Lucky Dweevil

From Pikmin Fanon
Lucky Dweevil
Enemy
Family Dweevil

The Lucky Dweevil is a species of dweevil that either appears only to those fortunate enough or acts as a game of chance.

In fanon games

Below this point is where users place their version of the Lucky Dweevil.

In Pikmin: The Huge Debt

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Pikmin: The Huge Debt
This article or section presents information pertaining to Pikmin: The Huge Debt, a fanon game created by 13pikmar.
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Lucky Dweevil The icon used to represent this enemy.
Lucky Dweevil.jpg
Scientific name Mandarachnia lucuness
Family Dweevil
Carry weight 3
Max. carriers 6
Seed worth 70
Poko value P2 Poko icon.png × 100
Attacks Corrodes, eats, electrocutes, burns, poisons, and drowns Pikmin, produces adhesive, creates wind, explodes

The Lucky Dweevil is an extremely rare but just as powerful dweevil appearing in Pikmin: The Huge Debt. It has a one-in-one-hundred chance of appearing in place of a dweevil, possesses three times the health of a typical dweevil, and can use every hazard encountered throughout the main story. The Lucky Dweevil is initially white but can change colors depending on which hazard it is about to use: red for fire breath, blue for a jet of water, yellow for a bolt of electricity, white for a spray of poison, green for an acid spray, black for a beam of adhesive, clear for eating Pikmin, orange for explosions, and lastly purple for wind gusts. Because of its nature, it serves as a miniboss, albeit a random one of chance. Lucky Dweevils are found more often aboveground than underground. They may be defeated in the same way as other lesser dweevils, although care must be taken in using the correct Pikmin against them, and they are often worth defeating because their body yields seventy seeds and one hundred Pokos.

In Pikmin: Pitstop

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"You better retrieve those Golden Pikpik Carrots, Louie!"
This article or section presents information pertaining to Pikmin: Pitstop, a fanon game created by Soundwave.
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Lucky Dweevil The icon used to represent this enemy.
Scientific name Mandarachnia lucuness
Family Dweevil
Carry weight 6
Max. carriers 12
Seed worth 8
Attacks Burns, electrocutes, corrodes, drowns, explodes Pikmin, produces nectar egg and bubbles.
Taxonomy
Note: all or most of this information may be fanon information.
Kingdom Animalia
Phylum Insettocrustia
Class Quatracruris
Family Dweevil
Genus Mandarachnia
Species Lucuness
This dweevil looks dangerous... Be careful! – The ship, upon discovering the Lucky Dweevil

The Lucky Dweevil is a species of dweevil that appears in Pikmin: Pitstop. Like most dweevils, they resemble spiders with four spindly legs, but this one has a hard, white exoskeleton. Four eyes with black sclerae and a pair of mandibles with black bristles are located on the Dweevil's face. The color of its skin can turn red, yellow, green, light blue, beige, orange, and blue depending on the hazard it will use.

The Lucky Dweevil will wander around its area, looking for objects like crates and corpses. If it finds an object, it will pick it up and run away with it. This object can be released by the dweevil if enough Pikmin damage it. However, once provoked, the Dweevil will suddenly begin to flash in a variety of colors for a few seconds. If it lands on red, it'll release a burst of flames. If it lands on yellow, it'll release a surge of electricity. If it lands on green, it will release a large splash of acid. If it lands on blue, it'll spray out a large pool of water. If it lands on beige, it will drop an egg. If it lands on orange, it will cause a violent explosion around it. If it lands on light blue, it will release a flurry of bubbles. The Lucky Dweevil will always release three attacks before it dies, meaning its health will be taken out in thirds.

Considering that the Lucky Dweevil can use any attack, any Pikmin type, or all Pikmin types, can be used. For the latter option, it's much safer, as there will be different Pikmin adapted to different hazards, but it's much slower. Using only one type is a preferable option. Attack the dweevil, and when it begins to retaliate, whistle their Pikmin and run away. Be cautious, as the Lucky Dweevil will chase after the leaders and Pikmin when charging its attack to release.

Notes

  • P3 Data file icon.png Data file #1: The Lucky Dweevil can utilize most hazards. Be careful!
  • P3 Data file icon.png Data file #2: Try to back off when the Lucky Dweevil is charging its attack. If it doesn't match your Pikmin color, flee!

Louie's notes

So many colors... means so many flavors. But, I have to kill this annoying dweevil, it keeps stealing my Golden Pikpik crates.

Overlord’s insight

You're probably expecting some scientific explanation to this strange arachnid's behavior. So, what's going on? Well, I accidentally fused a dweevil of each type. That's right, a Fiery Dweevil, Anode Dweevil, Egglet, Hydro Dweevil, Acidic Dweevil, Volatile Dweevil, and Soapy Dweevil all fused into this creation. It was an accident, they entered my laboratory and accidentally set off the Fuse-o-Merger 9001...

...Yeah, I'm just kidding about that last part. I just merged them myself for an experiment. Mainly to see how a mandarachnia would react when having two different glands in its body that utilize different elements. Turns out, it can handle an endless amount of glands, if they can fit in its abdomen. It's now a vestigial trait, as it was only needed for harsher ecosystems back then. But hey, they're back. Sorry, Louie.