Mushroom Pikmin

From Pikmin Fanon
This article relates to the official games. See Pikipedia's "Mushroom Pikmin" article for more official information.

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Mushroom Pikmin, also known as Toadmin or Puffmin, is the name given to Pikmin that are under the control of a Puffstool. After being showered with spores, infected Pikmin will make a small aggressive sound and will change in appearance and behavior. This Pikmin status, along with the Puffstool, are only present in Pikmin. The spores of the Puffstool cause affected Pikmin to morph into a strange form. Their eyes become pupil-less and dead-looking, their skin turns a dark shade of purple and an orange-brown mushroom cap grows on top of their stem. Their type's special physical characteristics, such as the noses, ears and gills are also gone. Mushroom Pikmin each have the same stats as they did before they were infected, including attack power and resistance to hazards.

In Fanon Games

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Pikmin 4

Template:P4PA In Pikmin 4, Mushroom Pikmin are actually a help more than a hindarence. They will help Captain Olimar instead of attacking. They are obtained through Mushroom Candypop Buds. They have the high attack power of Red Pikmin, and have the poison resistance and the poisonous ability of White Pikmin. Other Pikmin will not attack Toadmin, so it is safe to have normal Pikmin and Toadmin in the same group.

Pikmin Forever

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Pikmin Forever
This article or section presents information pertaining to Pikmin Forever, a fanon game created by Scruffy.
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Mushroom Pikmin
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Scientific name Mushroom Pikmin
Resistance none
Attack average (10)
Mobility average
Throw far
Digging speed Average
Carrying capacity 1
Candypop Candycap

Mushroom Pikmin in Pikmin Forever are now a friendly Pikmin type discovered in the Mycelial Burrow; they are the fifth type to join Olimar. They have bioluminescent mushroom caps that light up dark caves. When Mushroom Pikmin are prepared to be thrown, their cursor can travel twice as far, since Mushroom Pikmin can bounce off their caps and travel up to two throws' distance. Their rubbery caps disallow them from latching onto most enemies (they bounce off like Rock Pikmin), but they stand a better chance than other Pikmin of throwing off an enemy's balance. The presence of Mushroom Pikmin in a group will begin to marginally enhance the speed and attack power of other PIkmin (by a percentage equal to one-third the Mushroom Pikmin: 99 Mushroom Pikmin will augment another Pikmin's strength and speed by 33%).

Mushroom Pikmin have a Mushroom Onion, and their identifying color is cyan. They have 3 maturity stages, but these are reflected in the size, color, and brightness of their mushroom cap: "leaf" is smallest, dimmest, and white; and "flower" is largest, and brightest, and cyan. They are most easily controlled by Loucap. Their mushroom caps do not glow in daylight.

In Pikmin: Return to the Distant Planet

In Pikmin: RDP, Mushroom Pikmin act much like juvenile Bulbmin in the fact that they follow their leader, a Puffstool. The only difference is that they attack Olimar and if Olimar shakes them off, they will run back towards the Puffstool. When the Puffstool is defeated, their respective Mushroom Pikmin will turn idle until whistled by Olimar or another Puffstool nears. Mushroom Pikmin have average attack, but they have a slight but noticable faster attack speed and walk speed than other Pikmin. Mushroom Pikmin are also immune to Pollution.

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