Template:Infobox PCJ: Difference between revisions

From Pikmin Fanon
m (Hmm...)
Tag: Manual revert
No edit summary
Line 71: Line 71:


This template is to be used exclusively at the top of page sections related to ''[[Pikmin: Colorful Journey]]''. It places an information box at the top-right corner of the section.
This template is to be used exclusively at the top of page sections related to ''[[Pikmin: Colorful Journey]]''. It places an information box at the top-right corner of the section.
==Skeleton==
image = Image.
size = Image Size.
areas = Which areas is it in.
pikmin = Pikmin found within areas.
biomes = Areas Biome
shells = What shells can be found
caves = What caves a creature can be found in, or how many caves a area has.
rewards = If the creature drops a reward for beating it.
family = What family the creature is in.
hazards = What hazards does the Area have.
obstacles = What obstacles does a Area have.
res = What does the creature or Pikmin have a Resistance to.
weak = Same as res, but for a weakness.
elements = What element does a creature have
health = The object or creatures HP.
attacks = What attack power does it have or what attacks does it have.
gender = What gender does the character have.
cartype = The character's type, types being: Captain/Player, Side Character, Story Character.
enmtype = What the creatures danger level is, such as: Common, Mini-Boss, Boss.
active = What time does the creature become active.
dif = How hard a Challenge stage is.


[[Category:Infobox templates]]</noinclude>
[[Category:Infobox templates]]</noinclude>

Revision as of 15:23, 17 April 2024

Infobox PCJ

Info

To do: Add a parameters and skeleton section. Also, figure out why the title box is so big.

This template is to be used exclusively at the top of page sections related to Pikmin: Colorful Journey. It places an information box at the top-right corner of the section.

Skeleton

image = Image.

size = Image Size.

areas = Which areas is it in.

pikmin = Pikmin found within areas.

biomes = Areas Biome

shells = What shells can be found

caves = What caves a creature can be found in, or how many caves a area has.

rewards = If the creature drops a reward for beating it.

family = What family the creature is in.

hazards = What hazards does the Area have.

obstacles = What obstacles does a Area have.

res = What does the creature or Pikmin have a Resistance to.

weak = Same as res, but for a weakness.

elements = What element does a creature have

health = The object or creatures HP.

attacks = What attack power does it have or what attacks does it have.

gender = What gender does the character have.

cartype = The character's type, types being: Captain/Player, Side Character, Story Character.

enmtype = What the creatures danger level is, such as: Common, Mini-Boss, Boss.

active = What time does the creature become active.

dif = How hard a Challenge stage is.