Pikmin X: Deep Freeze: Difference between revisions
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{{construction}} | {{DISPLAYTITLE:''Pikmin X: Deep Freeze''}}{{construction}} | ||
{{PXDF}} | {{PXDF}} | ||
{{infobox game | {{infobox game | ||
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|size=250px | |size=250px | ||
|rating=E | |rating=E | ||
|genre=Action, | |genre=Action, adventure, strategy | ||
|platforms={{c|Wii U}} | |platforms={{c|Wii U}} | ||
|media=Optical disc | |media=Optical disc | ||
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==Areas== | ==Areas== | ||
There are seven [[area]]s in Pikmin X: Deep Freeze. Sub-areas are similar to caves from Pikmin 2, but the layouts are not randomly generated, allowing for more natural setpieces and puzzles. They also do not save in-between floors, only upon entering and exiting the sub-area, and they may exit out at different parts of their host area. | There are seven [[area]]s in Pikmin X: Deep Freeze. Sub-areas are similar to caves from Pikmin 2, but the layouts are not randomly generated, allowing for more natural setpieces and puzzles. They also do not save in-between floors, only upon entering and exiting the sub-area, and they may exit out at different parts of their host area. | ||
*[[Unfamiliar Valley (Pikmin X: Deep Freeze)|Unfamiliar Valley]] | *'''[[Unfamiliar Valley (Pikmin X: Deep Freeze)|Unfamiliar Valley]]''' | ||
**[[Sub-Surface Construct (Pikmin X: Deep Freeze)|Sub-Surface Construct]] | **[[Sub-Surface Construct (Pikmin X: Deep Freeze)|Sub-Surface Construct]] | ||
*[[Roiling Springs (Pikmin X: Deep Freeze)|Roiling Springs]] | *'''[[Roiling Springs (Pikmin X: Deep Freeze)|Roiling Springs]]''' | ||
**[[Ashen Arboretum (Pikmin X: Deep Freeze)|Ashen Arboretum]] | **[[Ashen Arboretum (Pikmin X: Deep Freeze)|Ashen Arboretum]] | ||
**[[Basalt Tunnels (Pikmin X: Deep Freeze)|Basalt Tunnels]] | **[[Basalt Tunnels (Pikmin X: Deep Freeze)|Basalt Tunnels]] | ||
**[[Jungle of Trickery (Pikmin X: Deep Freeze)|Jungle of Trickery]] | **[[Jungle of Trickery (Pikmin X: Deep Freeze)|Jungle of Trickery]] | ||
*[[Woods of Occlusion (Pikmin X: Deep Freeze)|Woods of Occlusion]] | *'''[[Woods of Occlusion (Pikmin X: Deep Freeze)|Woods of Occlusion]]''' | ||
**[[Glistening Labyrinth (Pikmin X: Deep Freeze)|Glistening Labyrinth]] | **[[Glistening Labyrinth (Pikmin X: Deep Freeze)|Glistening Labyrinth]] | ||
**[[Trembling Chasm (Pikmin X: Deep Freeze)|Trembling Cavern]] | **[[Trembling Chasm (Pikmin X: Deep Freeze)|Trembling Cavern]] | ||
*[[Karst of Gales (Pikmin X: Deep Freeze)|Karst of Gales]] | *'''[[Karst of Gales (Pikmin X: Deep Freeze)|Karst of Gales]]''' | ||
**[[Crooner's Inlet (Pikmin X: Deep Freeze)|Crooner's Inlet]] | **[[Crooner's Inlet (Pikmin X: Deep Freeze)|Crooner's Inlet]] | ||
**[[Hostile Aquifer (Pikmin X: Deep Freeze)|Hostile Aquifer]] | **[[Hostile Aquifer (Pikmin X: Deep Freeze)|Hostile Aquifer]] | ||
*[[Vengeful Thicket (Pikmin X: Deep Freeze)|Vengeful Thicket]] | *'''[[Vengeful Thicket (Pikmin X: Deep Freeze)|Vengeful Thicket]]''' | ||
