Origin Crater: End of the Light: Difference between revisions

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== Points of Interest ==
== Points of Interest ==
*"Glowcap:" Pick this glowing mushroom and it will offer a few uses. You can use it as a weak weapon in battle, it adds light to dark places, and a couple Pikmin can eat it to heal. Eating Glowcaps usually has a side-effect that causes bothersome hallucinations.
*"???": Examine the circular object next to your starting point to get the message <i>"You don't understand why, but you feel sad and angry when you look at this object."</i>
*"???": Examine the circular object next to your starting point to get the message <i>"You don't understand why, but you feel sad and angry when you look at this object."</i>
*"???": Examine the crescent-shaped object next to your starting point to get the message <i>"It's covered in some kind of fluid. It makes you feel cold inside."</i>
*"???": Examine the crescent-shaped object next to your starting point to get the message <i>"It's covered in some kind of fluid. It makes you feel cold inside."</i>


{{User:Portal-Kombat/Sig}}
{{User:Portal-Kombat/Sig}}

Revision as of 05:32, 20 May 2011

This section of the Origin Crater is literally The Forest Navel from the first Pikmin game. It is called "End of the Light" because when it is daytime on the surface, the light can only reach down to a certain point of this section at best. When the story starts off, you can only explore the very corner of this place where the Puffstool could normally be found in the first Pikmin game. If you try to go any other direction than up the wall where the Pikmin group is headed, you'll be told to turn around and come back. It will be a long, long time until you can come back here again. Once you do, although the map will remain essentially unchanged it is loaded with far more complicated obstacles and advanced challenges than before. "Towards Light" can be accessed by following the path that the Pikmin group takes over the craggy walls, and "Dark Descent" can be accessed by following the long road by the side of the abyss where the Libra and Analog Computer were found in the first Pikmin game.

Points of Interest

  • "Glowcap:" Pick this glowing mushroom and it will offer a few uses. You can use it as a weak weapon in battle, it adds light to dark places, and a couple Pikmin can eat it to heal. Eating Glowcaps usually has a side-effect that causes bothersome hallucinations.
  • "???": Examine the circular object next to your starting point to get the message "You don't understand why, but you feel sad and angry when you look at this object."
  • "???": Examine the crescent-shaped object next to your starting point to get the message "It's covered in some kind of fluid. It makes you feel cold inside."

User:Portal-Kombat/Sig