Verminator: Difference between revisions

From Pikmin Fanon
mNo edit summary
m (Text replacement - "Enemy dummy icon.png" to "Enemy icon.png")
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{PIotG}}
{{infobox info
|enemy=y
|noname=y
}}


The Verminator is one of the two final bosses in the fanon game [[Pikmin: Invasion of the Giants]]. It is found in the area [[Queen's Statue]]
The '''Verminator''' is a [[human]] skilled in pest control.


== How to Beat ==
__TOC__
{{clear}}


This boss requires ''a lot'' of patience. You might spend an upper maximum of a couple hours playing versus it (this final, boss-battle day is endless, so don't worry)!
=In fanon games=
 
{{in fanon games|the=y}}
You will automatically be given 70 [[Green Pikmin]], 20 [[White Pikmin]], and 10 [[Purple Pikmin]] to battle with. Make sure you have them all, you will want every one!
==In ''Pikmin: Invasion of the Giants''==
 
{{PIotG}}
So, walk down the the sewer until you come to the arena. A brief cutscene (see "Cutscene One" further down the page). Once you can move freely again, get to some shelter!
{{infobox enemy
 
|image=
The Verminator will launch some attack. There are three basic kinds, with one more being unlocked at half life, and the final, most danger attack is unlocked at a quarter life.
|size=200px
 
|icon=Enemy icon.png
*Inspection- This will always happen before each kind of attack. The boss will get low to the ground, looking for the pests. That is the time to attack. Throw Pikmin onto his head until he brings it up again.
|family=Human
 
|areas=[[Queen's Statue]]
*Stomp- A very basic attack. A small shadow will be cast, just step around to avoid it.
|underground=None
 
|weight=N/A
*Acid Spray- A spray that deals acid damage.
|attacks=Corrodes, crushes, and poisons Pikmin, throws mousetraps
 
}}
*Poison Trap- Unlocked at half life. Drops a ball that spews poison in a small area around it. White Pikmin will attack and defuse it.
 
*Traps- Unlocked and frequently used at quarter life. This a unique attack. Several mousetraps (four to seven) will be dropped on the ground. If pikmin are thrown on top of it, it will snap and instantly kill them. If pikmin get near, it will snap but only throw back and de-flower them. The best way to defuse them is to throw a Purple Pikmin near it. That will generate a tiny shockwave that will set off the mousetrap without harming any pikmin.
 
Just attack when the boss lowers his head, and avoid the attacks when he doesn't.


== Cutscenes ==
The '''Verminator''' is one of the two final bosses in ''[[Pikmin: Invasion of the Giants]]'', and is found at the [[Queen's Statue]]. After walking down into the sewer and arriving in an open chamber, a brief cutscene plays of the ground starting to rumble, and the camera panning upward to show the Verminator climbing down into the chamber from the open manhole, focusing on it the entire time, and then revealing its exterminator gun after landing on the ground. For the fight, bring roughly seventy [[Green Pikmin (acid-resistant)|Green Pikmin]], twenty [[White Pikmin]], and ten [[Purple Pikmin]] to battle the Verminator with. Once the cutscene ends, find a place to seek shelter for when the Verminator executes an attack. Upon its defeat, a cutscene plays of the Verminator quickly climbing out of the shaft, leaving behind a [[treasure]], the Power Capsule.


Cutscene One- The ground starts rumbling, and the camera pans upward to show the Verminator coming down the manhole. He gets to the bottom and then pulls out his exterminator gun.
The Verminator has two basic attacks to use during the fight and will start using two new attacks as its health is depleted. Its two basic attacks consist of stomping, which casts a shadow in its range, and spraying [[acid]] from its exterminator gun. At half-health, the Verminator will begin to periodically drop a ball that spews [[poison]] in a small area around it and White Pikmin can be used to attack and defuse. Starting at quarter-health, the Verminator will prime and drop several mousetraps around the arena. The mousetraps will trigger when so much as approached; those caught in one will die instantly, but those beside one will simply be thrown back and depetaled. Thus, the optimal way to disarm a mousetrap is to leverage the shockwaves [[Purple Pikmin]] produce upon landing from a throw. Before each attack, the Verminator will stoop to closely inspect the [[Pikmin family|Pikmin]] and [[leader]]s; use this opportunity to throw Pikmin at its face to harm it.
{{clear}}


Cutscene Two- This shows the Verminator quickly climb out of the shaft, leaving behind a treasure, the [[Power Capsule]].
[[Category:Final bosses]]
[[Category:Enemies]]

Latest revision as of 17:09, 7 March 2024

Verminator
Enemy
Family Unknown

The Verminator is a human skilled in pest control.

In fanon games

Below this point is where users place their version of the Verminator.

In Pikmin: Invasion of the Giants

Nuvola warning.png
Giants are invading!
This article or section presents information pertaining to Pikmin: Invasion of the Giants, a fanon game created by Peach Bulborb.
Nuvola warning.png
Verminator The icon used to represent this enemy.
Scientific name Unknown
Family Human
Areas Queen's Statue
Caves None
Carry weight N/A
Attacks Corrodes, crushes, and poisons Pikmin, throws mousetraps

The Verminator is one of the two final bosses in Pikmin: Invasion of the Giants, and is found at the Queen's Statue. After walking down into the sewer and arriving in an open chamber, a brief cutscene plays of the ground starting to rumble, and the camera panning upward to show the Verminator climbing down into the chamber from the open manhole, focusing on it the entire time, and then revealing its exterminator gun after landing on the ground. For the fight, bring roughly seventy Green Pikmin, twenty White Pikmin, and ten Purple Pikmin to battle the Verminator with. Once the cutscene ends, find a place to seek shelter for when the Verminator executes an attack. Upon its defeat, a cutscene plays of the Verminator quickly climbing out of the shaft, leaving behind a treasure, the Power Capsule.

The Verminator has two basic attacks to use during the fight and will start using two new attacks as its health is depleted. Its two basic attacks consist of stomping, which casts a shadow in its range, and spraying acid from its exterminator gun. At half-health, the Verminator will begin to periodically drop a ball that spews poison in a small area around it and White Pikmin can be used to attack and defuse. Starting at quarter-health, the Verminator will prime and drop several mousetraps around the arena. The mousetraps will trigger when so much as approached; those caught in one will die instantly, but those beside one will simply be thrown back and depetaled. Thus, the optimal way to disarm a mousetrap is to leverage the shockwaves Purple Pikmin produce upon landing from a throw. Before each attack, the Verminator will stoop to closely inspect the Pikmin and leaders; use this opportunity to throw Pikmin at its face to harm it.