Fireside Temple: Difference between revisions

From Pikmin Fanon
(New page: {{NoReal}} {{PSI}} == A Holiday Dungeon == This frozen living room dungeon is found if you take the path all the way around the lake at the Mountain Springs. You'll use the skills of ...)
 
No edit summary
Line 4: Line 4:
== A Holiday Dungeon ==
== A Holiday Dungeon ==
This frozen living room dungeon is found if you take the path all the way around the lake at the [[Mountain Springs]]. You'll use the skills of the three Pikmin you've discovered so far to make it through. As the name suggests, you'll run into some more intense fire hazards than before in this dungeon- but the most important thing you should learn about it is the fact that there are a few ELECTRICAL hazards, which at this point can kill any Pikmin instantly. By this point you should've found [[White Pikmin]] in the [[Pale Pit of Peril]], so you might want to go back to the [[Highland Field]] and discover [[Yellow Pikmin]], then bring them back here to complete this dungeon. They're immune to electricity, and they'll also be useful against fighting the boss on the final floor- although it can be defeated without Yellow Pikmin.
This frozen living room dungeon is found if you take the path all the way around the lake at the [[Mountain Springs]]. You'll use the skills of the three Pikmin you've discovered so far to make it through. As the name suggests, you'll run into some more intense fire hazards than before in this dungeon- but the most important thing you should learn about it is the fact that there are a few ELECTRICAL hazards, which at this point can kill any Pikmin instantly. By this point you should've found [[White Pikmin]] in the [[Pale Pit of Peril]], so you might want to go back to the [[Highland Field]] and discover [[Yellow Pikmin]], then bring them back here to complete this dungeon. They're immune to electricity, and they'll also be useful against fighting the boss on the final floor- although it can be defeated without Yellow Pikmin.
== Wildlife ==
*[[Dwarf Red Bulborb]]
*[[Fiery Dweevil]]
*[[Anode Dweevil]]
*[[Munge Dweevil]]
*[[Anode Beetle]]
*[[Red Bulborb]]
*[[Snow Bulborb]]
*[[Hairy Bulborb]]
*[[Beady Long Legs]] BOSS


[[User:Portal-Kombat|<span style="color:blue">Portal-</span>]][[User_talk:Portal-Kombat|<span style="color:orange">Kombat</span>]][[User:Portal-Kombat|<span style="color:green">*Sysop*</span>]]
[[User:Portal-Kombat|<span style="color:blue">Portal-</span>]][[User_talk:Portal-Kombat|<span style="color:orange">Kombat</span>]][[User:Portal-Kombat|<span style="color:green">*Sysop*</span>]]

Revision as of 18:49, 16 May 2009

Template:NoReal

Nuvola warning.png
WraithOmniverseLogo.pngPSI
This article or section presents information pertaining to Pikmin: Sinister Incinerator, a fanon game created by Portal-Kombat.
Nuvola warning.png

A Holiday Dungeon

This frozen living room dungeon is found if you take the path all the way around the lake at the Mountain Springs. You'll use the skills of the three Pikmin you've discovered so far to make it through. As the name suggests, you'll run into some more intense fire hazards than before in this dungeon- but the most important thing you should learn about it is the fact that there are a few ELECTRICAL hazards, which at this point can kill any Pikmin instantly. By this point you should've found White Pikmin in the Pale Pit of Peril, so you might want to go back to the Highland Field and discover Yellow Pikmin, then bring them back here to complete this dungeon. They're immune to electricity, and they'll also be useful against fighting the boss on the final floor- although it can be defeated without Yellow Pikmin.

Wildlife

Portal-Kombat*Sysop*