User:A Friendly Amprat/Scoria's notes: Difference between revisions
- Page tools
- What links here
- Related changes
- Printable version
- Permanent link
- Page information
- User tools
- User contributions
- Logs
- View user groups
No edit summary |
(NUH UH) |
||
Line 568: | Line 568: | ||
|text=I'M not being TOXIC! I'm being FIREY! YOU'RE the one who is toxic! And fire is WAY cooler than POISON, so again, YOU LOSE. Now get off MY page. You can make your OWN page if you want to be an idiot baby. No more messages, and NO MORE CHANGING MY MESSAGES EITHER!!! | |text=I'M not being TOXIC! I'm being FIREY! YOU'RE the one who is toxic! And fire is WAY cooler than POISON, so again, YOU LOSE. Now get off MY page. You can make your OWN page if you want to be an idiot baby. No more messages, and NO MORE CHANGING MY MESSAGES EITHER!!! | ||
}} | }} | ||
{{PKSC| <small>The Porquillion is a boss appearing in Pikmin 4 that visually resembles a swollen porcupine or hedgehog. This creature is one of the most well-known bosses in 'Pikmin 4, as it is the first boss encountered in the game's tutorial, and then it appears frequently throughout the game, in locations such as the Sun-Speckled Terrace and the Hero's Hideaway. | |||
The Porquillion is a member of the Sharpshell family, and the only known canon member of this family. This creature attacks by shooting out spikes when threatened, though this seems to be a defense mechanism and not an offensive weapon, as the creature is noted by Olimar and Dalmo to be quite cowardly and hide from any possible danger. Despite its timid nature, the Porquillion is clearly quite strong, as it has a large amount of health due to its status as a boss enemy, and its spikes can kill many Pikmin at once if it catches the player off guard. | |||
A Porquillion has four divided segments of its body, each of which has its own set of spikes. When the Porquillion attacks Pikmin, it shoots the spikes from a segment of its body, which leaves that segment of its body bare. Once all four segments of the Porquillion's body have lost their spikes, the creature is defenseless for a short time, and cannot do anything to harm Pikmin as it has no more spikes to shoot. During this time, the Porquillion will try to avoid getting hurt by Pikmin as it prepares to regenerate its spikes. It takes some time for the Porquillion to regrow its spikes, providing an opportunity to attack the creature. Once this time has passed, the Porquillion will stop moving and visibly charge itself up, with a sound indicating its incoming spike growth. After this happens, the creature's body will fully regrow all of its spikes, which impales any Pikmin unfortunate enough to still be latched onto the creature's body. | |||
The Porquillion is the most common boss in Pikmin 4, as it is fought a number of times throughout the game, numbering seven in all. The creature is first fought as the tutorial boss of the game, where Olimar battles it with up to one hundred Pikmin while riding Moss. After this, the Porquillion appears a bit later in the game as an area boss of the Sun-Speckled Terrace, where it guards the Distant Summit landing site, which can be activated once the creature is killed. After this, some time passes before another Porquillion is encountered, but one is eventually found in the Hero's Hideaway, where it stands on top of the kitchen counter. In the same area, the Hero's Hideaway, the Plunder Palace cave contains the fourth Porquillion, which is on the third sublevel as one of the rare cases where a cave contains a mini-boss sublevel. A fifth Porquillion is encountered in the Cradle of the Beast, where it appears on the second sublevel alongside many other enemies. A sixth Porquillion appears in Olimar's Shipwreck Tale, on the same table in the Hero's Hideaway where it was fought in the tutorial. This Porquillion is technically the same as the Porquillion fought as the tutorial boss, but it has to be re-fought in Olimar's Shipwreck Tale to claim the Interstellar Radio ship part for Olimar's ship. Lastly, the seventh and final Porquillion appears in the Trial of the Sage Leaf, as part of its mini-boss gauntlet on the ninth sublevel. Unlike many other bosses and mini-bosses, the Porquillion never appears in the Cavern for a King. | |||
Porquillions are best fought with Rock Pikmin, because their spike attacks are considered blunt force, and thus a Porquillion cannot harm Rock Pikmin at all. The Porquillion can also be fought with any other Pikmin type, and Ice Pikmin can be quite useful against it due to their ability to freeze the creature solid after doing enough damage. Using items such as trackonators and ice blasts can be very useful when fighting a Porquillion, if such items are available. Ultra-spicy spray is helpful if the player has it on hand as well, since powered-up Pikmin can deplete the Porquillion's health much more quickly. | |||
Often, swarming and rushing are an effective way to quickly deal heavy damage to a Porquillion and complete it in just one or two combat cycles before it gets the chance to regrow its spikes. However, some Porquillions, such as the one in the Hero's Hideaway on the kitchen counter, are encountered on raised platforms. These Porquillions cannot be rushed, as the Pikmin will be blocked by the ledges of the raised platforms. Instead, throwing Pikmin is the only feasible strategy, which takes a bit longer since only one Pikmin can be thrown at a time. However, even in these cases, items like bomb rocks can still be used against the creature to defeat it more quickly and safely. | |||
In the Cradle of the Beast, one notable Porquillion is known to have eaten the King of Meats, which is the second heaviest treasure in Pikmin 4 with a weight of 300 units, behind only the Golden Vaulting Table, which has a weight of 1000 units. It is not known how a Porquillion was able to consume such a massive item, especially given how small its mouth is. | |||
When a Porquillion is being battled, the music playing in the area switches to a boss theme which makes use of drums and a thumb piano, also known as a kalimba or mbira. The thumb piano instrument is associated with the Porquillion in Pikmin 4, as no other boss encountered in the game has this instrument in its boss theme, instead having their own unique instruments, since every enemy throughout all of the game has its own unique musical theme. | |||
Altogether, the Porquillion is a very recognizable enemy and an excellent new addition to the Pikmin series. It can be challenging, but its attacks can be easily predicted and avoided, making it a good boss for the early game.</small> | |||
'''<big>NUH UH</big>'''}} |
Revision as of 23:02, 27 April 2024
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Bro, let their Raging Long Legs FIGHT all of us arachnorbs at once idk about GLLP since he's mostly a passive type of arachnorb if someone is trying to well challange him but hes a trooper for sure. - Man-at-Long-Legs
What gets stupid gets even stupidier. – Blower Pot Talk | Contributions | Fanon game
|
|
|
|
|
|
|
|
|
|
|
|
|
|