Hall of Gales

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The third out of eight locations in the game Pikmin: New World. It symbolizes a raging windstorm as its form of weather. It is actually the remnants of the Forest Navel from Pikmin 1 and the Impact Site from Pikmin 1. The Forest Navel was not re-explored during Olimar's second adventure and the Impact Site was connected to the Final Trial to form the Wistful Wild. However, due to the unseen major erosion event that occured at some point in the past before Olimar began his adventure, the Impact Site no longer exists and its only dungeon, the Cavern of Chaos, is now part of this medium-sized area. The erosion event also apparently uncovered the Forest Navel as it is now at the same level of as the rest of the areas and no longer buried underground. The Hall of Gales is a very quiet place, with soft music very similar to this. It has very high walls for an area and quite a bit of wind. The wind blows through the center of the hall through a massive open door on one side of the hall and out another one on the other side. The fly in cutscene shows that the entire area is actually situated on what appears to be a giant, barren expanse of jagged rock with the entire area perched on the edge of a high cliff. The hall is made completely of stone. Vague patterns and pictures can be seen etched into the rock. These include shapes, numbers, stick people, musical notes, suns, stars and letters. It is almost as if it were to be some sort of child's playroom or nursery. This is further referenced by the fact that all of the area's cargo is based off of a school. The Golden Award that is discovered here even says "Kid of the Week" on it. Also, the doors look neerly identical to the titular "thousand-year door" from Paper Mario: The Thousand Year Door. Purple and Electric Pikmin are discovered here.

Enemies

  • Apple Breadbug X3
  • Tonguebug X4
  • Dustleweed
  • Fiery Flint Bug
  • Grainy Glint Beetle
  • Fluffy Blowhog X3
  • Fiery Blowhog X13
  • Wobbly Blow-wog
  • Shelly Crawmad X9
  • Water Crawbster X9
  • Greater Spotted Jellyfloat X5
  • Tan Wollywog X5
  • Dwarf Tan Wollywog X3
  • Landy Wogpole
  • Land Dumple X6
  • Pistol Mechman X2
  • Crying Chrysanthemum X3
  • Shroomy Abmoog X2
  • Greenish Apook X1
  • Greater Scarpanid X4
  • Mitites
  • Squitters
  • Honeywisp
  • Sugarslick
  • Sectipede
  • Squirmfish
  • Sandbow
  • Hermit Crawbster X1
  • Burrowing Snagret X1
  • Segmented Crawmad X1

Cargo

  • Fructos Festival
  • Inspiring Force
  • Cylindrical Entertainment
  • Happiness Squared
  • Pyramid of Joy
  • Encircled Amazement
  • Beep-Beep Blaze
  • Charging Choo-Choo
  • Golden Award
  • 2-Dimensional Trophy
  • Flat-Out Disappointed
  • Optiscope
  • Citrus Avalanche

Dungeons

  • Great Grove
  • Jellyfloat Jail
  • Vallhalla Cave
  • Rememberence Land
  • Electrified Arboratum

Map

 The landing site is the same as the landing site in Pikmin 1 in the Forest Navel. It is a stone pedestal surrounded by an area of dry upland terrain. The Dolphin and pikmin onions land in the pattern ontop of the plateau, though it is now just barren and flat with no plants at all except a few pellet posies. This peak is at the top of a three-story hill, each "story" consisting of a ring around it. There is hardly any life that inhabits the uplands. On the lower levels that can be accessed by descending down one of the ramps on the side of the plateau, there are apple breadbugs that can be seen roaming about as well as tonguebugs and the occasional appearance of a fiery flint bug or grainy glint beetle. Dustleweed plants will also fall down at random times. The area behind the Dolphin, where there was once the blue onion, is now home to the very first violet candypop bud in the game inside a crater, surrounded by some Purple Pelletweed. However, this area is now blocked off by a gate so the pikmin are required to break it down first. The Purple Pikmin are immediately put to work in beating the Apple Breadbugs that were plaguing the player by stealing all of their cargo and pellets. The Purple Pikmin are also required for this part as there is the Fructos Festival placed directly overtop of the ramp that leads down to the ground level. This treasure needs 110 pikmin to carry it and even the breadbugs cannot do so much as nudge it. After the giant apple has been moved by the purple pikmin the player is free to walk inbetween the lowlands and uplands as they please. By going down the ramp the terrain has apparantly changed drastically. The area is now alot more sandy and less windy due to more cover from the hall's walls and less exposure. There are three Fluffy Blowhogs that fly throughout the area as they please and are one of the few enemies that can fly between the uplands and lowlands. There are also some Fiery Flint Bugs that can appear over at the entrance. The player will immediately notice upon entering the area that they are on a long strip of open beach. The lake also serves as the watering hole for a large herd of 13 Fiery Blowhogs that patrol the shoreline and is the most populous place in the entirity of the Hall of Gales. Landy Wogpoles will randomly pop out of the sand here and there croaks will alert Fiery Blowhogs and Shelly Crawmads to your presence. Normally the crawmads rarely show themselves and instead conceal themselves within the herd of blowhogs for there own protection. Only the squeaks produced by the wogpoles are enough to bring them out of hiding. Somewhere on the beach there is both the Cylindrical Entertainment and the Happiness Squared that are concealed within the hardy fern plants near the cliffside. Also, by defeating a large fiery blowhog atop a ledge one can obtain the Inspiring Force. Pikmin should be accompanied by a captain when carrying back cargo here, as there are many enemies in the uplands that will kill your pikmin when no one is around. The Apple Breadbugs will often try to steal th cargo that passes through, but this problem can be solved by using purples as they will almost automatically outweigh the greedy bugs and bonk their heads on the onion or Dolphin as the item gets sucked up. In the water, there are three dwarf tan wollywogs and five tan ones, but they are spread out all over the place so they shouldn't be THAT much of a problem. The main problem are the water crawbsters, which even though they are relatively small are actually quite dangerous as they create a loud clicking noise when attacked that attracts others of there species. The bottle from pikmin 1 is still here but near it is the Pyramid of Joy and it is guarded by a hidden tan wollywog that falls down from above.