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The '''Stormy Holloways''' is the fourth and final cave in the area [[The Crossroads]], from the game [[The President's Adventure]]. It is filled with Red, Yellow and Blue Pikmin challenges, and lots of treasures. Here, the player first meet the Tanookimin, breed by the Animal Candypop Bud.
The '''Stormy Holloways''' is the fourth and final cave in the area [[Eternal Woods]], from the game [[The President's Adventure]]. It is filled with Red, Yellow and Blue Pikmin challenges, and lots of treasures. Here, the player first meet the Tanookimin, breed by the Animal Candypop Bud.


== Complete Guide ==
==Complete Guide==
=== Sublevel 1 ===
===Sublevel 1===
The probably easiest sublevel of all, the first one is a compact version of all the challenges already seen in the game for colored Pikmin. First, Red Pikmin must defeat some Dweevils and destroy traps, then Yellow Pikmin must defeat some Dweevils and destroy traps, and, at the end, Blue Pikmin must defeat some Dweevils and destroy some traps. Treasures are spread everywhere. Purple Pikmin are not much welcome in this cave, as well as the Gold Pikmin.
The probably easiest sublevel of all, the first one is a compact version of all the challenges already seen in the game for colored Pikmin. First, Red Pikmin must defeat some Dweevils and destroy traps, then Yellow Pikmin must defeat some Dweevils and destroy traps, and, at the end, Blue Pikmin must defeat some Dweevils and destroy some traps. Treasures are spread everywhere. Purple Pikmin are not much welcome in this cave, as well as the Gold Pikmin.


==== Wildlife ====
====Wildlife====
* [[Fiery Dweevil]] x3 (x6 in Hard Difficulty)
*[[Fiery Dweevil]] x3 (x6 in Hard Difficulty)
* [[Anode Dweevil]] x3 (x6 in Hard Difficulty)
*[[Anode Dweevil]] x3 (x6 in Hard Difficulty)
* [[Caustic Dweevil]] x3 (x6 in Hard Difficulty)
*[[Caustic Dweevil]] x3 (x6 in Hard Difficulty)


==== Treasures ====
====Treasures====
* Loving Picture (Pikmin Painting) - Next to the Anode Dweevil.
*Loving Picture (Pikmin Painting) - Next to the Anode Dweevil.
* Winter Emblem (Snow Flake) - Next to the Caustic Dweevil.
*Winter Emblem (Snow Flake) - Next to the Caustic Dweevil.


=== Sublevel 2 ===
===Sublevel 2===
In this floor, extra careful is not enough next to the Raging Bulborb. All the Animal Candypop Buds are inside the Raging Bulborbs room, so defeating them before creating Tanookimin is a smart advice. There are two Antenna Beetle next to the exit, and a room filled with Dwarf Red Bulborbs which there's a treasure in, but a small river that needs to be crossed, making the Dwarf Red Bulborbs an enemy that the Blue Pikmin must defeat to recover the treasure.
In this floor, extra careful is not enough next to the Raging Bulborb. All the Animal Candypop Buds are inside the Raging Bulborbs room, so defeating them before creating Tanookimin is a smart advice. There are two Antenna Beetle next to the exit, and a room filled with Dwarf Red Bulborbs which there's a treasure in, but a small river that needs to be crossed, making the Dwarf Red Bulborbs an enemy that the Blue Pikmin must defeat to recover the treasure.


==== Wildlife ====
====Wildlife====
* Animal Candypop Bud x4
*Animal Candypop Bud x4
* [[Raging Bulborb]] x4 (x6 in Hard Difficulty)
*[[Raging Bulborb]] x4 (x6 in Hard Difficulty)
* [[Dwarf Red Bulborb]] x8 (x12 in Hard Difficulty)
*[[Dwarf Red Bulborb]] x8 (x12 in Hard Difficulty)
* [[Antenna Beetle]] x2
*[[Antenna Beetle]] x2


==== Treasures ====
====Treasures====
* Sweet Love (Candy Heart) - In the room filled with Raging Bulborbs.
*Sweet Love (Candy Heart) - In the room filled with Raging Bulborbs.
* The Nutcracker (Soldier Toy) - In the room filled with Dwarf Red Bulborbs.
*The Nutcracker (Soldier Toy) - In the room filled with Dwarf Red Bulborbs.


