Rugged Tundra: Difference between revisions

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{{PCW}}
{{PCotW|subcat=areas}}
{{infobox Area
{{clean}}
|image=
{{infobox area
|size=
|Location=Northern/Western Hemispheres
|Location=Northern/Western Hemispheres
|treasures=9
|treasures=9
|Caves=4
|Caves=4
|hazards=Ice, Water
|hazards=Water, Electricity, Poison, Ice
}}''
}}
The '''Snowy Mountain''' is the first area you play in ''[[Pikmin: Connection of the Worlds]]'' and serves as the tutorial level for the first two days. [[Red Pikmin|Red]], [[Purple Pikmin|Purple]], and [[Cyan Pikmin|Cyan]] Pikmin are all found here. As its name says, it's a snowy mountain, which mean ice-based enemies are a common find here. There is also a river flowing from the top of the level, which divides it into sections. Akou and Sasou (the main antagonists of the game) tried to make a base here, but as it was easily exposed to the public, they tried the Moon. That's why there's barely any enemies here (first few days). There are also 9 Treasures above ground.
 
The '''Rugged Tundra''' is the first area you play in ''[[Pikmin: Connection of the Worlds]]'' and serves as the tutorial level for the first two days. [[Red Pikmin|Red]], [[White Pikmin|White]], and [[Cyan Pikmin|Cyan]] Pikmin are all found here. It consists of a snowy mountain, a freezing river and a frosty field, which mean ice-based enemies are a common find here. There is also a river flowing from the top of the level, which divides it into sections. Asfer tried to make a base here, but as it could easily be found by government officials, he tried [[:Category:Pikmin: Connection of the Worlds areas|other places]]. That's why there's barely any enemies here for the first few days, as well as an [[Icy Labyrinth|abandoned, snow-covered base]]. There are also nine treasures above ground.
 
==Area Plot==
===Initial Visit===
:''[[Pikmin: Connection of the Worlds/Days 1-2|See here...]]''
 
===Second Visit===
After discovering Yellow Pikmin in [[the Garden]], Olimar and co. return to the Rugged Tundra to find the source of a strange radio signal they believe resides here. Using the Yellow Pikmin's abilities, they scale the mountain and come across some mechanized ruins. The signal is emanating from the center of the ruins, and there, they find, is a [[Icy Labyrinth|foreboding labyrinth filled with many dangers]].
 
In the cave, the team discovers the poison-resistant [[White Pikmin]]. After a harrowing encounter with Asfer, and subsequently defeating his creation, Olimar and friends go to the [[Torrid Desert]], where they explore the vast, sun-baked sands.
 
:''[[Torrid Desert#Initial Visit|Continue...]]''


==Subareas==
==Subareas==
Line 25: Line 36:
Soon, you find the river's source- cold, icy springs with water bubbling up. However, the water is coming out with great force, so find a switch to turn off the springs. You can walk around on the beach and explore. If you do so, and look at the center of the springs, you may realize there's an island in the center of it. On that island is the Frigid Cavern, a long, icy cave. A treasure is somewhere in the spring pool; use Cyan Pikmin to find it.
Soon, you find the river's source- cold, icy springs with water bubbling up. However, the water is coming out with great force, so find a switch to turn off the springs. You can walk around on the beach and explore. If you do so, and look at the center of the springs, you may realize there's an island in the center of it. On that island is the Frigid Cavern, a long, icy cave. A treasure is somewhere in the spring pool; use Cyan Pikmin to find it.


