Cloaking Bush

From Pikmin Fanon
Revision as of 01:40, 16 July 2011 by Electroatopos (talk | contribs)

The very first out of the eight locations in the game Pikmin: New World. Like all of the other areas in the game, it symbolizes a form of weather, in this case fog. It is actually the remnants of the Emergence Cave and Subterranean Complex from Pikmin 2 except they have been surfaced due to the planet's extremely rapid erosion that would normally take millions upon millions of years. Because of this, the Cloaking Bush is now a misty forest that lies on the spot where the Valley of Repose once stood. Red and olive pikmin are found here.

Map

The player first lands in the landing spot on sublevel 1 of the complex. From there, there are two different routes and the player must use the seperating ability to split into two groups and the player has to travel along them until they reach the clearing where the red onion is at the end of the left path with three dwarf red bulborbs guarding it. The onion is in a den at the end of the clearing and the rest of the clearing is filled with pellet posies. The other path is longer and has a pillar at the end that can only be broken down with red pikmin. Doing so will connect both paths into a very large central clearing which can be seen entirely even in the fog. This clearing has some Mugnut Trees to the side and a large tree at its center where the entrance to the Trunk of Blossoms is and where Olive Pikmin are discovered. To the sides of this tree are a pair of streams which both go from the tree to the sides of the clearing to form a V-shape. to one side there is a stone ramp and to the other side there is a sleeping Red Bulborb. There is also a small, semicircular pond that goes around the backside of the tree where there are some Follypoles swimming around. In behind the water there is a stone ramp with a bridge on top that can be used to connect one end to the other, allowing non-blue pikmin to pass on. However, there is a Leafy Blowhog that will fall from the sky when the player approaches the ramp and must be defeated before the bridge can be built. On this side there are also several dwarf red bulborbs and two Doolixes that are around two of the four exits from the clearing.

Path 1

One of these exits takes the player to the area that is actually the first and second floor of the Emergence Cave attached to one another.The first floor is populated with Leafy Blowhogs and another Doolix which is in front of the Odd Fin. There is also a pond to one side of the second clearing where there is an area of raised land in the corner that a bridge is needed to be built to. There, a Pileated Snagret is fought for the Lunar Disc that it holds. There are also several Violet and Crimson Candypop Buds that are there so it is very worth your time. Attached to the right side of the clearing is the entrance to the second sublevel where there is long, downhill path with a large clearing at the end with a tree that marks the entrance to the Shaft of Slugs at its center. Along this path there are several dwarf red bulborbs and three dwarf wollywogs in the clearing around the Shaft of Slugs. Also, in behind it, there is a ledge where the Reverbrance Charm is found but is guarded by a lone Pinky Wollamander that hides in a hole in a nearby log.

Path 2 and 3

The two exits that are at the end of the central clearing are connected but are both blocked off by poison gates. These connected clearings consist of floors 2, 3, 5 and 6 of the Subterranean Complex and are simply joined up to form a massive, metallic maze filled with Radiagoolixes and Pump Groinks. The Canal Block, Elephantine Arrow and Devil's Claw are all found within this maze, as well as the entrance to both the Domain of Hisses and the Railroad Hole at the side. There are also several eggs, pellet posies and nectar weed patches there, so it is a great place to raise up your pikmin despite the difficulty of the area's enemies. Unlike the floors that the area is based off of, the

Path 4

On the very last path there is a rather complicated puzzle that involves blues, yellows, purples and turquoises. There is an electric gate placed on a high ledge that must be destroyed by the yellows before anything else is done there. Be cautious when attempting this as there is a pitfall trap directly infront of the cliff face and any pikmin that step on the spot will instantly falldown into the abyss and die. Ontop of the wide ledge there is a sleeping Rocketing Bulbear that is dozing off soundly at the end of the raised platform. This, however, is surrounded by a gate and is impossible for pikmin to access. In order to get there