=== Sublevel 3 ===
===Sublevel 3===
The only treasure in this floor is being protected by a Breadbug. There are other enemies spread around here, but it's the player's choice to defeat it or not. There is a Segmented Bulborb protecting the way out, and it's barely impossible to go through without taking it down.
The only treasure in this floor is being protected by a Breadbug. There are other enemies spread around here, but it's the player's choice to defeat it or not. There is a Segmented Bulborb protecting the way out, and it's barely impossible to go through without taking it down.


==== Wildlife ====
====Wildlife====
* [[Breadbug]] x1
*[[Breadbug]] x1
* [[Segmented Bulborb]] x1
*[[Segmented Bulborb]] x1


==== Treasures ====
====Treasures====
* Location Device (Treasure Map) - Defeating the Breadbug.
*Location Device (Treasure Map) - Defeating the Breadbug.


=== Sublevel 4 ===
===Sublevel 4===
There are no treasures in this floor, which are replaced by dangerous enemies, what makes this a floor almost impossible to get by without losing Pikmin. Right at the entrance, there's two Creeping Chrysanthemums, that will appear and chase you. But don't go very far running, because there's two Fiery Chrysanthemums in the same hallway, that will also hunt you. They're not fire based, but are faster and stronger, and attack with wips, not only biting. There's Honeywisps at the end, like "victory spoilers".
There are no treasures in this floor, which are replaced by dangerous enemies, what makes this a floor almost impossible to get by without losing Pikmin. Right at the entrance, there's two Creeping Chrysanthemums, that will appear and chase you. But don't go very far running, because there's two Fiery Chrysanthemums in the same hallway, that will also hunt you. They're not fire based, but are faster and stronger, and attack with wips, not only biting. There's Honeywisps at the end, like "victory spoilers".


==== Wildlife ====
====Wildlife====
* [[Creeping Chrysanthemum]] x2
*[[Creeping Chrysanthemum]] x2
* [[Fiery Chrysanthemum]] x2
*[[Fiery Chrysanthemum]] x2
* [[Honeywisp]] x4
*[[Honeywisp]] x4


==== Treasures ====
====Treasures====
There are no treasures in this floor.
There are no treasures in this floor.


=== Sublevel 5 ===
===Sublevel 5===
Blue Pikmin is required in this floor. They can carry wood pieces to that will burry the little rivers, opening the way to the other Pikmin. Water enemies can be defeated by anyone, but with the Blue Pikmin in the upfront, it'll be easier to take them off. The treasure at the end is being hold by the Mighty Clamclamp, that has legs and attack.
Blue Pikmin is required in this floor. They can carry wood pieces to that will burry the little rivers, opening the way to the other Pikmin. Water enemies can be defeated by anyone, but with the Blue Pikmin in the upfront, it'll be easier to take them off. The treasure at the end is being hold by the Mighty Clamclamp, that has legs and attack.


==== Wildlife ====
====Wildlife====
* [[Wogpole]] x4 (x12 in Hard Difficulty)
*[[Wogpole]] x4 (x12 in Hard Difficulty)
* [[Wollywog]] x2 (x4 in Hard Difficulty)
*[[Wollywog]] x2 (x4 in Hard Difficulty)
* [[Pearly Clamclamp]] x2
*[[Pearly Clamclamp]] x2
* [[Mighty Clamclamp]] x2
*[[Mighty Clamclamp]] x2


==== Treasures ====
====Treasures====
* Dual Screen Device (Nintendo DS) - Defeating the Mighty Clamclamp.
*Dual Screen Device (Nintendo DS) - Defeating the Mighty Clamclamp.


