Crooner's Inlet: Difference between revisions
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{{PXDF}} | |||
{{infobox cave | {{infobox cave | ||
|image= | |image= | ||
|size= | |size=200px | ||
|location=[[ | |location=[[Karst of Gales]] | ||
|sublevels=6 | |sublevels=6 | ||
|hazards= | |hazards={{icon|Electricity}} {{icon|Fire}} {{icon|Ice}} {{icon|Pit}} {{icon|Water}} | ||
|obstacles= | |obstacles= | ||
}} | }} | ||
The '''Crooner's Inlet''' is the first sub-area in the [[ | The '''Crooner's Inlet''' is the first sub-area in the [[Karst of Gales]] and is accessible soon after obtaining [[Winged Pikmin]]. This mossy cavern overlooks the vast ocean which can be visible on the horizon, and just like in the Karst of Gales itself, sea winds blow in and direct the movement of certain objects. This sub-area isn't very long and is not particularly difficult either, but it does hover precariously over a deadly [[Pit|chasm]] and also has some moderately challenging puzzles involving [[zipline vine]]s and wind. | ||
== | ==Contents== | ||
;Enemies | |||
*[[Blue Bulborb]] | *[[Blue Bulborb]] | ||
*[[Ceiling Slurker]] | |||
*[[Desiccated Skitter Leaf]] | |||
*[[Female Sheargrub]] | |||
*[[Foamback Gnashlot]] | |||
*[[Hairy Rootbluster]] | |||
*[[Male Sheargrub]] | *[[Male Sheargrub]] | ||
*[[Puffy Blowhog]] | *[[Puffy Blowhog]] | ||
*[[Skeeterskate]] | *[[Skeeterskate]] | ||
*[[ | *[[Supersonic Krelbornid]] | ||
*[[Vinegulpus]] | *[[Vinegulpus]] | ||
*[[ | *[[Water Dumple]] | ||
*[[ | *[[Withering Blowhog]] | ||
* | *[[Wollywog]] | ||
*[[Pendulous Wracknit]] {{-}} '''boss''' |
Revision as of 19:04, 24 September 2022
This article or section presents information pertaining to Pikmin X: Deep Freeze, a fanon game created by DrTapeworm. |
Crooner's Inlet | |
---|---|
Location | Karst of Gales |
Sublevels | 6 |
Hazards |
The Crooner's Inlet is the first sub-area in the Karst of Gales and is accessible soon after obtaining Winged Pikmin. This mossy cavern overlooks the vast ocean which can be visible on the horizon, and just like in the Karst of Gales itself, sea winds blow in and direct the movement of certain objects. This sub-area isn't very long and is not particularly difficult either, but it does hover precariously over a deadly chasm and also has some moderately challenging puzzles involving zipline vines and wind.
Contents
- Enemies