Onion development: Difference between revisions

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*Special abilities: Bulborb Steed II(4+ tier Pikmin can ride to battle on a small Bulbear, greatly increasing health and speed), Nectar Farm II(every two nights, 5 non-flowers change to flowers), Bulborb Farm II(2-3 leaf or bud Pikmin are born each night)
*Special abilities: Bulborb Steed II(4+ tier Pikmin can ride to battle on a small Bulbear, greatly increasing health and speed), Nectar Farm II(every two nights, 5 non-flowers change to flowers), Bulborb Farm II(2-3 leaf or bud Pikmin are born each night)
*Details: Pikmin now build cities with taller, more industrial buildings. Similar to late 20th century America.
*Details: Pikmin now build cities with taller, more industrial buildings. Similar to late 20th century America.
==6==
*Requirements: 350 Pikmin, 100 Flowers, 10 Stem Pikmin, 10 Fruit Pikmin, 20 Master Flower Pikmin
*Special abilities: Breadbug Steed(6+tier Pikmin can ride off on a tiny Breadbug, slightly boosting Pikmin stats for the day), Nectar Farm III(every 3 nights, 10 non flowers become flowers), Breadbug Farm(5 bud Pikmin are born every two nights)
*Details: Pikmin now have 'sky'-scrapers, which are part of the new Pikmin society that is up to 21st century[today]'s tech.
==7==
*Requirements: 375 Pikmin, 150 Flowers, 15 Stem Pikmin, 15 Fruit Pikmin, 25 Master Flower Pikmin
*Special abilities: Breadbug Steed II(7+tier Pikmin can ride off on a very large Breadbug, majorly boosting Pikmin stats for the day), Nectar Farm IV(every 3 nights, 15 non flowers become flowers), Breadbug Farm II(10 bud Pikmin are born every night)
*Details: Pikmin now have buildings tall enough to touch cave ceilings, which are part of the even newer Pikmin society that is up to past our 21st century tech.

Revision as of 16:39, 26 July 2017

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In Pikmin: Revenge of the Darkfreeze, the Onions will become ore technologically advanced as the Pikmin become more sentient and develop a language. The development resembles primitive tribes becoming potentially space-faring relationships. A chart detailing effects below. Note: Special abilities are cumulative!

Development levels

1

  • Requirements: Available at start
  • Special abilities: None
  • Details: Pikmin will wander around the Onion aimlessly, communicate in unintelligible <werp>s.

2

  • Requirements: 25 Pikmin, 10 flowers (at least)
  • Special abilities: 1 Clay bowl (Pikmin can store 1 nectar drop for 5 days.)
  • Details: Pikmin will begin building primitive huts, begin collecting clay and nectar from outside the Onion. (Pikmin at this level will randomly stick their hands in the ground, reach down for a moment, then come out with red clay, which they put in their imaginary pocket.)

3

  • Requirements: 100 Pikmin, 25 flowers, 1 Stem, Fruit, or Master Flower Pikmin.
  • Special abilities: 1 clay bowl (making 2), spear (can attack enemies from a longer distance, havering the same strength as Flower Pikmin. Higher maturity Pikmin, however, will be able to throw it longer.)
  • Details: Pikmin will develop a language, which may be influenced by other Pikmin species at higher level. Pikmin will also tame Dwarf Red Bulborbs and develop simple tools. They will also build better huts and make a large hut for leader Pikmin.

4

  • Requirements: 250 Pikmin, 50 flowers, 1 Stem Pikmin, 1 Fruit Pikmin, 5 Master Flower Pikmin.
  • Special abilities: Bulborb Steed (Fourth-tier Pikmin may ride a small Dwarf Bulborb to battle, increasing their health and speed), Nectar Farm I (every night, one random Leaf- or Bud Pikmin is grown to Flower Pikmin), Bulborb Farm I (One Leaf Pikmin is born every night).
  • Details: Pikmin build villages with a castle, learn to farm and domesticate, establish a monarchy, perfect taming dwarf red bulborbs, and perfect their language. Similar to mideival Europe.

5

  • Requirements: 300 Pikmin, 75 Flowers, 5 Stem Pikmin, 5 Fruit Pikmin, 10 Master Flower Pikmin
  • Special abilities: Bulborb Steed II(4+ tier Pikmin can ride to battle on a small Bulbear, greatly increasing health and speed), Nectar Farm II(every two nights, 5 non-flowers change to flowers), Bulborb Farm II(2-3 leaf or bud Pikmin are born each night)
  • Details: Pikmin now build cities with taller, more industrial buildings. Similar to late 20th century America.

6

  • Requirements: 350 Pikmin, 100 Flowers, 10 Stem Pikmin, 10 Fruit Pikmin, 20 Master Flower Pikmin
  • Special abilities: Breadbug Steed(6+tier Pikmin can ride off on a tiny Breadbug, slightly boosting Pikmin stats for the day), Nectar Farm III(every 3 nights, 10 non flowers become flowers), Breadbug Farm(5 bud Pikmin are born every two nights)
  • Details: Pikmin now have 'sky'-scrapers, which are part of the new Pikmin society that is up to 21st century[today]'s tech.

7

  • Requirements: 375 Pikmin, 150 Flowers, 15 Stem Pikmin, 15 Fruit Pikmin, 25 Master Flower Pikmin
  • Special abilities: Breadbug Steed II(7+tier Pikmin can ride off on a very large Breadbug, majorly boosting Pikmin stats for the day), Nectar Farm IV(every 3 nights, 15 non flowers become flowers), Breadbug Farm II(10 bud Pikmin are born every night)
  • Details: Pikmin now have buildings tall enough to touch cave ceilings, which are part of the even newer Pikmin society that is up to past our 21st century tech.