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{{italic title|''Pikimon''/Items}}
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This is a '''list of items''' in ''[[Pikimon]]''.
===Useful Items===
===Useful Items===
* Crimson Candypop Bud - If held, it raises the attack stat of a single Pikimon
*Crimson Candypop Bud - If held, it raises the Attack stat of a single Pikimon.
* Golden Candypop Bud - It restores half HP of a single Pikimon
*Golden Candypop Bud - If held, it restores a little HP of a single Pikimon.
* Lapis Lazuli Candypop Bud - If held, it raises the defense stat of one Pikimon
*Lapis Lazuli Candypop Bud - If held, it raises the Defense stat of one Pikimon.
* Violet Candypop Bud - If held, it raises the weight stat of a single Pikimon
*Violet Candypop Bud - If held, it raises the Weight stat of a single Pikimon.
* Ivory Candypop Bud - If held, it raises speed stat of a single Pikimon
*Ivory Candypop Bud - If held, it raises Speed stat of a single Pikimon.
* Queen Candypop Bud - Heals status changes of a Pikimon, recovers all health
*Queen Candypop Bud - If held, heals any Status Effects from a single Pikimon.
* Pellet Posy - Boosts Water, Fire, or Electric-Type attacks, depending on color
*Pellet Posy - Boosts Fire-, Electric-, and Water-type Moves of a single Pikimon.
* Un-Faint - Restores a Pikimon from fainting
*Un-Faint - Revives a fainted Pikimon, giving it 50% of its HP back.
* Ultra Un-Faint - Restores a Pikimon from fainting, and restores all it's health
*Ultra Un-Faint - Revives a fainted Pikimon, giving it 100% of its HP back.
* Super Potion - Restores 50 HP of a single Pikimon
*Potion - Restores 20 HP of a single Pikimon.
* Potion - Restores 20 HP of a single Pikimon
*Super Potion - Restores 50 HP of a single Pikimon.
* Hyper Potion - Restores 200 HP of a single Pikimon
*Hyper Potion - Restores 200 HP of a single Pikimon.
* Ultra Potion/ Full Restore - Heals all status changes and health of a single Pikimon
*Full Restore - Restores all HP of a single Pikimon, as well as healing any Status Effects.
* Paralyze Heal - Heals the "Status Change: Paralyzed" from a single Pikimon
*Paralyze Heal - Heals the Paralyze Status Effect.
* Burn Heal - Heals the "Status Change: Burned" from a single Pikimon
*Burn Heal - Heals the Burned Status Effect.
* Ice Heal - Heals the "Status Change: Frozen Solid" from a single Pikimon
*Ice Heal - Heals the Freeze Status Effect.
* Poison Heal - Heals the "Status Change: Poisoned" from a single Pikimon
*Poison Heal - Heals the Poison Status Effect.
* Sleep Heal - Heals the "Status Change: Dead Asleep"
*Sleep Heal - Heals the Sleep Status Effect.
* Full Heal - Heals every status change from a single Pikimon
*Full Heal - Heals every Status Effect.
* Attack Fur - Sometimes found after a Hairy Bulborb faints. Raises Attack of 1 Pikimon
*Attack Fur - Found after a Hairy Bulborb faints. Raises the Attack stat of a single Pikimon.
* Speed Fur - Sometimes found after a Hairy Bulborb faints. Raises speed of 1 Pikimon
*Speed Fur - Found after a Hairy Bulborb faints. Raises the Speed stat of a single Pikimon.
* Defense Fur - Sometimes found after a Hairy Bulborb faints. Raises Defense of 1 Pikimon
*Defense Fur - Found after a Hairy Bulborb faints. Raises the Defense stat of a single Pikimon.
* Evasive Fur - Rarely found after a Hairy Bulborb faints. Raises Evasiveness of 1 Pikimon
*Evasive Fur - Rarely found after a Hairy Bulborb faints. Raises the Evasivness of a single Pikimon.
* Sp. Attack Fur - Rarely found after a Hairy Bulborb faints. Raises Sp. Attack of 1 Pikimon
*Accuracy Fur - Rarely found after a Hairy Bulborb faints. Raises the Accuracy of a single Pikimon.
* Sp. Defense Fur - Rarely found after a Hairy Bulborb faints. Raises Sp. Defense of 1 Pikimon
*Rock Gem - A gem that boosts the the damage of Rock-Type moves
* Accuracy Fur - Sometimes found after a Hairy Bulborb faints. Raises accuracy of 1 Pikimon
*Normal Gem - A gem that boosts the the damage of Normal-Type moves
