Pikmin X: Deep Freeze: Difference between revisions
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{{construction}} | {{construction}} | ||
{{PXDF}} | {{PXDF}} | ||
{{infobox | {{infobox game | ||
|image= | |image= | ||
|size= | |size=250px | ||
|rating=E | |||
|genre=Action, Adventure, Strategy | |genre=Action, Adventure, Strategy | ||
|platforms= | |platforms={{c|Wii U}} | ||
|media= | |media=Optical disc | ||
|publisher=Pikmin Fanon | |publisher=Pikmin Fanon | ||
| | |prequel=N/A | ||
|sequel=N/A | |||
|creator=[[User:Neini|Neini]] | |||
|collaborators=N/A | |||
}} | |||
'''Pikmin X: Deep Freeze''' is a fanon game by [[User:Neini|Neini]]. | |||
'''Pikmin X: Deep Freeze''' is a fanon game by Neini. | |||
==Story== | ==Story== | ||
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==Controls== | ==Controls== | ||
The same as the real | The same as the real {{p3}} on the Wii U. Players can either use the Wii Remote or the GamePad. | ||
==Areas== | ==Areas== | ||
There are seven | There are seven [[area]]s in Pikmin X: Deep Freeze. Sub-areas are similar to caves from Pikmin 2, but the layouts are not randomly generated, allowing for more natural setpieces and puzzles. They also do not save in-between floors, only upon entering and exiting the sub-area, and they may exit out at different parts of their host area. | ||
*[[Unfamiliar Valley (Pikmin X: Deep Freeze)|Unfamiliar Valley]] | |||
*[[Sub-Surface Construct]] | **[[Sub-Surface Construct (Pikmin X: Deep Freeze)|Sub-Surface Construct]] | ||
*[[Roiling Springs (Pikmin X: Deep Freeze)|Roiling Springs]] | |||
*[[Ashen Arboretum]] | **[[Ashen Arboretum (Pikmin X: Deep Freeze)|Ashen Arboretum]] | ||
*[[Basalt Tunnels]] | **[[Basalt Tunnels (Pikmin X: Deep Freeze)|Basalt Tunnels]] | ||
*[[Jungle of Trickery]] | **[[Jungle of Trickery (Pikmin X: Deep Freeze)|Jungle of Trickery]] | ||
*[[Woods of Occlusion (Pikmin X: Deep Freeze)|Woods of Occlusion]] | |||
**[[Glistening Labyrinth (Pikmin X: Deep Freeze)|Glistening Labyrinth]] | |||
*[[Glistening Labyrinth]] | **[[Trembling Chasm (Pikmin X: Deep Freeze)|Trembling Cavern]] | ||
*[[Trembling Chasm]] | *[[Karst of Gales (Pikmin X: Deep Freeze)|Karst of Gales]] | ||
**[[Crooner's Inlet (Pikmin X: Deep Freeze)|Crooner's Inlet]] | |||
**[[Hostile Aquifer (Pikmin X: Deep Freeze)|Hostile Aquifer]] | |||
*[[Crooner's Inlet]] | *[[Vengeful Thicket (Pikmin X: Deep Freeze)|Vengeful Thicket]] | ||
*[[Hostile Aquifer]] | **[[Kingdom of Thorns (Pikmin X: Deep Freeze)|Kingdom of Thorns]] | ||
**[[Umbral Ridge (Pikmin X: Deep Freeze)|Umbral Ridge]] | |||
*[[Defiled Grounds (Pikmin X: Deep Freeze)|Defiled Grounds]] | |||
*[[Kingdom of Thorns]] | **[[Petroleum Pipeline (Pikmin X: Deep Freeze)|Petroleum Pipeline]] | ||
*[[Umbral Ridge]] | **[[Crypt of Enigma (Pikmin X: Deep Freeze)|Crypt of Enigma]] | ||
*[[The Crater (Pikmin X: Deep Freeze)|The Crater]] | |||
*[[Petroleum Pipeline]] | |||
*[[Crypt of Enigma]] | |||
==Postgame Areas== | ==Postgame Areas== | ||
These areas are unlocked after defeating the final boss; they are not tied to the story of the game and merely serve as extra challenges after completing the main story. Each has a certain gimmick central to the area that must be exploited to complete them fully. The postgame areas do not have sub-areas or upgrades | These areas are unlocked after defeating the final boss; they are not tied to the story of the game and merely serve as extra challenges after completing the main story. Each has a certain gimmick central to the area that must be exploited to complete them fully. The postgame areas do not have sub-areas or upgrades but contain large amounts of treasure. | ||
*[[Stormy Ocean (Pikmin X: Deep Freeze)|Stormy Ocean]] | |||
*[[Stormy Ocean]] | *[[Fen of Frights (Pikmin X: Deep Freeze)|Fen of Frights]] | ||
*[[Fen of Frights]] | *[[Roaring Rampart (Pikmin X: Deep Freeze)|Roaring Rampart]] | ||
*[[Roaring Rampart]] | |||
==Characters== | ==Characters== | ||
