User talk:Cheepy-Cheepy: Difference between revisions

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Hey, I would like to get some feedback on the second render. Would you like any changes made to either of the renders? {{User:Neocraftz1553/sig}}
Hey, I would like to get some feedback on the second render. Would you like any changes made to either of the renders? {{User:Neocraftz1553/sig}}
Thanks! It's been fun working on the visuals for PIP! I think I'll start working on the Kakureimo. After that, I'll work on the canon enemies while sometimes adding in fan-made ones. You'll have to make articles or sections, though, or else I won't know where to put the renders(besides your talk page, of course). What fan enemy do you want me to work on after the Kakureimo?
(P.S.: I could make maps for the game on the PFE, playable and visually appealing. I will just have to have a starting picture(Windows paint works fine...), and a starting article, so I can include any small details(but not too small, like "There's exactly 20 blades of grass on this area".) {{User:Neocraftz1553/sig}}

Revision as of 20:14, 18 April 2016

Template:Belongs to Cheepy-Cheepy

Template:Cheepy-Cheepy/talkpageheader

Long time...

Cheepy Cheepy How ya doing? Its been like 3 months since I talked to you. I have gotten a lot done. I am leaf ranked and almost bud ranked, just need 40 more edits. PAODS has gotten a lot more expanded. Let me know what you think of it. Just click on the link Pikmin: Attack of DeathSpike. Let me know on my talk page. See ya soon. Also what do you think of my new sig? — I am LoganPikmin and meet my friend Spike Pikmin by Scruffy.png Spiky the Spike Pikmin.


Hey two things. First thanks for fixing that up. Second why did you fix it? Just asking. I am LoganPikmin and I approve of all SUMMERS! 15:58, 27 November 2015 (EST)


Hey there are you on? I am LoganPikmin and I approve of all SUMMERS! 23:09, 1 December 2015 (EST)

Re: Question About Navigational Boxes

What do you mean? On Pikipedia, the navboxes don't span the length of the page when they're collapsed, so I'm not sure what you're talking about. ~PikFan23 (Admin) 01:41, 4 December 2015 (EST)

Hmm, okay. I'll talk about it with Espyo and we'll come up with something. Also, good work clearing up articles; I've actually been meaning to propose a new deletion policy. ~PikFan23 (Admin) 19:57, 6 December 2015 (EST)

Re: User Talk Reginald-Bulbazorp

Hey, thanks for the welcome! It's me, Reginald-Bulbazorp, by the way. I am experienced with wikia, but not so much with the old wiki format you guys are using so I'll have to get used to it. If I do something incorrectly, feel free to call me out on it. User:Reginald-Bulbazorp

Hey

Uh, Hello, Cheepy. I was wondering if you wanted any images for your game, Attack of the Breadbugs... I'll also gladly make areas and stuff on Espyo's game engine if you want.. oh, and can you give me some more description on the different territories in the Land of wonders? I'm imagining the begginer territory is grassy and bright, yes? — Diamond Long Legs icon.png This message was approved by Neocraftz1553

Need help for PIP?

Sorry for posting this if you want to work on it alone, but do you want some help on Pikmin: Infection in Progress? I can do the following: upload images(areas, enemies, etc.), come up with Ideas, and all the other things that do not include editing the actual article text and story. If you are wondering what kind of images I make, try looking on my User Page. — Diamond Long Legs icon.png This message was approved by Neocraftz1553

Ok, I'll help visualize your game more. I will need some detail for the enemies and such, and if you could provide a reference photo(photshopped, doesn't matter) it would definately speed up the progress. Each render could take between an hour or 2 weeks, depending on the requirements. — Diamond Long Legs icon.png This message was approved by Neocraftz1553

Cheepy, we have a small problem...

