Arkwraith

From Pikmin Fanon
Arkwraith
Enemy
Family Supernatura

The Arkwraith is a species of supernatura that takes control of corpses.

In fanon games

Below this point is where users place their version of the Arkwraith.

In Pikmin: Voyage in Space

Pikmin: Voyage in Space
This article or section presents information pertaining to Pikmin: Voyage in Space, a fanon game created by CJ-Does-Pikmin.
Arkwraith The icon used to represent this user.
Family Supernatura
Areas All, required spawn in Silver City
Chip value 30
Sparklium value 2
Rarity Supernatural
Class Wraith
Abilities Can control dead wildlife
Health 40
Resistances Ultravision
Weaknesses None

The Arkwraith is a supernatura in Pikmin: Voyage in Space that has a chance of appearing in place of any enemy, more commonly a wraith-class enemy. The Arkwraith naturally appears in two locations within Silver City, along with two caves in the Boiling Bog. This enemy consists of several single-cell organisms working in unison, a slightly bigger single-celled organism with a visible nucleus acting as the head, almost resembling an eye. While it is active, its signature theme plays.

The Arkwraith will attempt to target nearby dead enemies and will become faster the closer it is to its target. When close enough, it will pounce on the corpse and wrap its legs and arms around it, holding it close. This can be prevented by making the corpse unsteady, by either having a Pikmin try to carry it, or by having it sit on a slope. When an Arkwraith has chosen a target, it will not switch to a new one until either it takes control or the object is unstable. If a set of stone rollers are nearby, the Arkwraith will, like most other wraith-class entities, mount it and take the ability of the Waterwraith. When it takes control of an enemy, its theme will play in conjunction with its own. While using its rollers, its theme will be warped to sound similar to the Waterwraith's. When an Arkwraith does not have an available target in range, it will become mostly invisible, though its eye is still relatively visible. While in this state, it can not be damaged, and its theme is muted. When it finds a suitable target, it will become visible again.

While active, the Arkwraith can be attacked and damaged, but only by Lunar Pikmin and Glow Pikmin glowmobs. The Arkwraith can also be killed with explosions, and attacked by any Pikmin type once it has attached itself to a corpse. It has 40 health, meaning it will die in 8 hits to a Red Pikmin, or 4 from a thrown Purple Pikmin. The Arkwraith does not attack captains, and will even attempt to run from them, choosing instead to attack stray Pikmin. If there are no stray Pikmin, an Arkwraith will target a captain's Pikmin squad. The Arkwraith drops 30 chips when defeated, also leaving its eye behind, which is worth only 2 Sparklium. The eye's pupil will dry out, turning gray as it forms a nectar, spray, or other useful substance based on its eye color: red for ultra-spicy spray, purple for ultra-bitter spray, yellow for nectar, green for glow sap, blue for chromatic spray, and orange for healing spray. Arkwraiths will slowly die if no targets are available, slowly losing cells until they deform into a puddle and the nucleus, or eye, dries out, leaving a spray and the Arkwraith corpse.

Arkwraiths will stay invisible even if a player has the Ultravision Goggles. Glow Pikmin and Solstice Pikmin can not detect an invisible Arkwraith, but if a glowmob hits the nucleus of the invisible Arkwraith, the Glow Pikmin will attack it.

Arkwraiths have several forms corresponding to each area they are found in, along with a few extras, and one found only in the game's files.

Later in the story, a unique Arkwraith named Chancy can be fought as an optional boss. She does not advance story boss progression but does count toward Challenge Mode progression.