Pikmin: Distant Planet: Difference between revisions

From Pikmin Fanon
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== Controls ==
== Controls ==
This game uses the Classic Controller/Classic Controller PRO (the latter of which is recommended.) Because of the similarities in the controller, the interface remains largely the same as the canon GCN Pikmin titles.
This game uses the Classic Controller/Classic Controller PRO (the latter of which is recommended.) Because of the similarities in the controller, the interface remains largely the same as the canon GCN Pikmin titles.
*Left Analog Stick:
*Left Analog Stick: Moves Olimar and Louie.
*Right Analog Stick:
*Right Analog Stick: Swarms Pikmin under your control in a general direction.
*A Button:
*A Button: Pluck nearby Pikmin sprouts. If there are Pikmin with you, you can throw them. If there are none with you, you'll punch.
*B Button:
*B Button: Whistles Pikmin back to you. Hold down the button for a wider whistle radius.
*X Button:
*X Button: Dismisses Pikmin into different-colored groups.
*Y Button:
*Y Button: Switch control from Olimar to Louie and vice versa. In multiplayer, this button does nothing.
*L Button:
*L Button: Hold this button while moving Olimar or Louie to swivel the camera around 360 degrees.
*R Button:
*R Button: Gives you different viewpoints: close up, average distance, wide range.
*ZL Button:
*ZL Button: Optional ground view.
*ZR Button:
*ZR Button: Tilts camera from top-down to an angled view.
*D-Pad (L/R):
*D-Pad (L/R): While holding the A Button to throw a Pikmin, press left and right to switch between different Pikmin colors to throw.
*D-Pad (Up/Down):
*D-Pad (Up/Down): Here you can use the sprays you have equipped from the Pause Screen.
*Start Button:
*Start Button: Pauses so you can view the map and your current status. In addition, you can equip or put away different sprays for use with the D-Pad. Lastly, you usually have choices presented here like "Go to Sunset," "Give Up and Escape" and others.
*Select Button:
*Select Button: Same as the Start Button to avoid confusion.
*Home Button:
*Home Button: Brings up the Home Menu so you can sync controllers or return to the Wii Menu. Save first, though!


[[User:Portal-Kombat|<span style="color:blue">Portal-</span>]][[User_talk:Portal-Kombat|<span style="color:orange">Kombat</span>]][[User:Portal-Kombat|<span style="color:green">*Sysop*</span>]]
[[User:Portal-Kombat|<span style="color:blue">Portal-</span>]][[User_talk:Portal-Kombat|<span style="color:orange">Kombat</span>]][[User:Portal-Kombat|<span style="color:green">*Sysop*</span>]]
[[Category:Non-Canon Games]]
[[Category:Non-Canon Games]]

Revision as of 00:50, 9 June 2009

Template:NoReal Template:DP

Controls

This game uses the Classic Controller/Classic Controller PRO (the latter of which is recommended.) Because of the similarities in the controller, the interface remains largely the same as the canon GCN Pikmin titles.

  • Left Analog Stick: Moves Olimar and Louie.
  • Right Analog Stick: Swarms Pikmin under your control in a general direction.
  • A Button: Pluck nearby Pikmin sprouts. If there are Pikmin with you, you can throw them. If there are none with you, you'll punch.
  • B Button: Whistles Pikmin back to you. Hold down the button for a wider whistle radius.
  • X Button: Dismisses Pikmin into different-colored groups.
  • Y Button: Switch control from Olimar to Louie and vice versa. In multiplayer, this button does nothing.
  • L Button: Hold this button while moving Olimar or Louie to swivel the camera around 360 degrees.
  • R Button: Gives you different viewpoints: close up, average distance, wide range.
  • ZL Button: Optional ground view.
  • ZR Button: Tilts camera from top-down to an angled view.
  • D-Pad (L/R): While holding the A Button to throw a Pikmin, press left and right to switch between different Pikmin colors to throw.
  • D-Pad (Up/Down): Here you can use the sprays you have equipped from the Pause Screen.
  • Start Button: Pauses so you can view the map and your current status. In addition, you can equip or put away different sprays for use with the D-Pad. Lastly, you usually have choices presented here like "Go to Sunset," "Give Up and Escape" and others.
  • Select Button: Same as the Start Button to avoid confusion.
  • Home Button: Brings up the Home Menu so you can sync controllers or return to the Wii Menu. Save first, though!

Portal-Kombat*Sysop*