* Speed Fur - Sometimes found after a Hairy Bulborb faints. Raises Speed of 1 Pikimon
*Ghost Gem - A gem that boosts the the damage of Ghost-Type moves
* Rock Gem - A gem that boosts the the damage of Rock-Type moves
*Fire Gem - A gem that boosts the the damage of Fire-Type moves
* Normal Gem - A gem that boosts the the damage of Normal-Type moves
*Water Gem - A gem that boosts the the damage of Water-Type moves
* Ghost Gem - A gem that boosts the the damage of Ghost-Type moves
*Ground Gem - A gem that boosts the the damage of Ground-Type moves
* Fire Gem - A gem that boosts the the damage of Fire-Type moves
*Steel Gem - A gem that boosts the the damage of Steel-Type moves
* Water Gem - A gem that boosts the the damage of Water-Type moves
*Dragon Gem - A gem that boosts the the damage of Dragon-Type moves
* Ground Gem - A gem that boosts the the damage of Ground-Type moves
*Psychic Gem - A gem that boosts the the damage of Psychic-Type moves
* Steel Gem - A gem that boosts the the damage of Steel-Type moves
*Dark Gem - A gem that boosts the the damage of Dark-Type moves
* Dragon Gem - A gem that boosts the the damage of Dragon-Type moves
*Grass Gem - A gem that boosts the the damage of Grass-Type moves
* Psychic Gem - A gem that boosts the the damage of Psychic-Type moves
*Fly Gem - A gem that boosts the the damage of Flying-Type moves
* Dark Gem - A gem that boosts the the damage of Dark-Type moves
*Bug Gem - A gem that boosts the the damage of Bug-Type moves
* Grass Gem - A gem that boosts the the damage of Grass-Type moves
*Electric Gem - A gem that boosts the the damage of Electric-Type moves
* Fly Gem - A gem that boosts the the damage of Flying-Type moves
*Poison Gem - A gem that boosts the the damage of Poison-Type moves
* Bug Gem - A gem that boosts the the damage of Bug-Type moves
*Ice Gem - A gem that boosts the the damage of Ice-Type moves
* Electric Gem - A gem that boosts the the damage of Electric-Type moves
*Fighting Gem - A gem that boosts the the damage of Fighting-Type moves
* Poison Gem - A gem that boosts the the damage of Poison-Type moves
*Jim - A strange brown bar that raises the Speed Stat. of a single Pikimon
* Ice Gem - A gem that boosts the the damage of Ice-Type moves
*Tiny Mushroom - You can sell these cheaply at shops
* Fighting Gem - A gem that boosts the the damage of Fighting-Type moves
*Mushroom - You can sell these for a fair amount of Pokos
* Jim - A strange brown bar that raises the Speed Stat. of a single Pikimon
*Balm Mushroom - You can sell these to a maniac in Perplexing Pool for a lot of Pokos
* [[File:Bag TinyMushroom Sprite.png]] Tiny Mushroom - You can sell these cheaply at shops
*Attack Up - Raises the Attack of a single Pikimin
* [[File:Bag Big Mushroom Sprite.png]] Mushroom - You can sell these for a fair amount of Pokos
*Defense Up - Raises the Defense of a single Pikimon
* [[File:Bag BalmMushroom Sprite.png]] Balm Mushroom - You can sell these to a maniac in Perplexing Pool for a lot of Pokos
*Speed Up - Raises the Speed of a single Pikimon
* Attack Up - Raises the Attack of a single Pikimon
*Accuracy Up - Raises the Accuracy of a single Pikimon
* Defense Up - Raises the Defense of a single Pikimon
*Evasiveness Up - Raises the Evasiveness of a single Pikimon
* Speed Up - Raises the Speed of a single Pikimon
*Egg - It ups the amount of Experience Points Pikimon will get
* Sp. Attack Up - Raises the Sp. Attack of a single Pikimon
*Small Pearl - You can sell these cheaply at shops
* Sp. Defense Up - Raises the Sp. Defense of a single Pikimon
*Pearl - You can sell these for a lot of Pokos
* Accuracy Up - Raises the Accuracy of a single Pikimon
* Evasiveness Up - Raises the Evasiveness of a single Pikimon
* Egg - It ups the amount of Experience Points Pikimon will get
* Small Pearl - You can sell these cheaply at shops
* Pearl - You can sell these for a lot of Pokos
* Frog Slime - Always found after a Wollywog/Yellow Wollywog faints. Raises Speed of 1 Pikimon