We have a slightly small problem... maybe big. Uh, I have the Crystal Wollywog Model(made it into a sickly Wollywog).... but either Espyo packed the wrong textures(not blaming it on the guy, though), or the textures are right, but its not mapped right. Now I have two options:

  • 1: I will talk to Espyo to work it out, if they are the right textures, if they are, I can't use them because they don't resemble the textures of the original(they resemble the calcified crushblats)... I will then talk to Scruffy(ask him for tips) and try:
  • 2: Make a texture from scratch to resemble it(how close, I do not know...) and send some preview renders to you(somehow... do you have hangouts? Gmail?) Please respond to this message as soon as possible. — Diamond Long Legs icon.png This message was approved by Neocraftz1553


Nevermind... I worked it out with Espyo. He sent me the correct textures so I didn't have to make one form scratch(phew). Now, I need some feedback on the render. Its here:

File:SickFrogbyNeo.png
What do you think?

Please give me some feedback, so I can fix any errors I may have made. — Diamond Long Legs icon.png This message was approved by Neocraftz1553

Thanks

Glad you liked it! Not very sure which enemy I should render next, though, since most of them don't have pages or photos, and I don't like making major mistakes. I will render a "gameplay" render of the Sickly Wollywog, but it might take a while(I need to model The President, since I don't have his model.... or I could try to ask Espyo...). Anyways, which enemy should I render next, and please give some details(not the Skeletal Wollywog, I am gradually trying to model it.). — Diamond Long Legs icon.png This message was approved by Neocraftz1553

Skeletal Wollywog

I will be posting the Skeletal Wollywog render next, then... but I don't think it'll look like the one currently used. I will try to make it look like that, but it will be more Wollywog-shaped, but it'll still have some characteristics that it has in the picture. Or is it ok for my to leave it Wollywog shaped? It might have small, subtle changes as well, like the glowing eyes, and also the bones will be more rough. The bones will also be like the Armored Mawdads exoskeleton, exept that it will be surrounding "nothing". Is that ok with you? List some changes you would like to be omitted, and I might make a battle scene for it again, this time it will be in a cave, so it might be quite dark, and its eyes will be peering at the president and his squad of Reds. — Diamond Long Legs icon.png This message was approved by Neocraftz1553

Ah, ok, sounds good. How about next week, Friday, at latest, at 12:59.59 PT(Pacific Time)? I might post it earlier. If it is delayed, I will post it as soon as I can and provide the reason(that I didn't make up, promise) why it was delayed. — Diamond Long Legs icon.png This message was approved by Neocraftz1553

Unexpectedly done...

Hello Cheepy! I finished the Skeletal Wollywog render, and I would like some feedback... It looks nothing, if not, somewhat like the original... Sorry if you did not like it, I will do my best to fix it up. If you would like a brightened up image, let me know:
File:SkeletalGhostFrogbyNeo.png
What do you think? Creepy, right?
Diamond Long Legs icon.png This message was approved by Neocraftz1553

Haha! Yeah, it is usually in darkness, but I'll try brightening the lamps a bit.(P.S. In the "gameplay" render, it is hard to spot as well, if it didn't have eyes... — Diamond Long Legs icon.png This message was approved by Neocraftz1553

Hello, again

Hey Cheepy-Cheepy! I would like to talk to you in the chatroom, but I'm not sure if you have time to go there, or when would be a good time to chat. Also, I am trying to brighten the Wollywog render up without making it look cartoonish(sorry about the wait for a simple thing like brightening XC...) (Ps: Would you mind if I kept the dark one? I kinda like it...)— Diamond Long Legs icon.png This message was approved by Neocraftz1553

I rendered it now, by the way:

Hey, I would like to get some feedback on the second render. Would you like any changes made to either of the renders? — Diamond Long Legs icon.png This message was approved by Neocraftz1553

Thanks! It's been fun working on the visuals for PIP! I think I'll start working on the Kakureimo. After that, I'll work on the canon enemies while sometimes adding in fan-made ones. You'll have to make articles or sections, though, or else I won't know where to put the renders(besides your talk page, of course). What fan enemy do you want me to work on after the Kakureimo? (P.S.: I could make maps for the game on the PFE, playable and visually appealing. I will just have to have a starting picture(Windows paint works fine...), and a starting article, so I can include any small details(but not too small, like "There's exactly 20 blades of grass on this area".) — Diamond Long Legs icon.png This message was approved by Neocraftz1553