Pikmin: Theme Park

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Revision as of 15:10, 12 August 2016 by RoboIan (talk | contribs) (Intro, Day 1 walkthrough and Trapdoor Trap walkthrough.)
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Pikmin: Theme Park (known as Pikmin: Ianland Edition in PAL regions) is a Fanon Pikmin game and the direct sequel to Ianland: Gigabyte. It was released for the Wii U.

Storyline

Back at Hocotate....

At Hocotate, Olimar resives a strange signal coming from PNF-404. He awnsers the signal, and notices Louie sent it. Louie took the Hocotate Frieght back to PNF-404 and studied the Pikmin further, and then noticed that a Theme Park was being built. Olimar then takes the S.S Dolphin back to PNF-404 to investigate the theme park.

Day 1

Once again the tutorial day. Olimar lands safely on a land site with a Red Pikmin Onion. Olimar then spots the Theme Park and goes to the park to investigate, only to have a Red Bulborb Adult to block his path. You then get to take control of Olimar. In order to get closer, you have to defeat the Bulborb. The Bulborb takes 10 Red Pikmin to defeat, and 10 again to carry back to the onion. Apon reaching the enterance to the park, a Trapdoor opens to have all of the Pikmin and Olimar fall in it. This automatically takes you to the first cave in the game, Trapdoor Trap.

In the Trap

In this game, time does pass in caves. If sunset starts in a cave, the Pikmin will get a blanket that they have and put it around Olimar. He then falls asleep, and the day results will appear on screen. In this cave, however, time does not pass durring the tutorial. Visiting this cave after the tutorial will make time pass. Olimar and the Pikmin get bruises on their backs and then a few Red Bulborb Younglings attack Olimar and the Pikmin, only to have Olimar defeat them. There is only 2 sublevels in this cave. Once the Bulborbs are defeated, an earthquake starts and Olimar, alongside the Pikmin go to Sublevel 2. In Sublevel 2, there is a cage with Louie inside it. He has no means of escaping, and this is when Rock Pikmin are discovered. The cage must be destroyed with these Pikmin, and it takes 10 of them to break it. Louie then becomes a playable leader once he is freed from the cage, and a Geyser starts erupting. All that must be done from here is for the duo to go to the geyser and exit the cave, thereby ending the day.