===Subarea 5: Icy Slopes===
===Subarea 5: Snowy Slopes===
The path leading right from the Landing Site will take you to a slope. However, at first, it is blocked off by a paper bag that needs 30 Purple Pikmin to crush. Behind it is the Bronze Mega Key. Anyway, if you keep going up, you'll find part of the icy river hindering your progress; again, there's an island in the middle of it. Throw some Yellow Pikmin up to it and they'll start building a bridge, which'll let you go further up. If you do so, you will then find yourself within a snowy maze of sorts. As you get closer towards the center, you'll notice a lot of scrap metal and frozen robots, as well as ice barricades. At the very center if the Icy Labyrinth. Keep going upwards to be at the coldest part of the whole area...
The path leading right from the Landing Site will take you to a slope. However, at first, it is blocked off electrified gate, which needs Yellow Pikmin to demolish. Anyway, if you keep going up, you'll find part of the icy river hindering your progress; again, there's an island in the middle of it. Throw some Yellow Pikmin up to it and they'll start building a bridge, which will let you go further up. If you do so, you will then find yourself within a snowy maze of sorts. As you get closer towards the center, you'll notice a lot of scrap metal and frozen robots, as well as ice barricades. At the very center is the Icy Labyrinth. Beyond the maze is a bag requiring the weight of 300 Pikmin, but Purple Pikmin aren't found until later on in the game...


===Subarea 6: Frostbite Ridge===
===Subarea 6: Frostbite Ridge===
You are now near the very top of the mountain, but you cannot go further. Here, it snows always and is very windy. If you swivel the camera to look back, you can faintly see the Landing Site- that is, if the clouds permit. You have to keep your Pikmin moving always, because if they stop moving, they could freeze and die. The Icicle Abyss, where you find the Cyan Pikmin, is here.
You are now near the very top of the mountain, but you cannot go further. Here, it snows always and is very windy. If you swivel the camera to look back, you can faintly see the Landing Site that is, if the clouds permit. You have to keep your Pikmin moving always, because if they stop moving, they could freeze and die. The Icicle Abyss, where you find the Cyan Pikmin, is here.


===Final Subarea: Polar Grotto===
===Final Subarea: Iced Grotto===
If you continue upwards past the Icicle Abyss, go as high as you can and you'll see a waterfall. Underneath it are 3 random-colored 20-pellets! This is accessed by going all the way back to the beginning, where you might see a dent in the wall. That's the passageway leading to the Polar Grotto with the 20-pellets, but you need [[Brown Pikmin]] to make this tunnel. The pellets can regenerate about every 5 days, so check often! Just be careful, though: the floor here is '''very''' icy and slick, so your Pikmin could slide right off the edge.
If you continue upwards past the Icicle Abyss, go as high as you can and you'll see a waterfall. Underneath it is an empty space; its contents a mystery. This is accessed by going all the way back to the beginning, where you might see a flower mark on the wall. That's the passageway leading to the Iced Grotto. It requires the usage of [[Crystal Pikmin#In Pikmin: Connection of the Worlds|Ultima Pikmin]] to open. Simply dismiss the Ultima Pikmin near the flower mark, and after a moment, the flower will glow, and the wall will disappear, revealing the path. The Iced Grotto is home to three random-colored 20-pellets, which reappear every 5 days, as well as a secret cave! This is the Trial of Ice, and only Cyan Pikmin may enter. This cave will test your abilities with the Cyan Pikmin.


==Caves==
==Caves==
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!Cave Name !! Subarea !! Floors !! Pikmin Discovered?
!Cave Name !! Subarea !! Floors !! Pikmin Discovered?
|-
|-
|[[Frosty Depths]]||Frigid Fields||3||Purple Pikmin
|[[Frosty Depths]]||Frigid Fields||3||N/A
|-
|-
|Icicle Abyss||Icy Slopes||6||Cyan Pikmin
|[[Icicle Abyss]]||Icy Slopes||6||Cyan Pikmin
|-
|-
|Icy Labyrinth||Icy Slopes||7||N/A
|[[Icy Labyrinth]]||Icy Slopes||7||White Pikmin
|-
|-
|Frigid Cavern||Frigid Fields||8||N/A
|[[Frigid Cavern]]||Arctic Springs||13||N/A
|-
|[[Trial of Ice]]||Iced Grotto||5||N/A
|}
|}


==Enemies==
==Enemies==
{{construction}}
*Snow Bulborb
*Snow Bulborb
*Hairy Bulborb
*Hairy Bulborb