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==Pikmin== | ==Pikmin== | ||
===Main Story=== | ===Main Story=== | ||
*[[Red Pikmin]]: fire resistant and can walk on heated surfaces. highest damage output. Found in the Unfamiliar Valley. | *[[Red Pikmin]]: fire-resistant and can walk on heated surfaces. highest damage output. Found in the Unfamiliar Valley. | ||
*[[Rock Pikmin]]: strong and deals impact damage to targets. resistant to blunt force and can break hard objects. Found in the Roiling Springs. | *[[Rock Pikmin]]: strong and deals impact damage to targets. resistant to blunt force and can break hard objects. Found in the Roiling Springs. | ||
*[[Yellow Pikmin]]: immune to electricity. has high throwing arc. Found in the Unfamiliar Valley. | *[[Yellow Pikmin]]: immune to electricity. has high throwing arc. Found in the Unfamiliar Valley. | ||
*[[Moss Pikmin]]: cold resistant and able to walk on water by freezing it. Found in the Woods of Occlusion. | *[[Moss Pikmin]]: cold-resistant and able to walk on water by freezing it. Found in the Woods of Occlusion. | ||
*[[Winged Pikmin]]: can fly over obstacles and attack airborne targets, but is physically weak. Found in the Karst of Gales. | *[[Winged Pikmin]]: can fly over obstacles and attack airborne targets, but is physically weak. Found in the Karst of Gales. | ||
*[[Burr Pikmin]]: covered in thorns which let them cling to enemies more efficiently and resist slippery surfaces. Found in the Vengeful Thicket. | *[[Burr Pikmin]]: covered in thorns which let them cling to enemies more efficiently and resist slippery surfaces. Found in the Vengeful Thicket. |
Revision as of 20:59, 11 August 2021
|
This article or section presents information pertaining to Pikmin X: Deep Freeze, a fanon game created by DrTapeworm. |
Pikmin X: Deep Freeze | |
---|---|
Rating | E |
Genre | Action, Adventure, Strategy |
Platforms | Wii U |
Media | Optical disc |
Publisher | Pikmin Fanon |
Prequel | N/A |
Sequel | N/A |
Creator | Neini |
Collaborators | N/A |
Pikmin X: Deep Freeze is a fanon game by Neini.
Story
(to be redone)
Controls
The same as the real Pikmin 3 on the Wii U. Players can either use the Wii Remote or the GamePad.
Areas
There are seven areas in Pikmin X: Deep Freeze. Sub-areas are similar to caves from Pikmin 2, but the layouts are not randomly generated, allowing for more natural setpieces and puzzles. They also do not save in-between floors, only upon entering and exiting the sub-area, and they may exit out at different parts of their host area.
- Unfamiliar Valley
- Roiling Springs
- Woods of Occlusion
- Karst of Gales
- Vengeful Thicket
- Defiled Grounds
- The Crater
Postgame Areas
These areas are unlocked after defeating the final boss; they are not tied to the story of the game and merely serve as extra challenges after completing the main story. Each has a certain gimmick central to the area that must be exploited to complete them fully. The postgame areas do not have sub-areas or upgrades but contain large amounts of treasure.
Characters
Playable
Unplayable
Pikmin
Main Story
- Red Pikmin: fire-resistant and can walk on heated surfaces. highest damage output. Found in the Unfamiliar Valley.
- Rock Pikmin: strong and deals impact damage to targets. resistant to blunt force and can break hard objects. Found in the Roiling Springs.
- Yellow Pikmin: immune to electricity. has high throwing arc. Found in the Unfamiliar Valley.
- Moss Pikmin: cold-resistant and able to walk on water by freezing it. Found in the Woods of Occlusion.
- Winged Pikmin: can fly over obstacles and attack airborne targets, but is physically weak. Found in the Karst of Gales.
- Burr Pikmin: covered in thorns which let them cling to enemies more efficiently and resist slippery surfaces. Found in the Vengeful Thicket.
- Blue Pikmin: can swim and breathe underwater. Found in the Woods of Occlusion.
Mission Mode-exclusive
Piklopedia
Pikmin X: Deep Freeze/Piklopedia
Treasure Hoard
Pikmin X: Deep Freeze/Treasure Hoard