Pikmin: Solo Caves: Difference between revisions
Line 25: | Line 25: | ||
drawf red bulborb: | drawf red bulborb: | ||
hp: 15 | *hp: 15 | ||
sheargrub: | *sheargrub: | ||
hp: 10 | *hp: 10 | ||
skill: trip | *skill: trip | ||
stop a foe for one turn. | *stop a foe for one turn. | ||
dwevils: | *dwevils: | ||
hp: 20 | *hp: 20 | ||
skills: elemental attack | *skills: elemental attack | ||
hits for fire/water/thunder/poison damage | *hits for fire/water/thunder/poison damage | ||
red bulborb: | *red bulborb: | ||
hp: 30 | *hp: 30 | ||
burrowing snagret | *burrowing snagret | ||
hp: 10 | *hp: 10 | ||
skills: | *skills: | ||
burrow: next turn, attacks have a 100% chance to miss. | *burrow: next turn, attacks have a 100% chance to miss. | ||
[[Category:Non-Canon Games]] | [[Category:Non-Canon Games]] |
Revision as of 23:53, 24 August 2012
This game can be edited only by me and those that have my permission.
Story
You can pick from a Red, Yellow, or Blue Pikmin. You start as a lone Pikmin thinking of how Pikmin work together. Meanwhile, Pikmin kill a Bulborb (presumably a Red Bulborb) and take it and a 10 Pellet to base. then, a stampede of Bulborbs, Dwevills, Wollywogs, and... something else mysterious too. They run into the Pikmin carrying stuff and knock them over. Then, the lone Pikmin sees them and dives into a bush. He lands in a hole and he falls down...
Areas
pikmin: solo caves: solo caves
Spring Valley
Summer Beach
Fall Ruins
Winter Mountain
???
Gameplay
The game is an RPG. It is EarthBound style. There are six areas you go to. Then, you get four cubes to go and beat the boss.
Enemy List
drawf red bulborb:
- hp: 15
- sheargrub:
- hp: 10
- skill: trip
- stop a foe for one turn.
- dwevils:
- hp: 20
- skills: elemental attack
- hits for fire/water/thunder/poison damage
- red bulborb:
- hp: 30
- burrowing snagret
- hp: 10
- skills:
- burrow: next turn, attacks have a 100% chance to miss.