==Weather==
==Climate==
===Spring===
For most of the year, the entirety of the Rugged Tundra is covered in snow. In the winter time, there may be heavy snowfall, reducing vision, icicles that hang from the ceilings of enclosed areas, deep snow that your Pikmin could fall into, and strong winds. Spring is also cold and snowy, but the snowfall isn't as intense as winter. When summer arrives, some snow in the lower regions will melt away, but most of the region will remain snowy. In fall, the snow returns to the dry areas, and the weather begins getting worse.
*'''Early Spring''': Vast quantities of snow is still found everywhere.
*'''Mid Spring''': Changes start to happen: There are more sunnier days, it snows less, the snow starts to melt away, and hibernating animals wake up.
*'''Late Spring''': About half of the snow (at the base) has now disappeared. It is also warming up, contributing to the melting snow. It will now rain, too. Also, there are now a few puddles.
 
===Summer===
*'''Early Summer''': All the snow has disappeared, and it rains a lot, so much that the river will sometimes overflow, creating a flood. Still, it is gradually warming up.
*'''Mid Summer''': This is the hottest time of year. However, there is still a bunch of humidity in the air, so sometimes thunderstorms can form. Be careful!
*'''Late Summer''': It rains more, but it is starting to cool down.
 
===Fall===
*'''Early Fall''': Now, it starts to snow half of the time, and it is still cooling down.
*'''Mid Fall''': It is more cloudy, and most of the snow has come back. Some puddles freeze, and make icy, slippery surfaces. Some enemies go to hibernate.
*'''Late Fall''': Now the area is a winter-like landscape. It is very snowy.
 
===Winter===
*'''Early Winter''': Icicles have formed. If you walk underneath one, it will fall, creating a hazard to your Pikmin.
*'''Mid Winter''': It is very cold during this time of year. It snows violently, sometimes reducing your vision. This also poses a threat to Pikmin.
*'''Late Winter''': The weather has calmed down a bit. It is still very snowy.


{{PCWAreas}}
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[[Category:Areas]]
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Latest revision as of 20:29, 6 April 2023

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Rugged Tundra
Treasures 9
Hazards Water, Electricity, Poison, Ice

The Rugged Tundra is the first area you play in Pikmin: Connection of the Worlds and serves as the tutorial level for the first two days. Red, White, and Cyan Pikmin are all found here. It consists of a snowy mountain, a freezing river and a frosty field, which mean ice-based enemies are a common find here. There is also a river flowing from the top of the level, which divides it into sections. Asfer tried to make a base here, but as it could easily be found by government officials, he tried other places. That's why there's barely any enemies here for the first few days, as well as an abandoned, snow-covered base. There are also nine treasures above ground.

Area Plot

Initial Visit

See here...

Second Visit

After discovering Yellow Pikmin in the Garden, Olimar and co. return to the Rugged Tundra to find the source of a strange radio signal they believe resides here. Using the Yellow Pikmin's abilities, they scale the mountain and come across some mechanized ruins. The signal is emanating from the center of the ruins, and there, they find, is a foreboding labyrinth filled with many dangers.

In the cave, the team discovers the poison-resistant White Pikmin. After a harrowing encounter with Asfer, and subsequently defeating his creation, Olimar and friends go to the Torrid Desert, where they explore the vast, sun-baked sands.

Continue...

Subareas

This area is split into seven subareas.

Subarea 1: Landing Site

This is the landing site of the area. Strange is that it eerily resembles the landing site from the Valley of Repose from Pikmin 2, only on a larger scale. To the west is the landing zone is the area where the President landed. Going even further west is a bridge that leads to an island in the nearby river (however, it is blocked by a paper bag that needs at least 40 Pikmin to crush it). On this island, you can see a bridge and a block of ice (behind this is another bridge).