=== Sublevel 6 ===
===Sublevel 6===
This floor is covered with fire traps, and Red Pikmin must be used at the beggining. Red Bulborbs are protecting the first treasure, and Fiery Blowhogs are protecting the exit. A new member of the Kettlebug family appears here, the Chime Beetle. It acts like the Antenna Beetle, but has a suction mouth, and attracts Pikmin to suck them up.
This floor is covered with fire traps, and Red Pikmin must be used at the beggining. Red Bulborbs are protecting the first treasure, and Fiery Blowhogs are protecting the exit. A new member of the Kettlebug family appears here, the Chime Beetle. It acts like the Antenna Beetle, but has a suction mouth, and attracts Pikmin to suck them up.


==== Wildlife ====
====Wildlife====
* [[Red Bulborb]] x4 (x6 in Hard Difficulty)
*[[Red Bulborb]] x4 (x6 in Hard Difficulty)
* [[Fiery Blowhog]] x4 (x6 in Hard Difficulty)
*[[Fiery Blowhog]] x4 (x6 in Hard Difficulty)
* [[Chime Beetle]] x1
*[[Chime Beetle]] x1


==== Treasures ====
====Treasures====
* Festival Flag (Crab Flag) - Protected by the Red Bulborb.
*Festival Flag (Crab Flag) - Protected by the Red Bulborb.
* Melting Feeling (Snowman's Head) - Next to the Chime Beetle.
*Melting Feeling (Snowman's Head) - Next to the Chime Beetle.


=== Sublevel 7 ===
===Sublevel 7===
Blue Pikmin are also neede here to carry wood pieces and cover the small rivers, opening the way to other types of Pikmin. Later, Yellow Pikmin must defeat the Anode Beetle trap and recover the treasure. There's the hole protector at the end, but, with a little skill, it can be evaded, since the fight against it is extremely difficult.
Blue Pikmin are also neede here to carry wood pieces and cover the small rivers, opening the way to other types of Pikmin. Later, Yellow Pikmin must defeat the Anode Beetle trap and recover the treasure. There's the hole protector at the end, but, with a little skill, it can be evaded, since the fight against it is extremely difficult.


==== Wildlife ====
====Wildlife====
* [[Anode Beetle]] x8 (x12 in Hard Difficulty)
*[[Anode Beetle]] x8 (x12 in Hard Difficulty)
* [[Centipede Bulblax]] x1
*[[Centipede Bulblax]] x1


==== Treasures ====
====Treasures====
* Meat Pressurizer (Spatulla) - Around the Anode Beetle.
*Meat Pressurizer (Spatulla) - Around the Anode Beetle.


=== Sublevel 8 ===
===Sublevel 8===
Water enemies walk in this floor. Blue Pikmin are most recomended. There's also the new species of enemy that can only be defeated by the Red and Yellow Pikmin, and they're the Electric Jellyfloat and Fiery Jellyfloat. Getting by here is really easy.
Water enemies walk in this floor. Blue Pikmin are most recomended. There's also the new species of enemy that can only be defeated by the Red and Yellow Pikmin, and they're the Electric Jellyfloat and Fiery Jellyfloat. Getting by here is really easy.


==== Wildlife ====
====Wildlife====
* [[Lesser Spotted Jellyfloat]] x1
*[[Lesser Spotted Jellyfloat]] x1
* [[Electric Jellyfloat]] x1
*[[Electric Jellyfloat]] x1
* [[Fiery Jellyfloat]] x1
*[[Fiery Jellyfloat]] x1


==== Treasures ====
====Treasures====
There are no treasures in this floor.
There are no treasures in this floor.


=== Sublevel 9 ===
===Sublevel 9===
Tanookimin were first met in the second floor, but their enemies look-a-likes are here first. Dwarf Tanooki Bulborb and Tanooki Bulborb are the most common of them all. They're easy to kill, but Tanookimin look "better" for the job. There's some candypops to a larger breed, and the treasure is with the Furry Burrow-Nit.
Tanookimin were first met in the second floor, but their enemies look-a-likes are here first. Dwarf Tanooki Bulborb and Tanooki Bulborb are the most common of them all. They're easy to kill, but Tanookimin look "better" for the job. There's some candypops to a larger breed, and the treasure is with the Furry Burrow-Nit.