===Friendship Lowering Items===
===Friendship Lowering Items===
* Heal Powder - A bitter powder that heals 50 HP of a single Pikimon
*Heal Powder - A bitter powder that heals 50 HP of a single Pikimon
* Strength Root - A bitter root that heals 200 HP of a Pokemon if hit by a Water-Type move
*Strength Root - A bitter root that heals 200 HP of a Pokemon if hit by a Water-Type move
* Defense Powder - A bitter powder that raises the defense of a single Pikimon
*Defense Powder - A bitter powder that raises the defense of a single Pikimon
* Attack Powder - A bitter powder that raises the attack of a single Pikimon
*Attack Powder - A bitter powder that raises the attack of a single Pikimon
* Dehydrated Egg - A dry, powdery egg that raises the Evasiveness of a single Pikimon
*Dehydrated Egg - A dry, powdery egg that raises the Evasiveness of a single Pikimon


===Key Items===
===Key Items===
* Planet Map (Received from a Hocotanian in Awakening Wood)
*Planet Map (Received from a Hocotanian in Awakening Wood)
* VS. Recorder (Received from a Hocotaian in Perplexing Pool)
*VS. Recorder (Received from a Hocotaian in Perplexing Pool)
* Friend List (Found in Wistful Wild, in a small hole in the ground)
*Friend List (Found in Wistful Wild, in a small hole in the ground)
* X Transceiver (Received from one of your friends, a Blue Pikmin)
*X Transceiver (Received from one of your friends, a Blue Pikmin)


===Items probably NOT going to get used and most likely will get sold===
===Items probably NOT going to get used and most likely will get sold===
* Everstone - Prevents a Pikimon's evolution
*Everstone - Prevents a Pikimon's evolution
* Soft Fur - Almost always found after a Hairy Bulborb faints. Has no effect on Pikimon
*Soft Fur - Almost always found after a Hairy Bulborb faints. Has no effect on Pikimon
* Neverstone - If held, prevents a Pikimon from following commands
*Neverstone - If held, prevents a Pikimon from following commands
* Wistful Leaf - A leaf only found in Wistful Wild. It has no effect on Pikimon.
*Wistful Leaf - A leaf only found in Wistful Wild. It has no effect on Pikimon.


===Berries===
===Berries===
* Oran Berry - Heals a little it of a Pikimon's health
*Oran Berry - Heals a little it of a Pikimon's health
* Gracious Berry - If held, it raises the Attack stat of a single Pikimon
*Gracious Berry - If held, it raises the Attack stat of a single Pikimon
* Awakening Woods Berry - Awakens a Pikimon from sleep
*Awakening Woods Berry - Awakens a Pikimon from sleep
* Perplexing Berry - Ups all the stats of a single Pikimon
*Perplexing Berry - Ups all the stats of a single Pikimon
* Wistful Berry - Ups the Defense of a single Pikimon
*Wistful Berry - Ups the Defense of a single Pikimon
* Wild Berry - If held, heightens the percentage of finding a Wild Pikimon
*Wild Berry - If held, heightens the percentage of finding a Wild Pikimon
* Scary Berry - If held, ups the power of Ghost-Type Moves
*Scary Berry - If held, ups the power of Ghost-Type Moves
* Blue Berry - If held, ups the power of Water-Type Moves
*Blue Berry - If held, ups the power of Water-Type Moves
* Straw Berry - If held, ups the power of Normal-Type Moves
*Straw Berry - If held, ups the power of Normal-Type Moves
* Black Berry - If held, ups the power of Dark-Type Moves
*Black Berry - If held, ups the power of Dark-Type Moves
* Orchard Berry - Raises the Evasiveness of a single Pikimon
*Orchard Berry - Raises the Evasiveness of a single Pikimon