Subarea 2: Frigid Fields

The bridge that goes left will lead you to the other side of the river. Here, off in the distance, you may be able to see some very tall grasses. To reach the Frosty Depths at the end of this subarea, you must delve into the seemingly never ending grass. As you voyage on, the grasses get taller and taller. They eventually get so tall that they fill the entirety of the camera's view. In the deeper sections, enemies hide, so figure out their attack patterns to evade them. At the very end is a clearing; that is where the Frosty Depths is located.

Subarea 3: Freezing Coastline

The bridge that goes right will lead you to the river's coastline. However, at first, it is blocked by ice, so you will need Cyan Pikmin to deal with the issue. The bridge will take you right to the coastline of the river! The beach is made of... cyan colored sand? It's not really just sand, rather, ice crystals mixed in with rocks and dirt. Sometimes it can get really windy here, so be sure to huddle your Pikmin close by or they'll get blown away. In the icy sand, sometimes enemies may hide, waiting to ambush you, so be observant. If you keep walking up north, you'll find the river's source...

Subarea 4: Arctic Springs

Soon, you find the river's source- cold, icy springs with water bubbling up. However, the water is coming out with great force, so find a switch to turn off the springs. You can walk around on the beach and explore. If you do so, and look at the center of the springs, you may realize there's an island in the center of it. On that island is the Frigid Cavern, a long, icy cave. A treasure is somewhere in the spring pool; use Cyan Pikmin to find it.

Subarea 5: Snowy Slopes

The path leading right from the Landing Site will take you to a slope. However, at first, it is blocked off electrified gate, which needs Yellow Pikmin to demolish. Anyway, if you keep going up, you'll find part of the icy river hindering your progress; again, there's an island in the middle of it. Throw some Yellow Pikmin up to it and they'll start building a bridge, which will let you go further up. If you do so, you will then find yourself within a snowy maze of sorts. As you get closer towards the center, you'll notice a lot of scrap metal and frozen robots, as well as ice barricades. At the very center is the Icy Labyrinth. Beyond the maze is a bag requiring the weight of 300 Pikmin, but Purple Pikmin aren't found until later on in the game...

Subarea 6: Frostbite Ridge

You are now near the very top of the mountain, but you cannot go further. Here, it snows always and is very windy. If you swivel the camera to look back, you can faintly see the Landing Site — that is, if the clouds permit. You have to keep your Pikmin moving always, because if they stop moving, they could freeze and die. The Icicle Abyss, where you find the Cyan Pikmin, is here.

Final Subarea: Iced Grotto

If you continue upwards past the Icicle Abyss, go as high as you can and you'll see a waterfall. Underneath it is an empty space; its contents a mystery. This is accessed by going all the way back to the beginning, where you might see a flower mark on the wall. That's the passageway leading to the Iced Grotto. It requires the usage of Ultima Pikmin to open. Simply dismiss the Ultima Pikmin near the flower mark, and after a moment, the flower will glow, and the wall will disappear, revealing the path. The Iced Grotto is home to three random-colored 20-pellets, which reappear every 5 days, as well as a secret cave! This is the Trial of Ice, and only Cyan Pikmin may enter. This cave will test your abilities with the Cyan Pikmin.

Caves

Cave Name Subarea Floors Pikmin Discovered?
Frosty Depths Frigid Fields 3 N/A
Icicle Abyss Icy Slopes 6 Cyan Pikmin
Icy Labyrinth Icy Slopes 7 White Pikmin
Frigid Cavern Arctic Springs 13 N/A
Trial of Ice Iced Grotto 5 N/A

Enemies

  • Snow Bulborb
  • Hairy Bulborb

Climate

For most of the year, the entirety of the Rugged Tundra is covered in snow. In the winter time, there may be heavy snowfall, reducing vision, icicles that hang from the ceilings of enclosed areas, deep snow that your Pikmin could fall into, and strong winds. Spring is also cold and snowy, but the snowfall isn't as intense as winter. When summer arrives, some snow in the lower regions will melt away, but most of the region will remain snowy. In fall, the snow returns to the dry areas, and the weather begins getting worse.