==== Wildlife ====
====Wildlife====
* Animal Candypop Bud x4
*Animal Candypop Bud x4
* [[Dwarf Tanooki Bulborb]] x2
*[[Dwarf Tanooki Bulborb]] x2
* [[Tanooki Bulborb]] x2
*[[Tanooki Bulborb]] x2
* [[Confetti Jellyfloat]] x1
*[[Confetti Jellyfloat]] x1
* [[Furry Burrow-Nit]] x1
*[[Furry Burrow-Nit]] x1


==== Treasures ====
====Treasures====
* Spicy Treat (Doritos Package) - Defeating the Furry Burrow-Nit.
*Spicy Treat (Doritos Package) - Defeating the Furry Burrow-Nit.


=== Sublevel 10 ===
===Sublevel 10===
The room with most treasures finish the treasure appearance, since sublevel 11 and sublevel 12 are treasure free. There are four in total, and each one is being carried by a Swooping Snitchbug, giving the player the need of defeating each one of those creatures to proceed wealthy. They'll keep walking through the level, and the only thing that stop them in entering a combat.
The room with most treasures finish the treasure appearance, since sublevel 11 and sublevel 12 are treasure free. There are four in total, and each one is being carried by a Swooping Snitchbug, giving the player the need of defeating each one of those creatures to proceed wealthy. They'll keep walking through the level, and the only thing that stop them in entering a combat.


==== Wildlife ====
====Wildlife====
* [[Swooping Snitchbug]] x4
*[[Swooping Snitchbug]] x4
* [[Grotto Monster]] x2 (x4 in Hard Difficulty)
*[[Grotto Monster]] x2 (x4 in Hard Difficulty)


==== Treasures ====
====Treasures====
* Fake Human (Puppet) - Defeating the Swooping Snitchbug #1.
*Fake Human (Puppet) - Defeating the Swooping Snitchbug #1.
* Compact Planet (Globe) - Defeating the Swooping Snitchbug #2.
*Compact Planet (Globe) - Defeating the Swooping Snitchbug #2.
* Creature Nest (PokéBall) - Defeating the Swooping Snitchbug #3.
*Creature Nest (PokéBall) - Defeating the Swooping Snitchbug #3.
* L Hat (Luigi's Cap) - Defeating the Swooping Snitchbug #4.
*L Hat (Luigi's Cap) - Defeating the Swooping Snitchbug #4.


=== Sublevel 11 ===
===Sublevel 11===
This floor brings a magical enemy, that can easily care you away in one of his illusions. It's the Wizard Bulborb. It has a magician's hat, and it's purple. It uses disguises like other enemies to look harmless, and attack when the player is very close. There are no treasures in this floor and there's Antenna and Chime Beetle protecting the way out.
This floor brings a magical enemy, that can easily care you away in one of his illusions. It's the Wizard Bulborb. It has a magician's hat, and it's purple. It uses disguises like other enemies to look harmless, and attack when the player is very close. There are no treasures in this floor and there's Antenna and Chime Beetle protecting the way out.


==== Wildlife ====
====Wildlife====
* [[Wizard Bulborb]] x1
*[[Wizard Bulborb]] x1
* [[Antenna Beetle]] x1 (x2 in Hard Difficulty)
*[[Antenna Beetle]] x1 (x2 in Hard Difficulty)
* [[Chime Beetle]] x1 (x2 in Hard Difficulty)
*[[Chime Beetle]] x1 (x2 in Hard Difficulty)


==== Treasures ====
====Treasures====
There are no treasures in this floor.
There are no treasures in this floor.


=== Sublevel 12 ===
===Sublevel 12===
The gran finale of the area and the cave. It's big boss it's at the end of the hallway, in it's own arena. Once you get in, you can't get out, so careful. Here, you'll also meet the Popping Snarrowit, baby sized Burrowing Snagrets that randomly appear from the ground. Sometimes, they can be spotted, since the speed of popping out change from Snarrowit to Snarrowit.
The gran finale of the area and the cave. It's big boss it's at the end of the hallway, in it's own arena. Once you get in, you can't get out, so careful. Here, you'll also meet the Popping Snarrowit, baby sized Burrowing Snagrets that randomly appear from the ground. Sometimes, they can be spotted, since the speed of popping out change from Snarrowit to Snarrowit.