===Pikiballs (The item for catching Wild Pikimon)===
===Pikiballs (The item for catching Wild Pikimon)===
*[[File:Bag Poké Ball Sprite.png]] Pikiball - The regular Pikiball for catching Pikimon
*Pikiball - The regular Pikiball for catching Pikimon
*[[File:Bag Great Ball Sprite.png]] Super Pikiball - This Pikiball has a better Pikimon catch rate than a regular Pikiball.
*Super Pikiball - This Pikiball has a better Pikimon catch rate than a regular Pikiball.
*[[File:Bag Ultra Ball Sprite.png]] Ultra Pikiball - This Pikiball has a better Pikimon catch rate than a Super Ball.
*Ultra Pikiball - This Pikiball has a better Pikimon catch rate than a Super Ball.
*[[File:Bag Quick Ball Sprite.png]] Fast Pikiball - This Pikiball type works great in the start of a Wild Pikimon battle.
*Fast Pikiball - This Pikiball type works great in the start of a Wild Pikimon battle.
*[[File:Bag Timer Ball Sprite.png]] Timer Pikiball - The more turns gone by in a Pikimon Battle, the more effective it is.
*Timer Pikiball - The more turns gone by in a Pikimon Battle, the more effective it is.
*[[File:Bag Master Ball Sprite.png]] Elder Pikiball - These types of Pikiball have the highest catch rate of any Pikiball.
*Elder Pikiball - These types of Pikiball have the highest catch rate of any Pikiball.
*[[File:Bag Premier Ball Sprite.png]] Special Pikiball - These Pikiballs are given free for buying 10 Pikiballs at once.
*Special Pikiball - These Pikiballs are given free for buying 10 Pikiballs at once.
*[[File:Bag Net Ball Sprite.png]] Net Pikiball - These Pikiballs are effective on Water- and Bug-Type Pikimon
*Net Pikiball - These Pikiballs are effective on Water- and Bug-Type Pikimon
*[[File:Bag Nest Ball Sprite.png]] Nest Pikiball - These Pikiballs are most effective on weak, wild Pikimon
*Nest Pikiball - These Pikiballs are most effective on weak, wild Pikimon
*[[File:Bag Dive Ball Sprite.png]] Dive Pikiball - These Pikiballs are most effective on deep-sea Pikimon
*Dive Pikiball - These Pikiballs are most effective on deep-sea Pikimon
*[[File:Bag Love Ball Sprite.png]] Love Pikiball - These Pikiballs raise the love between two Pikimon
*Love Pikiball - These Pikiballs raise the love between two Pikimon
*[[File:Bag Luxury Ball Sprite.png]] Comfortable Pikiball - These Pikiballs raise the friendship of a Pikimon faster
*Comfortable Pikiball - These Pikiballs raise the friendship of a Pikimon faster
*[[File:Bag Dusk Ball Sprite.png]] Dusk Pikiball - These Pikiballs work great at night or in caves
*Dusk Pikiball - These Pikiballs work great at night or in caves
*[[File:Bag Heavy Ball Sprite.png]] Weighty Pikiball - these Pikiballs work better if the Pikimon being planned to be caught is lighter than the Pikimon fighting it.
*Weighty Pikiball - these Pikiballs work better if the Pikimon being planned to be caught is lighter than the Pikimon fighting it.
 
===Pikimon Evolution Stones===
* Deep Stone - Evolves Ghost-Type Pikimon
* Dark Stone - Evolves Dark-Type Pikimon
* Fire Stone - Evolves Fire-Type Pikimon
* Light Stone - Evolves white-colored Pikimon
* Water Stone - Evolves Water-Type Pikimon
* Snow Stone - Evolves small white-colored Pikimon
* Orange Stone - Evolves small orange-colored Pikimon
* Red Stone - Evolves small red-colored Pikimon
* Bomb Stone - Evolves Pikimon who have possession of Bomb-Rock(s)
* Lightning Stone - Evolves Electric-Type Pikimon
* Poison Stone - Evolves Poison-Type Pikimon
* Jewel Stone - Evolves a certain member of the Lithopod Family
* Thick Stone - Evolves a certain member of the Arachnorb Family
* Stink Stone - Evolves a certain member of the Iridescent Family
* Robo Stone - Evolves Steel-Type Pikimon, and certain member of the Arachnorb family


