Dark Field Cave: Difference between revisions

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== The First [[Dark Spore]] ==
== The First [[Dark Spore]] ==
In order to take on the final cave in the [[Highland Field]], you need to have found [[Blue Pikmin]] in the [[Mountain Springs]]. Using the skills of Black Pikmin and [[Blue Pikmin]], you'll be able to continue on the path past where you encountered the [[Yellow Pikmin]]. At the farthest end of the fields you'll find the first of the series of [[Dark Caves]]. It's tougher than any dungeon you've been in up to this point, which means a tier above the likes of places such as [[Black Flower Garden]] and [[Snowstorm Grotto]]. You have to navigate open fields similar to the [[Serpent Garden]], only they are dark like the Sniper Room from Pikmin 2. Eventually, the dungeon layout will change to a more cavernous feel with some actual puzzles- then you'll take out the boss that waits at the deepest sublevel.
In order to take on the final cave in the [[Highland Field]], you need to have found [[Blue Pikmin]] in the [[Mountain Springs]]. Using the skills of Black Pikmin and [[Blue Pikmin]], you'll be able to continue on the path past where you encountered the [[Yellow Pikmin]]. At the farthest end of the fields you'll find the first of the series of [[Dark Caves]]. It's tougher than any dungeon you've been in up to this point, which means a tier above the likes of places such as [[Black Flower Garden]] and [[Snowstorm Grotto]]. You have to navigate open fields similar to the [[Serpent Garden]], only they are dark like the Sniper Room from Pikmin 2. Eventually, the dungeon layout will change to a more cavernous feel with some actual puzzles- then you'll take out the boss that waits at the deepest sublevel. 12 TREASURES


== Floor 1 ==
== Floor 1 ==


== Floor 2 ==
== Floor 2 ==
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== Floor 9 (Final Floor) ==
== Floor 9 (Final Floor) ==
*[[Burrowing Snarrow]]
*Treasure x 1
From where your Research Pod lands, there is a boulder blocking the way directly in front of you. Shove it with Purple Pikmin and it'll roll downwards, revealing the next room, a massive rocky chamber where the ground slopes into the center where there is some gravel. Disturb the gravel, and the room will shake. Out of the ground bursts the fabled Burrowing Snarrow! Check its description to learn how to defeat this particularly nasty boss. After its defeat, it coughs up one of the [[Dark Spore]]s. So apparently, this brightly-glowing orb managed to corrupt the terrifying beast, granting it mystical attacks. That's the floor's treasure. To leave the cave, hop on the geyser next to your Research Pod. If you've been following along carefully, you'll have cleared the entire Highland Field area!


== Wildlife ==
== Wildlife ==

Revision as of 04:05, 2 March 2010

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This article or section presents information pertaining to Pikmin: Sinister Incinerator, a fanon game created by Portal-Kombat.
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The First Dark Spore

In order to take on the final cave in the Highland Field, you need to have found Blue Pikmin in the Mountain Springs. Using the skills of Black Pikmin and Blue Pikmin, you'll be able to continue on the path past where you encountered the Yellow Pikmin. At the farthest end of the fields you'll find the first of the series of Dark Caves. It's tougher than any dungeon you've been in up to this point, which means a tier above the likes of places such as Black Flower Garden and Snowstorm Grotto. You have to navigate open fields similar to the Serpent Garden, only they are dark like the Sniper Room from Pikmin 2. Eventually, the dungeon layout will change to a more cavernous feel with some actual puzzles- then you'll take out the boss that waits at the deepest sublevel. 12 TREASURES

Floor 1

Floor 2

Floor 3

Floor 4

Floor 5

Floor 6

Floor 7

Floor 8

Floor 9 (Final Floor)

  • Treasure x 1

From where your Research Pod lands, there is a boulder blocking the way directly in front of you. Shove it with Purple Pikmin and it'll roll downwards, revealing the next room, a massive rocky chamber where the ground slopes into the center where there is some gravel. Disturb the gravel, and the room will shake. Out of the ground bursts the fabled Burrowing Snarrow! Check its description to learn how to defeat this particularly nasty boss. After its defeat, it coughs up one of the Dark Spores. So apparently, this brightly-glowing orb managed to corrupt the terrifying beast, granting it mystical attacks. That's the floor's treasure. To leave the cave, hop on the geyser next to your Research Pod. If you've been following along carefully, you'll have cleared the entire Highland Field area!

Wildlife

Portal-Kombat*Sysop*