==== Wildlife ====
====Wildlife====
* [[Popping Snarrowit]] x2 (x4 in Hard Difficulty)
*[[Popping Snarrowit]] x2 (x4 in Hard Difficulty)
* [[Burrowing Snagret]] x1 (BOSS)
*[[Burrowing Snagret]] x1 (BOSS)


==== Treasures ====
====Treasures====
* Iron Fist (Upgrade)
*Iron Fist (Upgrade)


== Notes ==
===Notes===
=== Piklopedia Of Areas ===
{{notes|Piklopedia of Areas|Mighty halls, screaming thunders, crashing waves! Oh, sorry, I was watching a soap opera, native from my home planet... That's not important. Stormy Holloways! Where the end is not only a possibility as it's hope! Lay your bets on the Tanookimin, and rise across the starry skies with his little squirrel wings! Squirrel? Yeah, let's go with Squirrel.}}
==== Stormy Holloways ====
''Mighty halls, screaming thunders, crashing waves! Oh, sorry, I was watching a soap opera, native from my home planet... That's not important. Stormy Holloways! Where the end is not only a possibility as it's a hope! Lay your bets on the Tanookimin, and rise across the starry skies with his little squirrel wings! Squirrel? Yeah, let's go with Squirrel.''

Latest revision as of 05:30, 19 February 2023

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Stormy Holloways
Location Eternal Woods
Sublevels 12
Treasures 15
Hazards Fire, Electricity, Water

The Stormy Holloways is the fourth and final cave in the area Eternal Woods, from the game The President's Adventure. It is filled with Red, Yellow and Blue Pikmin challenges, and lots of treasures. Here, the player first meet the Tanookimin, breed by the Animal Candypop Bud.

Complete Guide

Sublevel 1

The probably easiest sublevel of all, the first one is a compact version of all the challenges already seen in the game for colored Pikmin. First, Red Pikmin must defeat some Dweevils and destroy traps, then Yellow Pikmin must defeat some Dweevils and destroy traps, and, at the end, Blue Pikmin must defeat some Dweevils and destroy some traps. Treasures are spread everywhere. Purple Pikmin are not much welcome in this cave, as well as the Gold Pikmin.

Wildlife

Treasures

  • Loving Picture (Pikmin Painting) - Next to the Anode Dweevil.
  • Winter Emblem (Snow Flake) - Next to the Caustic Dweevil.

Sublevel 2

In this floor, extra careful is not enough next to the Raging Bulborb. All the Animal Candypop Buds are inside the Raging Bulborbs room, so defeating them before creating Tanookimin is a smart advice. There are two Antenna Beetle next to the exit, and a room filled with Dwarf Red Bulborbs which there's a treasure in, but a small river that needs to be crossed, making the Dwarf Red Bulborbs an enemy that the Blue Pikmin must defeat to recover the treasure.

Wildlife

Treasures

  • Sweet Love (Candy Heart) - In the room filled with Raging Bulborbs.
  • The Nutcracker (Soldier Toy) - In the room filled with Dwarf Red Bulborbs.

Sublevel 3

The only treasure in this floor is being protected by a Breadbug. There are other enemies spread around here, but it's the player's choice to defeat it or not. There is a Segmented Bulborb protecting the way out, and it's barely impossible to go through without taking it down.

Wildlife

Treasures

  • Location Device (Treasure Map) - Defeating the Breadbug.

Sublevel 4

There are no treasures in this floor, which are replaced by dangerous enemies, what makes this a floor almost impossible to get by without losing Pikmin. Right at the entrance, there's two Creeping Chrysanthemums, that will appear and chase you. But don't go very far running, because there's two Fiery Chrysanthemums in the same hallway, that will also hunt you. They're not fire based, but are faster and stronger, and attack with wips, not only biting. There's Honeywisps at the end, like "victory spoilers".