**[[Kingdom of Thorns (Pikmin X: Deep Freeze)|Kingdom of Thorns]] | **[[Kingdom of Thorns (Pikmin X: Deep Freeze)|Kingdom of Thorns]] | ||
**[[Umbral Ridge (Pikmin X: Deep Freeze)|Umbral Ridge]] | **[[Umbral Ridge (Pikmin X: Deep Freeze)|Umbral Ridge]] | ||
*[[Defiled Grounds (Pikmin X: Deep Freeze)|Defiled Grounds]] | *'''[[Defiled Grounds (Pikmin X: Deep Freeze)|Defiled Grounds]]''' | ||
**[[Petroleum Pipeline (Pikmin X: Deep Freeze)|Petroleum Pipeline]] | **[[Petroleum Pipeline (Pikmin X: Deep Freeze)|Petroleum Pipeline]] | ||
**[[Crypt of Enigma (Pikmin X: Deep Freeze)|Crypt of Enigma]] | **[[Crypt of Enigma (Pikmin X: Deep Freeze)|Crypt of Enigma]] | ||
*[[The Crater (Pikmin X: Deep Freeze)|The Crater]] | *'''[[The Crater (Pikmin X: Deep Freeze)|The Crater]]''' | ||
==Postgame Areas== | ==Postgame Areas== |
Revision as of 17:37, 14 August 2021
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This article or section presents information pertaining to Pikmin X: Deep Freeze, a fanon game created by DrTapeworm. |
Pikmin X: Deep Freeze | |
---|---|
Rating | E |
Genre | Action, adventure, strategy |
Platforms | Wii U |
Media | Optical disc |
Publisher | Pikmin Fanon |
Prequel | N/A |
Sequel | N/A |
Creator | Neini |
Collaborators | N/A |
Pikmin X: Deep Freeze is a fanon game by Neini.
Story
(to be redone)
Controls
The same as the real Pikmin 3 on the Wii U. Players can either use the Wii Remote or the GamePad.
Areas
There are seven areas in Pikmin X: Deep Freeze. Sub-areas are similar to caves from Pikmin 2, but the layouts are not randomly generated, allowing for more natural setpieces and puzzles. They also do not save in-between floors, only upon entering and exiting the sub-area, and they may exit out at different parts of their host area.
- Unfamiliar Valley
- Roiling Springs
- Woods of Occlusion
- Karst of Gales
- Vengeful Thicket
- Defiled Grounds
- The Crater
Postgame Areas
These areas are unlocked after defeating the final boss; they are not tied to the story of the game and merely serve as extra challenges after completing the main story. Each has a certain gimmick central to the area that must be exploited to complete them fully. The postgame areas do not have sub-areas or upgrades but contain large amounts of treasure.
Characters
Playable
Unplayable
Pikmin
Main Story
- Red Pikmin: fire-resistant and can walk on heated surfaces. highest damage output. Found in the Unfamiliar Valley.
- Rock Pikmin: strong and deals impact damage to targets. resistant to blunt force and can break hard objects. Found in the Roiling Springs.
- Yellow Pikmin: immune to electricity. has high throwing arc. Found in the Unfamiliar Valley.
- Moss Pikmin: cold-resistant and able to walk on water by freezing it. Found in the Woods of Occlusion.
- Winged Pikmin: can fly over obstacles and attack airborne targets, but is physically weak. Found in the Karst of Gales.
- Burr Pikmin: covered in thorns which let them cling to enemies more efficiently and resist slippery surfaces. Found in the Vengeful Thicket.
- Blue Pikmin: can swim and breathe underwater. Found in the Woods of Occlusion.
Mission Mode-exclusive
Piklopedia
Pikmin X: Deep Freeze/Piklopedia
Treasure Hoard
Pikmin X: Deep Freeze/Treasure Hoard