==TMs and HMs==
==TMs and HMs==
===TMs===
===TMs===
#Headbutt - The user leans forward, and charges toward the target
#Headbutt - The user smashes its head into the target.
#Dash - The user sprints toward the target at lightning speed
#Dash - The user runs at full speed into the target.
#Tickle - The user tickles the target, lowering Defense and Sp. Attack
#Sugar Rush - The user goes into a sugar rush, making their attacks 50% higher, but their accuracy 25% lower.
#Snag - The user blinds the target and snatches whatever it was holding
#Bite - The user bites the target.
#Bite - The user bites the target using sharp fangs
#Crunch - The user bites the target very hard.
#Sugar Rush - The user secretes something sweet, heightening Speed
#Slam - The user slams into the target with all of its weight.
#Crunch - The user bites the target with sharp, hard, thick teeth
#Attract - The user attracts the target into being infatuated.
#Trip - The user trips the target
#Trip - The user trips the target, making the target miss a turn.
#Slam - The user slams into the target with their full body weight
#Psychic - The user uses psychic power on the target.
#Attract - The target falls in love with the user
#Zen Headbutt - The user focuses on its mind, then headbutts the target.
#Mind Tension - The target cannot follow commands because it cannot think
#Spywave - The user usesr a wave of psychic power on the target.
#Spywave - The user shoots a rainbow-like laser at the target, confusing it
#Yawn - The user yawns, making the target fall asleep after two turns.
#Psychic - The user creates an illusion with their minds
#Mind Tension - The user tenses the target's mind, making their mind hurt them for three to five turns.
#Smack Mind - The user smacks the target with their psychic power
#Mega Drain - The user drains the target's health, taking it for the user's own.
#Yawn - The user yawns, making the target drowsy
#Giga Drain - The user drains a lot of the target's health, taking it for the user's own.
#Object Psylift - The user lifts an object with their minds, throwing it at the target
#Grass Smack - The user takes grass and smacks the opponent with it.
#Vine Whip - The user smacks the target with a vine
#Grassy Nightmare - The user summons grass to attack the opponent.
#Mega Drain - The user drains the energy from the target
#Green Triumph - The user attacks the target with a ton of grass.
#Giga Drain - The user drains more energy from the target than Mega Drain does
#Flame Charge - The user charges up, and then runs at the opponent inside of a flame.
#Grass Smack - The user smacks the target with a leafy substance
#Flare Cannon - The user shoots a cannon of fire at the target.
#Grassy Nightmare - The user smothers the target with very large leaves
#Flame Burst - The user blasts a flame at the target.
#Green Triumph - The user creates leaves that rotate around the target
#Flash Fire - The user shoots fire around the target, hurt the target.
#Fire Fang - The user bites the target with flaming hot fangs
#Red Terror - The user fires a ton of fire at the at opponent.
#Fire Whip - The user smacks the target with flames
#Water Gun - The user fires a gun of water at the target.
#Flame Charge - The user sprints toward the target, covered in flames
#Aqua Jet - The user rams into the opponent in a jet of water. This move always hits first.
#Flare Gun - The user shoots flames at the target
#Water Blast - The user blasts water at the target.
#Red Terror - The user makes a fire storm, frightening the target
#Hydro Pump - The user blasts a pump of water at the target.
#Flame Burst - The user tosses fireballs at the target, burning the target
#Blue Tsunami - The user summons a tsunami to slam into the opponent.
#Flash Fire - The user badly burns the target, if the user is hit with a Fire-Type Move
#Snatch - The user steals the target's item and uses it for the user's own good.
#Water Gun - The user hurls a fountain of water at the target
#Nightmare - The user scares the opponent, lowering its speed.
#Muddy Water - The user sends a wave of muddy water at the target, lowering accuracy
#Flatter - The user flatters the target, making the target more powerful, but makes it confused.
#Aqua Jet - The user speeds toward the target at lightning speed, smothered in water