Wildlife

Treasures

There are no treasures in this floor.

Sublevel 5

Blue Pikmin is required in this floor. They can carry wood pieces to that will burry the little rivers, opening the way to the other Pikmin. Water enemies can be defeated by anyone, but with the Blue Pikmin in the upfront, it'll be easier to take them off. The treasure at the end is being hold by the Mighty Clamclamp, that has legs and attack.

Wildlife

Treasures

  • Dual Screen Device (Nintendo DS) - Defeating the Mighty Clamclamp.

Sublevel 6

This floor is covered with fire traps, and Red Pikmin must be used at the beggining. Red Bulborbs are protecting the first treasure, and Fiery Blowhogs are protecting the exit. A new member of the Kettlebug family appears here, the Chime Beetle. It acts like the Antenna Beetle, but has a suction mouth, and attracts Pikmin to suck them up.

Wildlife

Treasures

  • Festival Flag (Crab Flag) - Protected by the Red Bulborb.
  • Melting Feeling (Snowman's Head) - Next to the Chime Beetle.

Sublevel 7

Blue Pikmin are also neede here to carry wood pieces and cover the small rivers, opening the way to other types of Pikmin. Later, Yellow Pikmin must defeat the Anode Beetle trap and recover the treasure. There's the hole protector at the end, but, with a little skill, it can be evaded, since the fight against it is extremely difficult.

Wildlife

Treasures

  • Meat Pressurizer (Spatulla) - Around the Anode Beetle.

Sublevel 8

Water enemies walk in this floor. Blue Pikmin are most recomended. There's also the new species of enemy that can only be defeated by the Red and Yellow Pikmin, and they're the Electric Jellyfloat and Fiery Jellyfloat. Getting by here is really easy.

Wildlife

Treasures

There are no treasures in this floor.

Sublevel 9

Tanookimin were first met in the second floor, but their enemies look-a-likes are here first. Dwarf Tanooki Bulborb and Tanooki Bulborb are the most common of them all. They're easy to kill, but Tanookimin look "better" for the job. There's some candypops to a larger breed, and the treasure is with the Furry Burrow-Nit.

Wildlife

Treasures

  • Spicy Treat (Doritos Package) - Defeating the Furry Burrow-Nit.

Sublevel 10

The room with most treasures finish the treasure appearance, since sublevel 11 and sublevel 12 are treasure free. There are four in total, and each one is being carried by a Swooping Snitchbug, giving the player the need of defeating each one of those creatures to proceed wealthy. They'll keep walking through the level, and the only thing that stop them in entering a combat.

Wildlife

Treasures

  • Fake Human (Puppet) - Defeating the Swooping Snitchbug #1.
  • Compact Planet (Globe) - Defeating the Swooping Snitchbug #2.
  • Creature Nest (PokéBall) - Defeating the Swooping Snitchbug #3.
  • L Hat (Luigi's Cap) - Defeating the Swooping Snitchbug #4.

Sublevel 11

This floor brings a magical enemy, that can easily care you away in one of his illusions. It's the Wizard Bulborb. It has a magician's hat, and it's purple. It uses disguises like other enemies to look harmless, and attack when the player is very close. There are no treasures in this floor and there's Antenna and Chime Beetle protecting the way out.

Wildlife

Treasures

There are no treasures in this floor.

Sublevel 12

The gran finale of the area and the cave. It's big boss it's at the end of the hallway, in it's own arena. Once you get in, you can't get out, so careful. Here, you'll also meet the Popping Snarrowit, baby sized Burrowing Snagrets that randomly appear from the ground. Sometimes, they can be spotted, since the speed of popping out change from Snarrowit to Snarrowit.

Wildlife

Treasures

  • Iron Fist (Upgrade)

Notes

Piklopedia of Areas

Mighty halls, screaming thunders, crashing waves! Oh, sorry, I was watching a soap opera, native from my home planet... That's not important. Stormy Holloways! Where the end is not only a possibility as it's hope! Lay your bets on the Tanookimin, and rise across the starry skies with his little squirrel wings! Squirrel? Yeah, let's go with Squirrel.