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Requests accepted!I've finished them already! Didn't take very long, but I think they came out great! Floataswine, Sporestool, and Wither. I'll get to work on the other hazards later, I'm out of time for today on my side. I hope your day goes well! CJ | Talk | PTF
Re:Rename request againOkay, I'll get around to it then. Are you sure you want your name to be "Blower Pot"? ~ Cheepy-Cheepy 14:36, 27 February 2024 (UTC)
Re:LikedOf course! I really like your ideas because they always seem so fun to draw. One of my favorites in particular being the Slapping Scrabbit and the Flinghorns due to their adorability. Even if you had trouble and nearly scrapped the Flinghorns after the Tusked Blowhog I think it's wonderful how they turned out. I also think the intro revision is pretty cool too, since it's rare the wildlife itself gets involved in plot-related elements. Most of all I want to thank you back for putting my new template on your userpage so soon. It's pretty cool in my opinion. --CarrotStilts1 (talk) 04:02, 29 February 2024 (UTC) Oh... You actually saw my trivia, yep, it was a coincidence for the Tusked Blowhog to appear just after I replaced the flinghorn family with the Slapping Scrabbit, mainly due to the flinghorn being... Well... A charging beetle that only did knockback, so a worse Tusked Blowhog, until I did more ideas and it came back as a page after many months later. Well, flinghorns weren't the only, I was going to do a rolling enemy, which was supposed to be upcoming but it never was made, but then I finally have made it, it was going to be basically a homing car tire. Well, my game of course don't has every enemy, in fact, I don't need to, It would just flood my game with lots enemies, such as this complete horror, another of those kirborbs, or this winged eyeball, it makes the game larger and kinda strange if it had such enemies. – Blower Pot Talk | Contributions | Fanon game
Bean and Green Pikminhey, you know about the Whole Green Pikmin being replaced bean pikmin and saying that bean pikmin having no abilities? well i have been thinking and doing a lot recently with the bean pikmin. i wanted to make bean pikmin a little useful by depending on their squad, for example 1 bean can only paratize only 1 enemy but 10 can acomplish more by doing that to bigger enemies, and if their host dies then they die too, and after i was think between bean and green pikmin, but now i've thinked about it i feel like green pikmin should be the main pikmin and i'll put the bean pikmin as a upcoming pikmin for a dlc for now and i will probably think about other abilities for bean pikmin. – Akram0218 Talk I said that it had no abilities when you first made it, which it had nothing much due to lack of much information except that it had the "very high" throw, but later it got more stuffs after my message. But this sounds very good, now. And yeah, I know this cause I'm always watching, there's (usually) no way to hide that you made a edit, I always look at the recent changes, so of course I saw those. – Blower Pot Talk | Contributions | Fanon game Bulbminyeah its because of glow pikmin, since 2 are the same and cant be in the same thing, one had to be removed, that being the bulbmin also i removed the bulbmin page but their name is still on the scrapped list, just they aren't there anymore. – Akram0218 Talk MistHi, I noticed you requested that the Mist enemies category be merged with gloom. I would not suggest this, as mist as a concept is nothing like gloom, and in fact is an idea I've had for over ten years, much longer than gloom as an idea has been around. For more information on mist, check out the Mist page which I've just created. The name is a bit misleading, as it's a fundamental particle of matter in nature, though it does typically appear visually as a gaseous mist. – A Friendly Amprat (Talk | Contribs | Projects) Then I'll remove it, I guess. – Blower Pot Talk | Contributions | Fanon game Antarctic Survival DLC clarificationI saw your comments on the DLC page for Pikmin: Antarctic Survival. To explain further, the way that anyone can create their own idea of a content pack for Antarctic Survival is detailed in the "Content pack creation" section of the article, and I would like to go through and expand it more over time to offer more information on that. You can also get an idea of how these content packs look and function by looking at the official ones which I will periodically be working on. I don't expect many people besides me, if anyone, to make these since Antarctic Survival is a spinoff game with unique gameplay, but I wanted to make the option available with how easy these packs actually are to create given Antarctic Survival's nature as a tabletop role-playing game. At one point you asked in an edit how these packs would be created since it says "None yet". My plan is that if I find anyone else has made one, I will add it to the DLC page as a non-official DLC pack. I guess someone could also edit the page and add it themself, but I feel like that probably won't happen. Again, I don't know if anyone will even make one of these for me to add, but I wanted to make the option available to users who like the idea of the Antarctic Survival style of gameplay. Finally, I saw the cleanup marker regarding italicized text. I'll go through it real quick and clean up any issues I see, though I'm pretty sure I've only used italics where wiki policy dictates they are supposed to be used, namely to refer to titles, such as game titles and DLC pack titles. Where specifically are the italics messed up? I would like to go ahead and fix that. – A Friendly Amprat (Talk | Contribs | Projects) I kinda made one in my new sandbox, Mystical World pack, which has the Pikmin 2... Again?, but for now I only made one character, Mimic the Pikumin. – Blower Pot Talk | Contributions | Fanon game |