Dweevil family: Difference between revisions

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[[Category: Dweevils]]
The '''dweevil family''' is a species of enemies that resemble spiders. All members are known to collect treasures, bodies of dead creatures, and other objects in order to mimic them or use them for some other purpose.
 
Most possess [[hazard|elemental]] attacks, which they do not use unless aggravated, and they are only found [[Cave|underground]]. The size of smaller Dweevils' bodies makes landing a Pikmin on them difficult; they are most easily defeated using [[Purple Pikmin]], which can home in on enemies when thrown, and even stun the beasts without having to land right on them.
 
== Members ==
=== Anode Dweevil ===
[[File:AnodeDweevil.jpg|left|150px]]
{{main|Anode Dweevil}}
The Anode Dweevil is yellow and attacks with an [[Electricity|electrical discharge]], which, like other electrical hazards, can electrocute or kill [[Pikmin family|Pikmin]] vulnerable to electricity. [[Yellow Pikmin]] are the best choice in battle against them. Its attack is harmful to leaders unless an upgrade that prevents electrical damage has been collected.
{{clear}}
 
=== Caustic Dweevil ===
[[File:Causticdweevil.jpg|left|150px]]
{{main|Caustic Dweevil}}
This is a blue Dweevil which, when agitated by attacks, releases a blast of acidic bodily fluid in an attempt to drown attacking Pikmin. Therefore, pitting [[Blue Pikmin]] against them is the best choice. Caustic Dweevils can cause minor damage to leaders, but their low health and weak attacks mean they pose no real threat.
{{clear}}
 
=== Fiery Dweevil ===
[[File:Fierydweevil.jpg|left|150px]]
{{main|Fiery Dweevil}}
The Fiery Dweevil is generally considered the most common Dweevil. It is a red Dweevil that, when agitated by attacks, will release searing [[Fire|flames]] that will ignite nearby Pikmin.[[Red Pikmin]] are ideal for combating this creature. It is still able to hurt leaders unless they have obtained an upgrade which makes them immune to fire attacks.
{{clear}}
 
=== Munge Dweevil ===
[[File:Munge-dweevil.jpg|left|150px]]
{{main|Munge Dweevil}}
The Munge Dweevil is a purple Dweevil that releases a [[Poison|poisonous gas]] when attacked; this poisons any Pikmin that are not immune to it, making [[White Pikmin]] top-notch when fighting these creatures. However, since leaders generally have air filters, they can be beaten easily without Pikmin.
{{clear}}
 
=== Titan Dweevil ===
[[File:TitanDweevil1.jpg|left|150px]]
{{spoiler|the final boss in ''[[Pikmin 2]]''}}
{{main|Titan Dweevil}}
The Titan Dweevil is by far the largest of all known Dweevils, and can only attack using treasures it has picked up and its arms, the latter of which causing no damage. This means that without treasures, it is harmless. Titan Dweevils bury themselves in a manner not unlike the [[Man-at-Legs]], and will rise if approached.
{{clear}}
 
=== Volatile Dweevil ===
[[File:Volatiledweevil.jpg|left|150px]]
{{main|Volatile Dweevil}}
Volatile Dweevils prefer to carry [[bomb-rock]]s over all other objects; when one sees a [[leader]] or Pikmin, it follows it and the bomb-rock's timer starts. When this detonates, the Dweevil is killed, making the best tactic when confronted with one of these to run away. It is also possible to petrify one with an [[ultra-bitter spray]] and then kill it without it ever exploding. Upon defeat this way, the creature may leave behind [[Nectar]], or possibly a spray. These Dweevils commonly drop from ceilings.
{{clear}}
 
==See also==
*[[Arachnorb family]]
*[[Wracknid family]]
 
[[Category: Dweevil family]]

Revision as of 20:33, 26 February 2020

The dweevil family is a species of enemies that resemble spiders. All members are known to collect treasures, bodies of dead creatures, and other objects in order to mimic them or use them for some other purpose.

Most possess elemental attacks, which they do not use unless aggravated, and they are only found underground. The size of smaller Dweevils' bodies makes landing a Pikmin on them difficult; they are most easily defeated using Purple Pikmin, which can home in on enemies when thrown, and even stun the beasts without having to land right on them.

Members

Anode Dweevil

Main article: Anode Dweevil

The Anode Dweevil is yellow and attacks with an electrical discharge, which, like other electrical hazards, can electrocute or kill Pikmin vulnerable to electricity. Yellow Pikmin are the best choice in battle against them. Its attack is harmful to leaders unless an upgrade that prevents electrical damage has been collected.

Caustic Dweevil

Main article: Caustic Dweevil

This is a blue Dweevil which, when agitated by attacks, releases a blast of acidic bodily fluid in an attempt to drown attacking Pikmin. Therefore, pitting Blue Pikmin against them is the best choice. Caustic Dweevils can cause minor damage to leaders, but their low health and weak attacks mean they pose no real threat.

Fiery Dweevil

Main article: Fiery Dweevil

The Fiery Dweevil is generally considered the most common Dweevil. It is a red Dweevil that, when agitated by attacks, will release searing flames that will ignite nearby Pikmin.Red Pikmin are ideal for combating this creature. It is still able to hurt leaders unless they have obtained an upgrade which makes them immune to fire attacks.

Munge Dweevil

Main article: Munge Dweevil

The Munge Dweevil is a purple Dweevil that releases a poisonous gas when attacked; this poisons any Pikmin that are not immune to it, making White Pikmin top-notch when fighting these creatures. However, since leaders generally have air filters, they can be beaten easily without Pikmin.

Titan Dweevil

Main article: Titan Dweevil

The Titan Dweevil is by far the largest of all known Dweevils, and can only attack using treasures it has picked up and its arms, the latter of which causing no damage. This means that without treasures, it is harmless. Titan Dweevils bury themselves in a manner not unlike the Man-at-Legs, and will rise if approached.

Volatile Dweevil

Main article: Volatile Dweevil

Volatile Dweevils prefer to carry bomb-rocks over all other objects; when one sees a leader or Pikmin, it follows it and the bomb-rock's timer starts. When this detonates, the Dweevil is killed, making the best tactic when confronted with one of these to run away. It is also possible to petrify one with an ultra-bitter spray and then kill it without it ever exploding. Upon defeat this way, the creature may leave behind Nectar, or possibly a spray. These Dweevils commonly drop from ceilings.

See also