PikminFanon:General content guidelines: Difference between revisions

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<categorize the object appropriatly; it must have at least one category other than what non-canon game it is in>
<categorize the object appropriatly; it must have at least one category other than what non-canon game it is in>


==Character articles (each fanon game section must be categorized in alphabetical order; no additional 'heading two' sections allowed, information inside heading two sections must be formatted like the model below)==
=Character articles (each fanon game section must be categorized in alphabetical order; no additional 'heading two' sections allowed, information inside heading two sections must be formatted like the model below)=
These have less flexibility due to the fact that they contain information from many different users and fanon games.
These have less flexibility due to the fact that they contain information from many different users and fanon games.



Revision as of 01:49, 11 May 2012

Template:Unofficialpolicy In order to ensure that the user-made content on Pikmin Fanon is of an acceptable quality, the following rules and regulations have been created as to how the information on certain types of articles is presented.

IMPORTANT: If any of the required sections in a game, object, area, cave, or leader article for some reason DO NOT APPLY to the topic at hand, they are not required. If the page does not belong in one of the categories listed, contact an administrator to sort things out.

General rules

  • DO NOT SIGN YOUR ARTICLES! ONLY CREDIT YOURSELF ON THE MAIN FANON GAME PAGE!
  • Fix incorrect grammar and spelling and make sure each section has the right amount of information
  • Don't create new pages that do not follow these formatting rules! You'll just have to fix them later anyways!
  • All bullet lists should be in alphebetical order and paragraph lists should be in alphebetical order or another organized and specific order.

Fanon game articles (No particular order required; additional sections acceptable)

Characters

A list of the major characters in the game; must include leaders in this list.

Pikmin types

Must mention and link to the pages of both old and newer types of Pikmin.

Plot outline

At least a basic description of the plot of the game.

Game modes

Story mode, challenge mode, 2P mode, etc.

Areas

A list of the areas in the game.

List of enemies

In addition or instead of this section the article may have a link to a separate page that lists all of the enemies, and additional information about them.

List of other items/treasures/upgrades

List of any additional items that can be collected in the game.

<put [[Category:Non-Canon Games|sortkey name]] at the bottom of the page>

Enemy articles (order listed below required; no additional 'heading two' sections allowed, information inside heading two sections must be formatted like the model below)

These have less flexibility due to the fact that they contain information from many different users and fanon games.

If the enemy appears in one of the canon games, put {{Pikipedia}} on the top of the page.

Games

The <enemy name> appears in the following fanon games:

Locations

The locations of the <enemy name> in most of the games that it appears in. Sublevels are listed for the caves.

  • Example Game 1
    • <area name with link to area article> - <additional information regarding the area>
      • <cave name with link to cave article> - <Sublevels that the creature appears in; formatted like "Sublevel 1" or "Sublevels 1, 2, and 3"; see examples below>
      • Example Cave 1 - Sublevels 1,8
      • Example Cave 2 - Sublevel 5
  • Example Game 2

Description

<game name(s); if the enemy is the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if it is the same in a minority group of games list all of the names of the games together in one of these>
<a description of the enemy, including its appearance and behavior>
Example Games 1 and 2
Example Description: An airborne creature that is shaped like an almost deflated balloon and has black and yellow stripes and a long snout as well and two eyes above the snout. While it moves throughout the air it makes a sound like a bellows.
Example Game 3>
Example Description: A creature with a white rounded-cylinder-shaped body with four hooved legs and a snout. The end of the snout is yellow.

Notes and Other Information

<game name>

<notes and other useful information go here; what goes here is up to the game's creator and may vary greatly between games>

Example Game 1

The electric blowhog is first encountered in the Cavern of Winds.

Example Game 2

Olimar's Notes

Sus fulgoris
Blowhog family
This creature is constantly annoying me. If only there was some way to use its electric charge to my advantage...

Louie's Notes

Cut and mix into a molasses and honey mixture. Harden for a candy with an electrifying taste!

Example Game 3

It is first encountered in the Mulchy Waste and will sometimes come out of the Randomizing Honeywisp. It also appears in the second round of the battle with the Gargachnid.