#Creepy Fleet - The user summons Mushroom Pikmin, which attack the opponent for five turns.
#Aqua Ring - The user surrounds itself in a veil of water, restoring small amounts of HP
#Nasty Plot - The user detects what the target's next move will be, and uses it before it.
#Nightmare - The user makes the sky black, scaring the target
#Flatter - The user embarrasses the target
#Scary Face - The user makes a frightening face, scaring the target
#Creepy Fleet - The user makes creepy movements, creeping the target out
#Nasty Plot - The user disables a move that the target used before this move
#Creep Out - The user creeps out the target
#Air Slash - The user cuts the target with sharp talons from right above the target
#Oxygen Chop - The user chops the air around the target
#Air Force - The user flies around the target, then crashes straight into them
#Terror Winds - The user blows strong, overwhelming winds toward the target
#Tailwind - The user creates wind that blows behind the target's team
#Punch - The user punches the target
#Kick - The user kicks the target
#Low Kick - The user kicks the target near the ground
#Low Punch - The user punches the target near the ground
#High Punch - The user punches the target in the sky
#High Kick - The user kicks the target in the sky
#Uppercut - The user performs an uppercut on the target
#Earthquake - The user shakes the ground, making the target either fall asleep, or stun it
#Ground Rumble - The user shakes the ground but creates a hole in the ground
#Earth Rumble - The user shakes the earth, making things fall
#Falling Sky - The user makes a loud noise, making thick clouds fall
#Rock Throw - The user throws a rock at the target
#Stone Toss - The user throws a boulder at the target, crushing it
#Gear Grind - The user grinds the target with gears
#Liquid Solidify - The user solidifies the target
#Steel Crunch - The user crunches very hard on the target
#Gastric Acid - The user hurls it's stomach acid at the target, burning them
#Metal Power - The user hits the target with a piece of steel
#Freeze - The user freezes the target
#Snowstorm - The user creates a snowstorms, freezing the target
#Snowball - The user throws a snowball at the target
#Ice Pile - The user smothers the target under ice
#Hailstorm - The user creates a hailstorm, sometimes freezing the target
#Scary Face - The user creates a frightening face, harshly lowering the target's speed
#Anger - The user annoys and angers the target
#Tense Longing - The user glares at the target, preventing them from running away
#Freak Out - The user torments the user
#Mysterious Power - The user uses a mysterious power, almost instantly fainting the target
#Curse - The user puts a curse on the target, so the target gets hurt every turn
#Bug Bite - The user bites the target, eating whatever type of berry the target held
#String Shot - The user spits a web from its mouth, slowing down the target
#Struggle Bug - While resisting, the user attacks the target
#Fake Blood - The user secretes false blood, frightening the target
#Startle - The user startles the target
#Poison Sting - The user stings the target with a stinger, sometimes poisoning the target
#Toxic - The user tosses a poison ball at the target, sometimes poison or badly poisoning
#Poison Puddle - The user secretes a poison puddle, poisoning the target if touched
#Purple Gas - The user vomits a purple gas, poisoning the target
#Zap - The user zaps the target
#Electric Pound - The user smacks the target while electrically charged
#Yellow Night - The user creates a thunderstorm, scaring the target
#Zap Orb - The user sends a ball of electricity at the target
#Electric Fang - The user chomps down on the target with electric teeth
#Discharge - The user discharges stored electricity, sometimes stunning the target
#Scribble Ray - The user sends out a line of electricity
#Dragon Dance - The user does a special type of dance, heightening Defense and Attack
#Scale Feet - The user scrapes the target with scaly feet
#Jab - The user cuts the skin of the target
#Dragon Claw - The user cuts the target with a large claw
#Roar - The user roars, sending out another Pikimon in the Trainer's party
#Pulverize Stomp - The user stomps with outstanding strength on the target, paralyzing it
#Fracture - The user smacks the target in the middle of their body


