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Template:Infobox enemy

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Infobox enemy
Scientific name Unknown
Family Unknown

Info

This template is to be used at the top of enemy pages. It places an information box on the top-right corner of the page.

Pages with this template are automatically categorized on the corresponding categories: Pikmin 1 enemies, Pikmin 2 enemies, Pikmin 3 enemies, Pikmin Adventure enemies, and Hey! Pikmin enemies.

Parameters

Parameter Mandatory Default Detailed description
pikmin1 No If this enemy appears in Pikmin, give this a value like "y".
pikmin2 No Same as above, but Pikmin 2.
pikmin3 No Same as above, but Pikmin 3.
heypik No Same as above, but Hey! Pikmin.
pikadv No Same as above, but Pikmin Adventure.
enemyname No {{PAGENAME}} If the name of the enemy is different from the title of the page, specify it here.
image No Image for the infobox, extension included.
size No The image's size.
caption No The image's caption, if needed.
icon No If the enemy has an icon, specify its image here, extension included. If the icon is a placeholder, place Dummy enemy icon.png here.
dummyicon No If the icon for this enemy is a placeholder, give this a value like "y". Be sure to remove this line once an official icon is created.
name Yes Unknown Scientific name.
family No Unknown Family name, without the word "family". If the family is unknown, omit it. If nocat is defined, then nofamily should be also, if the family is unknown.
af No Assumed family. If the creature's family is not official, but rather, an assumption, give this a value, like "y".
fanfam No Fan-made family. If the creature's family is fan-made, give this a value, like "y".
areas No None Areas in which it appears.
underground No None Caves in which it appears.
challenge No None Challenge Mode levels in which it appears.
weight No 1 The weight of the creature's body. If this is being applied to a canon enemy, use its most up-to-date carry weight.
max_pikmin No 1 The maximum amount of individual Pikmin that can carry the enemy's body at once. If this is being applied to a canon enemy, use its most up-to-date max Pikmin count.
seeds No 1 How many seeds an Onion produces when it absorbs the enemy's body. If this is being applied to a canon enemy, use its most up-to-date seed count.
value No 1 How many Pokos the creature's body is worth.
value2 No 1 How many Pokos the creature's body is worth in Pikmin 2.
value3 No 1 How many Pokos the creature's body is worth in Pikmin 3.
sparklium No 1 How much sparklium the creature drops when defeated in Hey! Pikmin.
health No 1 How much health the creature has.
attacks No None The creature's attacks.
noicon No Giving this a value like "y" disables the display of game icons, to avoid conflicts with other templates.
nocat No Giving this a value like "y" makes the template not auto-categorize the creature (for instance, for objects that aren't enemies, like eggs).
nofamily No Giving this a value like "y hides the family attribute (for instance, for objects that aren't enemies, like eggs).

Skeleton

{{infobox enemy
|pikmin1=
|pikmin2=
|pikmin3=
|heypik=
|pikadv=
|enemyname=
|image=
|size=
|caption=
|icon=
|dummyicon=
|name=
|family=
|af=
|fanfam=
|areas=
|underground=
|challenge=
|weight=
|max_pikmin=
|seeds=
|value=
|value2=
|value3=
|sparklium=
|health=
|attacks=
|noicon=
|nocat=
|nofamily=
}}