Green Onion can be freed and used.

In Pikmin: The Pollution

See: Pikmin: The Pollution
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance Hypnosis
Attack Above average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop None

In Pikmin: The Pollution, Green Pikmin are one of three optional Pikmin types and can be the sixth discovered type if they are discovered as soon as possible. They are covered in small spikes, allowing them to deal more damage to enemies they hit. Green Pikmin are immune to mind control and control an enemy that killed them for the rest of the day. However, this does not affect bosses. Like other new Pikmin that Captain Olimar discovers, Green Pikmin have red buds and flowers.

In Pikmin: Rise of the Plantae

See: Pikmin: Rise of the Plantae
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance None
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop Jade Candypop Bud

In Pikmin: Rise of the Plantae, Green Pikmin look like Purple Pikmin but are green and have a massive flower. They possess no immunities but their flower does give an advantage: their flower never wilts and if some Pikmin are mind-controlled, its pollen can counteract it and save affected Pikmin. Green Pikmin have their own Onion. Pikmin can be thrown into a Jade Candypop Bud to gain up to five Green Pikmin before it wilts and disappears.

In Pikmin: Treasure Trove

See: Pikmin: Treasure Trove
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
File:PTT Green Pikmin.png
Scientific name Green Pikmin
Resistance Toxins
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop None

Green Pikmin in Pikmin: Treasure Trove are resistant to toxins. Green Pikmin have an average attack strength, average speed, and average throwing height, and when eaten, a Green Pikmin will release toxins to harm the creature that ate it. They have a substance in their lungs that is similar to the substance in the lungs of a White Pikmin. This substance allows the Green Pikmin to inhale fumes without getting poisoned by them. White Pikmin have a strong resistance to poisonous gasses, and Green Pikmin have a strong resistance to toxins. Green Pikmin can go in poison gas but are very inefficient, but thrive in toxins. Likewise, White Pikmin can enter shallow toxins but are highly ineffective. Green Pikmin do possess gills, but they are made to filter toxins and not water. As a result, they will drown when exposed to water. Green Pikmin are stored inside the ship.

User versions

Below this point is where users place their version of Green Pikmin.

Captain Zaco's version

See: User:Captian Zaco
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Scientific name Green Pikmin
Resistance None
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop None

Green Pikmin are medium-sized Pikmin that have three leaves instead of one. They can spin their leaves or flowers like a propeller to fly. Green Pikmin can also carry objects while flying, although it takes twice as many Green Pikmin to carry an object while their are flying as opposed to being on the ground. Green Pikmin prefer to walk but will scatter into the air when attacked. They live in treetops, on giant leaves.

Eduardog's version

See: User:Eduardog3000

Template:Ed-p

Green Pikmin are the parasitic Pikmin responsible for the existence of Bulbmin. They can enter the body of any dead enemy, no matter the size. Inside the enemy body, Green Pikmin are immune to anything the enemy would be immune to. To get them to exit the body, either send them back to their Onion or dismiss them. If the first option is chosen, which Green Pikmin are sent to their Onion can be chosen by enemy type.

Sunny1506's version

See: User:Sunny1506
Green Pikmin (miscellaneous) The icon used to represent this Pikmin.
Sunny1506 Green Pikmin by Scruffy.png
Scientific name Green Pikmin
Resistance None
Attack High
Mobility Below average
Throw Below average
Digging speed Average
Carrying capacity 1
Candypop None

Green Pikmin are covered in spikes that deter enemies from eating them. They resemble a Purple Pikmin in shape and size but resemble a cactus in coloration. Green Pikmin have no particular resistances, but they harm enemies that swallow them. Because they are covered in spikes, they also inflict more damage to enemies than most other Pikmin do. They cannot be thrown without harming the leader that threw them.