Crooner's Inlet: Difference between revisions

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The '''Crooner's Inlet''' is the first sub-area in the [[Karst of Gales]] and is accessible soon after obtaining [[Winged Pikmin]]. This mossy cavern overlooks the vast ocean which can be visible on the horizon, and just like in the Karst of Gales itself, sea winds blow in and direct the movement of certain objects. This sub-area isn't very long and is not particularly difficult either, but it does hover precariously over a deadly [[Pit|chasm]] and also has some moderately challenging puzzles involving [[zipline vine]]s and wind.
The '''Crooner's Inlet''' is the first subarea in the [[Karst of Gales]] and is accessible soon after obtaining [[Winged Pikmin]]. This mossy cavern overlooks the vast ocean which can be visible on the horizon, and just like in the Karst of Gales itself, sea winds blow in and direct the movement of certain objects. This subarea isn't very long and is not particularly difficult either, but it does hover precariously over a deadly [[Pit|chasm]] and also has some moderately challenging puzzles involving [[zipline vine]]s and wind.


==Contents==
==Contents==
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*[[Female Sheargrub]]
*[[Female Sheargrub]]
*[[Foamback Gnashlot]]
*[[Foamback Gnashlot]]
*[[Hairy Rootbluster]]
*[[Male Sheargrub]]
*[[Male Sheargrub]]
*[[Puffy Blowhog]]
*[[Puffy Blowhog]]
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*[[Wollywog]]
*[[Wollywog]]
*[[Pendulous Wracknit]] {{-}} '''boss'''
*[[Pendulous Wracknit]] {{-}} '''boss'''
;Vegetation
*[[Hairy Rootbluster]]

Latest revision as of 20:01, 24 September 2022

Pikmin X Deep Freeze icon.png
Pikmin X: Deep Freeze
This article or section presents information pertaining to Pikmin X: Deep Freeze, a fanon game created by DrTapeworm.
Pikmin X Deep Freeze icon.png
Crooner's Inlet
Location Karst of Gales
Sublevels 6
Hazards Electricity icon.png Fire icon.png Ice icon.png Pit icon.png Water icon.png

The Crooner's Inlet is the first subarea in the Karst of Gales and is accessible soon after obtaining Winged Pikmin. This mossy cavern overlooks the vast ocean which can be visible on the horizon, and just like in the Karst of Gales itself, sea winds blow in and direct the movement of certain objects. This subarea isn't very long and is not particularly difficult either, but it does hover precariously over a deadly chasm and also has some moderately challenging puzzles involving zipline vines and wind.

Contents

Enemies
Vegetation