===HMs===
===HMs===
* 1. Strength - The user pushes the object requested
*1. Strength - The user pushes the object requested
* 2. Fly - The user flies to any destination that Pikimon knows
*2. Fly - The user flies to any destination that Pikimon knows
* 3. Surf - The user swims on any water surface
*3. Surf - The user swims on any water surface
* 4. Cut - The user cuts thin trees with a scythe, claw, ect.
*4. Waterfall - The user climbs any waterfall requested
* 5. Waterfall - The user climbs any waterfall requested
 
[[Category:Pikimon]]
[[Category:Lists]]

Latest revision as of 15:17, 11 March 2023

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Pikimon
This article or section presents information pertaining to Pikimon, a fanon game created by Lazer.
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This article or section needs to be cleaned up, either its format or general style.

This is a list of items in Pikimon.

Useful Items

  • Crimson Candypop Bud - If held, it raises the Attack stat of a single Pikimon.
  • Golden Candypop Bud - If held, it restores a little HP of a single Pikimon.
  • Lapis Lazuli Candypop Bud - If held, it raises the Defense stat of one Pikimon.
  • Violet Candypop Bud - If held, it raises the Weight stat of a single Pikimon.
  • Ivory Candypop Bud - If held, it raises Speed stat of a single Pikimon.
  • Queen Candypop Bud - If held, heals any Status Effects from a single Pikimon.
  • Pellet Posy - Boosts Fire-, Electric-, and Water-type Moves of a single Pikimon.
  • Un-Faint - Revives a fainted Pikimon, giving it 50% of its HP back.
  • Ultra Un-Faint - Revives a fainted Pikimon, giving it 100% of its HP back.
  • Potion - Restores 20 HP of a single Pikimon.
  • Super Potion - Restores 50 HP of a single Pikimon.
  • Hyper Potion - Restores 200 HP of a single Pikimon.
  • Full Restore - Restores all HP of a single Pikimon, as well as healing any Status Effects.
  • Paralyze Heal - Heals the Paralyze Status Effect.
  • Burn Heal - Heals the Burned Status Effect.
  • Ice Heal - Heals the Freeze Status Effect.
  • Poison Heal - Heals the Poison Status Effect.
  • Sleep Heal - Heals the Sleep Status Effect.
  • Full Heal - Heals every Status Effect.
  • Attack Fur - Found after a Hairy Bulborb faints. Raises the Attack stat of a single Pikimon.
  • Speed Fur - Found after a Hairy Bulborb faints. Raises the Speed stat of a single Pikimon.
  • Defense Fur - Found after a Hairy Bulborb faints. Raises the Defense stat of a single Pikimon.
  • Evasive Fur - Rarely found after a Hairy Bulborb faints. Raises the Evasivness of a single Pikimon.
  • Accuracy Fur - Rarely found after a Hairy Bulborb faints. Raises the Accuracy of a single Pikimon.
  • Rock Gem - A gem that boosts the the damage of Rock-Type moves
  • Normal Gem - A gem that boosts the the damage of Normal-Type moves
  • Ghost Gem - A gem that boosts the the damage of Ghost-Type moves
  • Fire Gem - A gem that boosts the the damage of Fire-Type moves
  • Water Gem - A gem that boosts the the damage of Water-Type moves
  • Ground Gem - A gem that boosts the the damage of Ground-Type moves
  • Steel Gem - A gem that boosts the the damage of Steel-Type moves
  • Dragon Gem - A gem that boosts the the damage of Dragon-Type moves
  • Psychic Gem - A gem that boosts the the damage of Psychic-Type moves
  • Dark Gem - A gem that boosts the the damage of Dark-Type moves
  • Grass Gem - A gem that boosts the the damage of Grass-Type moves
  • Fly Gem - A gem that boosts the the damage of Flying-Type moves
  • Bug Gem - A gem that boosts the the damage of Bug-Type moves
  • Electric Gem - A gem that boosts the the damage of Electric-Type moves
  • Poison Gem - A gem that boosts the the damage of Poison-Type moves
  • Ice Gem - A gem that boosts the the damage of Ice-Type moves
  • Fighting Gem - A gem that boosts the the damage of Fighting-Type moves
  • Jim - A strange brown bar that raises the Speed Stat. of a single Pikimon
  • Tiny Mushroom - You can sell these cheaply at shops
  • Mushroom - You can sell these for a fair amount of Pokos
  • Balm Mushroom - You can sell these to a maniac in Perplexing Pool for a lot of Pokos
  • Attack Up - Raises the Attack of a single Pikimin
  • Defense Up - Raises the Defense of a single Pikimon
  • Speed Up - Raises the Speed of a single Pikimon
  • Accuracy Up - Raises the Accuracy of a single Pikimon
  • Evasiveness Up - Raises the Evasiveness of a single Pikimon
  • Egg - It ups the amount of Experience Points Pikimon will get
  • Small Pearl - You can sell these cheaply at shops
  • Pearl - You can sell these for a lot of Pokos

Friendship Lowering Items

  • Heal Powder - A bitter powder that heals 50 HP of a single Pikimon
  • Strength Root - A bitter root that heals 200 HP of a Pokemon if hit by a Water-Type move
  • Defense Powder - A bitter powder that raises the defense of a single Pikimon
  • Attack Powder - A bitter powder that raises the attack of a single Pikimon
  • Dehydrated Egg - A dry, powdery egg that raises the Evasiveness of a single Pikimon

Key Items

  • Planet Map (Received from a Hocotanian in Awakening Wood)
  • VS. Recorder (Received from a Hocotaian in Perplexing Pool)
  • Friend List (Found in Wistful Wild, in a small hole in the ground)
  • X Transceiver (Received from one of your friends, a Blue Pikmin)

Items probably NOT going to get used and most likely will get sold

  • Everstone - Prevents a Pikimon's evolution
  • Soft Fur - Almost always found after a Hairy Bulborb faints. Has no effect on Pikimon
  • Neverstone - If held, prevents a Pikimon from following commands
  • Wistful Leaf - A leaf only found in Wistful Wild. It has no effect on Pikimon.

