Pikmin: Return: Difference between revisions

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*100+ new enemies are added along with most of the past enemies
*100+ new enemies are added along with most of the past enemies
*more mechanics are introduced
*more mechanics are introduced
So far we have this:
==Pikmin: Return==
Pikmin: Return is a game by [[User:Neocraftz1553|Neocraftz1553]] in which the player has the choice to due a multitude of tasks to repay a debt. The areas are bigger than the areas in Pikmin 3, and you are able to choose between 3 landing sites on each area. The game is expected to release sometime around December 26, 2016 or later.
==Gameplay and Mechanics==
The gameplay stays mostly the same as all pikmin games, with the captain controlling a squad of pikmin to do many tasks. Graphics are better, improving from those of Pikmin 3. Players are able to choose from 3 landing sites in each area. Players will be able to capture enemies by a number of ways, such as:
*'''Toppling'''
In Pikmin: Return, Enemies can be toppled by having enough pikmin on them and by colliding with rock pikmin. Smaller enemies such as Sheargrubs and dwarf bulborbs can be stuned by having a two [[Purple Pikmin]] thrown near it in quick succession, making them fall on their backs and be able to be carried away by pikmin if pikmin are thrown near it. If the enemy is charged, they will be attacked by the pikmin.
*'''Explosions'''
Bomb rocks can be used to make bigger enemies such as the [[Armored Cannon Beetle]] and the [[Beady Long Legs]] fall over to be carried. The larger enemies will sometimes play dead in this state, and will attempt to get back up after a few seconds if the player does not make pikmin carry them.
'''Enemies'''
Enemies in Pikmin: Return have better graphics than those from previous titles. They react to changes in the enviroment, retreating into caves when it rains and going near water sources during heatwaves. They will also respond to different flora. You will be able to see different enemies in the Piklopedia, and will be able to decorate their Piklopedia areas in the following ways: changing the terrain by altering its shape/material, adding flora, and even adding more enemies, although you will need to capture them.

Revision as of 04:35, 17 January 2016

Pikmin: Return is a game by Neocraftz1553, but not much is known about it currently besides the fact that it is being worked on and a few other facts:

  • Graphics are improved
  • 100+ new enemies are added along with most of the past enemies
  • more mechanics are introduced

So far we have this:

Pikmin: Return

Pikmin: Return is a game by Neocraftz1553 in which the player has the choice to due a multitude of tasks to repay a debt. The areas are bigger than the areas in Pikmin 3, and you are able to choose between 3 landing sites on each area. The game is expected to release sometime around December 26, 2016 or later.

Gameplay and Mechanics

The gameplay stays mostly the same as all pikmin games, with the captain controlling a squad of pikmin to do many tasks. Graphics are better, improving from those of Pikmin 3. Players are able to choose from 3 landing sites in each area. Players will be able to capture enemies by a number of ways, such as:

  • Toppling

In Pikmin: Return, Enemies can be toppled by having enough pikmin on them and by colliding with rock pikmin. Smaller enemies such as Sheargrubs and dwarf bulborbs can be stuned by having a two Purple Pikmin thrown near it in quick succession, making them fall on their backs and be able to be carried away by pikmin if pikmin are thrown near it. If the enemy is charged, they will be attacked by the pikmin.

  • Explosions

Bomb rocks can be used to make bigger enemies such as the Armored Cannon Beetle and the Beady Long Legs fall over to be carried. The larger enemies will sometimes play dead in this state, and will attempt to get back up after a few seconds if the player does not make pikmin carry them.


Enemies

Enemies in Pikmin: Return have better graphics than those from previous titles. They react to changes in the enviroment, retreating into caves when it rains and going near water sources during heatwaves. They will also respond to different flora. You will be able to see different enemies in the Piklopedia, and will be able to decorate their Piklopedia areas in the following ways: changing the terrain by altering its shape/material, adding flora, and even adding more enemies, although you will need to capture them.