Template:Infobox Dual Worlds
From Pikmin Fanon
Infobox Dual Worlds | |
---|---|
Scientific name | Unknown |
Family | Unknown |
Classification | Unknown |
Info
Place this at the top of Pikmin: Dual Worlds articles. This will place an infobox in the top-right corner of the article or section.
Parameters
Parameter | Mandatory | Default | Detailed description |
---|---|---|---|
customname | No | {{PAGENAME}} | If the incarnation has a different name from the page itself, specify it here. |
image | No | Image for the infobox, extension included. | |
size | No | The image's size. | |
caption | No | The image's caption, if needed. | |
icon | No | If the enemy has an icon, specify its image here, extension included. If the icon is a placeholder, place Enemy icon.png here. | |
name | Yes | Unknown | Scientific name. |
family | No | Unknown | Family name, without the word "family". If the family is unknown, omit it. |
class | No | Unknown | General classification of the entity in question. Useful for beings that don't have "families". |
habitat | No | None | Biomes or locales in which it appears. |
areas | No | None | Specific areas in which it appears. |
underground | No | None | Specific dungeons in which it appears. |
mission | No | None | Specific stages in which it appears. |
diet | No | None | The diet of the creature in question. |
rarity | No | Common | How often it appears in a locale. |
status | No | This enemy is considered to be a normal enemy. | "Status" of the enemy in question. Examples are "Weak enemy", "Normal enemy", "Strong enemy", "Very strong enemy", "Miniboss", "Boss", and "Major boss". This information, obviously, only exists in documentation, not in canon. |
challenge | No | None | Challenge Mode levels in which it appears. |
weight | No | 1 | The weight of the creature's body. If this is being applied to a canon enemy, use its most up-to-date carry weight. |
max_pikmin | No | 1 | The maximum amount of individual Pikmin that can carry the enemy's body at once. If this is being applied to a canon enemy, use its most up-to-date max Pikmin count. |
seeds | No | 1 | How many seeds an Onion produces when it absorbs the enemy's body. If this is being applied to a canon enemy, use its most up-to-date seed count. |
value | No | 1 | How many Pokos the creature's body is worth. |
sparklium | No | 1 | How much Sparklium the creature drops when defeated. |
health | No | 1 | How much health the creature has. |
defense | No | 0 | Whether the enemy has Defense, which determines if Pikmin attacks are weakened against it under any circumstances |
attacks | No | None | The creature's attacks. |
resistances | No | None | Resistances of the creature or Pikmin. |
weaknesses | No | None | Weaknesses of the creature or Pikmin. |
strength | No | Normal | Attack power of the Pikmin. |
mobility | No | Normal | Speed of the Pikmin. |
throw | No | Normal | Throw arc of the Pikmin. |
dig_speed | No | Normal | Digging rate of the Pikmin. |
carry_strength | No | Normal | Carrying capacity of the Pikmin. |
candypop | No | None | The candypop used to make a Pikmin. |
growth_rate | No | Normal | How long it takes for the plant to grow. |
flower_amount | No | 1 | How many harvestable flowers or bulbs the plant produces, if at all. |
flower_life | No | Normal | How long the plant lives before dying. |
effects | No | None | Effects the plant or object causes. |
type | No | None | The type or types of an object or item that it is. |
class | No | None | The class or classes of the object or item. For example, an Overflowing Pitchersack would be classified as vegetation. |
function | No | None | The function or functions of the obstacle or item. For example, a large crystal could be considered an obstacle or blockage that prevents you from passing, but it could also be used for elevation if at an angle, used as a bridge to cross a gap, or even as simple decoration outside or inside the boundaries of the map. |
location | No | Unknown | Where the area is located, either on the world map or its geographical location on PNF-404 or another planet. |
pikmin | No | None | Pikmin types discovered in this area. Pikmin that are found in one of the area's caves should be included as if they too were found on the surface. |
characters | No | None | Any characters encountered in an area |
leaders | No | None | Any leaders unlocked or first encountered in an area |
caves | No | None | The caves found in an area. |
scrap | No | None | The amount of scrap found in an area. Collectibles can be specifically listed instead if so desired. |
treasures | No | None | Same as above, but with treasures instead. |
fruits | No | None | Same as above, but with fruits instead. |
collectibles | No | None | Same as above, but with miscellaneous collectibles, such as upgrades, instead. |
hazards | No | None | Hazards present in an area. Usually not necessary considering the large number of hazards found in various areas. Use {{icon}} for this. |
obstacles | No | None | Obstacles found in an area, but not obstacles found in its caves. Use {{icon}} for this. |
enemies | No | None | Enemies found in an area, but not enemies found in its caves. |
music | No | None | The title of any music played in the area. The infobox automatically italicizes its title. |
secrets | No | None | Any secrets in an area. |
noname | No | Giving this a value like "y" hides the scientific name attribute. | |
nofamily | No | Same as above, but for the family attribute. | |
resisted | No | None | Any Pikmin that resist a hazard. |
lethal | No | None | Same as above, but for any Pikmin weak to the hazard. |
Skeleton
{{infobox Dual Worlds |customname= |image= |size= |caption= |name= |family= |class |habitat= |areas= |underground= |mission= |diet= |rarity= |status= |challenge= |weight= |max_pikmin= |seeds= |value= |sparklium= |health= |defense= |attacks= |resistances= |weaknesses= |strength= |mobility= |throw= |dig_speed= |carry_strength= |candypop= |growth_rate= |flower_amount= |flower_life= |effects= |type= |class= |function= |location= |pikmin= |characters= |leaders= |caves= |scrap= |treasures= |fruits= |collectibles= |hazards= |obstacles= |enemies= |music= |secrets= |noname= |nofamily= |effects= |resisted= |lethal= }}