Berries

  • Oran Berry - Heals a little it of a Pikimon's health
  • Gracious Berry - If held, it raises the Attack stat of a single Pikimon
  • Awakening Woods Berry - Awakens a Pikimon from sleep
  • Perplexing Berry - Ups all the stats of a single Pikimon
  • Wistful Berry - Ups the Defense of a single Pikimon
  • Wild Berry - If held, heightens the percentage of finding a Wild Pikimon
  • Scary Berry - If held, ups the power of Ghost-Type Moves
  • Blue Berry - If held, ups the power of Water-Type Moves
  • Straw Berry - If held, ups the power of Normal-Type Moves
  • Black Berry - If held, ups the power of Dark-Type Moves
  • Orchard Berry - Raises the Evasiveness of a single Pikimon

Pikiballs (The item for catching Wild Pikimon)

  • Pikiball - The regular Pikiball for catching Pikimon
  • Super Pikiball - This Pikiball has a better Pikimon catch rate than a regular Pikiball.
  • Ultra Pikiball - This Pikiball has a better Pikimon catch rate than a Super Ball.
  • Fast Pikiball - This Pikiball type works great in the start of a Wild Pikimon battle.
  • Timer Pikiball - The more turns gone by in a Pikimon Battle, the more effective it is.
  • Elder Pikiball - These types of Pikiball have the highest catch rate of any Pikiball.
  • Special Pikiball - These Pikiballs are given free for buying 10 Pikiballs at once.
  • Net Pikiball - These Pikiballs are effective on Water- and Bug-Type Pikimon
  • Nest Pikiball - These Pikiballs are most effective on weak, wild Pikimon
  • Dive Pikiball - These Pikiballs are most effective on deep-sea Pikimon
  • Love Pikiball - These Pikiballs raise the love between two Pikimon
  • Comfortable Pikiball - These Pikiballs raise the friendship of a Pikimon faster
  • Dusk Pikiball - These Pikiballs work great at night or in caves
  • Weighty Pikiball - these Pikiballs work better if the Pikimon being planned to be caught is lighter than the Pikimon fighting it.

TMs and HMs

TMs

  1. Headbutt - The user smashes its head into the target.
  2. Dash - The user runs at full speed into the target.
  3. Sugar Rush - The user goes into a sugar rush, making their attacks 50% higher, but their accuracy 25% lower.
  4. Bite - The user bites the target.
  5. Crunch - The user bites the target very hard.
  6. Slam - The user slams into the target with all of its weight.
  7. Attract - The user attracts the target into being infatuated.
  8. Trip - The user trips the target, making the target miss a turn.
  9. Psychic - The user uses psychic power on the target.
  10. Zen Headbutt - The user focuses on its mind, then headbutts the target.
  11. Spywave - The user usesr a wave of psychic power on the target.
  12. Yawn - The user yawns, making the target fall asleep after two turns.
  13. Mind Tension - The user tenses the target's mind, making their mind hurt them for three to five turns.
  14. Mega Drain - The user drains the target's health, taking it for the user's own.
  15. Giga Drain - The user drains a lot of the target's health, taking it for the user's own.
  16. Grass Smack - The user takes grass and smacks the opponent with it.
  17. Grassy Nightmare - The user summons grass to attack the opponent.
  18. Green Triumph - The user attacks the target with a ton of grass.
  19. Flame Charge - The user charges up, and then runs at the opponent inside of a flame.
  20. Flare Cannon - The user shoots a cannon of fire at the target.
  21. Flame Burst - The user blasts a flame at the target.
  22. Flash Fire - The user shoots fire around the target, hurt the target.
  23. Red Terror - The user fires a ton of fire at the at opponent.
  24. Water Gun - The user fires a gun of water at the target.
  25. Aqua Jet - The user rams into the opponent in a jet of water. This move always hits first.
  26. Water Blast - The user blasts water at the target.
  27. Hydro Pump - The user blasts a pump of water at the target.
  28. Blue Tsunami - The user summons a tsunami to slam into the opponent.
  29. Snatch - The user steals the target's item and uses it for the user's own good.
  30. Nightmare - The user scares the opponent, lowering its speed.
  31. Flatter - The user flatters the target, making the target more powerful, but makes it confused.
  32. Creepy Fleet - The user summons Mushroom Pikmin, which attack the opponent for five turns.
  33. Nasty Plot - The user detects what the target's next move will be, and uses it before it.

HMs

  • 1. Strength - The user pushes the object requested
  • 2. Fly - The user flies to any destination that Pikimon knows
  • 3. Surf - The user swims on any water surface
  • 4. Waterfall - The user climbs any waterfall requested