Behavior

<game name(s); if the enemy is the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if it is the same in a minority group of games list all of the names of the games together in one of these>
<a description of the enemy, including its appearance and behavior>
Example Games 1 and 2
Example Behavior: It will blow your Pikmin away with wind from its snout when they near it and will shock non-yellow pikmin that come in contact with it.
Example Game 3>
Example Behavior: It will shoot electricity out of its snout when Pikmin are near it and will buck them off when attacked.

Strategy to defeat

<game name(s); if the enemy is the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if it is the same in a minority group of games list all of the names of the games together in one of these>
<a description of the enemy, including its appearance and behavior>
Example Games 1 and 2
Example Strategy: Throw Yellow Pikmin up at it and then when it falls to the ground swarm it with any remaining Yellow Pikmin.
Example Game 3>
Example Strategy: Swarm it with Pikmin (preferably Yellows; if not keep non yellows at its back) or pummel with Purple Pikmin. To defeat with only leaders, avoid it when it bucks and avoid its shocks as well if you don't have the Even Dreamier Material.

<put [[Category:Enemies]] at the bottom of the page>

Area articles (No particular order required; additional sections acceptable)

<images such as a map of the area and/or a screenshot of it are ideal but not required>

<how the area is unlocked/accessed, the Pikmin discovered there (if any are), and the general appearance/theme in an opening paragraph>

<a description of a layout of the area in the opening paragraph or a separate section>

<any items or treasures on the area's surface and link to that page; this may be done in the opening paragraph or a separate section>

Caves/Holes/Pits/Dungeons (Any title with the right general idea works)

<include all of the cave names and links to their pages; may be in list form or in paragraph form>

Enemies/Wildlife

<include all of the enemies in the area and where they can be found (their location may be just included in the description of the area if desired); if the game's Piklopedia includes plants/fungi include those as well; may be in list form or in paragraph form>

<put [[Category:Areas]] at the bottom of the page>

Cave articles (No particular order required; additional sections acceptable)

<images such as a map of the area and/or a screenshot of it are ideal but not required>

<the location of the cave in the area it's in and how to access it, how hard it is, the Pikmin discovered there, and the hazards in the cave all in an opening paragraph>

Enemies

<a list of all the enemies found in the cave>

Treaures/Items (or any similar appropriate name for collectable inanimate objects)

<a list of all the inanimate objacts that can be collected>

Sublevels/Guide (any similar title works)

<a heading three section for each sublevel with information on the general theme/style of each sublevel, the enemies in it and a general sketch (does not have to be a full walkthrough) of the best way (not every strategy) to defeat them if necessary, the treasures and how to get them, whether or not there is a hole, geyser, or both, whether the hole/geyser has a plug on it, candypop buds and hazards, anything else that can be interacted with, and instructions on how to safely complete the sublevel and get to the next one>

<put [[Category:Caves]] at the bottom of the page>

Articles about any sort of collectable inanimate object like ship parts or treasures (No particular order required; additional sections acceptable)

<an opening paragraph describing the object, where it is found and how to access it>

<any generic uses of the object (such as adding to a list or count of anything) may be described in any form, but it is preferable that it be put in the opening paragraph or in an infobox>

<if the object unlocks an upgrade, tool, or any other special abilities that are unique to it only this should be listed in a seperate section>

<categorize the object appropriatly; it must have at least one category other than what non-canon game it is in>

Character articles (each fanon game section must be categorized in alphabetical order; no additional 'heading two' sections allowed, information inside heading two sections must be formatted like the model below)

These have less flexibility due to the fact that they contain information from many different users and fanon games.

<a (preferably high-quality) picture of the character should be at the start of the opening paragraph but it is not required>

<an opening paragraph with a brief description of the character containing only information that is in accordance with all games, canon and non-canon>

<game title>

<what role the character plays in the game and information about the that is unique to or revealed in that game as well as a picture of the the character as they appear in the game>

Example Game 1

In Pikmin:To the Dogs Olimar's son is named Bobby and he is kidnapped by a Fiery Dweevil after the Angular Bust is collected. He is rescued from a Titan Dweevil in the fourth sublevel of the Mortish Pit and from then on becomes a leader in the game. His whistle is smaller than the others but Pikmin react to him and follow his orders faster than the other leaders. He has about 3/4 of the health of the other leaders. At the end of the game he saves Louie from the explosion of a Smoldering Dweevil.

<put [[Category:Characters]] at the bottom of the page and [[Category:Leaders]] as well if the character is a leader in any game>